History - net.minecraft.advancements.critereon.EntityHurtPlayerTrigger$PlayerListeners
1.14.4
Names
net.minecraft.advancements.critereon.EntityHurtPlayerTrigger$PlayerListeners
Fields
PlayerAdvancementTracker: a, field_9592, manager, field_192479_a
PlayerAdvancements: a, player, field_9592, manager, field_192479_a
Set<Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions>>: b, field_9591, conditions, field_192480_b
Set<CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance>>: b, listeners, field_9591, conditions, field_192480_b
Constructors
Methods
boolean (): a, method_8904, isEmpty, func_192476_a
boolean (): a, isEmpty, method_8904, isEmpty, func_192476_a
void (Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions>): a, method_8903, addCondition, func_192477_a
void (CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance>): a, addListener, method_8903, addCondition, func_192477_a
void (Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions>): b, method_8906, removeCondition, func_192475_b
void (CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance>): b, removeListener, method_8906, removeCondition, func_192475_b
void (ServerPlayerEntity, DamageSource, float, float, boolean): a, method_8905, handle, func_192478_a
void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_8905, handle, func_192478_a
1.14.3
Names
net.minecraft.advancement.criterion.EntityHurtPlayerCriterion$Handler
Fields
PlayerAdvancements: a, field_9592, field_192479_a
PlayerAdvancementTracker: a, field_9592, manager, field_192479_a
Set<ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>>: b, field_9591, field_192480_b
Set<Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions>>: b, field_9591, conditions, field_192480_b
Constructors
Methods
boolean (): a, method_8904, func_192476_a
boolean (): a, method_8904, isEmpty, func_192476_a
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): a, method_8903, func_192477_a
void (Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions>): a, method_8903, addCondition, func_192477_a
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): b, method_8906, func_192475_b
void (Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions>): b, method_8906, removeCondition, func_192475_b
void (ServerPlayerEntity, DamageSource, float, float, boolean): a, method_8905, func_192478_a
void (ServerPlayerEntity, DamageSource, float, float, boolean): a, method_8905, handle, func_192478_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
Fields
Constructors
Methods
1.14
Names
an$a
au$a
net.minecraft.class_2044$class_2045
Fields
PlayerAdvancements: a, field_192479_a
PlayerAdvancements: a, field_9592, field_192479_a
Set<ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>>: b, field_192480_b
Set<ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>>: b, field_9591, field_192480_b
Constructors
Methods
boolean (): a, func_192476_a
boolean (): a, method_8904, func_192476_a
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): a, func_192477_a
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): a, method_8903, func_192477_a
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): b, func_192475_b
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): b, method_8906, func_192475_b
void (EntityPlayerMP, DamageSource, float, float, boolean): a, func_192478_a
void (ServerPlayerEntity, DamageSource, float, float, boolean): a, method_8905, func_192478_a
1.13.2
Names
Fields
Constructors
Methods
1.13.1
Names
Fields
Constructors
Methods
1.13
Names
an$a
net.minecraft.advancements.criterion.EntityHurtPlayerTrigger$Listeners
Fields
PlayerAdvancements: a, field_192479_a
Set<ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>>: b, field_192480_b
Constructors
Methods
boolean (): a, func_192476_a
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): a, func_192477_a
void (ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance>): b, func_192475_b
void (EntityPlayerMP, DamageSource, float, float, boolean): a, func_192478_a