History - net.minecraft.world.entity.ai.behavior.LongJumpToRandomPos
25w31a
Names
cdg
cds
Fields
int: c, FIND_JUMP_TRIES, field_30135, MAX_TARGET_SEARCH_TIME, f_147623_
int: c, FIND_JUMP_TRIES, field_30135, MAX_TARGET_SEARCH_TIME
int: m, PREPARE_JUMP_DURATION, field_30136, JUMP_WINDUP_TIME, f_147624_
int: m, PREPARE_JUMP_DURATION, field_30136, JUMP_WINDUP_TIME
int: d, MIN_PATHFIND_DISTANCE_TO_VALID_JUMP, field_30137, PATHING_DISTANCE, f_147625_
int: d, MIN_PATHFIND_DISTANCE_TO_VALID_JUMP, field_30137, PATHING_DISTANCE
int: n, TIME_OUT_DURATION, field_30134, RUN_TIME, f_147622_
int: n, TIME_OUT_DURATION, field_30134, RUN_TIME
UniformInt: p, timeBetweenLongJumps, field_30138, cooldownRange, f_147626_
UniformInt: p, timeBetweenLongJumps, field_30138, cooldownRange
int: e, maxLongJumpHeight, field_30139, verticalRange, f_147627_
int: e, maxLongJumpHeight, field_30139, verticalRange
int: f, maxLongJumpWidth, field_30140, horizontalRange, f_147628_
int: f, maxLongJumpWidth, field_30140, horizontalRange
float: g, maxJumpVelocityMultiplier, field_30141, maxRange, f_316580_
float: g, maxJumpVelocityMultiplier, field_30141, maxRange
List<LongJumpToRandomPos$PossibleJump>: h, jumpCandidates, field_30142, potentialTargets, f_147630_
List<LongJumpToRandomPos$PossibleJump>: h, jumpCandidates, field_30142, potentialTargets
Optional<Vec3>: i, initialPosition, field_30143, startPos, f_147631_
Optional<Vec3>: i, initialPosition, field_30143, startPos
int: k, findJumpTries, field_30145, targetSearchTime, f_147633_
int: k, findJumpTries, field_30145, targetSearchTime
long: l, prepareJumpStart, field_30146, targetPickedTime, f_147634_
long: l, prepareJumpStart, field_30146, targetPickedTime
Function<E, SoundEvent>: q, getJumpSound, field_33460, entityToSound, f_147635_
Function<E, SoundEvent>: q, getJumpSound, field_33460, entityToSound
List<Integer>: o, ALLOWED_ANGLES, field_37431, RAM_RANGES, f_217289_
List<Integer>: o, ALLOWED_ANGLES, field_37431, RAM_RANGES
Vec3: j, chosenJump, field_30144, currentTarget, f_147632_
Vec3: j, chosenJump, field_30144, currentTarget
BiPredicate<E, BlockPos>: r, acceptableLandingSpot, field_37432, jumpToPredicate, f_217290_
BiPredicate<E, BlockPos>: r, acceptableLandingSpot, field_37432, jumpToPredicate
Constructors
Methods
boolean (ServerLevel, Mob): a, checkExtraStartConditions, method_35076, shouldRun, m_6114_
boolean (ServerLevel, Mob): a, checkExtraStartConditions, method_35076, shouldRun
boolean (ServerLevel, Mob, long): b, canStillUse, method_35077, shouldKeepRunning, m_6737_
boolean (ServerLevel, Mob, long): b, canStillUse, method_35077, shouldKeepRunning
void (ServerLevel, E, long): a, start, method_35082, run, m_6735_
void (ServerLevel, E, long): a, start, method_35082, run
void (ServerLevel, E, long): c, tick, method_35083, keepRunning, m_6725_
void (ServerLevel, E, long): c, tick, method_35083, keepRunning
void (ServerLevel, E, long): d, pickCandidate, method_41342, pickTarget, m_217318_
void (ServerLevel, E, long): d, pickCandidate, method_41342, pickTarget
Optional<LongJumpToRandomPos$PossibleJump> (ServerLevel): a, getJumpCandidate, method_41336, removeRandomTarget, m_213675_
Optional<LongJumpToRandomPos$PossibleJump> (ServerLevel): a, getJumpCandidate, method_41336, removeRandomTarget
