History - net.minecraft.client.renderer.ItemInHandRenderer
25w18a
Names
grg
guk
Fields
Minecraft: au, minecraft, field_4050, client, f_109299_
Minecraft: au, minecraft, field_4050
ItemStack: aw, mainHandItem, field_4047, mainHand, f_109300_
ItemStack: aw, mainHandItem, field_4047
ItemStack: ax, offHandItem, field_4048, offHand, f_109301_
ItemStack: ax, offHandItem, field_4048
float: ay, mainHandHeight, field_4043, equipProgressMainHand, f_109302_
float: ay, mainHandHeight, field_4043
float: az, oMainHandHeight, field_4053, lastEquipProgressMainHand, f_109303_
float: az, oMainHandHeight, field_4053
float: aA, offHandHeight, field_4052, equipProgressOffHand, f_109304_
float: aA, offHandHeight, field_4052
float: aB, oOffHandHeight, field_4051, lastEquipProgressOffHand, f_109305_
float: aB, oOffHandHeight, field_4051
ItemRenderer: aD, itemRenderer, field_4044, itemRenderer, f_109307_
ItemRenderer: aD, itemRenderer, field_4044
EntityRenderDispatcher: aC, entityRenderDispatcher, field_4046, entityRenderDispatcher, f_109306_
EntityRenderDispatcher: aC, entityRenderDispatcher, field_4046
RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, f_109297_
RenderType: a, MAP_BACKGROUND, field_21807
RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, f_109298_
RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808
float: c, ITEM_SWING_X_POS_SCALE, field_32735, field_32735, f_172888_
float: c, ITEM_SWING_X_POS_SCALE, field_32735
float: d, ITEM_SWING_Y_POS_SCALE, field_32736, field_32736, f_172889_
float: d, ITEM_SWING_Y_POS_SCALE, field_32736
float: e, ITEM_SWING_Z_POS_SCALE, field_32737, field_32737, f_172890_
float: e, ITEM_SWING_Z_POS_SCALE, field_32737
float: f, ITEM_HEIGHT_SCALE, field_32738, field_32738, f_172891_
float: f, ITEM_HEIGHT_SCALE, field_32738
float: g, ITEM_POS_X, field_32739, EQUIP_OFFSET_TRANSLATE_X, f_172892_
float: g, ITEM_POS_X, field_32739
float: h, ITEM_POS_Y, field_32740, EQUIP_OFFSET_TRANSLATE_Y, f_172893_
float: h, ITEM_POS_Y, field_32740
float: i, ITEM_POS_Z, field_32741, EQUIP_OFFSET_TRANSLATE_Z, f_172894_
float: i, ITEM_POS_Z, field_32741
float: j, ITEM_PRESWING_ROT_Y, field_32742, field_32742, f_172895_
float: j, ITEM_PRESWING_ROT_Y, field_32742
float: k, ITEM_SWING_X_ROT_AMOUNT, field_32743, field_32743, f_172896_
float: k, ITEM_SWING_X_ROT_AMOUNT, field_32743
float: l, ITEM_SWING_Y_ROT_AMOUNT, field_32744, field_32744, f_172897_
float: l, ITEM_SWING_Y_ROT_AMOUNT, field_32744
float: m, ITEM_SWING_Z_ROT_AMOUNT, field_32745, field_32745, f_172898_
float: m, ITEM_SWING_Z_ROT_AMOUNT, field_32745
float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, EAT_OR_DRINK_X_ANGLE_MULTIPLIER, f_172899_
float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746
float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, EAT_OR_DRINK_Y_ANGLE_MULTIPLIER, f_172900_
float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747
float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, EAT_OR_DRINK_Z_ANGLE_MULTIPLIER, f_172901_
float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748
float: q, EAT_JIGGLE_X_POS_SCALE, field_32749, field_32749, f_172902_
float: q, EAT_JIGGLE_X_POS_SCALE, field_32749
float: r, EAT_JIGGLE_Y_POS_SCALE, field_32750, field_32750, f_172903_
float: r, EAT_JIGGLE_Y_POS_SCALE, field_32750
float: s, EAT_JIGGLE_Z_POS_SCALE, field_32751, field_32751, f_172904_
float: s, EAT_JIGGLE_Z_POS_SCALE, field_32751
double: t, EAT_JIGGLE_EXPONENT, field_32752, field_32752, f_172905_
double: t, EAT_JIGGLE_EXPONENT, field_32752
float: u, EAT_EXTRA_JIGGLE_CUTOFF, field_32753, field_32753, f_172906_
float: u, EAT_EXTRA_JIGGLE_CUTOFF, field_32753
float: v, EAT_EXTRA_JIGGLE_SCALE, field_32754, field_32754, f_172907_
float: v, EAT_EXTRA_JIGGLE_SCALE, field_32754
float: w, ARM_SWING_X_POS_SCALE, field_32755, field_32755, f_172908_
float: w, ARM_SWING_X_POS_SCALE, field_32755
float: x, ARM_SWING_Y_POS_SCALE, field_32756, field_32756, f_172909_
float: x, ARM_SWING_Y_POS_SCALE, field_32756
float: y, ARM_SWING_Z_POS_SCALE, field_32757, field_32757, f_172910_
float: y, ARM_SWING_Z_POS_SCALE, field_32757
float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, ARM_HOLDING_ITEM_SECOND_Y_ANGLE_MULTIPLIER, f_172911_
float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758
float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, ARM_HOLDING_ITEM_FIRST_Z_ANGLE_MULTIPLIER, f_172842_
float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689
float: B, ARM_HEIGHT_SCALE, field_32690, field_32690, f_172843_
float: B, ARM_HEIGHT_SCALE, field_32690
float: C, ARM_POS_SCALE, field_32691, field_32691, f_172844_
float: C, ARM_POS_SCALE, field_32691
float: D, ARM_POS_X, field_32692, field_32692, f_172845_
float: D, ARM_POS_X, field_32692
float: E, ARM_POS_Y, field_32693, field_32693, f_172846_
float: E, ARM_POS_Y, field_32693
float: F, ARM_POS_Z, field_32694, field_32694, f_172847_
float: F, ARM_POS_Z, field_32694
float: G, ARM_PRESWING_ROT_Y, field_32695, field_32695, f_172848_
float: G, ARM_PRESWING_ROT_Y, field_32695
float: H, ARM_PREROTATION_X_OFFSET, field_32696, field_32696, f_172849_
float: H, ARM_PREROTATION_X_OFFSET, field_32696
float: I, ARM_PREROTATION_Y_OFFSET, field_32697, field_32697, f_172850_
float: I, ARM_PREROTATION_Y_OFFSET, field_32697
float: J, ARM_PREROTATION_Z_OFFSET, field_32698, field_32698, f_172851_
float: J, ARM_PREROTATION_Z_OFFSET, field_32698
float: K, ARM_POSTROTATION_X_OFFSET, field_32699, ARM_HOLDING_ITEM_TRANSLATE_X, f_172852_
float: K, ARM_POSTROTATION_X_OFFSET, field_32699
int: L, ARM_ROT_X, field_32700, ARM_HOLDING_ITEM_X_ANGLE_MULTIPLIER, f_172853_
int: L, ARM_ROT_X, field_32700
int: M, ARM_ROT_Y, field_32701, ARM_HOLDING_ITEM_THIRD_Y_ANGLE_MULTIPLIER, f_172854_
int: M, ARM_ROT_Y, field_32701
int: N, ARM_ROT_Z, field_32702, ARM_HOLDING_ITEM_SECOND_Z_ANGLE_MULTIPLIER, f_172855_
