History - net.minecraft.world.level.block.FallingBlock
1.21.7
Names
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity
boolean (BlockState): n, isFree, method_10128, canFallThrough, m_53241_
boolean (BlockState): n, isFree, method_10128, canFallThrough
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.6
Names
dqm
dsy
Fields
Constructors
Methods
1.21.5
Names
dmk
dqm
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
1.21.4
Names
dnj
dmk
Fields
Constructors
Methods
1.21.3
Names
diu
dnj
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): m, isFree, method_10128, canFallThrough, m_53241_
boolean (BlockState): n, isFree, method_10128, canFallThrough, m_53241_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhx
diu
Fields
Constructors
Methods
1.20.6
Names
czm
dhx
Fields
Constructors
Methods
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_53241_
boolean (BlockState): m, isFree, method_10128, canFallThrough, m_53241_
1.20.4
Names
cvn
czm
Fields
Constructors
Methods
int (): a, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
csf
cvn
Fields
Constructors
Methods
1.20.1
Names
crx
csf
Fields
Constructors
Methods
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): a, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
1.19.4
Names
cph
crx
Fields
Constructors
Methods
1.19.3
Names
cme
cph
Fields
Constructors
Methods
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
clh
cme
Fields
Constructors
Methods
1.19
Names
cga
clh
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
cfi
cga
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbz
cfi
Fields
Constructors
Methods
1.17.1
Names
cby
cbz
Fields
Constructors
Methods
1.17
Names
bwo
cby
net.minecraft.block.FallingBlock
net.minecraft.src.C_1785_
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_
boolean (BlockState): h, isFree, method_10128, canFallThrough, func_185759_i
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_53241_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
int (): c, getDelayAfterPlace, method_26154, getFallDelay, func_230329_c_
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x
int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bwl
bwo
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxr
bwl
Fields
Constructors
Methods
1.16.1
Names
brf
bxr
Fields
Constructors
Methods
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_
void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
int (BlockState): i, getDustColor, method_10130, getColor, func_189876_x
int (): c, getDelayAfterPlace, method_26154, getFallDelay, func_230329_c_
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x
1.15.2
Names
brc
brf
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bos
brc
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (Level, BlockPos): b, checkSlide, method_10131, tryStartFalling, func_176503_e
boolean (BlockState): j, isFree, method_10128, canFallThrough, func_185759_i
boolean (BlockState): h, isFree, method_10128, canFallThrough, func_185759_i
int (BlockState): q, getDustColor, method_10130, getColor, func_189876_x
int (BlockState): i, getDustColor, method_10130, getColor, func_189876_x
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bon
bos
net.minecraft.world.level.block.FallingBlock
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (World, BlockPos): b, method_10131, tryStartFalling, func_176503_e
void (Level, BlockPos): b, checkSlide, method_10131, tryStartFalling, func_176503_e
void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, func_149829_a
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a
int (ViewableWorld): a, method_9563, getTickRate, func_149738_a
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
boolean (BlockState): j, method_10128, canFallThrough, func_185759_i
boolean (BlockState): j, isFree, method_10128, canFallThrough, func_185759_i
void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_
void (World, BlockPos): a, method_10129, onDestroyedOnLanding, func_190974_b
void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
int (BlockState): q, method_10130, getColor, func_189876_x
int (BlockState): q, getDustColor, method_10130, getColor, func_189876_x
1.14.3
Names
boj
bon
net.minecraft.block.FallingBlock
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (World, BlockPos): b, method_10131, func_176503_e
void (World, BlockPos): b, method_10131, tryStartFalling, func_176503_e
void (FallingBlockEntity): a, method_10132, func_149829_a
void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, func_149829_a
int (IWorldReader): a, method_9563, func_149738_a
int (ViewableWorld): a, method_9563, getTickRate, func_149738_a
boolean (BlockState): j, method_10128, func_185759_i
boolean (BlockState): j, method_10128, canFallThrough, func_185759_i
void (World, BlockPos, BlockState, BlockState): a, method_10127, func_176502_a_
void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, func_176502_a_
void (World, BlockPos): a, method_10129, func_190974_b
void (World, BlockPos): a, method_10129, onDestroyedOnLanding, func_190974_b
void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c
int (BlockState): q, method_10130, func_189876_x
int (BlockState): q, method_10130, getColor, func_189876_x
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
boi
boj
Fields
Constructors
Methods
1.14
Names
boi
net.minecraft.class_2346
net.minecraft.block.FallingBlock
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (World, BlockPos): b, method_10131, func_176503_e
void (FallingBlockEntity): a, method_10132, func_149829_a
int (IWorldReader): a, method_9563, func_149738_a
boolean (BlockState): j, method_10128, func_185759_i
void (World, BlockPos, BlockState, BlockState): a, method_10127, func_176502_a_
void (World, BlockPos): a, method_10129, func_190974_b
void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c
int (BlockState): q, method_10130, func_189876_x