History - net.minecraft.world.level.gamerules.GameRules

25w45a

Names

drm

ess

net.minecraft.world.level.GameRules

net.minecraft.world.level.gamerules.GameRules

net.minecraft.world.GameRules

net.minecraft.world.rule.GameRules

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: ak, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: b, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, f_46131_

GameRules$Key<GameRules$BooleanValue>: d, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: e, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: j, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: k, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: l, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: m, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: n, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: o, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$IntegerValue>: p, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$BooleanValue>: q, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: r, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: s, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$IntegerValue>: t, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$BooleanValue>: v, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: x, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: y, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: C, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: al, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: P, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

int: a, DEFAULT_RANDOM_TICK_SPEED, field_30963, DEFAULT_RANDOM_TICK_SPEED, f_151487_

GameRules$Key<GameRules$BooleanValue>: L, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: R, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: aj, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: O, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: S, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: T, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: U, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: V, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: W, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: X, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: B, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: aa, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: h, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$IntegerValue>: A, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: H, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

FeatureFlagSet: am, enabledFeatures, field_52615, enabledFeatures, f_348814_

GameRules$Key<GameRules$BooleanValue>: c, RULE_ALLOWFIRETICKAWAYFROMPLAYERS, field_56559, ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER, f_380161_

GameRules$Key<GameRules$BooleanValue>: ac, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_

GameRules$Key<GameRules$BooleanValue>: ad, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_

GameRules$Key<GameRules$BooleanValue>: ae, RULE_PVP, field_62434, PVP, f_413780_

GameRules$Key<GameRules$BooleanValue>: af, RULE_ALLOW_NETHER, field_62435, ALLOW_ENTERING_NETHER_USING_PORTALS, f_412558_

GameRules$Key<GameRules$BooleanValue>: ag, RULE_SPAWN_MONSTERS, field_62436, SPAWN_MONSTERS, f_412878_

GameRules$Key<GameRules$BooleanValue>: ah, RULE_COMMAND_BLOCKS_ENABLED, field_62916, COMMAND_BLOCKS_ENABLED, f_411452_

GameRules$Key<GameRules$BooleanValue>: ai, RULE_SPAWNER_BLOCKS_ENABLED, field_62917, SPAWNER_BLOCKS_ENABLED, f_411699_

GameRule<Boolean>: a, ADVANCE_TIME, field_19396, ADVANCE_TIME

GameRule<Boolean>: b, ADVANCE_WEATHER, field_19406, ADVANCE_WEATHER

GameRule<Boolean>: c, ALLOW_ENTERING_NETHER_USING_PORTALS, field_62435, ALLOW_ENTERING_NETHER_USING_PORTALS

GameRule<Boolean>: d, BLOCK_DROPS, field_19392, DO_TILE_DROPS

GameRule<Boolean>: e, BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY

GameRule<Boolean>: f, COMMAND_BLOCKS_WORK, field_62916, COMMAND_BLOCKS_WORK

GameRule<Boolean>: g, COMMAND_BLOCK_OUTPUT, field_19394, COMMAND_BLOCK_OUTPUT

GameRule<Boolean>: h, DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE

GameRule<Boolean>: i, ELYTRA_MOVEMENT_CHECK, field_19404, ELYTRA_MOVEMENT_CHECK

GameRule<Boolean>: j, ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH

GameRule<Boolean>: k, ENTITY_DROPS, field_19393, ENTITY_DROPS

GameRule<Boolean>: l, FALL_DAMAGE, field_20635, FALL_DAMAGE

GameRule<Boolean>: m, FIRE_DAMAGE, field_20636, FIRE_DAMAGE

GameRule<Integer>: n, FIRE_SPREAD_RADIUS_AROUND_PLAYER, field_56559, FIRE_SPREAD_RADIUS_AROUND_PLAYER

GameRule<Boolean>: o, FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS

GameRule<Boolean>: p, FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE

GameRule<Boolean>: q, GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS

GameRule<Boolean>: r, IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN

GameRule<Boolean>: s, KEEP_INVENTORY, field_19389, KEEP_INVENTORY

GameRule<Boolean>: t, LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION

GameRule<Boolean>: u, LIMITED_CRAFTING, field_19407, LIMITED_CRAFTING

GameRule<Boolean>: v, LOCATOR_BAR, field_59751, LOCATOR_BAR

GameRule<Boolean>: w, LOG_ADMIN_COMMANDS, field_19397, LOG_ADMIN_COMMANDS

GameRule<Integer>: x, MAX_BLOCK_MODIFICATIONS, field_41766, MAX_BLOCK_MODIFICATIONS