int: N, ARM_ROT_Z, field_32702
float: O, MAP_SWING_X_POS_SCALE, field_32703, field_32703, f_172856_
float: O, MAP_SWING_X_POS_SCALE, field_32703
float: P, MAP_SWING_Z_POS_SCALE, field_32704, field_32704, f_172857_
float: P, MAP_SWING_Z_POS_SCALE, field_32704
float: Q, MAP_HANDS_POS_X, field_32705, field_32705, f_172858_
float: Q, MAP_HANDS_POS_X, field_32705
float: R, MAP_HANDS_POS_Y, field_32706, field_32706, f_172859_
float: R, MAP_HANDS_POS_Y, field_32706
float: S, MAP_HANDS_POS_Z, field_32707, field_32707, f_172860_
float: S, MAP_HANDS_POS_Z, field_32707
float: T, MAP_HANDS_HEIGHT_SCALE, field_32708, field_32708, f_172861_
float: T, MAP_HANDS_HEIGHT_SCALE, field_32708
float: U, MAP_HANDS_TILT_SCALE, field_32709, field_32709, f_172862_
float: U, MAP_HANDS_TILT_SCALE, field_32709
float: V, MAP_PLAYER_PITCH_SCALE, field_32710, field_32710, f_172863_
float: V, MAP_PLAYER_PITCH_SCALE, field_32710
float: W, MAP_HANDS_Z_ROT_AMOUNT, field_32711, field_32711, f_172864_
float: W, MAP_HANDS_Z_ROT_AMOUNT, field_32711
float: X, MAPHAND_X_ROT_AMOUNT, field_32712, ARM_X_ANGLE_MULTIPLIER, f_172865_
float: X, MAPHAND_X_ROT_AMOUNT, field_32712
float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, ARM_Y_ANGLE_MULTIPLIER, f_172866_
float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713
float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, ARM_Z_ANGLE_MULTIPLIER, f_172867_
float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714
float: aa, MAP_HAND_X_POS, field_32715, ARM_TRANSLATE_X, f_172868_
float: aa, MAP_HAND_X_POS, field_32715
float: ab, MAP_HAND_Y_POS, field_32716, ARM_TRANSLATE_Y, f_172869_
float: ab, MAP_HAND_Y_POS, field_32716
float: ac, MAP_HAND_Z_POS, field_32717, ARM_TRANSLATE_Z, f_172870_
float: ac, MAP_HAND_Z_POS, field_32717
float: ad, MAP_SWING_X_ROT_AMOUNT, field_32718, field_32718, f_172871_
float: ad, MAP_SWING_X_ROT_AMOUNT, field_32718
float: ae, MAP_PRE_ROT_SCALE, field_32719, FIRST_PERSON_MAP_FIRST_SCALE, f_172872_
float: ae, MAP_PRE_ROT_SCALE, field_32719
float: af, MAP_GLOBAL_X_POS, field_32720, FIRST_PERSON_MAP_TRANSLATE_X, f_172873_
float: af, MAP_GLOBAL_X_POS, field_32720
float: ag, MAP_GLOBAL_Y_POS, field_32721, FIRST_PERSON_MAP_TRANSLATE_Y, f_172874_
float: ag, MAP_GLOBAL_Y_POS, field_32721
float: ah, MAP_GLOBAL_Z_POS, field_32722, FIRST_PERSON_MAP_TRANSLATE_Z, f_172875_
float: ah, MAP_GLOBAL_Z_POS, field_32722
float: ai, MAP_FINAL_SCALE, field_32723, FIRST_PERSON_MAP_SECOND_SCALE, f_172876_
float: ai, MAP_FINAL_SCALE, field_32723
int: aj, MAP_BORDER, field_32724, field_32724, f_172877_
int: aj, MAP_BORDER, field_32724
int: ak, MAP_HEIGHT, field_32725, field_32725, f_172878_
int: ak, MAP_HEIGHT, field_32725
int: al, MAP_WIDTH, field_32726, field_32726, f_172879_
int: al, MAP_WIDTH, field_32726
float: am, BOW_CHARGE_X_POS_SCALE, field_32727, field_32727, f_172880_
float: am, BOW_CHARGE_X_POS_SCALE, field_32727
float: an, BOW_CHARGE_Y_POS_SCALE, field_32728, field_32728, f_172881_
float: an, BOW_CHARGE_Y_POS_SCALE, field_32728
float: ao, BOW_CHARGE_Z_POS_SCALE, field_32729, field_32729, f_172882_
float: ao, BOW_CHARGE_Z_POS_SCALE, field_32729
float: ap, BOW_CHARGE_SHAKE_X_SCALE, field_32730, field_32730, f_172883_
float: ap, BOW_CHARGE_SHAKE_X_SCALE, field_32730
float: aq, BOW_CHARGE_SHAKE_Y_SCALE, field_32731, field_32731, f_172884_
float: aq, BOW_CHARGE_SHAKE_Y_SCALE, field_32731
float: ar, BOW_CHARGE_SHAKE_Z_SCALE, field_32732, field_32732, f_172885_
float: ar, BOW_CHARGE_SHAKE_Z_SCALE, field_32732
float: as, BOW_CHARGE_Z_SCALE, field_32733, field_32733, f_172886_
float: as, BOW_CHARGE_Z_SCALE, field_32733
float: at, BOW_MIN_SHAKE_CHARGE, field_32734, field_32734, f_172887_
float: at, BOW_MIN_SHAKE_CHARGE, field_32734
MapRenderState: av, mapRenderState, field_53067, mapRenderState, f_348049_
MapRenderState: av, mapRenderState, field_53067
ItemModelResolver: aE, itemModelResolver, field_55548, itemModelManager, f_370824_
ItemModelResolver: aE, itemModelResolver, field_55548
Constructors
Methods
float (float): a, calculateMapTilt, method_3227, getMapAngle, m_109312_
float (float): a, calculateMapTilt, method_3227
void (): a, tick, method_3220, updateHeldItems, m_109311_
void (): a, tick, method_3220
void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, m_109320_
void (InteractionHand): a, itemUsed, method_3215
void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, m_109361_
void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216
void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, m_109353_
void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222
void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, m_109339_
void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231
void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, m_109366_
void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223
void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, m_109346_
void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219
void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, m_109335_
void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217
void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, m_109382_
void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224
void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, m_109314_
void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976
void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, m_109371_
void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228
ItemInHandRenderer$HandRenderSelection (LocalPlayer): a, evaluateWhichHandsToRender, method_33303, getHandRenderType, m_172914_
ItemInHandRenderer$HandRenderSelection (LocalPlayer): a, evaluateWhichHandsToRender, method_33303
ItemInHandRenderer$HandRenderSelection (LocalPlayer): b, selectionUsingItemWhileHoldingBowLike, method_33304, getUsingItemHandRenderType, m_172916_
