History - net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
25w18a
Names
cbl
cby
Fields
int: c, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
int: c, TIME_OUT_DURATION, field_33461
ToIntFunction<E>: d, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
ToIntFunction<E>: d, getCooldownOnFail, field_33462
int: e, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, minRamDistance, field_33463
int: f, maxRamDistance, field_33464, maxRamDistance, f_147716_
int: f, maxRamDistance, field_33464
float: g, walkSpeed, field_33465, speed, f_147717_
float: g, walkSpeed, field_33465
TargetingConditions: h, ramTargeting, field_33466, targetPredicate, f_147718_
TargetingConditions: h, ramTargeting, field_33466
int: i, ramPrepareTime, field_33467, prepareTime, f_147719_
int: i, ramPrepareTime, field_33467
Function<E, SoundEvent>: j, getPrepareRamSound, field_33468, soundFactory, f_147720_
Function<E, SoundEvent>: j, getPrepareRamSound, field_33468
Optional<Long>: k, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<Long>: k, reachedRamPositionTimestamp, field_33469
Optional<PrepareRamNearestTarget$RamCandidate>: l, ramCandidate, field_33470, ram, f_147722_
Optional<PrepareRamNearestTarget$RamCandidate>: l, ramCandidate, field_33470
Constructors
Methods
void (ServerLevel, PathfinderMob, long): a, start, method_36260, run, m_6735_
void (ServerLevel, PathfinderMob, long): a, start, method_36260
void (ServerLevel, E, long): b, stop, method_36267, finishRunning, m_6732_
void (ServerLevel, E, long): b, stop, method_36267
boolean (ServerLevel, PathfinderMob, long): c, canStillUse, method_36269, shouldKeepRunning, m_6737_
boolean (ServerLevel, PathfinderMob, long): c, canStillUse, method_36269
void (ServerLevel, E, long): d, tick, method_36271, keepRunning, m_6725_
void (ServerLevel, E, long): d, tick, method_36271
Vec3 (BlockPos, BlockPos): a, getEdgeOfBlock, method_36266, calculateRamTarget, m_147754_
Vec3 (BlockPos, BlockPos): a, getEdgeOfBlock, method_36266
Optional<BlockPos> (PathfinderMob, LivingEntity): a, calculateRammingStartPosition, method_36262, findRamStart, m_147742_
Optional<BlockPos> (PathfinderMob, LivingEntity): a, calculateRammingStartPosition, method_36262
boolean (PathfinderMob, BlockPos): a, isWalkableBlock, method_36263, canReach, m_147745_
boolean (PathfinderMob, BlockPos): a, isWalkableBlock, method_36263
void (PathfinderMob, LivingEntity): b, chooseRamPosition, method_36268, findRam, m_147765_
void (PathfinderMob, LivingEntity): b, chooseRamPosition, method_36268
1.21.5
Names
byq
cbl
Fields
Constructors
Methods
1.21.4
Names
bzo
byq
Fields
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Methods
1.21.3
Names
bww
bzo
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
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1.21
Names
bwz
bww
Fields
Constructors
Methods
1.20.6
Names
bpr
bwz
Fields
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1.20.4
Names
bml
bpr
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Constructors
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1.20.2
Names
bjf
bml
Fields
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1.20.1
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bjd
bjf
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Constructors
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1.19.4
Names
bhi
bjd
Fields
Constructors
Methods
1.19.3
Names
bfd
bhi
Fields
int: a, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
int: c, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
beg
bfd
Fields
Constructors
Methods
1.19
Names
bav
beg
Fields
ToIntFunction<E>: c, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
ToIntFunction<E>: d, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
int: d, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, maxRamDistance, field_33464, maxRamDistance, f_147716_
int: f, maxRamDistance, field_33464, maxRamDistance, f_147716_
float: f, walkSpeed, field_33465, speed, f_147717_
float: g, walkSpeed, field_33465, speed, f_147717_
TargetingConditions: g, ramTargeting, field_33466, targetPredicate, f_147718_
TargetingConditions: h, ramTargeting, field_33466, targetPredicate, f_147718_
int: h, ramPrepareTime, field_33467, prepareTime, f_147719_
int: i, ramPrepareTime, field_33467, prepareTime, f_147719_
Function<E, SoundEvent>: i, getPrepareRamSound, field_33468, soundFactory, f_147720_
Function<E, SoundEvent>: j, getPrepareRamSound, field_33468, soundFactory, f_147720_
Optional<Long>: j, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<Long>: k, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<PrepareRamNearestTarget$RamCandidate>: k, ramCandidate, field_33470, ram, f_147722_
Optional<PrepareRamNearestTarget$RamCandidate>: l, ramCandidate, field_33470, ram, f_147722_
Constructors
Methods
1.18.2
Names
bae
bav
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
aws
bae
Fields
Constructors
Methods
1.17.1
Names
awr
aws
Fields
Constructors
Methods
1.17
Names
awr
net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
net.minecraft.class_6336
net.minecraft.entity.ai.brain.task.PrepareRamTask
net.minecraft.src.C_141084_
Fields
int: a, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
ToIntFunction<E>: c, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
int: d, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, maxRamDistance, field_33464, maxRamDistance, f_147716_
float: f, walkSpeed, field_33465, speed, f_147717_
TargetingConditions: g, ramTargeting, field_33466, targetPredicate, f_147718_
int: h, ramPrepareTime, field_33467, prepareTime, f_147719_
Function<E, SoundEvent>: i, getPrepareRamSound, field_33468, soundFactory, f_147720_
Optional<Long>: j, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<PrepareRamNearestTarget$RamCandidate>: k, ramCandidate, field_33470, ram, f_147722_
Constructors
(ToIntFunction<E>, int, int, float, TargetingConditions, int, Function<E, SoundEvent>)
Methods
void (ServerLevel, PathfinderMob, long): a, start, method_36260, run, m_6735_
void (ServerLevel, E, long): b, stop, method_36267, finishRunning, m_6732_
boolean (ServerLevel, PathfinderMob, long): c, canStillUse, method_36269, shouldKeepRunning, m_6737_
void (ServerLevel, E, long): d, tick, method_36271, keepRunning, m_6725_
Vec3 (BlockPos, BlockPos): a, getEdgeOfBlock, method_36266, calculateRamTarget, m_147754_
Optional<BlockPos> (PathfinderMob, LivingEntity): a, calculateRammingStartPosition, method_36262, findRamStart, m_147742_
boolean (PathfinderMob, BlockPos): a, isWalkableBlock, method_36263, canReach, m_147745_
void (PathfinderMob, LivingEntity): b, chooseRamPosition, method_36268, findRam, m_147765_