GameRule<Integer>: y, MAX_COMMAND_FORKS, field_46658, MAX_COMMAND_FORKS

GameRule<Integer>: z, MAX_COMMAND_SEQUENCE_LENGTH, field_19408, MAX_COMMAND_SEQUENCE_LENGTH

GameRule<Integer>: A, MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING

GameRule<Integer>: B, MAX_MINECART_SPEED, field_52614, MAX_MINECART_SPEED

GameRule<Integer>: C, MAX_SNOW_ACCUMULATION_HEIGHT, field_40883, MAX_SNOW_ACCUMULATION_HEIGHT

GameRule<Boolean>: D, MOB_DROPS, field_19391, DO_MOB_LOOT

GameRule<Boolean>: E, MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY

GameRule<Boolean>: F, MOB_GRIEFING, field_19388, DO_MOB_GRIEFING

GameRule<Boolean>: G, NATURAL_HEALTH_REGENERATION, field_19395, NATURAL_HEALTH_REGENERATION

GameRule<Boolean>: H, PLAYER_MOVEMENT_CHECK, field_54909, PLAYER_MOVEMENT_CHECK

GameRule<Integer>: I, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY

GameRule<Integer>: J, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY

GameRule<Integer>: K, PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE

GameRule<Boolean>: L, PROJECTILES_CAN_BREAK_BLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS

GameRule<Boolean>: M, PVP, field_62434, PVP

GameRule<Boolean>: N, RAIDS, field_19422, DISABLE_RAIDS

GameRule<Integer>: O, RANDOM_TICK_SPEED, field_19399, RANDOM_TICK_SPEED

GameRule<Boolean>: P, REDUCED_DEBUG_INFO, field_19401, REDUCED_DEBUG_INFO

GameRule<Integer>: Q, RESPAWN_RADIUS, field_19403, RESPAWN_RADIUS

GameRule<Boolean>: R, SEND_COMMAND_FEEDBACK, field_19400, SEND_COMMAND_FEEDBACK

GameRule<Boolean>: S, SHOW_ADVANCEMENT_MESSAGES, field_19409, ANNOUNCE_ADVANCEMENTS

GameRule<Boolean>: T, SHOW_DEATH_MESSAGES, field_19398, SHOW_DEATH_MESSAGES

GameRule<Boolean>: U, SPAWNER_BLOCKS_WORK, field_62917, SPAWNER_BLOCKS_WORK

GameRule<Boolean>: V, SPAWN_MOBS, field_19390, DO_MOB_SPAWNING

GameRule<Boolean>: W, SPAWN_MONSTERS, field_62436, SPAWN_MONSTERS

GameRule<Boolean>: X, SPAWN_PATROLS, field_21831, SPAWN_PATROLS

GameRule<Boolean>: Y, SPAWN_PHANTOMS, field_20637, SPAWN_PHANTOMS

GameRule<Boolean>: Z, SPAWN_WANDERING_TRADERS, field_21832, SPAWN_WANDERING_TRADERS

GameRule<Boolean>: aa, SPAWN_WARDENS, field_38975, SPAWN_WARDENS

GameRule<Boolean>: ab, SPECTATORS_GENERATE_CHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS

GameRule<Boolean>: ac, SPREAD_VINES, field_42474, SPREAD_VINES

GameRule<Boolean>: ad, TNT_EXPLODES, field_58052, TNT_EXPLODES

GameRule<Boolean>: ae, TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY

GameRule<Boolean>: af, UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER

GameRule<Boolean>: ag, WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION

GameRuleMap: ah, rules, field_9196, rules

Constructors

(FeatureFlagSet, com.mojang.serialization.DynamicLike<?>)

(Map<GameRules$Key<?>, GameRules$Value<?>>, FeatureFlagSet)

(FeatureFlagSet, GameRuleMap)

Methods

CompoundTag (): a, createTag, method_8358, toNbt, m_46163_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): b, getRule, method_20746, get, m_46170_