ItemInHandRenderer$HandRenderSelection (LocalPlayer): b, selectionUsingItemWhileHoldingBowLike, method_33304
boolean (ItemStack): a, isChargedCrossbow, method_33302, isChargedCrossbow, m_172912_
boolean (ItemStack): a, isChargedCrossbow, method_33302
void (PoseStack, float, HumanoidArm, ItemStack, Player): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_
void (PoseStack, float, HumanoidArm, ItemStack, Player): a, applyEatTransform, method_3218
void (PoseStack, float, HumanoidArm, ItemStack, Player, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_
void (PoseStack, float, HumanoidArm, ItemStack, Player, float): a, applyBrushTransform, method_49340
void (float, float, PoseStack, int, HumanoidArm): a, swingArm, method_65816, swingArm, m_374255_
void (float, float, PoseStack, int, HumanoidArm): a, swingArm, method_65816
boolean (ItemStack, ItemStack): a, shouldInstantlyReplaceVisibleItem, method_65910, shouldSkipHandAnimationOnSwap, m_372387_
boolean (ItemStack, ItemStack): a, shouldInstantlyReplaceVisibleItem, method_65910
void (LivingEntity, ItemStack, ItemDisplayContext, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_269530_
void (LivingEntity, ItemStack, ItemDisplayContext, PoseStack, MultiBufferSource, int): a, renderItem, method_3233
1.21.5
Names
glt
grg
Fields
float: az, oMainHandHeight, field_4053, prevEquipProgressMainHand, f_109303_
float: az, oMainHandHeight, field_4053, lastEquipProgressMainHand, f_109303_
float: aB, oOffHandHeight, field_4051, prevEquipProgressOffHand, f_109305_
float: aB, oOffHandHeight, field_4051, lastEquipProgressOffHand, f_109305_
Constructors
Methods
void (LivingEntity, ItemStack, ItemDisplayContext, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_269530_
void (LivingEntity, ItemStack, ItemDisplayContext, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_269530_
1.21.4
Names
gle
glt
Fields
MapRenderState: av, mapRenderState, field_53067, field_53067, f_348049_
MapRenderState: av, mapRenderState, field_53067, mapRenderState, f_348049_
ItemModelResolver: aE, itemModelResolver, field_55548, itemModelManager, f_370824_
Constructors
(Minecraft, EntityRenderDispatcher, ItemRenderer)
(Minecraft, EntityRenderDispatcher, ItemRenderer, ItemModelResolver)
Methods
void (float, float, PoseStack, int, HumanoidArm): a, swingArm, method_65816, swingArm, m_374255_
boolean (ItemStack, ItemStack): a, shouldInstantlyReplaceVisibleItem, method_65910, shouldSkipHandAnimationOnSwap, m_372387_
1.21.3
Names
gev
gle
Fields
ItemStack: av, mainHandItem, field_4047, mainHand, f_109300_
ItemStack: aw, mainHandItem, field_4047, mainHand, f_109300_
ItemStack: aw, offHandItem, field_4048, offHand, f_109301_
ItemStack: ax, offHandItem, field_4048, offHand, f_109301_
float: ax, mainHandHeight, field_4043, equipProgressMainHand, f_109302_
float: ay, mainHandHeight, field_4043, equipProgressMainHand, f_109302_
float: ay, oMainHandHeight, field_4053, prevEquipProgressMainHand, f_109303_
float: az, oMainHandHeight, field_4053, prevEquipProgressMainHand, f_109303_
float: az, offHandHeight, field_4052, equipProgressOffHand, f_109304_
float: aA, offHandHeight, field_4052, equipProgressOffHand, f_109304_
float: aA, oOffHandHeight, field_4051, prevEquipProgressOffHand, f_109305_
float: aB, oOffHandHeight, field_4051, prevEquipProgressOffHand, f_109305_
ItemRenderer: aC, itemRenderer, field_4044, itemRenderer, f_109307_
ItemRenderer: aD, itemRenderer, field_4044, itemRenderer, f_109307_
EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, entityRenderDispatcher, f_109306_
EntityRenderDispatcher: aC, entityRenderDispatcher, field_4046, entityRenderDispatcher, f_109306_
MapRenderState: av, mapRenderState, field_53067, field_53067, f_348049_
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gdm
gev
Fields
Constructors
Methods
void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_
void (PoseStack, float, HumanoidArm, ItemStack, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_
void (PoseStack, float, HumanoidArm, ItemStack, Player): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_
void (PoseStack, float, HumanoidArm, ItemStack, Player, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_
1.20.6
Names
ftd
gdm
Fields
Constructors
Methods
1.20.4
Names
foa
ftd
Fields
Constructors
Methods
1.20.2
Names
fjt
foa
Fields
Constructors
Methods
1.20.1
Names
fic
fjt
Fields
Constructors
Methods
1.19.4
Names
fdr
fic
Fields
Constructors
Methods
void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_109322_
void (LivingEntity, ItemStack, ItemDisplayContext, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_269530_
void (PoseStack, float, HumanoidArm, ItemStack, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_
1.19.3
Names
ezo
fdr
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
exq
ezo
Fields
Constructors
Methods
1.19
Names
eqo
exq
Fields
EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, renderManager, f_109306_
EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, entityRenderDispatcher, f_109306_
Constructors
(Minecraft, EntityRenderDispatcher, ItemRenderer)
Methods
1.18.2
Names
eph
eqo
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ene
eph
Fields
Constructors
Methods
1.17.1
Names
end
ene
Fields
float: g, ITEM_POS_X, field_32739, field_32739, f_172892_
float: g, ITEM_POS_X, field_32739, EQUIP_OFFSET_TRANSLATE_X, f_172892_
float: h, ITEM_POS_Y, field_32740, field_32740, f_172893_
float: h, ITEM_POS_Y, field_32740, EQUIP_OFFSET_TRANSLATE_Y, f_172893_
float: i, ITEM_POS_Z, field_32741, field_32741, f_172894_
float: i, ITEM_POS_Z, field_32741, EQUIP_OFFSET_TRANSLATE_Z, f_172894_
float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, field_32746, f_172899_
float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, EAT_OR_DRINK_X_ANGLE_MULTIPLIER, f_172899_
