History - com.mojang.blaze3d.opengl.GlTexture

25w18a

Names

fjl

fko

Fields

int: a, id, field_57882, glId, id

int: a, id, field_57882

it.unimi.dsi.fastutil.ints.Int2IntMap: d, fboCache, field_57885, depthTexToFramebufferIdCache, fboCache

it.unimi.dsi.fastutil.ints.Int2IntMap: d, fboCache, field_57885

boolean: b, closed, field_57883, closed, closed

boolean: b, closed, field_57883

boolean: c, modesDirty, field_57884, needsReinit, modesDirty

boolean: c, modesDirty, field_57884

Constructors

(String, TextureFormat, int, int, int, int)

(int, String, TextureFormat, int, int, int, int)

Methods

void (): close, close, close

void (): close, close

boolean (): isClosed, isClosed, isClosed

boolean (): isClosed, isClosed

int (DirectStateAccess, GpuTexture): a, getFbo, method_68426, getOrCreateFramebuffer, getFbo

int (DirectStateAccess, GpuTexture): a, getFbo, method_68426

void (): a, flushModeChanges, method_68424, checkDirty, flushModeChanges

void (): a, flushModeChanges, method_68424

int (): b, glId, method_68427, getGlId, glId

int (): b, glId, method_68427

void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode, setAddressMode

void (AddressMode, AddressMode): setAddressMode, setAddressMode

void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter

void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter

void (boolean): setUseMipmaps, setUseMipmaps

1.21.5

Names

fjl

com.mojang.blaze3d.opengl.GlTexture

net.minecraft.class_10868

net.minecraft.client.texture.GlTexture

com.mojang.blaze3d.opengl.GlTexture

Fields

int: a, id, field_57882, glId, id

it.unimi.dsi.fastutil.ints.Int2IntMap: d, fboCache, field_57885, depthTexToFramebufferIdCache, fboCache

boolean: b, closed, field_57883, closed, closed

boolean: c, modesDirty, field_57884, needsReinit, modesDirty

Constructors

(String, TextureFormat, int, int, int, int)

Methods

void (): close, close, close

boolean (): isClosed, isClosed, isClosed

int (DirectStateAccess, GpuTexture): a, getFbo, method_68426, getOrCreateFramebuffer, getFbo

void (): a, flushModeChanges, method_68424, checkDirty, flushModeChanges

int (): b, glId, method_68427, getGlId, glId

void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode, setAddressMode

void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter