History - net.minecraft.world.level.block.AbstractCandleBlock
25w18a
Names
dmg
dmw
Fields
int: a, LIGHT_PER_CANDLE, field_30987, field_30987, f_151894_
int: a, LIGHT_PER_CANDLE, field_30987
BooleanProperty: b, LIT, field_27083, LIT, f_151895_
BooleanProperty: b, LIT, field_27083
Constructors
Methods
Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613
boolean (BlockState): c, isLit, method_35245, isLitCandle, m_151933_
boolean (BlockState): c, isLit, method_35245
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286
boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_
boolean (BlockState): d, canBeLit, method_35246
void (Player, BlockState, LevelAccessor, BlockPos): a, extinguish, method_31614, extinguish, m_151899_
void (Player, BlockState, LevelAccessor, BlockPos): a, extinguish, method_31614
void (LevelAccessor, BlockState, BlockPos, boolean): a, setLit, method_31612, setLit, m_151918_
void (LevelAccessor, BlockState, BlockPos, boolean): a, setLit, method_31612
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496
void (Level, Vec3, RandomSource): a, addParticlesAndSound, method_31610, spawnCandleParticles, m_220687_
void (Level, Vec3, RandomSource): a, addParticlesAndSound, method_31610
com.mojang.serialization.MapCodec<? extends AbstractCandleBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends AbstractCandleBlock> (): a, codec, method_53969
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124
1.21.5
Names
dif
dmg
Fields
Constructors
Methods
1.21.4
Names
dje
dif
Fields
Constructors
Methods
1.21.3
Names
deq
dje
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ddt
deq
Fields
Constructors
Methods
1.20.6
Names
cvi
ddt
Fields
Constructors
Methods
1.20.4
Names
crn
cvi
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends AbstractCandleBlock> (): a, codec, method_53969, getCodec, m_304657_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
1.20.2
Names
coe
crn
Fields
Constructors
Methods
1.20.1
Names
cnz
coe
Fields
Constructors
Methods
Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
boolean (BlockState): b, isLit, method_35245, isLitCandle, m_151933_
boolean (BlockState): c, isLit, method_35245, isLitCandle, m_151933_
boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_
boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_
1.19.4
Names
cll
cnz
Fields
Constructors
Methods
1.19.3
Names
cil
cll
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cho
cil
Fields
Constructors
Methods
1.19
Names
cci
cho
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (Level, Vec3, Random): a, addParticlesAndSound, method_31610, spawnCandleParticles, m_151909_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (Level, Vec3, RandomSource): a, addParticlesAndSound, method_31610, spawnCandleParticles, m_220687_
1.18.2
Names
cbq
cci
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byh
cbq
Fields
Constructors
Methods
1.17.1
Names
byg
byh
Fields
Constructors
Methods
1.17
Names
byg
net.minecraft.world.level.block.AbstractCandleBlock
net.minecraft.class_5540
net.minecraft.block.AbstractCandleBlock
net.minecraft.src.C_141185_
Fields
int: a, LIGHT_PER_CANDLE, field_30987, field_30987, f_151894_
BooleanProperty: b, LIT, field_27083, LIT, f_151895_
Constructors
Methods
Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
boolean (BlockState): b, isLit, method_35245, isLitCandle, m_151933_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (Level, Vec3, Random): a, addParticlesAndSound, method_31610, spawnCandleParticles, m_151909_
void (Player, BlockState, LevelAccessor, BlockPos): a, extinguish, method_31614, extinguish, m_151899_
void (LevelAccessor, BlockState, BlockPos, boolean): a, setLit, method_31612, setLit, m_151918_