net.minecraft.block

public class BlockPistonMoving

extends BlockContainer

All mapped superinterfaces:

ITileEntityProvider

atc
net.minecraft.block.BlockPistonMoving

Field summary

Modifier and TypeField
public static final PropertyDirection
a
field_176426_a
public static final PropertyEnum<BlockPistonExtension$EnumPistonType>
b
field_176425_b

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public TileEntity
a(ajq arg0, int arg1)
func_149915_a(World arg0, int arg1)
public static TileEntity
a(atj arg0, cv arg1, boolean arg2, boolean arg3)
func_185588_a(IBlockState arg0, EnumFacing arg1, boolean arg2, boolean arg3)
public void
b(ajq arg0, co arg1, atj arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajq arg0, co arg1)
func_176196_c(World arg0, BlockPos arg1)
public boolean
b(ajq arg0, co arg1, cv arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
public void
d(ajq arg0, co arg1, atj arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(atj arg0)
func_149662_c(IBlockState arg0)
public boolean
c(atj arg0)
func_149686_d(IBlockState arg0)
public boolean
a(ajq arg0, co arg1, atj arg2, aax arg3, rh arg4, cv arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public Item
a(atj arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
public void
a(ajq arg0, co arg1, atj arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public RayTraceResult
a(atj arg0, ajq arg1, co arg2, bdu arg3, bdu arg4)
func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
public void
a(atj arg0, ajq arg1, co arg2, als arg3, co arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public AxisAlignedBB
a(atj arg0, aju arg1, co arg2)
func_180646_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
a(atj arg0, ajq arg1, co arg2, bdr arg3, List<bdr> arg4, sm arg5)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public AxisAlignedBB
b(atj arg0, aju arg1, co arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private TileEntityPiston
c(aju arg0, co arg1)
func_185589_c(IBlockAccess arg0, BlockPos arg1)
public ItemStack
a(ajq arg0, co arg1, atj arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockState
a(int arg0)
func_176203_a(int arg0)
public IBlockState
a(atj arg0, aqg arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(atj arg0, aos arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public int
e(atj arg0)
func_176201_c(IBlockState arg0)
protected BlockStateContainer
b()
func_180661_e()