History - net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForPlayerChunk

25w31a

Names

guj$c

net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForPlayerChunk

net.minecraft.class_11653$class_11656

net.minecraft.client.world.ClientChunkLoadProgress$LoadChunks

Fields

LocalPlayer: a, player, comp_4468, player

ClientLevel: b, level, comp_4469, world

LevelRenderer: c, levelRenderer, comp_4470, worldRenderer

long: d, timeoutAfter, comp_4471, timeoutAfter

Constructors

(LocalPlayer, ClientLevel, LevelRenderer, long)

Methods

LevelLoadTracker$ClientState (): b, tick, method_72907, next

boolean (): g, isReady, method_72909, isReady

LocalPlayer (): a, player, comp_4468, player

ClientLevel (): d, level, comp_4469, world

LevelRenderer (): e, levelRenderer, comp_4470, worldRenderer

long (): f, timeoutAfter, comp_4471, timeoutAfter