History - net.minecraft.world.entity.ai.goal.GolemRandomStrollInVillageGoal
25w18a
Names
cfd
cfq
Fields
int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_148106_
int: i, POI_SECTION_SCAN_RADIUS, field_30213
int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_148107_
int: j, VILLAGER_SCAN_RADIUS, field_30214
int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_148108_
int: k, RANDOM_POS_XY_DISTANCE, field_30215
int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_148109_
int: l, RANDOM_POS_Y_DISTANCE, field_30216
Constructors
Methods
Vec3 (): h, getPosition, method_6302, getWanderTarget, m_7037_
Vec3 (): h, getPosition, method_6302
Vec3 (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_25410_
Vec3 (): k, getPositionTowardsAnywhere, method_27925
Vec3 (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_25411_
Vec3 (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926
Vec3 (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_25412_
Vec3 (): m, getPositionTowardsPoi, method_27927
SectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_25413_
SectionPos (): n, getRandomVillageSection, method_27928
BlockPos (SectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_25407_
BlockPos (SectionPos): a, getRandomPoiWithinSection, method_27923
boolean (Villager): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_25405_
boolean (Villager): a, doesVillagerWantGolem, method_27922
1.21.5
Names
cci
cfd
Fields
Constructors
Methods
1.21.4
Names
cdg
cci
Fields
Constructors
Methods
1.21.3
Names
cao
cdg
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
car
cao
Fields
Constructors
Methods
1.20.6
Names
btj
car
Fields
Constructors
Methods
1.20.4
Names
bqd
btj
Fields
Constructors
Methods
1.20.2
Names
bmx
bqd
Fields
Constructors
Methods
1.20.1
Names
bmv
bmx
Fields
Constructors
Methods
1.19.4
Names
bla
bmv
Fields
Constructors
Methods
1.19.3
Names
bir
bla
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bhu
bir
Fields
Constructors
Methods
1.19
Names
bdv
bhu
Fields
Constructors
Methods
1.18.2
Names
bdd
bdv
Fields
Constructors
Methods
Vec3 (): g, getPosition, method_6302, getWanderTarget, m_7037_
Vec3 (): h, getPosition, method_6302, getWanderTarget, m_7037_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
azr
bdd
Fields
Constructors
Methods
Vec3 (): j, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_25410_
Vec3 (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_25410_
Vec3 (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_25411_
Vec3 (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_25411_
Vec3 (): l, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_25412_
Vec3 (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_25412_
SectionPos (): m, getRandomVillageSection, method_27928, findRandomChunkPos, m_25413_
SectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_25413_
1.17.1
Names
azq
azr
Fields
Constructors
Methods
1.17
Names
avx
azq
net.minecraft.entity.ai.goal.PatrolVillageGoal
net.minecraft.src.C_693_
Fields
int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_148106_
int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_148107_
int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_148108_
int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_148109_
Constructors
Methods
Vec3 (): g, getPosition, method_6302, getWanderTarget, func_190864_f
Vec3 (): g, getPosition, method_6302, getWanderTarget, m_7037_
Vec3 (): j, getPositionTowardsAnywhere, method_27925, method_27925, func_234031_j_
Vec3 (): j, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_25410_
Vec3 (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, method_27926, func_234032_k_
Vec3 (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_25411_
Vec3 (): l, getPositionTowardsPoi, method_27927, method_27927, func_234033_l_
Vec3 (): l, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_25412_
SectionPos (): m, getRandomVillageSection, method_27928, method_27928, func_234034_m_
SectionPos (): m, getRandomVillageSection, method_27928, findRandomChunkPos, m_25413_
BlockPos (SectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, func_234029_a_
BlockPos (SectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_25407_
boolean (Villager): a, doesVillagerWantGolem, method_27922, method_27922, func_234028_a_
boolean (Villager): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_25405_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
avu
avx
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
aui
avu
Fields
Constructors
Methods
1.16.1
Names
aui
net.minecraft.world.entity.ai.goal.GolemRandomStrollInVillageGoal
net.minecraft.class_5274
net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal
net.minecraft.entity.ai.goal.PatrolVillageGoal
Fields
Constructors
(PathfinderMob, double)
Methods
Vec3 (): g, getPosition, method_6302, getWanderTarget, func_190864_f
Vec3 (): j, getPositionTowardsAnywhere, method_27925, method_27925, func_234031_j_
Vec3 (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, method_27926, func_234032_k_
Vec3 (): l, getPositionTowardsPoi, method_27927, method_27927, func_234033_l_
SectionPos (): m, getRandomVillageSection, method_27928, method_27928, func_234034_m_
BlockPos (SectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, func_234029_a_
boolean (Villager): a, doesVillagerWantGolem, method_27922, method_27922, func_234028_a_