History - net.minecraft.world.gen.ChunkProviderHell
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avu
avw
Fields
Constructors
Methods
1.11
Names
auc
avu
Fields
Constructors
Methods
BlockPos (World, String, BlockPos): a, func_180513_a
BlockPos (World, String, BlockPos, boolean): a, func_180513_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
atm
auc
Fields
WorldGenHellLava: D, field_177473_x
WorldGenHellLava: E, field_177473_x
WorldGenHellLava: E, field_177472_y
WorldGenHellLava: F, field_177472_y
MapGenNetherBridge: H, field_73172_c
MapGenNetherBridge: I, field_73172_c
WorldGenBush: F, field_177471_z
WorldGenBush: G, field_177471_z
WorldGenBush: G, field_177465_A
WorldGenBush: H, field_177465_A
MapGenBase: I, field_185939_I
MapGenBase: J, field_185939_I
WorldGenerator: D, field_189888_D
Constructors
Methods
1.9.4
Names
atl
atm
Fields
Constructors
Methods
1.9.2
Names
atm
atl
Fields
Constructors
Methods
1.9
Names
anw
atm
Fields
World: h, field_73175_o
boolean: i, field_177466_i
Random: j, field_73181_i
double[]: k, field_73185_q
double[]: q, field_73185_q
double[]: l, field_73184_r
double[]: r, field_73184_r
double[]: m, field_73183_s
double[]: n, field_73186_p
NoiseGeneratorOctaves: o, field_73178_j
NoiseGeneratorOctaves: p, field_73179_k
NoiseGeneratorOctaves: q, field_73176_l
NoiseGeneratorOctaves: r, field_73177_m
NoiseGeneratorOctaves: x, field_73177_m
NoiseGeneratorOctaves: s, field_73174_n
NoiseGeneratorOctaves: y, field_73174_n
NoiseGeneratorOctaves: a, field_73173_a
NoiseGeneratorOctaves: b, field_73171_b
WorldGenFire: t, field_177470_t
WorldGenFire: z, field_177470_t
WorldGenGlowStone1: u, field_177469_u
WorldGenGlowStone1: A, field_177469_u
WorldGenGlowStone2: v, field_177468_v
WorldGenGlowStone2: B, field_177468_v
WorldGenerator: w, field_177467_w
WorldGenerator: C, field_177467_w
WorldGenHellLava: x, field_177473_x
WorldGenHellLava: D, field_177473_x
WorldGenHellLava: y, field_177472_y
WorldGenHellLava: E, field_177472_y
GeneratorBushFeature: z, field_177471_z
GeneratorBushFeature: A, field_177465_A
MapGenNetherBridge: B, field_73172_c
MapGenNetherBridge: H, field_73172_c
MapGenBase: C, field_73182_t
double[]: c, field_73169_d
double[]: d, field_73170_e
double[]: e, field_73167_f
double[]: f, field_73168_g
double[]: l, field_73168_g
double[]: g, field_73180_h
IBlockState: a, field_185940_a
IBlockState: b, field_185941_b
IBlockState: c, field_185942_c
IBlockState: d, field_185943_d
IBlockState: e, field_185944_e
IBlockState: f, field_185945_f
World: n, field_185952_n
boolean: o, field_185953_o
Random: p, field_185954_p
double[]: s, field_185955_s
double[]: t, field_185956_t
NoiseGeneratorOctaves: u, field_185957_u
NoiseGeneratorOctaves: v, field_185958_v
NoiseGeneratorOctaves: w, field_185959_w
NoiseGeneratorOctaves: g, field_185946_g
NoiseGeneratorOctaves: h, field_185947_h
WorldGenBush: F, field_177471_z
WorldGenBush: G, field_177465_A
MapGenBase: I, field_185939_I
double[]: i, field_185948_i
double[]: j, field_185949_j
double[]: k, field_185950_k
double[]: m, field_185951_m
Constructors
Methods
void (int, int, ChunkPrimer): a, func_180515_a
void (int, int, ChunkPrimer): b, func_180516_b
Chunk (int, int): d, func_73154_d
double[] (double[], int, int, int, int, int, int): a, func_73164_a
boolean (int, int): a, func_73149_a
void (IChunkProvider, int, int): a, func_73153_a
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a
void (): c, func_104112_b
boolean (): d, func_73156_b
boolean (): e, func_73157_c
String (): f, func_73148_d
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
int (): g, func_73152_e
void (Chunk, int, int): a, func_180514_a
void (Chunk, int, int): b, func_180514_a
Chunk (BlockPos): a, func_177459_a
void (int, int, ChunkPrimer): a, func_185936_a
void (int, int, ChunkPrimer): b, func_185937_b
Chunk (int, int): a, func_185932_a
double[] (double[], int, int, int, int, int, int): a, func_185938_a
void (int, int): b, func_185931_b
boolean (Chunk, int, int): a, func_185933_a
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
anw
net.minecraft.world.gen.ChunkProviderHell
Fields
World: h, field_73175_o
boolean: i, field_177466_i
Random: j, field_73181_i
double[]: k, field_73185_q
double[]: l, field_73184_r
double[]: m, field_73183_s
double[]: n, field_73186_p
NoiseGeneratorOctaves: o, field_73178_j
NoiseGeneratorOctaves: p, field_73179_k
NoiseGeneratorOctaves: q, field_73176_l
NoiseGeneratorOctaves: r, field_73177_m
NoiseGeneratorOctaves: s, field_73174_n
NoiseGeneratorOctaves: a, field_73173_a
NoiseGeneratorOctaves: b, field_73171_b
WorldGenFire: t, field_177470_t
WorldGenGlowStone1: u, field_177469_u
WorldGenGlowStone2: v, field_177468_v
WorldGenerator: w, field_177467_w
WorldGenHellLava: x, field_177473_x
WorldGenHellLava: y, field_177472_y
GeneratorBushFeature: z, field_177471_z
GeneratorBushFeature: A, field_177465_A
MapGenNetherBridge: B, field_73172_c
MapGenBase: C, field_73182_t
double[]: c, field_73169_d
double[]: d, field_73170_e
double[]: e, field_73167_f
double[]: f, field_73168_g
double[]: g, field_73180_h
Constructors
(World, boolean, long)
Methods
void (int, int, ChunkPrimer): a, func_180515_a
void (int, int, ChunkPrimer): b, func_180516_b
Chunk (int, int): d, func_73154_d
double[] (double[], int, int, int, int, int, int): a, func_73164_a
boolean (int, int): a, func_73149_a
void (IChunkProvider, int, int): a, func_73153_a
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a
void (): c, func_104112_b
boolean (): d, func_73156_b
boolean (): e, func_73157_c
String (): f, func_73148_d
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
int (): g, func_73152_e
void (Chunk, int, int): a, func_180514_a