float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, field_32747, f_172900_
float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, EAT_OR_DRINK_Y_ANGLE_MULTIPLIER, f_172900_
float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, field_32748, f_172901_
float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, EAT_OR_DRINK_Z_ANGLE_MULTIPLIER, f_172901_
float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, field_32758, f_172911_
float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, ARM_HOLDING_ITEM_SECOND_Y_ANGLE_MULTIPLIER, f_172911_
float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, field_32689, f_172842_
float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, ARM_HOLDING_ITEM_FIRST_Z_ANGLE_MULTIPLIER, f_172842_
float: K, ARM_POSTROTATION_X_OFFSET, field_32699, field_32699, f_172852_
float: K, ARM_POSTROTATION_X_OFFSET, field_32699, ARM_HOLDING_ITEM_TRANSLATE_X, f_172852_
int: L, ARM_ROT_X, field_32700, field_32700, f_172853_
int: L, ARM_ROT_X, field_32700, ARM_HOLDING_ITEM_X_ANGLE_MULTIPLIER, f_172853_
int: M, ARM_ROT_Y, field_32701, field_32701, f_172854_
int: M, ARM_ROT_Y, field_32701, ARM_HOLDING_ITEM_THIRD_Y_ANGLE_MULTIPLIER, f_172854_
int: N, ARM_ROT_Z, field_32702, field_32702, f_172855_
int: N, ARM_ROT_Z, field_32702, ARM_HOLDING_ITEM_SECOND_Z_ANGLE_MULTIPLIER, f_172855_
float: X, MAPHAND_X_ROT_AMOUNT, field_32712, field_32712, f_172865_
float: X, MAPHAND_X_ROT_AMOUNT, field_32712, ARM_X_ANGLE_MULTIPLIER, f_172865_
float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, field_32713, f_172866_
float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, ARM_Y_ANGLE_MULTIPLIER, f_172866_
float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, field_32714, f_172867_
float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, ARM_Z_ANGLE_MULTIPLIER, f_172867_
float: aa, MAP_HAND_X_POS, field_32715, field_32715, f_172868_
float: aa, MAP_HAND_X_POS, field_32715, ARM_TRANSLATE_X, f_172868_
float: ab, MAP_HAND_Y_POS, field_32716, field_32716, f_172869_
float: ab, MAP_HAND_Y_POS, field_32716, ARM_TRANSLATE_Y, f_172869_
float: ac, MAP_HAND_Z_POS, field_32717, field_32717, f_172870_
float: ac, MAP_HAND_Z_POS, field_32717, ARM_TRANSLATE_Z, f_172870_
float: ae, MAP_PRE_ROT_SCALE, field_32719, field_32719, f_172872_
float: ae, MAP_PRE_ROT_SCALE, field_32719, FIRST_PERSON_MAP_FIRST_SCALE, f_172872_
float: af, MAP_GLOBAL_X_POS, field_32720, field_32720, f_172873_
float: af, MAP_GLOBAL_X_POS, field_32720, FIRST_PERSON_MAP_TRANSLATE_X, f_172873_
float: ag, MAP_GLOBAL_Y_POS, field_32721, field_32721, f_172874_
float: ag, MAP_GLOBAL_Y_POS, field_32721, FIRST_PERSON_MAP_TRANSLATE_Y, f_172874_
float: ah, MAP_GLOBAL_Z_POS, field_32722, field_32722, f_172875_
float: ah, MAP_GLOBAL_Z_POS, field_32722, FIRST_PERSON_MAP_TRANSLATE_Z, f_172875_
float: ai, MAP_FINAL_SCALE, field_32723, field_32723, f_172876_
float: ai, MAP_FINAL_SCALE, field_32723, FIRST_PERSON_MAP_SECOND_SCALE, f_172876_
Constructors
Methods
1.17
Names
eac
end
net.minecraft.client.renderer.FirstPersonRenderer
net.minecraft.src.C_4131_
Fields
Minecraft: c, minecraft, field_4050, client, field_78455_a
Minecraft: au, minecraft, field_4050, client, f_109299_
ItemStack: d, mainHandItem, field_4047, mainHand, field_187467_d
ItemStack: av, mainHandItem, field_4047, mainHand, f_109300_
ItemStack: e, offHandItem, field_4048, offHand, field_187468_e
ItemStack: aw, offHandItem, field_4048, offHand, f_109301_
float: f, mainHandHeight, field_4043, equipProgressMainHand, field_187469_f
float: ax, mainHandHeight, field_4043, equipProgressMainHand, f_109302_
float: g, oMainHandHeight, field_4053, prevEquipProgressMainHand, field_187470_g
float: ay, oMainHandHeight, field_4053, prevEquipProgressMainHand, f_109303_
float: h, offHandHeight, field_4052, equipProgressOffHand, field_187471_h
float: az, offHandHeight, field_4052, equipProgressOffHand, f_109304_
float: i, oOffHandHeight, field_4051, prevEquipProgressOffHand, field_187472_i
float: aA, oOffHandHeight, field_4051, prevEquipProgressOffHand, f_109305_
ItemRenderer: k, itemRenderer, field_4044, itemRenderer, field_178112_h
ItemRenderer: aC, itemRenderer, field_4044, itemRenderer, f_109307_
EntityRenderDispatcher: j, entityRenderDispatcher, field_4046, renderManager, field_178111_g
EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, renderManager, f_109306_
RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, field_230010_a_
RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, f_109297_
RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, field_230011_b_
RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, f_109298_
float: c, ITEM_SWING_X_POS_SCALE, field_32735, field_32735, f_172888_
float: d, ITEM_SWING_Y_POS_SCALE, field_32736, field_32736, f_172889_
float: e, ITEM_SWING_Z_POS_SCALE, field_32737, field_32737, f_172890_
float: f, ITEM_HEIGHT_SCALE, field_32738, field_32738, f_172891_
float: g, ITEM_POS_X, field_32739, field_32739, f_172892_
float: h, ITEM_POS_Y, field_32740, field_32740, f_172893_
float: i, ITEM_POS_Z, field_32741, field_32741, f_172894_
float: j, ITEM_PRESWING_ROT_Y, field_32742, field_32742, f_172895_
float: k, ITEM_SWING_X_ROT_AMOUNT, field_32743, field_32743, f_172896_
float: l, ITEM_SWING_Y_ROT_AMOUNT, field_32744, field_32744, f_172897_
float: m, ITEM_SWING_Z_ROT_AMOUNT, field_32745, field_32745, f_172898_
float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, field_32746, f_172899_
float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, field_32747, f_172900_
float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, field_32748, f_172901_
float: q, EAT_JIGGLE_X_POS_SCALE, field_32749, field_32749, f_172902_
float: r, EAT_JIGGLE_Y_POS_SCALE, field_32750, field_32750, f_172903_
