History - net.minecraft.world.level.levelgen.placement.ChanceTopSolidHeightmapDecorator
1.16.1
Names
cjh
crj
Fields
Constructors
(Function<com.mojang.datafixers.Dynamic<?>, ? extends ChanceDecoratorConfiguration>)
(com.mojang.serialization.Codec<ChanceDecoratorConfiguration>)
Methods
1.15.2
Names
cje
cjh
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cge
cje
Fields
Constructors
Methods
1.14.4
Names
cfz
cge
net.minecraft.world.level.levelgen.placement.ChanceTopSolidHeightmapDecorator
Fields
Constructors
Methods
Stream<BlockPos> (IWorld, ChunkGenerator<? extends ChunkGeneratorConfig>, Random, ChanceDecoratorConfig, BlockPos): a, method_14346, method_14346, func_212848_a_
Stream<BlockPos> (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, DecoratorChance, BlockPos): a, getPositions, method_14346, getPositions, func_212848_a_
1.14.3
Names
cfv
cfz
net.minecraft.world.gen.decorator.ChanceTopSolidHeightmapDecorator
Fields
Constructors
Methods
Stream<BlockPos> (IWorld, ChunkGenerator<? extends GenerationSettings>, Random, ChanceConfig, BlockPos): a, method_14346, func_212848_a_
Stream<BlockPos> (IWorld, ChunkGenerator<? extends ChunkGeneratorConfig>, Random, ChanceDecoratorConfig, BlockPos): a, method_14346, method_14346, func_212848_a_
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cft
cfv
Fields
Constructors
Methods
1.14
Names
buk
cft
net.minecraft.class_3239
Fields
Constructors
()
(Function<com.mojang.datafixers.Dynamic<?>, ? extends ChanceConfig>)
Methods
<C extends IFeatureConfig> boolean (IWorld, IChunkGenerator<? extends IChunkGenSettings>, Random, BlockPos, ChanceConfig, Feature<C>, C): a, func_201491_a_
Stream<BlockPos> (IWorld, ChunkGenerator<? extends GenerationSettings>, Random, ChanceConfig, BlockPos): a, method_14346, func_212848_a_
1.13.2
Names
buj
buk
Fields
Constructors
Methods
1.13.1
Names
bub
buj
Fields
Constructors
Methods
1.13
Names
bub
net.minecraft.world.gen.placement.TopSolidWithChance
Fields
Constructors
()
Methods
<C extends IFeatureConfig> boolean (IWorld, IChunkGenerator<? extends IChunkGenSettings>, Random, BlockPos, ChanceConfig, Feature<C>, C): a, func_201491_a_