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, m_46164_

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, m_46166_

boolean (GameRules$Key<GameRules$BooleanValue>): c, getBoolean, method_8355, getBoolean, m_46207_

int (GameRules$Key<GameRules$IntegerValue>): d, getInt, method_8356, getInt, m_46215_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, m_46189_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, m_46183_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, m_46176_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, m_46172_

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): a, availableRules, method_61725, streamAllRules, m_351922_

GameRules (FeatureFlagSet): b, copy, method_27325, copy, m_46202_

GameRules (FeatureFlagSet): b, copy, method_27325, withEnabledFeatures

<T extends GameRules$Value<T>> GameRules$Type<T> (GameRules$Key<T>): a, getType, method_66702, getRuleType, m_385757_

<T extends GameRules$Value<T>> com.mojang.serialization.Codec<GameRules$Key<T>> (Class<T>): a, keyCodec, method_66703, createKeyCodec, m_385773_

com.mojang.serialization.Codec<GameRules> (FeatureFlagSet): a, codec, method_76182, createCodec

Stream<GameRule<?>> (): a, availableRules, method_76181, streamRules

<T> T (GameRule<T>): a, get, method_76185, getValue

<T> void (GameRule<T>, T, MinecraftServer): a, set, method_76186, setValue

void (GameRules, MinecraftServer): a, setAll, method_76192, copyFrom

void (GameRuleMap, MinecraftServer): a, setAll, method_76188, copyFrom

<T> void (GameRuleMap, GameRule<T>, MinecraftServer): a, setFromOther, method_76187, copyFrom

void (GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept

GameRule<Boolean> (String, GameRuleCategory, boolean): a, registerBoolean, method_76198, registerBooleanRule

GameRule<Integer> (String, GameRuleCategory, int, int): a, registerInteger, method_76195, registerIntRule

GameRule<Integer> (String, GameRuleCategory, int, int, int): a, registerInteger, method_76196, registerIntRule

GameRule<Integer> (String, GameRuleCategory, int, int, int, FeatureFlagSet): a, registerInteger, method_76197, registerIntRule

<T> GameRule<T> (String, GameRuleCategory, GameRuleType, com.mojang.brigadier.arguments.ArgumentType<T>, com.mojang.serialization.Codec<T>, T, FeatureFlagSet, GameRules$VisitorCaller<T>, ToIntFunction<T>): a, register, method_8359, register

GameRule<?> (Registry<GameRule<?>>): a, bootstrap, method_76199, registerAndGetDefault

<T> String (GameRule<T>): b, getAsString, method_76200, getRuleValueName

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dmq

drm

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: ag, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ak, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: ah, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: al, rules, field_9196, rules, f_46130_

org.slf4j.Logger: af, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: aj, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$IntegerValue>: ac, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

FeatureFlagSet: ai, enabledFeatures, field_52615, enabledFeatures, f_348814_

FeatureFlagSet: am, enabledFeatures, field_52615, enabledFeatures, f_348814_

GameRules$Key<GameRules$BooleanValue>: ad, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_

GameRules$Key<GameRules$BooleanValue>: ac, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_

GameRules$Key<GameRules$BooleanValue>: ae, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_

GameRules$Key<GameRules$BooleanValue>: ad, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_

GameRules$Key<GameRules$BooleanValue>: ae, RULE_PVP, field_62434, PVP, f_413780_

GameRules$Key<GameRules$BooleanValue>: af, RULE_ALLOW_NETHER, field_62435, ALLOW_ENTERING_NETHER_USING_PORTALS, f_412558_

GameRules$Key<GameRules$BooleanValue>: ag, RULE_SPAWN_MONSTERS, field_62436, SPAWN_MONSTERS, f_412878_

GameRules$Key<GameRules$BooleanValue>: ah, RULE_COMMAND_BLOCKS_ENABLED, field_62916, COMMAND_BLOCKS_ENABLED, f_411452_

GameRules$Key<GameRules$BooleanValue>: ai, RULE_SPAWNER_BLOCKS_ENABLED, field_62917, SPAWNER_BLOCKS_ENABLED, f_411699_

Constructors

Methods

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): b, availableRules, method_61725, streamAllRules, m_351922_

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): a, availableRules, method_61725, streamAllRules, m_351922_

