History - net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces
25w18a
Names
evf
evv
Fields
StrongholdPieces$PieceWeight[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_229409_
StrongholdPieces$PieceWeight[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265
List<StrongholdPieces$PieceWeight>: h, currentPieces, field_15267, possiblePieces, f_229410_
List<StrongholdPieces$PieceWeight>: h, currentPieces, field_15267
Class<? extends StrongholdPieces$StrongholdPiece>: i, imposedPiece, field_15266, activePieceType, f_229411_
Class<? extends StrongholdPieces$StrongholdPiece>: i, imposedPiece, field_15266
int: j, totalWeight, field_15264, totalWeight, f_229412_
int: j, totalWeight, field_15264
StrongholdPieces$SmoothStoneSelector: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_229413_
StrongholdPieces$SmoothStoneSelector: k, SMOOTH_STONE_SELECTOR, field_15263
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_229404_
int: b, SMALL_DOOR_WIDTH, field_31624
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_229405_
int: c, SMALL_DOOR_HEIGHT, field_31625
int: d, MAX_DEPTH, field_31626, field_31626, f_229406_
int: d, MAX_DEPTH, field_31626
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_229407_
int: e, LOWEST_Y_POSITION, field_31627
boolean: f, CHECK_AIR, field_31628, field_31628, f_229408_
boolean: f, CHECK_AIR, field_31628
int: a, MAGIC_START_Y, field_36417, field_36417, f_229403_
int: a, MAGIC_START_Y, field_36417
Constructors
Methods
void (): a, resetPieces, method_14855, init, m_229416_
void (): a, resetPieces, method_14855
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_229435_
boolean (): b, updatePieceWeight, method_14852
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_229426_
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_229417_
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851
StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_229436_
StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): b, generateAndAddPiece, method_14854
1.21.5
Names
eqf
evf
Fields
Constructors
Methods
1.21.4
Names
erc
eqf
Fields
Constructors
Methods
1.21.3
Names
emj
erc
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eld
emj
Fields
Constructors
Methods
1.20.6
Names
ebx
eld
Fields
Constructors
Methods
1.20.4
Names
dxs
ebx
Fields
Constructors
Methods
1.20.2
Names
duk
dxs
Fields
Constructors
Methods
1.20.1
Names
dtz
duk
Fields
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Methods
1.19.4
Names
dqz
dtz
Fields
Constructors
Methods
1.19.3
Names
dnl
dqz
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dmo
dnl
Fields
Constructors
Methods
1.19
Names
dfj
dmo
net.minecraft.world.level.levelgen.structure.StrongholdPieces
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces
net.minecraft.src.C_2562_
net.minecraft.src.C_213268_
Fields
StrongholdPieces$PieceWeight[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_72851_
StrongholdPieces$PieceWeight[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_229409_
List<StrongholdPieces$PieceWeight>: h, currentPieces, field_15267, possiblePieces, f_72852_
List<StrongholdPieces$PieceWeight>: h, currentPieces, field_15267, possiblePieces, f_229410_
Class<? extends StrongholdPieces$StrongholdPiece>: i, imposedPiece, field_15266, activePieceType, f_72853_
Class<? extends StrongholdPieces$StrongholdPiece>: i, imposedPiece, field_15266, activePieceType, f_229411_
int: j, totalWeight, field_15264, totalWeight, f_72854_
int: j, totalWeight, field_15264, totalWeight, f_229412_
StrongholdPieces$SmoothStoneSelector: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_72855_
StrongholdPieces$SmoothStoneSelector: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_229413_
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_163218_
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_229404_
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_163219_
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_229405_
int: d, MAX_DEPTH, field_31626, field_31626, f_163220_
int: d, MAX_DEPTH, field_31626, field_31626, f_229406_
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_163221_
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_229407_
boolean: f, CHECK_AIR, field_31628, field_31628, f_163222_
boolean: f, CHECK_AIR, field_31628, field_31628, f_229408_
int: a, MAGIC_START_Y, field_36417, field_36417, f_204944_
int: a, MAGIC_START_Y, field_36417, field_36417, f_229403_
Constructors
Methods
void (): a, resetPieces, method_14855, init, m_72857_
void (): a, resetPieces, method_14855, init, m_229416_
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_72888_
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_229435_
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, StructurePieceAccessor, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_163233_
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_163224_
StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_163242_
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_229426_
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_229417_
StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_229436_
1.18.2
Names
dfb
dfj
Fields
StrongholdPieces$PieceWeight[]: f, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_72851_
StrongholdPieces$PieceWeight[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_72851_
List<StrongholdPieces$PieceWeight>: g, currentPieces, field_15267, possiblePieces, f_72852_
List<StrongholdPieces$PieceWeight>: h, currentPieces, field_15267, possiblePieces, f_72852_
Class<? extends StrongholdPieces$StrongholdPiece>: h, imposedPiece, field_15266, activePieceType, f_72853_
Class<? extends StrongholdPieces$StrongholdPiece>: i, imposedPiece, field_15266, activePieceType, f_72853_
int: i, totalWeight, field_15264, totalWeight, f_72854_