float: s, EAT_JIGGLE_Z_POS_SCALE, field_32751, field_32751, f_172904_
double: t, EAT_JIGGLE_EXPONENT, field_32752, field_32752, f_172905_
float: u, EAT_EXTRA_JIGGLE_CUTOFF, field_32753, field_32753, f_172906_
float: v, EAT_EXTRA_JIGGLE_SCALE, field_32754, field_32754, f_172907_
float: w, ARM_SWING_X_POS_SCALE, field_32755, field_32755, f_172908_
float: x, ARM_SWING_Y_POS_SCALE, field_32756, field_32756, f_172909_
float: y, ARM_SWING_Z_POS_SCALE, field_32757, field_32757, f_172910_
float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, field_32758, f_172911_
float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, field_32689, f_172842_
float: B, ARM_HEIGHT_SCALE, field_32690, field_32690, f_172843_
float: C, ARM_POS_SCALE, field_32691, field_32691, f_172844_
float: D, ARM_POS_X, field_32692, field_32692, f_172845_
float: E, ARM_POS_Y, field_32693, field_32693, f_172846_
float: F, ARM_POS_Z, field_32694, field_32694, f_172847_
float: G, ARM_PRESWING_ROT_Y, field_32695, field_32695, f_172848_
float: H, ARM_PREROTATION_X_OFFSET, field_32696, field_32696, f_172849_
float: I, ARM_PREROTATION_Y_OFFSET, field_32697, field_32697, f_172850_
float: J, ARM_PREROTATION_Z_OFFSET, field_32698, field_32698, f_172851_
float: K, ARM_POSTROTATION_X_OFFSET, field_32699, field_32699, f_172852_
int: L, ARM_ROT_X, field_32700, field_32700, f_172853_
int: M, ARM_ROT_Y, field_32701, field_32701, f_172854_
int: N, ARM_ROT_Z, field_32702, field_32702, f_172855_
float: O, MAP_SWING_X_POS_SCALE, field_32703, field_32703, f_172856_
float: P, MAP_SWING_Z_POS_SCALE, field_32704, field_32704, f_172857_
float: Q, MAP_HANDS_POS_X, field_32705, field_32705, f_172858_
float: R, MAP_HANDS_POS_Y, field_32706, field_32706, f_172859_
float: S, MAP_HANDS_POS_Z, field_32707, field_32707, f_172860_
float: T, MAP_HANDS_HEIGHT_SCALE, field_32708, field_32708, f_172861_
float: U, MAP_HANDS_TILT_SCALE, field_32709, field_32709, f_172862_
float: V, MAP_PLAYER_PITCH_SCALE, field_32710, field_32710, f_172863_
float: W, MAP_HANDS_Z_ROT_AMOUNT, field_32711, field_32711, f_172864_
float: X, MAPHAND_X_ROT_AMOUNT, field_32712, field_32712, f_172865_
float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, field_32713, f_172866_
float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, field_32714, f_172867_
float: aa, MAP_HAND_X_POS, field_32715, field_32715, f_172868_
float: ab, MAP_HAND_Y_POS, field_32716, field_32716, f_172869_
float: ac, MAP_HAND_Z_POS, field_32717, field_32717, f_172870_
float: ad, MAP_SWING_X_ROT_AMOUNT, field_32718, field_32718, f_172871_
float: ae, MAP_PRE_ROT_SCALE, field_32719, field_32719, f_172872_
float: af, MAP_GLOBAL_X_POS, field_32720, field_32720, f_172873_
float: ag, MAP_GLOBAL_Y_POS, field_32721, field_32721, f_172874_
float: ah, MAP_GLOBAL_Z_POS, field_32722, field_32722, f_172875_
float: ai, MAP_FINAL_SCALE, field_32723, field_32723, f_172876_
int: aj, MAP_BORDER, field_32724, field_32724, f_172877_
int: ak, MAP_HEIGHT, field_32725, field_32725, f_172878_
int: al, MAP_WIDTH, field_32726, field_32726, f_172879_
float: am, BOW_CHARGE_X_POS_SCALE, field_32727, field_32727, f_172880_
float: an, BOW_CHARGE_Y_POS_SCALE, field_32728, field_32728, f_172881_
float: ao, BOW_CHARGE_Z_POS_SCALE, field_32729, field_32729, f_172882_
float: ap, BOW_CHARGE_SHAKE_X_SCALE, field_32730, field_32730, f_172883_
float: aq, BOW_CHARGE_SHAKE_Y_SCALE, field_32731, field_32731, f_172884_
float: ar, BOW_CHARGE_SHAKE_Z_SCALE, field_32732, field_32732, f_172885_
float: as, BOW_CHARGE_Z_SCALE, field_32733, field_32733, f_172886_
float: at, BOW_MIN_SHAKE_CHARGE, field_32734, field_32734, f_172887_
Constructors
Methods
float (float): a, calculateMapTilt, method_3227, getMapAngle, func_178100_c
float (float): a, calculateMapTilt, method_3227, getMapAngle, m_109312_
void (): a, tick, method_3220, updateHeldItems, func_78441_a
void (): a, tick, method_3220, updateHeldItems, m_109311_
void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, func_187460_a
void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, m_109320_
void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, func_228397_a_
void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_109322_
void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, func_228403_a_
void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, m_109361_
void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_228402_a_
void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, m_109353_
void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_228400_a_
void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, m_109339_
void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_228404_a_
void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, m_109366_
void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_228401_a_
void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, m_109346_
void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_228398_a_
void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_
void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, func_228399_a_
void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, m_109335_
void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, func_228406_b_
void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, m_109382_
void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, func_228396_a_
void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, m_109314_
void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_228405_a_
void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, m_109371_
ItemInHandRenderer$HandRenderSelection (LocalPlayer): a, evaluateWhichHandsToRender, method_33303, getHandRenderType, m_172914_
ItemInHandRenderer$HandRenderSelection (LocalPlayer): b, selectionUsingItemWhileHoldingBowLike, method_33304, getUsingItemHandRenderType, m_172916_
