History - net.minecraft.block.BlockTallGrass
1.13.2
Names
big
bih
Fields
Constructors
Methods
1.13.1
Names
bhy
big
Fields
Constructors
Methods
1.13
Names
aun
bhy
Fields
PropertyEnum<BlockTallGrass$EnumType>: a, field_176497_a
AxisAlignedBB: c, field_185522_c
VoxelShape: a, field_196389_a
Constructors
()
Methods
Item (IBlockState, Random, int): a, func_180660_a
int (int, Random): a, func_149679_a
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
Block$EnumOffsetType (): u, func_176218_Q
Block$EnumOffsetType (): q, func_176218_Q
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (World, BlockPos, IBlockState): f, func_180671_f
boolean (IBlockAccess, BlockPos): a, func_176200_f
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
BlockStateContainer (): b, func_180661_e
void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a
int (IBlockState, int, World, BlockPos, Random): a, func_196251_a
boolean (IBlockReader, BlockPos, IBlockState, boolean): a, func_176473_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aul
aun
Fields
Constructors
Methods
1.12
Names
ari
aul
Fields
Constructors
Methods
void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
arg
ari
Fields
Constructors
Methods
1.11
Names
apr
arg
Fields
Constructors
Methods
void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a
Block$EnumOffsetType (): v, func_176218_Q
Block$EnumOffsetType (): u, func_176218_Q
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
apc
apr
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
akc
apc
Fields
AxisAlignedBB: c, field_185522_c
Constructors
Methods
boolean (World, BlockPos, IBlockState): f, func_180671_f
boolean (World, BlockPos): a, func_176200_f
void (World, EntityPlayer, BlockPos, IBlockState, TileEntity): a, func_180657_a
int (World, BlockPos): j, func_176222_j
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
int (): H, func_149635_D
int (IBlockState): h, func_180644_h
int (IBlockAccess, BlockPos, int): a, func_180662_a
Block$EnumOffsetType (): R, func_176218_Q
Block$EnumOffsetType (): v, func_176218_Q
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
boolean (World, BlockPos, IBlockState): f, func_180671_f
boolean (IBlockAccess, BlockPos): a, func_176200_f
void (World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack): a, func_180657_a
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
BlockStateContainer (): b, func_180661_e
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
akc
net.minecraft.block.BlockTallGrass
Fields
PropertyEnum<BlockTallGrass$EnumType>: a, field_176497_a
Constructors
()
Methods
boolean (World, BlockPos, IBlockState): f, func_180671_f
boolean (World, BlockPos): a, func_176200_f
Item (IBlockState, Random, int): a, func_180660_a
int (int, Random): a, func_149679_a
void (World, EntityPlayer, BlockPos, IBlockState, TileEntity): a, func_180657_a
int (World, BlockPos): j, func_176222_j
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
int (): H, func_149635_D
int (IBlockState): h, func_180644_h
int (IBlockAccess, BlockPos, int): a, func_180662_a
void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a
Block$EnumOffsetType (): R, func_176218_Q