int: j, totalWeight, field_15264, totalWeight, f_72854_
StrongholdPieces$SmoothStoneSelector: j, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_72855_
StrongholdPieces$SmoothStoneSelector: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_72855_
int: a, SMALL_DOOR_WIDTH, field_31624, field_31624, f_163218_
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_163218_
int: b, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_163219_
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_163219_
int: c, MAX_DEPTH, field_31626, field_31626, f_163220_
int: d, MAX_DEPTH, field_31626, field_31626, f_163220_
int: d, LOWEST_Y_POSITION, field_31627, field_31627, f_163221_
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_163221_
boolean: e, CHECK_AIR, field_31628, field_31628, f_163222_
boolean: f, CHECK_AIR, field_31628, field_31628, f_163222_
int: a, MAGIC_START_Y, field_36417, field_36417, f_204944_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dbk
dfb
Fields
Constructors
Methods
1.17.1
Names
dbj
dbk
Fields
Constructors
Methods
1.17
Names
crs
dbj
net.minecraft.world.gen.feature.structure.StrongholdPieces
net.minecraft.src.C_2562_
Fields
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, field_75205_b
StrongholdPieces$PieceWeight[]: f, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_72851_
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, possiblePieces, field_75206_c
List<StrongholdPieces$PieceWeight>: g, currentPieces, field_15267, possiblePieces, f_72852_
Class<? extends StrongholdPieces$StrongholdPiece>: c, imposedPiece, field_15266, activePieceType, field_75203_d
Class<? extends StrongholdPieces$StrongholdPiece>: h, imposedPiece, field_15266, activePieceType, f_72853_
int: d, totalWeight, field_15264, totalWeight, field_75207_a
int: i, totalWeight, field_15264, totalWeight, f_72854_
StrongholdPieces$SmoothStoneSelector: e, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, field_75204_e
StrongholdPieces$SmoothStoneSelector: j, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_72855_
int: a, SMALL_DOOR_WIDTH, field_31624, field_31624, f_163218_
int: b, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_163219_
int: c, MAX_DEPTH, field_31626, field_31626, f_163220_
int: d, LOWEST_Y_POSITION, field_31627, field_31627, f_163221_
boolean: e, CHECK_AIR, field_31628, field_31628, f_163222_
Constructors
()
Methods
void (): a, resetPieces, method_14855, init, func_75198_a
void (): a, resetPieces, method_14855, init, m_72857_
boolean (): c, updatePieceWeight, method_14852, checkRemainingPieces, func_75202_c
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_72888_
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, func_175954_a
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, pickPiece, func_175955_b
StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, pieceGenerator, func_175953_c
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, StructurePieceAccessor, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_163233_
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_163224_
StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_163242_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
crp
crs
Fields
Constructors
Methods
1.16.3
Names
Fields
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECE_SETTINGS, field_75205_b
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, field_75205_b
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, possiblePieceSettings, field_75206_c
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, possiblePieces, field_75206_c
int: d, totalWeight, field_15264, field_15264, field_75207_a
int: d, totalWeight, field_15264, totalWeight, field_75207_a
Constructors
Methods
boolean (): c, updatePieceWeight, method_14852, method_14852, func_75202_c
boolean (): c, updatePieceWeight, method_14852, checkRemainingPieces, func_75202_c
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, method_14847, func_175954_a
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, func_175954_a
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, method_14851, func_175955_b
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, pickPiece, func_175955_b
StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, method_14854, func_175953_c
StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, pieceGenerator, func_175953_c
1.16.2
Names
ctw
crp
Fields
Constructors
Methods
1.16.1
Names
clr
ctw
Fields
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, field_75205_b
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECE_SETTINGS, field_75205_b
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, field_75206_c
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, possiblePieceSettings, field_75206_c
Class<? extends StrongholdPieces$StrongholdPiece>: c, imposedPiece, field_15266, field_75203_d
Class<? extends StrongholdPieces$StrongholdPiece>: c, imposedPiece, field_15266, activePieceType, field_75203_d
int: d, totalWeight, field_15264, field_75207_a
int: d, totalWeight, field_15264, field_15264, field_75207_a
StrongholdPieces$SmoothStoneSelector: e, SMOOTH_STONE_SELECTOR, field_15263, field_75204_e
StrongholdPieces$SmoothStoneSelector: e, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, field_75204_e
Constructors
Methods
void (): a, resetPieces, method_14855, func_75198_a
void (): a, resetPieces, method_14855, init, func_75198_a
boolean (): c, updatePieceWeight, method_14852, func_75202_c
boolean (): c, updatePieceWeight, method_14852, method_14852, func_75202_c
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, func_175954_a
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, method_14847, func_175954_a
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, func_175955_b