boolean (ItemStack): a, isChargedCrossbow, method_33302, isChargedCrossbow, m_172912_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
dzu
eac
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ebv
dzu
Fields
Constructors
Methods
1.16.1
Names
dqp
ebv
Fields
Constructors
Methods
1.15.2
Names
dqm
dqp
Fields
Constructors
Methods
1.15.1
Names
Fields
RenderType: a, MAP_BACKGROUND, field_21807, field_230010_a_
RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, field_230010_a_
RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, field_230011_b_
RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, field_230011_b_
Constructors
Methods
1.15
Names
dne
dqm
Fields
ResourceLocation: a, MAP_BACKGROUND_LOCATION, field_4049, MAP_BACKGROUND_TEX, field_110931_c
ResourceLocation: b, UNDERWATER_LOCATION, field_4045, UNDERWATER_TEX, field_110929_d
RenderType: a, MAP_BACKGROUND, field_21807, field_230010_a_
RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, field_230011_b_
Constructors
Methods
void (float, float): a, enableLight, method_3229, rotate, func_178101_a
void (): b, setLightValue, method_3235, applyLightmap, func_187464_b
void (float): c, setPlayerBob, method_3214, applyCameraAngles, func_187458_c
float (float): d, calculateMapTilt, method_3227, getMapAngle, func_178100_c
float (float): a, calculateMapTilt, method_3227, getMapAngle, func_178100_c
void (): c, renderMapHands, method_3221, renderArms, func_187466_c
void (float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_187463_a
void (ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_187461_a
void (float): a, render, method_3225, renderFirstPersonItem, func_78440_a
void (float): b, renderScreenEffect, method_3232, renderOverlays, func_78447_b
void (TextureAtlasSprite): a, renderTex, method_3226, renderBlock, func_178108_a
void (float): e, renderWater, method_3230, renderWaterOverlay, func_78448_c
void (): d, renderFire, method_3236, renderFireOverlay, func_78442_d
void (LivingEntity, ItemStack, ItemTransforms$TransformType): a, renderItem, method_3233, renderItem, func_178099_a
void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean): a, renderItem, method_3234, renderItemFromSide, func_187462_a
void (HumanoidArm): a, renderMapHand, method_3216, renderArm, func_187455_a
void (float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_187465_a
void (float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_187456_a
void (float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_187454_a
void (HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, func_187453_a
void (HumanoidArm, float): b, applyItemArmTransform, method_3224, applyHandOffset, func_187459_b
void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_187457_a
void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, func_228397_a_
void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, func_228403_a_
void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_228402_a_
void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_228400_a_
void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_228404_a_
void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_228401_a_
void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_228398_a_
void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, func_228399_a_
void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, func_228406_b_
void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, func_228396_a_
void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_228405_a_
1.14.4
Names
dkq
dne
net.minecraft.client.renderer.ItemInHandRenderer
net.minecraft.client.render.FirstPersonRenderer
net.minecraft.client.render.item.HeldItemRenderer
Fields
Identifier: a, field_4049, MAP_BACKGROUND_TEX, field_110931_c
ResourceLocation: a, MAP_BACKGROUND_LOCATION, field_4049, MAP_BACKGROUND_TEX, field_110931_c
Identifier: b, field_4045, UNDERWATER_TEX, field_110929_d
ResourceLocation: b, UNDERWATER_LOCATION, field_4045, UNDERWATER_TEX, field_110929_d
MinecraftClient: c, field_4050, client, field_78455_a
Minecraft: c, minecraft, field_4050, client, field_78455_a
ItemStack: d, field_4047, mainHand, field_187467_d
ItemStack: d, mainHandItem, field_4047, mainHand, field_187467_d
ItemStack: e, field_4048, offHand, field_187468_e
ItemStack: e, offHandItem, field_4048, offHand, field_187468_e
float: f, field_4043, equipProgressMainHand, field_187469_f
float: f, mainHandHeight, field_4043, equipProgressMainHand, field_187469_f
float: g, field_4053, prevEquipProgressMainHand, field_187470_g
float: g, oMainHandHeight, field_4053, prevEquipProgressMainHand, field_187470_g
float: h, field_4052, equipProgressOffHand, field_187471_h
float: h, offHandHeight, field_4052, equipProgressOffHand, field_187471_h
float: i, field_4051, prevEquipProgressOffHand, field_187472_i
float: i, oOffHandHeight, field_4051, prevEquipProgressOffHand, field_187472_i
ItemRenderer: k, field_4044, itemRenderer, field_178112_h
ItemRenderer: k, itemRenderer, field_4044, itemRenderer, field_178112_h
EntityRenderDispatcher: j, field_4046, renderManager, field_178111_g
EntityRenderDispatcher: j, entityRenderDispatcher, field_4046, renderManager, field_178111_g
Constructors
Methods
void (float, float): a, method_3229, rotate, func_178101_a
void (float, float): a, enableLight, method_3229, rotate, func_178101_a
void (): b, method_3235, applyLightmap, func_187464_b
void (): b, setLightValue, method_3235, applyLightmap, func_187464_b
void (float): c, method_3214, applyCameraAngles, func_187458_c
void (float): c, setPlayerBob, method_3214, applyCameraAngles, func_187458_c
float (float): d, method_3227, getMapAngle, func_178100_c
float (float): d, calculateMapTilt, method_3227, getMapAngle, func_178100_c
void (): c, method_3221, renderArms, func_187466_c
void (): c, renderMapHands, method_3221, renderArms, func_187466_c