boolean (ServerLevel, E, BlockPos): a, isAcceptableLandingPosition, method_41337, canJumpTo, m_213828_
boolean (ServerLevel, E, BlockPos): a, isAcceptableLandingPosition, method_41337, canJumpTo
Vec3 (Mob, Vec3): a, calculateOptimalJumpVector, method_35078, getJumpingVelocity, m_217303_
Vec3 (Mob, Vec3): a, calculateOptimalJumpVector, method_35078, getJumpingVelocity
<E extends Mob> boolean (E, BlockPos): a, defaultAcceptableLandingSpot, method_45333, shouldJumpTo, m_245086_
<E extends Mob> boolean (E, BlockPos): a, defaultAcceptableLandingSpot, method_45333, shouldJumpTo
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
caz
cdg
Fields
Constructors
Methods
1.21.5
Names
bye
caz
Fields
Constructors
Methods
1.21.4
Names
bzc
bye
Fields
Constructors
Methods
1.21.3
Names
bwk
bzc
Fields
int: c, FIND_JUMP_TRIES, field_30135, MAX_COOLDOWN, f_147623_
int: c, FIND_JUMP_TRIES, field_30135, MAX_TARGET_SEARCH_TIME, f_147623_
int: m, PREPARE_JUMP_DURATION, field_30136, TARGET_RETAIN_TIME, f_147624_
int: m, PREPARE_JUMP_DURATION, field_30136, JUMP_WINDUP_TIME, f_147624_
List<LongJumpToRandomPos$PossibleJump>: h, jumpCandidates, field_30142, targets, f_147630_
List<LongJumpToRandomPos$PossibleJump>: h, jumpCandidates, field_30142, potentialTargets, f_147630_
Optional<Vec3>: i, initialPosition, field_30143, lastPos, f_147631_
Optional<Vec3>: i, initialPosition, field_30143, startPos, f_147631_
int: k, findJumpTries, field_30145, cooldown, f_147633_
int: k, findJumpTries, field_30145, targetSearchTime, f_147633_
long: l, prepareJumpStart, field_30146, targetTime, f_147634_
long: l, prepareJumpStart, field_30146, targetPickedTime, f_147634_
Vec3: j, chosenJump, field_30144, lastTarget, f_147632_
Vec3: j, chosenJump, field_30144, currentTarget, f_147632_
Constructors
Methods
void (ServerLevel, E, long): d, pickCandidate, method_41342, findTarget, m_217318_
void (ServerLevel, E, long): d, pickCandidate, method_41342, pickTarget, m_217318_
Optional<LongJumpToRandomPos$PossibleJump> (ServerLevel): a, getJumpCandidate, method_41336, getTarget, m_213675_
Optional<LongJumpToRandomPos$PossibleJump> (ServerLevel): a, getJumpCandidate, method_41336, removeRandomTarget, m_213675_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
bwn
bwk
Fields
Constructors
Methods
1.20.6
Names
bpf
bwn
Fields
float: g, maxJumpVelocity, field_30141, maxRange, f_147629_
float: g, maxJumpVelocityMultiplier, field_30141, maxRange, f_316580_
Constructors
Methods
1.20.4
Names
bma
bpf
Fields
Constructors
Methods
Vec3 (Mob, Vec3, int): a, calculateJumpVectorForAngle, method_35079, getJumpingVelocity, m_217306_
boolean (Mob, EntityDimensions, Vec3, Vec3): a, isClearTransition, method_35080, canReach, m_247472_
1.20.2
Names
biu
bma
Fields
Constructors
Methods
1.20.1
Names
bis
biu
Fields
Constructors
Methods
1.19.4
Names
bgx
bis
Fields
Constructors
Methods
1.19.3
Names
bet
bgx
Fields
int: a, FIND_JUMP_TRIES, field_30135, MAX_COOLDOWN, f_147623_
int: c, FIND_JUMP_TRIES, field_30135, MAX_COOLDOWN, f_147623_
Predicate<BlockState>: r, acceptableLandingSpot, field_37432, jumpToPredicate, f_217290_
BiPredicate<E, BlockPos>: r, acceptableLandingSpot, field_37432, jumpToPredicate, f_217290_
Constructors
(UniformInt, int, int, float, Function<E, SoundEvent>, Predicate<BlockState>)