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, method_14851, func_175955_b
StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, func_175953_c
StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, method_14854, func_175953_c
1.15.2
Names
clo
clr
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cis
clo
Fields
Constructors
Methods
1.14.4
Names
cin
cis
net.minecraft.world.level.levelgen.structure.StrongholdPieces
Fields
StrongholdGenerator$class_3427[]: a, field_15265, field_15265, field_75205_b
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, field_75205_b
List<StrongholdGenerator$class_3427>: b, field_15267, field_15267, field_75206_c
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, field_75206_c
Class<? extends StrongholdGenerator$Piece>: c, field_15266, field_15266, field_75203_d
Class<? extends StrongholdPieces$StrongholdPiece>: c, imposedPiece, field_15266, field_75203_d
int: d, field_15264, field_15264, field_75207_a
int: d, totalWeight, field_15264, field_75207_a
StrongholdGenerator$StoneBrickRandomizer: e, field_15263, field_15263, field_75204_e
StrongholdPieces$SmoothStoneSelector: e, SMOOTH_STONE_SELECTOR, field_15263, field_75204_e
Constructors
Methods
void (): a, method_14855, method_14855, func_75198_a
void (): a, resetPieces, method_14855, func_75198_a
boolean (): c, method_14852, method_14852, func_75202_c
boolean (): c, updatePieceWeight, method_14852, func_75202_c
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, method_14847, func_175954_a
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, func_175954_a
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, method_14851, func_175955_b
StrongholdPieces$StrongholdPiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, func_175955_b
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, method_14854, func_175953_c
StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, func_175953_c
1.14.3
Names
cij
cin
net.minecraft.structure.StrongholdGenerator
Fields
StrongholdPieces$PieceWeight[]: a, field_15265, field_75205_b
StrongholdGenerator$class_3427[]: a, field_15265, field_15265, field_75205_b
List<StrongholdPieces$PieceWeight>: b, field_15267, field_75206_c
List<StrongholdGenerator$class_3427>: b, field_15267, field_15267, field_75206_c
Class<? extends StrongholdPieces$Stronghold>: c, field_15266, field_75203_d
Class<? extends StrongholdGenerator$Piece>: c, field_15266, field_15266, field_75203_d
int: d, field_15264, field_75207_a
int: d, field_15264, field_15264, field_75207_a
StrongholdPieces$Stones: e, field_15263, field_75204_e
StrongholdGenerator$StoneBrickRandomizer: e, field_15263, field_15263, field_75204_e
Constructors
Methods
void (): a, method_14855, func_75198_a
void (): a, method_14855, method_14855, func_75198_a
boolean (): c, method_14852, func_75202_c
boolean (): c, method_14852, method_14852, func_75202_c
StrongholdPieces$Stronghold (Class<? extends StrongholdPieces$Stronghold>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, func_175954_a
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, method_14847, func_175954_a
StrongholdPieces$Stronghold (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, func_175955_b
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, method_14851, func_175955_b
StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, func_175953_c
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, method_14854, func_175953_c
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cih
cij
Fields
Constructors
Methods
1.14
Names
bwx
cih
net.minecraft.class_3421
Fields
StrongholdPieces$PieceWeight[]: a, field_75205_b
StrongholdPieces$PieceWeight[]: a, field_15265, field_75205_b
List<StrongholdPieces$PieceWeight>: b, field_75206_c
List<StrongholdPieces$PieceWeight>: b, field_15267, field_75206_c
Class<? extends StrongholdPieces$Stronghold>: c, field_75203_d
Class<? extends StrongholdPieces$Stronghold>: c, field_15266, field_75203_d
int: d, field_75207_a
int: d, field_15264, field_75207_a
StrongholdPieces$Stones: e, field_75204_e
StrongholdPieces$Stones: e, field_15263, field_75204_e
Constructors
Methods
void (): a, func_143046_a
void (): b, func_75198_a
void (): a, method_14855, func_75198_a
boolean (): d, func_75202_c
boolean (): c, method_14852, func_75202_c
StrongholdPieces$Stronghold (Class<? extends StrongholdPieces$Stronghold>, List<StructurePiece>, Random, int, int, int, EnumFacing, int): a, func_175954_a
StrongholdPieces$Stronghold (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, EnumFacing, int): b, func_175955_b
StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, EnumFacing, int): c, func_175953_c
StrongholdPieces$Stronghold (Class<? extends StrongholdPieces$Stronghold>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, func_175954_a
StrongholdPieces$Stronghold (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, func_175955_b
StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, func_175953_c
1.13.2
Names
bww
bwx
Fields
Constructors
Methods
1.13.1
Names
bwo
bww
Fields
Constructors
Methods
1.13
Names
bwo
net.minecraft.world.gen.feature.structure.StrongholdPieces
Fields
StrongholdPieces$PieceWeight[]: a, field_75205_b
List<StrongholdPieces$PieceWeight>: b, field_75206_c
Class<? extends StrongholdPieces$Stronghold>: c, field_75203_d
int: d, field_75207_a
StrongholdPieces$Stones: e, field_75204_e
Constructors
Methods
void (): a, func_143046_a
void (): b, func_75198_a
boolean (): d, func_75202_c
StrongholdPieces$Stronghold (Class<? extends StrongholdPieces$Stronghold>, List<StructurePiece>, Random, int, int, int, EnumFacing, int): a, func_175954_a
StrongholdPieces$Stronghold (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, EnumFacing, int): b, func_175955_b
StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int, int, EnumFacing, int): c, func_175953_c