void (float, float, float): a, method_3231, renderMapInBothHands, func_187463_a
void (float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_187463_a
void (ItemStack): a, method_3223, renderFirstPersonMap, func_187461_a
void (ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_187461_a
void (float): a, method_3225, renderFirstPersonItem, func_78440_a
void (float): a, render, method_3225, renderFirstPersonItem, func_78440_a
void (float): b, method_3232, renderOverlays, func_78447_b
void (float): b, renderScreenEffect, method_3232, renderOverlays, func_78447_b
void (Sprite): a, method_3226, renderBlock, func_178108_a
void (TextureAtlasSprite): a, renderTex, method_3226, renderBlock, func_178108_a
void (float): e, method_3230, renderWaterOverlay, func_78448_c
void (float): e, renderWater, method_3230, renderWaterOverlay, func_78448_c
void (): d, method_3236, renderFireOverlay, func_78442_d
void (): d, renderFire, method_3236, renderFireOverlay, func_78442_d
void (): a, method_3220, updateHeldItems, func_78441_a
void (): a, tick, method_3220, updateHeldItems, func_78441_a
void (LivingEntity, ItemStack, ModelTransformation$Type): a, method_3233, renderItem, func_178099_a
void (LivingEntity, ItemStack, ItemTransforms$TransformType): a, renderItem, method_3233, renderItem, func_178099_a
void (LivingEntity, ItemStack, ModelTransformation$Type, boolean): a, method_3234, renderItemFromSide, func_187462_a
void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean): a, renderItem, method_3234, renderItemFromSide, func_187462_a
void (Arm): a, method_3216, renderArm, func_187455_a
void (HumanoidArm): a, renderMapHand, method_3216, renderArm, func_187455_a
void (float, Arm, float, ItemStack): a, method_3222, renderMapInOneHand, func_187465_a
void (float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_187465_a
void (float, float, Arm): a, method_3219, renderArmHoldingItem, func_187456_a
void (float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_187456_a
void (float, Arm, ItemStack): a, method_3218, applyEatOrDrinkTransformation, func_187454_a
void (float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_187454_a
void (Arm, float): a, method_3217, method_3217, func_187453_a
void (HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, func_187453_a
void (Arm, float): b, method_3224, applyHandOffset, func_187459_b
void (HumanoidArm, float): b, applyItemArmTransform, method_3224, applyHandOffset, func_187459_b
void (AbstractClientPlayerEntity, float, float, Hand, float, ItemStack, float): a, method_3228, renderFirstPersonItem, func_187457_a
void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_187457_a
void (Hand): a, method_3215, resetEquipProgress, func_187460_a
void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, func_187460_a
1.14.3
Names
dkm
dkq
net.minecraft.client.render.FirstPersonRenderer
Fields
ResourceLocation: a, field_4049, field_110931_c
Identifier: a, field_4049, MAP_BACKGROUND_TEX, field_110931_c
ResourceLocation: b, field_4045, field_110929_d
Identifier: b, field_4045, UNDERWATER_TEX, field_110929_d
Minecraft: c, field_4050, field_78455_a
MinecraftClient: c, field_4050, client, field_78455_a
ItemStack: d, field_4047, field_187467_d
ItemStack: d, field_4047, mainHand, field_187467_d
ItemStack: e, field_4048, field_187468_e
ItemStack: e, field_4048, offHand, field_187468_e
float: f, field_4043, field_187469_f
float: f, field_4043, equipProgressMainHand, field_187469_f
float: g, field_4053, field_187470_g
float: g, field_4053, prevEquipProgressMainHand, field_187470_g
float: h, field_4052, field_187471_h
float: h, field_4052, equipProgressOffHand, field_187471_h
float: i, field_4051, field_187472_i
float: i, field_4051, prevEquipProgressOffHand, field_187472_i
ItemRenderer: k, field_4044, field_178112_h
ItemRenderer: k, field_4044, itemRenderer, field_178112_h
EntityRendererManager: j, field_4046, field_178111_g
EntityRenderDispatcher: j, field_4046, renderManager, field_178111_g
Constructors
Methods
void (float, float): a, method_3229, func_178101_a
void (float, float): a, method_3229, rotate, func_178101_a
void (): b, method_3235, func_187464_b
void (): b, method_3235, applyLightmap, func_187464_b
void (float): c, method_3214, func_187458_c
void (float): c, method_3214, applyCameraAngles, func_187458_c
float (float): d, method_3227, func_178100_c
float (float): d, method_3227, getMapAngle, func_178100_c
void (): c, method_3221, func_187466_c
void (): c, method_3221, renderArms, func_187466_c
void (float, float, float): a, method_3231, func_187463_a
void (float, float, float): a, method_3231, renderMapInBothHands, func_187463_a
void (ItemStack): a, method_3223, func_187461_a
void (ItemStack): a, method_3223, renderFirstPersonMap, func_187461_a
void (float): a, method_3225, func_78440_a
void (float): a, method_3225, renderFirstPersonItem, func_78440_a
void (float): b, method_3232, func_78447_b
void (float): b, method_3232, renderOverlays, func_78447_b
void (TextureAtlasSprite): a, method_3226, func_178108_a
void (Sprite): a, method_3226, renderBlock, func_178108_a
void (float): e, method_3230, func_78448_c
void (float): e, method_3230, renderWaterOverlay, func_78448_c
void (): d, method_3236, func_78442_d
void (): d, method_3236, renderFireOverlay, func_78442_d
void (): a, method_3220, func_78441_a
void (): a, method_3220, updateHeldItems, func_78441_a
void (LivingEntity, ItemStack, ItemCameraTransforms$TransformType): a, method_3233, func_178099_a
void (LivingEntity, ItemStack, ModelTransformation$Type): a, method_3233, renderItem, func_178099_a
void (LivingEntity, ItemStack, ItemCameraTransforms$TransformType, boolean): a, method_3234, func_187462_a
void (LivingEntity, ItemStack, ModelTransformation$Type, boolean): a, method_3234, renderItemFromSide, func_187462_a