GameRules (FeatureFlagSet): a, copy, method_27325, copy, m_46202_

GameRules (FeatureFlagSet): b, copy, method_27325, copy, m_46202_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dkf

dmq

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: af, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ag, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: ag, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ah, rules, field_9196, rules, f_46130_

org.slf4j.Logger: ae, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: af, LOGGER, field_19410, LOGGER, f_46128_

FeatureFlagSet: ah, enabledFeatures, field_52615, enabledFeatures, f_348814_

FeatureFlagSet: ai, enabledFeatures, field_52615, enabledFeatures, f_348814_

GameRules$Key<GameRules$BooleanValue>: ae, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_

Constructors

Methods

1.21.5

Names

dgf

dkf

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: ad, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: af, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: c, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: d, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: d, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: e, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: j, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: j, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: k, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: k, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: l, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: l, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: m, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: m, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: n, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: n, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$BooleanValue>: o, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$IntegerValue>: o, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$IntegerValue>: p, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$BooleanValue>: p, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: q, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: q, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: r, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: r, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$BooleanValue>: s, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$IntegerValue>: s, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$IntegerValue>: t, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$BooleanValue>: v, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: w, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: x, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: x, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$BooleanValue>: y, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: B, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: C, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: ae, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ag, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: O, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: P, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: P, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: L, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: Q, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: R, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: ac, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: ae, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: O, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: R, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: S, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: S, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: T, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: T, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: U, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: U, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: V, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: V, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: W, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: W, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: X, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: X, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: A, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$IntegerValue>: B, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: aa, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: g, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$BooleanValue>: h, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: A, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: H, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$IntegerValue>: ac, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$IntegerValue>: aa, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

FeatureFlagSet: af, enabledFeatures, field_52615, enabledFeatures, f_348814_

FeatureFlagSet: ah, enabledFeatures, field_52615, enabledFeatures, f_348814_

GameRules$Key<GameRules$BooleanValue>: c, RULE_ALLOWFIRETICKAWAYFROMPLAYERS, field_56559, ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER, f_380161_

GameRules$Key<GameRules$BooleanValue>: ad, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_

Constructors

Methods

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, m_46170_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): b, getRule, method_20746, get, m_46170_

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, m_46207_

boolean (GameRules$Key<GameRules$BooleanValue>): c, getBoolean, method_8355, getBoolean, m_46207_

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, m_46215_

int (GameRules$Key<GameRules$IntegerValue>): d, getInt, method_8356, getInt, m_46215_

<T extends GameRules$Value<T>> GameRules$Type<T> (GameRules$Key<T>): a, getType, method_66702, getRuleType, m_385757_

<T extends GameRules$Value<T>> com.mojang.serialization.Codec<GameRules$Key<T>> (Class<T>): a, keyCodec, method_66703, createKeyCodec, m_385773_

1.21.4

Names

dhe

dgf

Fields

Constructors

Methods

1.21.3

Names

dcs

dhe

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: ab, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ad, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: u, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: v, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: w, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: w, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$BooleanValue>: x, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: x, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: A, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: B, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: ac, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ae, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: K, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: N, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: O, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: O, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: P, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: P, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: Q, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: aa, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: ac, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: R, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: R, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: S, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: S, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: T, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: T, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: U, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: U, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: V, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: V, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: W, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: W, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: X, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: z, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$IntegerValue>: A, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: X, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: E, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: Z, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$IntegerValue>: aa, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

FeatureFlagSet: af, enabledFeatures, field_52615, enabledFeatures, f_348814_

Constructors

()

(com.mojang.serialization.DynamicLike<?>)

(Map<GameRules$Key<?>, GameRules$Value<?>>)

(FeatureFlagSet, com.mojang.serialization.DynamicLike<?>)

(FeatureFlagSet)

(Map<GameRules$Key<?>, GameRules$Value<?>>, FeatureFlagSet)

Methods

GameRules (): b, copy, method_27325, copy, m_46202_

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): b, availableRules, method_61725, streamAllRules, m_351922_

GameRules (FeatureFlagSet): a, copy, method_27325, copy, m_46202_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dbw

dcs

Fields

Constructors

Methods

1.20.6

Names

ctl

dbw

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: aa, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ab, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: ab, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ac, rules, field_9196, rules, f_46130_

org.slf4j.Logger: Z, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: aa, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$IntegerValue>: Z, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

