History - net.minecraft.world.gen.ChunkGeneratorOverworld
1.13.2
Names
bou
bov
Fields
Constructors
Methods
1.13.1
Names
bom
bou
Fields
Constructors
Methods
1.13
Names
aze
bom
Fields
IBlockState: a, field_185982_a
Random: i, field_185990_i
NoiseGeneratorOctaves: j, field_185991_j
NoiseGeneratorOctaves: g, field_185991_j
NoiseGeneratorOctaves: k, field_185992_k
NoiseGeneratorOctaves: h, field_185992_k
NoiseGeneratorOctaves: l, field_185993_l
NoiseGeneratorOctaves: i, field_185993_l
NoiseGeneratorPerlin: m, field_185994_m
NoiseGeneratorPerlin: j, field_185994_m
NoiseGeneratorOctaves: b, field_185983_b
NoiseGeneratorOctaves: l, field_185983_b
NoiseGeneratorOctaves: c, field_185984_c
NoiseGeneratorOctaves: m, field_185984_c
NoiseGeneratorOctaves: d, field_185985_d
World: n, field_185995_n
boolean: o, field_185996_o
WorldType: p, field_185997_p
WorldType: n, field_185997_p
double[]: q, field_185998_q
float[]: r, field_185999_r
float[]: o, field_185999_r
ChunkGeneratorSettings: s, field_186000_s
IBlockState: t, field_186001_t
double[]: u, field_186002_u
MapGenBase: v, field_186003_v
MapGenStronghold: w, field_186004_w
MapGenVillage: x, field_186005_x
MapGenMineshaft: y, field_186006_y
MapGenScatteredFeature: z, field_186007_z
MapGenBase: A, field_185979_A
StructureOceanMonument: B, field_185980_B
WoodlandMansion: C, field_191060_C
Biome[]: D, field_185981_C
double[]: e, field_185986_e
double[]: f, field_185987_f
double[]: g, field_185988_g
double[]: h, field_185989_h
org.apache.logging.log4j.Logger: f, field_202111_e
OverworldGenSettings: k, field_186000_s
PhantomSpawner: p, field_203230_r
IBlockState: q, field_205475_r
IBlockState: r, field_205476_s
Constructors
(World, long, boolean, String)
(IWorld, BiomeProvider, OverworldGenSettings)
Methods
void (int, int, ChunkPrimer): a, func_185976_a
void (int, int, ChunkPrimer, Biome[]): a, func_185977_a
Chunk (int, int): a, func_185932_a
void (int, int, int): a, func_185978_a
void (int, int): b, func_185931_b
boolean (Chunk, int, int): a, func_185933_a
boolean (World, String, BlockPos): a, func_193414_a
BlockPos (World, String, BlockPos, boolean): a, func_180513_a
void (Chunk, int, int): b, func_180514_a
void (IChunk): a, func_202088_a
void (WorldGenRegion): b, func_202093_c
void (int, int, IChunk): a, func_185976_a
void (Biome[], int, int, int, double[]): a, func_202108_a
int (World, boolean, boolean): a, func_203222_a
OverworldGenSettings (): f, func_201496_a_
double[] (int, int): a, func_205473_a
int (): d, func_205470_d
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
azc
aze
Fields
Constructors
Methods
1.12
Names
azc
net.minecraft.world.gen.ChunkGeneratorOverworld
Fields
IBlockState: a, field_185982_a
Random: i, field_185990_i
NoiseGeneratorOctaves: j, field_185991_j
NoiseGeneratorOctaves: k, field_185992_k
NoiseGeneratorOctaves: l, field_185993_l
NoiseGeneratorPerlin: m, field_185994_m
NoiseGeneratorOctaves: b, field_185983_b
NoiseGeneratorOctaves: c, field_185984_c
NoiseGeneratorOctaves: d, field_185985_d
World: n, field_185995_n
boolean: o, field_185996_o
WorldType: p, field_185997_p
double[]: q, field_185998_q
float[]: r, field_185999_r
ChunkGeneratorSettings: s, field_186000_s
IBlockState: t, field_186001_t
double[]: u, field_186002_u
MapGenBase: v, field_186003_v
MapGenStronghold: w, field_186004_w
MapGenVillage: x, field_186005_x
MapGenMineshaft: y, field_186006_y
MapGenScatteredFeature: z, field_186007_z
MapGenBase: A, field_185979_A
StructureOceanMonument: B, field_185980_B
WoodlandMansion: C, field_191060_C
Biome[]: D, field_185981_C
double[]: e, field_185986_e
double[]: f, field_185987_f
double[]: g, field_185988_g
double[]: h, field_185989_h
Constructors
(World, long, boolean, String)
Methods
void (int, int, ChunkPrimer): a, func_185976_a
void (int, int, ChunkPrimer, Biome[]): a, func_185977_a
Chunk (int, int): a, func_185932_a
void (int, int, int): a, func_185978_a
void (int, int): b, func_185931_b
boolean (Chunk, int, int): a, func_185933_a
List<Biome$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
boolean (World, String, BlockPos): a, func_193414_a
BlockPos (World, String, BlockPos, boolean): a, func_180513_a
void (Chunk, int, int): b, func_180514_a