(UniformInt, int, int, float, Function<E, SoundEvent>, BiPredicate<E, BlockPos>)
Methods
boolean (Mob, Vec3, Vec3): a, isClearTransition, method_35080, canReach, m_147663_
Vec3 (Mob, Vec3): a, calculateOptimalJumpVector, method_35078, getRammingVelocity, m_217303_
Vec3 (Mob, Vec3): a, calculateOptimalJumpVector, method_35078, getJumpingVelocity, m_217303_
Vec3 (Mob, Vec3, int): a, calculateJumpVectorForAngle, method_35079, getRammingVelocity, m_217306_
Vec3 (Mob, Vec3, int): a, calculateJumpVectorForAngle, method_35079, getJumpingVelocity, m_217306_
<E extends Mob> boolean (E, BlockPos): a, defaultAcceptableLandingSpot, method_45333, shouldJumpTo, m_245086_
boolean (Mob, EntityDimensions, Vec3, Vec3): a, isClearTransition, method_35080, canReach, m_247472_
1.19.2
Names
Fields
Constructors
Methods
void (ServerLevel, E, long): d, pickCandidate, method_41342, method_41342, m_217318_
void (ServerLevel, E, long): d, pickCandidate, method_41342, findTarget, m_217318_
1.19.1
Names
bdw
bet
Fields
Constructors
Methods
1.19
Names
bal
bdw
Fields
int: c, FIND_JUMP_TRIES, field_30135, MAX_COOLDOWN, f_147623_
int: a, FIND_JUMP_TRIES, field_30135, MAX_COOLDOWN, f_147623_
int: d, PREPARE_JUMP_DURATION, field_30136, TARGET_RETAIN_TIME, f_147624_
int: m, PREPARE_JUMP_DURATION, field_30136, TARGET_RETAIN_TIME, f_147624_
int: e, MIN_PATHFIND_DISTANCE_TO_VALID_JUMP, field_30137, PATHING_DISTANCE, f_147625_
int: d, MIN_PATHFIND_DISTANCE_TO_VALID_JUMP, field_30137, PATHING_DISTANCE, f_147625_
int: a, TIME_OUT_DURATION, field_30134, RUN_TIME, f_147622_
int: n, TIME_OUT_DURATION, field_30134, RUN_TIME, f_147622_
UniformInt: f, timeBetweenLongJumps, field_30138, cooldownRange, f_147626_
UniformInt: p, timeBetweenLongJumps, field_30138, cooldownRange, f_147626_
int: g, maxLongJumpHeight, field_30139, verticalRange, f_147627_
int: e, maxLongJumpHeight, field_30139, verticalRange, f_147627_
int: h, maxLongJumpWidth, field_30140, horizontalRange, f_147628_
int: f, maxLongJumpWidth, field_30140, horizontalRange, f_147628_
float: i, maxJumpVelocity, field_30141, maxRange, f_147629_
float: g, maxJumpVelocity, field_30141, maxRange, f_147629_
List<LongJumpToRandomPos$PossibleJump>: j, jumpCandidates, field_30142, targets, f_147630_
List<LongJumpToRandomPos$PossibleJump>: h, jumpCandidates, field_30142, targets, f_147630_
Optional<Vec3>: k, initialPosition, field_30143, lastPos, f_147631_
Optional<Vec3>: i, initialPosition, field_30143, lastPos, f_147631_
Optional<LongJumpToRandomPos$PossibleJump>: l, chosenJump, field_30144, lastTarget, f_147632_
int: m, findJumpTries, field_30145, cooldown, f_147633_
int: k, findJumpTries, field_30145, cooldown, f_147633_
long: n, prepareJumpStart, field_30146, targetTime, f_147634_
long: l, prepareJumpStart, field_30146, targetTime, f_147634_
Function<E, SoundEvent>: o, getJumpSound, field_33460, entityToSound, f_147635_
Function<E, SoundEvent>: q, getJumpSound, field_33460, entityToSound, f_147635_
List<Integer>: o, ALLOWED_ANGLES, field_37431, RAM_RANGES, f_217289_
Vec3: j, chosenJump, field_30144, lastTarget, f_147632_
Predicate<BlockState>: r, acceptableLandingSpot, field_37432, jumpToPredicate, f_217290_
Constructors
(UniformInt, int, int, float, Function<E, SoundEvent>, Predicate<BlockState>)
