History - net.minecraft.world.level.chunk.ChunkGeneratorStructureState
25w18a
Names
edp
eef
Fields
org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_
org.slf4j.Logger: a, LOGGER, field_40899
RandomState: b, randomState, field_40900, noiseConfig, f_254677_
RandomState: b, randomState, field_40900
BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_
BiomeSource: c, biomeSource, field_40901
long: d, levelSeed, field_40902, structureSeed, f_254647_
long: d, levelSeed, field_40902
long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_
long: e, concentricRingsSeed, field_40903
Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_
Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905
boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_
boolean: h, hasGeneratedPositions, field_40906
List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_
List<Holder<StructureSet>>: i, possibleStructureSets, field_40907
Constructors
Methods
ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_
ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703
ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_
ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702
boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_
boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706
List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_
List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697
void (): e, generatePositions, method_46715, calculate, m_255138_
void (): e, generatePositions, method_46715
CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_
CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710
void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_
void (): b, ensureStructuresGenerated, method_46712
List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_
List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707
List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_
List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708
RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_
RandomState (): c, randomState, method_46713
boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_
boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709
long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_
long (): d, getLevelSeed, method_46714
1.21.5
Names
dyv
edp
Fields
Constructors
Methods
1.21.4
Names
dzs
dyv
Fields
Constructors
Methods
1.21.3
Names
dva
dzs
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
duc
dva
Fields
Constructors
Methods
1.20.6
Names
dlf
duc
Fields
Constructors
Methods
1.20.4
Names
dhh
dlf
Fields
Constructors
Methods
1.20.2
Names
ddz
dhh
Fields
Constructors
Methods
1.20.1
Names
ddp
ddz
Fields
Constructors
Methods
1.19.4
Names
dar
ddp
Fields
Constructors
Methods
1.19.3
Names
dar
net.minecraft.world.level.chunk.ChunkGeneratorStructureState
net.minecraft.class_7869
net.minecraft.world.gen.chunk.placement.StructurePlacementCalculator
net.minecraft.src.C_254614_
Fields
org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_
RandomState: b, randomState, field_40900, noiseConfig, f_254677_
BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_
long: d, levelSeed, field_40902, structureSeed, f_254647_
long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_
Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_
boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_
List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_
Constructors
(RandomState, BiomeSource, long, long, List<Holder<StructureSet>>)
Methods
ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_
ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_
boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_
List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_
void (): e, generatePositions, method_46715, calculate, m_255138_
CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_
void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_
List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_
List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_
RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_
boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_
long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_