History - com.mojang.blaze3d.opengl.DirectStateAccess$Emulated

25w18a

Names

fjb$b

fkd$b

Fields

Constructors

Methods

int (): a, createFrameBufferObject, method_68431, createFramebuffer, m_386314_

int (): b, createFrameBufferObject, method_68431

void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer, m_385407_

void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432

void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer, m_386834_

void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812

int (): a, createBuffer, method_71023

void (int, long, int): a, bufferData, method_71028

void (int, ByteBuffer, int): a, bufferData, method_71029

void (int, int, ByteBuffer): a, bufferSubData, method_71027

void (int, long, int): b, bufferStorage, method_71030

void (int, ByteBuffer, int): b, bufferStorage, method_71031

ByteBuffer (int, int, int, int): a, mapBufferRange, method_71026

void (int): a, unmapBuffer, method_71024

void (int, int, int): a, flushMappedBufferRange, method_71025

1.21.5

Names

fjb$b

com.mojang.blaze3d.opengl.DirectStateAccess$Emulated

net.minecraft.class_10874$class_10930

net.minecraft.client.gl.FramebufferManager$GlFramebuffer

net.minecraft.src.C_379126_$C_379083_

Fields

Constructors

()

Methods

int (): a, createFrameBufferObject, method_68431, createFramebuffer, m_386314_

void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer, m_385407_

void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer, m_386834_