Methods
boolean (ServerLevel, Mob, long): a, canStillUse, method_35077, shouldKeepRunning, m_6737_
boolean (ServerLevel, Mob, long): b, canStillUse, method_35077, shouldKeepRunning, m_6737_
void (ServerLevel, Mob, long): b, start, method_35082, run, m_6735_
void (ServerLevel, E, long): a, start, method_35082, run, m_6735_
Optional<Vec3> (Mob, Vec3): a, calculateOptimalJumpVector, method_35078, getRammingVelocity, m_147656_
Optional<Vec3> (Mob, Vec3, int): a, calculateJumpVectorForAngle, method_35079, getRammingVelocity, m_147659_
void (ServerLevel, E, long): d, pickCandidate, method_41342, method_41342, m_217318_
Optional<LongJumpToRandomPos$PossibleJump> (ServerLevel): a, getJumpCandidate, method_41336, getTarget, m_213675_
boolean (ServerLevel, E, BlockPos): a, isAcceptableLandingPosition, method_41337, canJumpTo, m_213828_
Vec3 (Mob, Vec3): a, calculateOptimalJumpVector, method_35078, getRammingVelocity, m_217303_
Vec3 (Mob, Vec3, int): a, calculateJumpVectorForAngle, method_35079, getRammingVelocity, m_217306_
1.18.2
Names
azu
bal
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
awi
azu
Fields
Function<E, SoundEvent>: o, getJumpSound, field_33460, field_33460, f_147635_
Function<E, SoundEvent>: o, getJumpSound, field_33460, entityToSound, f_147635_
Constructors
Methods
1.17.1
Names
awh
awi
Fields
Constructors
Methods
1.17
Names
awh
net.minecraft.world.entity.ai.behavior.LongJumpToRandomPos
net.minecraft.class_6030
net.minecraft.entity.ai.brain.task.LongJumpTask
net.minecraft.src.C_141082_
Fields
int: c, FIND_JUMP_TRIES, field_30135, MAX_COOLDOWN, f_147623_
int: d, PREPARE_JUMP_DURATION, field_30136, TARGET_RETAIN_TIME, f_147624_
int: e, MIN_PATHFIND_DISTANCE_TO_VALID_JUMP, field_30137, PATHING_DISTANCE, f_147625_
int: a, TIME_OUT_DURATION, field_30134, RUN_TIME, f_147622_
UniformInt: f, timeBetweenLongJumps, field_30138, cooldownRange, f_147626_
int: g, maxLongJumpHeight, field_30139, verticalRange, f_147627_
int: h, maxLongJumpWidth, field_30140, horizontalRange, f_147628_
float: i, maxJumpVelocity, field_30141, maxRange, f_147629_
List<LongJumpToRandomPos$PossibleJump>: j, jumpCandidates, field_30142, targets, f_147630_
Optional<Vec3>: k, initialPosition, field_30143, lastPos, f_147631_
Optional<LongJumpToRandomPos$PossibleJump>: l, chosenJump, field_30144, lastTarget, f_147632_
int: m, findJumpTries, field_30145, cooldown, f_147633_
long: n, prepareJumpStart, field_30146, targetTime, f_147634_
Function<E, SoundEvent>: o, getJumpSound, field_33460, field_33460, f_147635_
Constructors
(UniformInt, int, int, float, Function<E, SoundEvent>)
Methods
boolean (ServerLevel, Mob): a, checkExtraStartConditions, method_35076, shouldRun, m_6114_
boolean (ServerLevel, Mob, long): a, canStillUse, method_35077, shouldKeepRunning, m_6737_
void (ServerLevel, Mob, long): b, start, method_35082, run, m_6735_
void (ServerLevel, E, long): c, tick, method_35083, keepRunning, m_6725_
Optional<Vec3> (Mob, Vec3): a, calculateOptimalJumpVector, method_35078, getRammingVelocity, m_147656_
Optional<Vec3> (Mob, Vec3, int): a, calculateJumpVectorForAngle, method_35079, getRammingVelocity, m_147659_
boolean (Mob, Vec3, Vec3): a, isClearTransition, method_35080, canReach, m_147663_