History - net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForServer

25w31a

Names

guj$d

net.minecraft.client.multiplayer.LevelLoadTracker$WaitingForServer

net.minecraft.class_11653$class_11657

net.minecraft.client.world.ClientChunkLoadProgress$Start

Fields

LocalPlayer: a, player, comp_4472, player

ClientLevel: b, level, comp_4473, world

LevelRenderer: c, levelRenderer, comp_4474, worldRenderer

long: d, timeoutAfter, comp_4475, timeoutAfter

Constructors

(LocalPlayer, ClientLevel, LevelRenderer, long)

Methods

LevelLoadTracker$ClientState (): c, loadingPacketsReceived, method_72908, initialChunksComing

LocalPlayer (): a, player, comp_4472, player

ClientLevel (): d, level, comp_4473, world

LevelRenderer (): e, levelRenderer, comp_4474, worldRenderer

long (): f, timeoutAfter, comp_4475, timeoutAfter