History - net.minecraft.client.renderer.rendertype.RenderTypes
25w45a
Names
ifq
net.minecraft.client.renderer.rendertype.RenderTypes
net.minecraft.class_12249
net.minecraft.client.render.RenderLayers
Fields
BiFunction<Identifier, Boolean, RenderType>: a, OUTLINE, field_64041, OUTLINE
Supplier<GpuSampler>: b, MOVING_BLOCK_SAMPLER, field_64462, field_64462
RenderType: e, SOLID_MOVING_BLOCK, field_64044, SOLID
RenderType: f, CUTOUT_MOVING_BLOCK, field_64045, CUTOUT
RenderType: g, TRANSLUCENT_MOVING_BLOCK, field_64046, TRANSLUCENT_MOVING_BLOCK
Function<Identifier, RenderType>: h, ARMOR_CUTOUT_NO_CULL, field_64047, ARMOR_CUTOUT_NO_CULL
Function<Identifier, RenderType>: i, ARMOR_TRANSLUCENT, field_64048, ARMOR_TRANSLUCENT
Function<Identifier, RenderType>: j, ENTITY_SOLID, field_64049, ENTITY_SOLID
Function<Identifier, RenderType>: k, ENTITY_SOLID_Z_OFFSET_FORWARD, field_64050, ENTITY_SOLID_Z_OFFSET_FORWARD
Function<Identifier, RenderType>: l, ENTITY_CUTOUT, field_64051, ENTITY_CUTOUT
BiFunction<Identifier, Boolean, RenderType>: m, ENTITY_CUTOUT_NO_CULL, field_64052, ENTITY_CUTOUT_NO_CULL
BiFunction<Identifier, Boolean, RenderType>: n, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_64053, ENTITY_CUTOUT_NO_CULL_Z_OFFSET
Function<Identifier, RenderType>: o, ITEM_ENTITY_TRANSLUCENT_CULL, field_64054, ITEM_ENTITY_TRANSLUCENT_CULL
BiFunction<Identifier, Boolean, RenderType>: p, ENTITY_TRANSLUCENT, field_64055, ENTITY_TRANSLUCENT
BiFunction<Identifier, Boolean, RenderType>: q, ENTITY_TRANSLUCENT_EMISSIVE, field_64056, ENTITY_TRANSLUCENT_EMISSIVE
Function<Identifier, RenderType>: r, ENTITY_SMOOTH_CUTOUT, field_64057, ENTITY_SMOOTH_CUTOUT
BiFunction<Identifier, Boolean, RenderType>: s, BEACON_BEAM, field_64058, BEACON_BEAM
Function<Identifier, RenderType>: t, ENTITY_DECAL, field_64059, ENTITY_DECAL
Function<Identifier, RenderType>: u, ENTITY_NO_OUTLINE, field_64060, ENTITY_NO_OUTLINE
Function<Identifier, RenderType>: v, ENTITY_SHADOW, field_64061, ENTITY_SHADOW
Function<Identifier, RenderType>: w, DRAGON_EXPLOSION_ALPHA, field_64062, ENTITY_ALPHA
Function<Identifier, RenderType>: x, EYES, field_64063, EYES
RenderType: y, LEASH, field_64064, LEASH
RenderType: z, WATER_MASK, field_64065, WATER_MASK
RenderType: A, ARMOR_ENTITY_GLINT, field_64066, ARMOR_ENTITY_GLINT
RenderType: B, GLINT_TRANSLUCENT, field_64015, GLINT_TRANSLUCENT
RenderType: C, GLINT, field_64016, GLINT
RenderType: D, ENTITY_GLINT, field_64017, ENTITY_GLINT
Function<Identifier, RenderType>: E, CRUMBLING, field_64018, CRUMBLING
Function<Identifier, RenderType>: F, TEXT, field_64019, TEXT
RenderType: G, TEXT_BACKGROUND, field_64020, TEXT_BACKGROUND
Function<Identifier, RenderType>: H, TEXT_INTENSITY, field_64021, TEXT_INTENSITY
Function<Identifier, RenderType>: I, TEXT_POLYGON_OFFSET, field_64022, TEXT_POLYGON_OFFSET
Function<Identifier, RenderType>: J, TEXT_INTENSITY_POLYGON_OFFSET, field_64023, TEXT_INTENSITY_POLYGON_OFFSET
Function<Identifier, RenderType>: K, TEXT_SEE_THROUGH, field_64024, TEXT_SEE_THROUGH
RenderType: L, TEXT_BACKGROUND_SEE_THROUGH, field_64025, TEXT_BACKGROUND_SEE_THROUGH
Function<Identifier, RenderType>: M, TEXT_INTENSITY_SEE_THROUGH, field_64026, TEXT_INTENSITY_SEE_THROUGH
RenderType: N, LIGHTNING, field_64027, LIGHTNING
RenderType: O, DRAGON_RAYS, field_64028, DRAGON_RAYS
RenderType: P, DRAGON_RAYS_DEPTH, field_64029, DRAGON_RAYS_DEPTH
RenderType: Q, TRIPWIRE_MOVING_BLOCk, field_64030, TRIPWIRE
RenderType: R, END_PORTAL, field_64031, END_PORTAL
RenderType: S, END_GATEWAY, field_64032, END_GATEWAY
RenderType: c, LINES, field_64042, LINES
RenderType: d, SECONDARY_BLOCK_OUTLINE, field_64043, SECONDARY_BLOCK_OUTLINE
RenderType: T, DEBUG_FILLED_BOX, field_64033, DEBUG_FILLED_BOX
RenderType: U, DEBUG_POINT, field_64034, DEBUG_POINT
RenderType: V, DEBUG_QUADS, field_64035, DEBUG_QUADS
RenderType: W, DEBUG_TRIANGLE_FAN, field_64036, DEBUG_TRIANGLE_FAN
Function<Identifier, RenderType>: X, WEATHER_DEPTH_WRITE, field_64037, WEATHER_DEPTH
Function<Identifier, RenderType>: Y, WEATHER_NO_DEPTH_WRITE, field_64038, WEATHER_NO_DEPTH
Function<Identifier, RenderType>: Z, BLOCK_SCREEN_EFFECT, field_64039, BLOCK_SCREEN_EFFECT
Function<Identifier, RenderType>: aa, FIRE_SCREEN_EFFECT, field_64040, FIRE_SCREEN_EFFECT
Constructors
()
Methods
RenderType (): a, solidMovingBlock, method_75965, solid
