History - net.minecraft.world.gen.ChunkProviderOverworld

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

avv

avx

Fields

Constructors

Methods

1.11

Names

aud

avv

Fields

Biome[]: C, field_185981_C

Biome[]: D, field_185981_C

WoodlandMansion: C, field_191060_C

Constructors

Methods

BlockPos (World, String, BlockPos): a, func_180513_a

BlockPos (World, String, BlockPos, boolean): a, func_180513_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

atn

aud

Fields

Constructors

Methods

1.9.4

Names

atm

atn

Fields

BiomeGenBase[]: C, field_185981_C

Biome[]: C, field_185981_C

Constructors

Methods

void (int, int, ChunkPrimer, BiomeGenBase[]): a, func_185977_a

void (int, int, ChunkPrimer, Biome[]): a, func_185977_a

1.9.2

Names

atn

atm

Fields

Constructors

Methods

1.9

Names

atn

net.minecraft.world.gen.ChunkProviderOverworld

Fields

IBlockState: a, field_185982_a

Random: i, field_185990_i

NoiseGeneratorOctaves: j, field_185991_j

NoiseGeneratorOctaves: k, field_185992_k

NoiseGeneratorOctaves: l, field_185993_l

NoiseGeneratorPerlin: m, field_185994_m

NoiseGeneratorOctaves: b, field_185983_b

NoiseGeneratorOctaves: c, field_185984_c

NoiseGeneratorOctaves: d, field_185985_d

World: n, field_185995_n

boolean: o, field_185996_o

WorldType: p, field_185997_p

double[]: q, field_185998_q

float[]: r, field_185999_r

ChunkProviderSettings: s, field_186000_s

IBlockState: t, field_186001_t

double[]: u, field_186002_u

MapGenBase: v, field_186003_v

MapGenStronghold: w, field_186004_w

MapGenVillage: x, field_186005_x

MapGenMineshaft: y, field_186006_y

MapGenScatteredFeature: z, field_186007_z

MapGenBase: A, field_185979_A

StructureOceanMonument: B, field_185980_B

BiomeGenBase[]: C, field_185981_C

double[]: e, field_185986_e

double[]: f, field_185987_f

double[]: g, field_185988_g

double[]: h, field_185989_h

Constructors

(World, long, boolean, String)

Methods

void (int, int, ChunkPrimer): a, func_185976_a

void (int, int, ChunkPrimer, BiomeGenBase[]): a, func_185977_a

Chunk (int, int): a, func_185932_a

void (int, int, int): a, func_185978_a

void (int, int): b, func_185931_b

boolean (Chunk, int, int): a, func_185933_a

List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a

BlockPos (World, String, BlockPos): a, func_180513_a

void (Chunk, int, int): b, func_180514_a