History - net.minecraft.world.IWorldReaderBase
1.13.2
Names
ayb
ayc
Fields
Constructors
Methods
1.13.1
Names
axw
ayb
Fields
Constructors
Methods
List<Entity> (Entity, AxisAlignedBB): a, func_72839_b
boolean (Entity, AxisAlignedBB): b, func_195587_c
boolean (Entity, AxisAlignedBB): a_, func_195587_c
VoxelShape (VoxelShape, VoxelShape, boolean, boolean): a, func_199405_a
VoxelShape (Entity, AxisAlignedBB, double, double, double): a, func_199406_a
VoxelShape (Entity, AxisAlignedBB, Set<Entity>, double, double, double): a, func_211153_a
VoxelShape (Entity, AxisAlignedBB): c, func_195583_a
VoxelShape (Entity, VoxelShape, VoxelShape, Set<Entity>, boolean): a, func_211154_a
VoxelShape (Entity, VoxelShape, boolean, Set<Entity>): a, func_211155_a
boolean (Entity, AxisAlignedBB): d, func_195586_b
boolean (Entity, AxisAlignedBB): c, func_195586_b
Stream<VoxelShape> (VoxelShape, VoxelShape, boolean): a, func_212391_a
Stream<VoxelShape> (Entity, AxisAlignedBB, double, double, double): a, func_199406_a
Stream<VoxelShape> (Entity, AxisAlignedBB, Set<Entity>, double, double, double): a, func_212389_a
Stream<VoxelShape> (Entity, AxisAlignedBB): b, func_212388_b
Stream<VoxelShape> (Entity, VoxelShape, VoxelShape, Set<Entity>): a, func_212392_a
1.13
Names
axw
net.minecraft.world.IWorldReaderBase
Fields
Constructors
Methods
boolean (BlockPos): c, func_175623_d
Biome (BlockPos): d, func_180494_b
int (EnumLightType, BlockPos): a, func_175642_b
boolean (BlockPos): z, func_175710_j
int (BlockPos, int): a, func_201669_a
boolean (int, int, boolean): a, func_175680_a
boolean (BlockPos): e, func_175678_i
BlockPos (Heightmap$Type, BlockPos): a, func_205770_a
int (Heightmap$Type, int, int): a, func_201676_a
float (BlockPos): A, func_205052_D
EntityPlayer (Entity, double): a, func_72890_a
EntityPlayer (Entity, double): b, func_184136_b
EntityPlayer (double, double, double, double, boolean): a, func_184137_a
EntityPlayer (double, double, double, double, Predicate<Entity>): a, func_190525_a
int (): c, func_175657_ab
WorldBorder (): d, func_175723_af
boolean (Entity, VoxelShape): a, func_195585_a
List<Entity> (Entity, AxisAlignedBB): a, func_72839_b
int (BlockPos, EnumFacing): a, func_175627_a
boolean (): e, func_201670_d
int (): k, func_181545_F
boolean (IBlockState, BlockPos): a, func_195584_a
boolean (Entity, AxisAlignedBB): b, func_195587_c
VoxelShape (VoxelShape, VoxelShape, boolean, boolean): a, func_199405_a
VoxelShape (Entity, AxisAlignedBB, double, double, double): a, func_199406_a
VoxelShape (Entity, AxisAlignedBB, Set<Entity>, double, double, double): a, func_211153_a
VoxelShape (Entity, AxisAlignedBB): c, func_195583_a
VoxelShape (Entity, VoxelShape, VoxelShape, Set<Entity>, boolean): a, func_211154_a
VoxelShape (Entity, VoxelShape, boolean, Set<Entity>): a, func_211155_a
boolean (Entity): i, func_191503_g
boolean (Entity, AxisAlignedBB, Set<Entity>): a, func_211156_a
boolean (Entity, AxisAlignedBB): d, func_195586_b
boolean (BlockPos): B, func_201671_F
boolean (AxisAlignedBB): c, func_72953_d
int (BlockPos): C, func_201696_r
int (BlockPos, int): d, func_205049_d
boolean (BlockPos): D, func_175667_e
boolean (BlockPos, boolean): b, func_175668_a
boolean (BlockPos, int): e, func_205050_e
boolean (BlockPos, int, boolean): a, func_175648_a
boolean (BlockPos, BlockPos): b, func_175707_a
boolean (BlockPos, BlockPos, boolean): a, func_175706_a
boolean (MutableBoundingBox): a, func_175711_a
boolean (MutableBoundingBox, boolean): a, func_175639_b
boolean (int, int, int, int, int, int, boolean): a, func_175663_a
Dimension (): o, func_201675_m