RenderType (): b, cutoutMovingBlock, method_75972, cutout
RenderType (): c, translucentMovingBlock, method_75977, translucentMovingBlock
RenderType (Identifier): a, armorCutoutNoCull, method_75966, armorCutoutNoCull
RenderType (Identifier): b, createArmorDecalCutoutNoCull, method_75973, armorDecalCutoutNoCull
RenderType (Identifier): c, armorTranslucent, method_75978, armorTranslucent
RenderType (Identifier): d, entitySolid, method_75982, entitySolid
RenderType (Identifier): e, entitySolidZOffsetForward, method_75986, entitySolidZOffsetForward
RenderType (Identifier): f, entityCutout, method_75990, entityCutout
RenderType (Identifier, boolean): a, entityCutoutNoCull, method_75969, entityCutoutNoCull
RenderType (Identifier): g, entityCutoutNoCull, method_75994, entityCutoutNoCull
RenderType (Identifier, boolean): b, entityCutoutNoCullZOffset, method_75976, entityCutoutNoCullZOffset
RenderType (Identifier): h, entityCutoutNoCullZOffset, method_75996, entityCutoutNoCullZOffset
RenderType (Identifier): i, itemEntityTranslucentCull, method_75998, itemEntityTranslucentCull
RenderType (Identifier, boolean): c, entityTranslucent, method_75980, entityTranslucent
RenderType (Identifier): j, entityTranslucent, method_76000, entityTranslucent
RenderType (Identifier, boolean): d, entityTranslucentEmissive, method_75984, entityTranslucentEmissive
RenderType (Identifier): k, entityTranslucentEmissive, method_76002, entityTranslucentEmissive
RenderType (Identifier): l, entitySmoothCutout, method_76004, entitySmoothCutout
RenderType (Identifier, boolean): e, beaconBeam, method_75988, beaconBeam
RenderType (Identifier): m, entityDecal, method_76006, entityDecal
RenderType (Identifier): n, entityNoOutline, method_76008, entityNoOutline
RenderType (Identifier): o, entityShadow, method_76010, entityShadow
RenderType (Identifier): p, dragonExplosionAlpha, method_76012, entityAlpha
RenderType (Identifier): q, eyes, method_76014, eyes
RenderType (Identifier): r, breezeEyes, method_76016, entityTranslucentEmissiveNoOutline
RenderType (Identifier, float, float): a, breezeWind, method_75967, breezeWind
RenderType (Identifier, float, float): b, energySwirl, method_75974, energySwirl
RenderType (): d, leash, method_75981, leash
RenderType (): e, waterMask, method_75985, waterMask
RenderType (Identifier): s, outline, method_76018, outlineNoCull
RenderType (): f, armorEntityGlint, method_75989, armorEntityGlint
RenderType (): g, glintTranslucent, method_75993, glintTranslucent
RenderType (): h, glint, method_75995, glint
RenderType (): i, entityGlint, method_75997, entityGlint
RenderType (Identifier): t, crumbling, method_76020, crumbling
RenderType (Identifier): u, text, method_76022, text
RenderType (): j, textBackground, method_75999, textBackground
RenderType (Identifier): v, textIntensity, method_76024, textIntensity
RenderType (Identifier): w, textPolygonOffset, method_76026, textPolygonOffset
RenderType (Identifier): x, textIntensityPolygonOffset, method_76027, textIntensityPolygonOffset
RenderType (Identifier): y, textSeeThrough, method_76028, textSeeThrough
RenderType (): k, textBackgroundSeeThrough, method_76001, textBackgroundSeeThrough
RenderType (Identifier): z, textIntensitySeeThrough, method_76029, textIntensitySeeThrough
RenderType (): l, lightning, method_76003, lightning
RenderType (): m, dragonRays, method_76005, dragonRays
RenderType (): n, dragonRaysDepth, method_76007, dragonRaysDepth
RenderType (): o, tripwireMovingBlock, method_76009, tripwire
RenderType (): p, endPortal, method_76011, endPortal
RenderType (): q, endGateway, method_76013, endGateway
RenderType (): r, lines, method_76015, lines
RenderType (): s, secondaryBlockOutline, method_76017, secondaryBlockOutline
RenderType (): t, debugFilledBox, method_76019, debugFilledBox
RenderType (): u, debugPoint, method_76021, debugPoint
RenderType (): v, debugQuads, method_76023, debugQuads
RenderType (): w, debugTriangleFan, method_76025, debugTriangleFan
Function<Identifier, RenderType> (RenderPipeline): a, createWeather, method_75970, createWeatherFactory
RenderType (Identifier, boolean): f, weather, method_75992, weather
RenderType (Identifier): A, blockScreenEffect, method_75942, blockScreenEffect
RenderType (Identifier): B, fireScreenEffect, method_75943, fireScreenEffect