History - net.minecraft.block.BlockTallGrass

1.13.2

Names

big

bih

Fields

Constructors

Methods

1.13.1

Names

bhy

big

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

aun

bhy

Fields

PropertyEnum<BlockTallGrass$EnumType>: a, field_176497_a

AxisAlignedBB: c, field_185522_c

VoxelShape: a, field_196389_a

Constructors

()

(Block$Builder)

Methods

Item (IBlockState, Random, int): a, func_180660_a

int (int, Random): a, func_149679_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

Block$EnumOffsetType (): u, func_176218_Q

Block$EnumOffsetType (): q, func_176218_Q

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (World, BlockPos, IBlockState): f, func_180671_f

boolean (IBlockAccess, BlockPos): a, func_176200_f

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

BlockStateContainer (): b, func_180661_e

void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a

int (IBlockState, int, World, BlockPos, Random): a, func_196251_a

boolean (IBlockReader, BlockPos, IBlockState, boolean): a, func_176473_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aul

aun

Fields

Constructors

Methods

1.12

Names

ari

aul

Fields

Constructors

Methods

void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

arg

ari

Fields

Constructors

Methods

1.11

Names

apr

arg

Fields

Constructors

Methods

void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a

Block$EnumOffsetType (): v, func_176218_Q

Block$EnumOffsetType (): u, func_176218_Q

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

apc

apr

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akc

apc

Fields

AxisAlignedBB: c, field_185522_c

Constructors

Methods

boolean (World, BlockPos, IBlockState): f, func_180671_f

boolean (World, BlockPos): a, func_176200_f

void (World, EntityPlayer, BlockPos, IBlockState, TileEntity): a, func_180657_a

int (World, BlockPos): j, func_176222_j

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

int (): H, func_149635_D

int (IBlockState): h, func_180644_h

int (IBlockAccess, BlockPos, int): a, func_180662_a

Block$EnumOffsetType (): R, func_176218_Q

Block$EnumOffsetType (): v, func_176218_Q

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

boolean (World, BlockPos, IBlockState): f, func_180671_f

boolean (IBlockAccess, BlockPos): a, func_176200_f

void (World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack): a, func_180657_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b

BlockStateContainer (): b, func_180661_e

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

akc

net.minecraft.block.BlockTallGrass

Fields

PropertyEnum<BlockTallGrass$EnumType>: a, field_176497_a

Constructors

()

Methods

boolean (World, BlockPos, IBlockState): f, func_180671_f

boolean (World, BlockPos): a, func_176200_f

Item (IBlockState, Random, int): a, func_180660_a

int (int, Random): a, func_149679_a

void (World, EntityPlayer, BlockPos, IBlockState, TileEntity): a, func_180657_a

int (World, BlockPos): j, func_176222_j

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

int (): H, func_149635_D

int (IBlockState): h, func_180644_h

int (IBlockAccess, BlockPos, int): a, func_180662_a

void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a

Block$EnumOffsetType (): R, func_176218_Q