History - net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForServer
25w31a
Names
guj$d
net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForServer
net.minecraft.class_11653$class_11657
net.minecraft.client.world.ClientChunkLoadProgress$Start
Fields
LocalPlayer: a, player, comp_4472, player
ClientLevel: b, level, comp_4473, world
LevelRenderer: c, levelRenderer, comp_4474, worldRenderer
long: d, timeoutAfter, comp_4475, timeoutAfter
Constructors
(LocalPlayer, ClientLevel, LevelRenderer, long)
Methods
LevelLoadTracker$ClientState (): c, loadingPacketsReceived, method_72908, initialChunksComing
LocalPlayer (): a, player, comp_4472, player
ClientLevel (): d, level, comp_4473, world
LevelRenderer (): e, levelRenderer, comp_4474, worldRenderer
long (): f, timeoutAfter, comp_4475, timeoutAfter