Constructors

Methods

1.20.4

Names

cpr

ctl

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: W, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: aa, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: i, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: j, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: j, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: k, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: k, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: l, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: l, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: m, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: m, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$BooleanValue>: n, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$IntegerValue>: n, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$IntegerValue>: o, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$BooleanValue>: o, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: p, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: p, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: q, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: q, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$BooleanValue>: r, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$IntegerValue>: r, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$IntegerValue>: s, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$BooleanValue>: s, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: t, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$IntegerValue>: u, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: u, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: v, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: v, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$BooleanValue>: w, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$IntegerValue>: x, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: y, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: A, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: X, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ab, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: K, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: N, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: K, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: O, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: F, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: L, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: P, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: V, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: Z, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: M, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: N, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: R, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: O, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: S, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: P, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: T, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: U, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: R, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: V, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: S, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: W, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: x, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$IntegerValue>: z, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: T, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: X, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: U, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: g, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: E, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

Constructors

Methods

1.20.2

Names

cmi

cpr

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: V, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: W, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: W, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: X, rules, field_9196, rules, f_46130_

org.slf4j.Logger: U, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: V, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: U, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

Constructors

Methods

1.20.1

Names

cme

cmi

Fields

Constructors

Methods

1.19.4

Names

cjs

cme

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: T, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: V, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: x, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: y, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: y, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: U, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: W, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: J, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: K, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: F, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: K, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: L, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: S, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: U, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: L, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: M, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: M, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: N, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: N, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: O, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: O, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: P, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: P, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: R, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: R, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: S, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: x, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: T, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

Constructors

Methods

1.19.3

Names

cgt

cjs

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: M, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: T, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: N, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: U, rules, field_9196, rules, f_46130_

org.slf4j.Logger: L, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: S, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: L, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: M, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: N, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: O, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: P, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: R, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cfw

cgt

Fields

Constructors

Methods

1.19

Names

car

cfw

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: L, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: M, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: M, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: N, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: I, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: J, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$IntegerValue>: J, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: K, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: L, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

Constructors

Methods

1.18.2

Names

bzz

car

Fields

org.apache.logging.log4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bwm

bzz

Fields

Constructors

Methods

1.17.1

Names

bwl

bwm

Fields

Constructors

Methods

1.17

Names

brt

bwl

net.minecraft.world.GameRules

net.minecraft.src.C_1583_

Fields

org.apache.logging.log4j.Logger: H, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

Map<GameRules$Key<?>, GameRules$Type<?>>: I, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: L, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: a, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$Key<GameRules$BooleanValue>: b, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, f_46131_

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, field_223599_b

GameRules$Key<GameRules$BooleanValue>: c, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: c, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$Key<GameRules$BooleanValue>: d, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: d, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: h, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$Key<GameRules$BooleanValue>: i, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: i, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$Key<GameRules$BooleanValue>: j, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: j, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$Key<GameRules$BooleanValue>: k, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: k, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$Key<GameRules$BooleanValue>: l, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: l, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$Key<GameRules$BooleanValue>: m, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$IntegerValue>: m, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$Key<GameRules$IntegerValue>: n, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$BooleanValue>: n, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$Key<GameRules$BooleanValue>: o, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: o, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$Key<GameRules$BooleanValue>: p, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: p, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$Key<GameRules$BooleanValue>: q, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$IntegerValue>: q, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$Key<GameRules$IntegerValue>: r, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$BooleanValue>: r, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$Key<GameRules$BooleanValue>: s, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: s, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$Key<GameRules$IntegerValue>: t, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: t, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$Key<GameRules$BooleanValue>: u, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: u, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$Key<GameRules$BooleanValue>: v, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: w, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$Key<GameRules$BooleanValue>: x, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: x, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, field_223621_x

GameRules$Key<GameRules$BooleanValue>: y, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: J, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: M, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: y, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, field_226682_y_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, field_226683_z_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, field_226679_A_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: B, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, field_226680_B_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, field_226681_C_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, field_230127_D_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, field_230128_E_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: F, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, field_234895_F_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: G, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, field_234896_G_

GameRules$Key<GameRules$BooleanValue>: I, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

int: a, DEFAULT_RANDOM_TICK_SPEED, field_30963, DEFAULT_RANDOM_TICK_SPEED, f_151487_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: J, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

Constructors

Methods

CompoundTag (): a, createTag, method_8358, toNbt, func_82770_a

CompoundTag (): a, createTag, method_8358, toNbt, m_46163_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, func_223585_a

