History - com.mojang.blaze3d.opengl.DirectStateAccess$Emulated

1.21.7

Names

Fields

Constructors

Methods

int (): b, createFrameBufferObject, method_68431, createFramebuffer, m_386314_

int (): b, createFrameBufferObject, method_68431, createFramebuffer

void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer, m_385407_

void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer

void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer, m_386834_

void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer

int (): a, createBuffer, method_71023, createBuffer, m_403063_

int (): a, createBuffer, method_71023, createBuffer

void (int, long, int): a, bufferData, method_71028, setBufferData, m_401359_

void (int, long, int): a, bufferData, method_71028, setBufferData

void (int, ByteBuffer, int): a, bufferData, method_71029, setBufferData, m_401399_

void (int, ByteBuffer, int): a, bufferData, method_71029, setBufferData

void (int, int, ByteBuffer): a, bufferSubData, method_71027, setBufferSubData, m_401269_

void (int, int, ByteBuffer): a, bufferSubData, method_71027, setBufferSubData

void (int, long, int): b, bufferStorage, method_71030, setBufferStorage, m_402038_

void (int, long, int): b, bufferStorage, method_71030, setBufferStorage

void (int, ByteBuffer, int): b, bufferStorage, method_71031, setBufferStorage, m_403475_

void (int, ByteBuffer, int): b, bufferStorage, method_71031, setBufferStorage

ByteBuffer (int, int, int, int): a, mapBufferRange, method_71026, mapBufferRange, m_401116_

ByteBuffer (int, int, int, int): a, mapBufferRange, method_71026, mapBufferRange

void (int): a, unmapBuffer, method_71024, unmapBuffer, m_401601_

void (int): a, unmapBuffer, method_71024, unmapBuffer

void (int, int, int): a, flushMappedBufferRange, method_71025, flushMappedBufferRange, m_401230_

void (int, int, int): a, flushMappedBufferRange, method_71025, flushMappedBufferRange

void (int, int, int, int, int): b, copyBufferSubData, method_72237, method_72237

1.21.6

Names

fjb$b

fly$b

net.minecraft.client.gl.FramebufferManager$GlFramebuffer

net.minecraft.client.gl.BufferManager$DefaultBufferManager

Fields

Constructors

Methods

int (): a, createFrameBufferObject, method_68431, createFramebuffer, m_386314_

int (): b, createFrameBufferObject, method_68431, createFramebuffer, m_386314_

int (): a, createBuffer, method_71023, createBuffer, m_403063_

void (int, long, int): a, bufferData, method_71028, setBufferData, m_401359_

void (int, ByteBuffer, int): a, bufferData, method_71029, setBufferData, m_401399_

void (int, int, ByteBuffer): a, bufferSubData, method_71027, setBufferSubData, m_401269_

void (int, long, int): b, bufferStorage, method_71030, setBufferStorage, m_402038_

void (int, ByteBuffer, int): b, bufferStorage, method_71031, setBufferStorage, m_403475_

ByteBuffer (int, int, int, int): a, mapBufferRange, method_71026, mapBufferRange, m_401116_

void (int): a, unmapBuffer, method_71024, unmapBuffer, m_401601_

void (int, int, int): a, flushMappedBufferRange, method_71025, flushMappedBufferRange, m_401230_

1.21.5

Names

fjb$b

com.mojang.blaze3d.opengl.DirectStateAccess$Emulated

net.minecraft.class_10874$class_10930

net.minecraft.client.gl.FramebufferManager$GlFramebuffer

net.minecraft.src.C_379126_$C_379083_

Fields

Constructors

()

Methods

int (): a, createFrameBufferObject, method_68431, createFramebuffer, m_386314_

void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer, m_385407_

void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer, m_386834_