void (HandSide): a, method_3216, func_187455_a
void (Arm): a, method_3216, renderArm, func_187455_a
void (float, HandSide, float, ItemStack): a, method_3222, func_187465_a
void (float, Arm, float, ItemStack): a, method_3222, renderMapInOneHand, func_187465_a
void (float, float, HandSide): a, method_3219, func_187456_a
void (float, float, Arm): a, method_3219, renderArmHoldingItem, func_187456_a
void (float, HandSide, ItemStack): a, method_3218, func_187454_a
void (float, Arm, ItemStack): a, method_3218, applyEatOrDrinkTransformation, func_187454_a
void (HandSide, float): a, method_3217, func_187453_a
void (Arm, float): a, method_3217, method_3217, func_187453_a
void (HandSide, float): b, method_3224, func_187459_b
void (Arm, float): b, method_3224, applyHandOffset, func_187459_b
void (AbstractClientPlayerEntity, float, float, Hand, float, ItemStack, float): a, method_3228, func_187457_a
void (AbstractClientPlayerEntity, float, float, Hand, float, ItemStack, float): a, method_3228, renderFirstPersonItem, func_187457_a
void (Hand): a, method_3215, func_187460_a
void (Hand): a, method_3215, resetEquipProgress, func_187460_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dkk
dkm
Fields
Constructors
Methods
1.14
Names
cuc
dkk
net.minecraft.class_759
Fields
ResourceLocation: a, field_110931_c
ResourceLocation: a, field_4049, field_110931_c
ResourceLocation: b, field_110929_d
ResourceLocation: b, field_4045, field_110929_d
Minecraft: c, field_78455_a
Minecraft: c, field_4050, field_78455_a
ItemStack: d, field_187467_d
ItemStack: d, field_4047, field_187467_d
ItemStack: e, field_187468_e
ItemStack: e, field_4048, field_187468_e
float: f, field_187469_f
float: f, field_4043, field_187469_f
float: g, field_187470_g
float: g, field_4053, field_187470_g
float: h, field_187471_h
float: h, field_4052, field_187471_h
float: i, field_187472_i
float: i, field_4051, field_187472_i
RenderManager: j, field_178111_g
ItemRenderer: k, field_178112_h
ItemRenderer: k, field_4044, field_178112_h
EntityRendererManager: j, field_4046, field_178111_g
Constructors
Methods
void (float, float): a, func_178101_a
void (float, float): a, method_3229, func_178101_a
void (): b, func_187464_b
void (): b, method_3235, func_187464_b
void (float): c, func_187458_c
void (float): c, method_3214, func_187458_c
float (float): d, func_178100_c
float (float): d, method_3227, func_178100_c
void (): c, func_187466_c
void (): c, method_3221, func_187466_c
void (EnumHandSide): a, func_187455_a
void (float, EnumHandSide, float, ItemStack): a, func_187465_a
void (float, float, float): a, func_187463_a
void (float, float, float): a, method_3231, func_187463_a
void (ItemStack): a, func_187461_a
void (ItemStack): a, method_3223, func_187461_a
void (float, float, EnumHandSide): a, func_187456_a
void (float, EnumHandSide, ItemStack): a, func_187454_a
void (EnumHandSide, float): a, func_187453_a
void (EnumHandSide, float): b, func_187459_b
void (float): a, func_78440_a
void (float): a, method_3225, func_78440_a
void (AbstractClientPlayer, float, float, EnumHand, float, ItemStack, float): a, func_187457_a
void (float): b, func_78447_b
void (float): b, method_3232, func_78447_b
void (TextureAtlasSprite): a, func_178108_a
void (TextureAtlasSprite): a, method_3226, func_178108_a
void (float): e, func_78448_c
void (float): e, method_3230, func_78448_c
void (): d, func_78442_d
void (): d, method_3236, func_78442_d
void (): a, func_78441_a
void (): a, method_3220, func_78441_a
void (EnumHand): a, func_187460_a
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a
void (LivingEntity, ItemStack, ItemCameraTransforms$TransformType): a, method_3233, func_178099_a
void (LivingEntity, ItemStack, ItemCameraTransforms$TransformType, boolean): a, method_3234, func_187462_a
void (HandSide): a, method_3216, func_187455_a
void (float, HandSide, float, ItemStack): a, method_3222, func_187465_a
void (float, float, HandSide): a, method_3219, func_187456_a
void (float, HandSide, ItemStack): a, method_3218, func_187454_a
void (HandSide, float): a, method_3217, func_187453_a
void (HandSide, float): b, method_3224, func_187459_b
void (AbstractClientPlayerEntity, float, float, Hand, float, ItemStack, float): a, method_3228, func_187457_a
void (Hand): a, method_3215, func_187460_a
1.13.2
Names
cub
cuc
Fields
Constructors
Methods
1.13.1
Names
ctr
cub
Fields
Constructors
Methods
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a
1.13
Names
ctr
net.minecraft.client.renderer.FirstPersonRenderer
Fields
ResourceLocation: a, field_110931_c
ResourceLocation: b, field_110929_d
Minecraft: c, field_78455_a
ItemStack: d, field_187467_d
ItemStack: e, field_187468_e
float: f, field_187469_f
float: g, field_187470_g
float: h, field_187471_h
float: i, field_187472_i
RenderManager: j, field_178111_g
ItemRenderer: k, field_178112_h
Constructors
Methods
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a
void (EntityLivingBase, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a
void (float, float): a, func_178101_a
void (): b, func_187464_b
void (float): c, func_187458_c
float (float): d, func_178100_c
void (): c, func_187466_c
void (EnumHandSide): a, func_187455_a
void (float, EnumHandSide, float, ItemStack): a, func_187465_a
void (float, float, float): a, func_187463_a
void (ItemStack): a, func_187461_a
void (float, float, EnumHandSide): a, func_187456_a
void (float, EnumHandSide, ItemStack): a, func_187454_a
void (EnumHandSide, float): a, func_187453_a
void (EnumHandSide, float): b, func_187459_b
void (float): a, func_78440_a
void (AbstractClientPlayer, float, float, EnumHand, float, ItemStack, float): a, func_187457_a
void (float): b, func_78447_b
void (TextureAtlasSprite): a, func_178108_a
void (float): e, func_78448_c
void (): d, func_78442_d
void (): a, func_78441_a
void (EnumHand): a, func_187460_a