History - net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForPlayerChunk
25w31a
Names
guj$c
net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForPlayerChunk
net.minecraft.class_11653$class_11656
net.minecraft.client.world.ClientChunkLoadProgress$LoadChunks
Fields
LocalPlayer: a, player, comp_4468, player
ClientLevel: b, level, comp_4469, world
LevelRenderer: c, levelRenderer, comp_4470, worldRenderer
long: d, timeoutAfter, comp_4471, timeoutAfter
Constructors
(LocalPlayer, ClientLevel, LevelRenderer, long)
Methods
LevelLoadTracker$ClientState (): b, tick, method_72907, next
boolean (): g, isReady, method_72909, isReady
LocalPlayer (): a, player, comp_4468, player
ClientLevel (): d, level, comp_4469, world
LevelRenderer (): e, levelRenderer, comp_4470, worldRenderer
long (): f, timeoutAfter, comp_4471, timeoutAfter