History - net.minecraft.world.gen.ChunkProviderOverworld
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avv
avx
Fields
Constructors
Methods
1.11
Names
aud
avv
Fields
Biome[]: C, field_185981_C
Biome[]: D, field_185981_C
WoodlandMansion: C, field_191060_C
Constructors
Methods
BlockPos (World, String, BlockPos): a, func_180513_a
BlockPos (World, String, BlockPos, boolean): a, func_180513_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
atn
aud
Fields
Constructors
Methods
1.9.4
Names
atm
atn
Fields
BiomeGenBase[]: C, field_185981_C
Biome[]: C, field_185981_C
Constructors
Methods
void (int, int, ChunkPrimer, BiomeGenBase[]): a, func_185977_a
void (int, int, ChunkPrimer, Biome[]): a, func_185977_a
1.9.2
Names
atn
atm
Fields
Constructors
Methods
1.9
Names
atn
net.minecraft.world.gen.ChunkProviderOverworld
Fields
IBlockState: a, field_185982_a
Random: i, field_185990_i
NoiseGeneratorOctaves: j, field_185991_j
NoiseGeneratorOctaves: k, field_185992_k
NoiseGeneratorOctaves: l, field_185993_l
NoiseGeneratorPerlin: m, field_185994_m
NoiseGeneratorOctaves: b, field_185983_b
NoiseGeneratorOctaves: c, field_185984_c
NoiseGeneratorOctaves: d, field_185985_d
World: n, field_185995_n
boolean: o, field_185996_o
WorldType: p, field_185997_p
double[]: q, field_185998_q
float[]: r, field_185999_r
ChunkProviderSettings: s, field_186000_s
IBlockState: t, field_186001_t
double[]: u, field_186002_u
MapGenBase: v, field_186003_v
MapGenStronghold: w, field_186004_w
MapGenVillage: x, field_186005_x
MapGenMineshaft: y, field_186006_y
MapGenScatteredFeature: z, field_186007_z
MapGenBase: A, field_185979_A
StructureOceanMonument: B, field_185980_B
BiomeGenBase[]: C, field_185981_C
double[]: e, field_185986_e
double[]: f, field_185987_f
double[]: g, field_185988_g
double[]: h, field_185989_h
Constructors
(World, long, boolean, String)
Methods
void (int, int, ChunkPrimer): a, func_185976_a
void (int, int, ChunkPrimer, BiomeGenBase[]): a, func_185977_a
Chunk (int, int): a, func_185932_a
void (int, int, int): a, func_185978_a
void (int, int): b, func_185931_b
boolean (Chunk, int, int): a, func_185933_a
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
void (Chunk, int, int): b, func_180514_a