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, m_46170_

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, func_223590_a

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, m_46164_

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, func_234897_a_

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, m_46166_

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, func_223586_b

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, m_46207_

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, func_223592_c

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, m_46215_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, func_234903_a_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, m_46189_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, func_234901_a_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, m_46183_

GameRules (): b, copy, method_27325, copy, func_234905_b_

GameRules (): b, copy, method_27325, copy, m_46202_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, func_234899_a_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, m_46176_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, func_234898_a_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, m_46172_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

brq

brt

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bpx

brq

Fields

Constructors

Methods

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, forEachType, func_223590_a

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, func_223590_a

1.16.1

Names

bjs

bpx

Fields

org.apache.logging.log4j.Logger: F, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: H, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$Key<?>, GameRules$Type<?>>: G, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: I, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, MOB_GRIEFING, field_223599_b

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, field_223599_b

Map<GameRules$Key<?>, GameRules$Value<?>>: H, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: J, rules, field_9196, rules, field_82771_a

GameRules$Key<GameRules$BooleanValue>: F, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, field_234895_F_

GameRules$Key<GameRules$BooleanValue>: G, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, field_234896_G_

Constructors

(com.mojang.serialization.DynamicLike<?>)

(Map<GameRules$Key<?>, GameRules$Value<?>>)

Methods

void (CompoundTag): a, loadFromTag, method_8357, load, func_82768_a

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Type<T>): a, register, method_8359, register, func_223595_a

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, cap, method_20745, accept, func_223596_a

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, func_234897_a_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, func_234903_a_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, func_234901_a_

GameRules (): b, copy, method_27325, copy, func_234905_b_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, func_234899_a_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, func_234898_a_

1.15.2

Names

bjp

bjs

Fields

org.apache.logging.log4j.Logger: D, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: F, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$Key<?>, GameRules$Type<?>>: E, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: G, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Value<?>>: F, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: H, rules, field_9196, rules, field_82771_a

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, field_230127_D_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, field_230128_E_

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bhn

bjp

Fields

org.apache.logging.log4j.Logger: y, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: D, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$Key<?>, GameRules$Type<?>>: z, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: E, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Value<?>>: A, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: F, rules, field_9196, rules, field_82771_a

GameRules$Key<GameRules$BooleanValue>: y, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, field_226682_y_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, field_226683_z_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, field_226679_A_

GameRules$Key<GameRules$BooleanValue>: B, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, field_226680_B_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, field_226681_C_

Constructors

Methods

1.14.4

Names

bhi

bhn

net.minecraft.world.level.GameRules

Fields

org.apache.logging.log4j.Logger: y, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: y, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$RuleKey<?>, GameRules$RuleType<?>>: z, field_9197, RULES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: z, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

GameRules$RuleKey<GameRules$BooleanRule>: a, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$Key<GameRules$BooleanValue>: a, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$RuleKey<GameRules$BooleanRule>: b, field_19388, MOB_GRIEFING, field_223599_b

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, MOB_GRIEFING, field_223599_b

GameRules$RuleKey<GameRules$BooleanRule>: c, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$Key<GameRules$BooleanValue>: c, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$RuleKey<GameRules$BooleanRule>: d, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$Key<GameRules$BooleanValue>: d, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$RuleKey<GameRules$BooleanRule>: e, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$RuleKey<GameRules$BooleanRule>: f, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$RuleKey<GameRules$BooleanRule>: g, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$RuleKey<GameRules$BooleanRule>: h, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$Key<GameRules$BooleanValue>: h, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$RuleKey<GameRules$BooleanRule>: i, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$Key<GameRules$BooleanValue>: i, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$RuleKey<GameRules$BooleanRule>: j, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$Key<GameRules$BooleanValue>: j, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$RuleKey<GameRules$BooleanRule>: k, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$Key<GameRules$BooleanValue>: k, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$RuleKey<GameRules$BooleanRule>: l, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$Key<GameRules$BooleanValue>: l, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$RuleKey<GameRules$IntRule>: m, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$Key<GameRules$IntegerValue>: m, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$RuleKey<GameRules$BooleanRule>: n, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$Key<GameRules$BooleanValue>: n, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$RuleKey<GameRules$BooleanRule>: o, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$Key<GameRules$BooleanValue>: o, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$RuleKey<GameRules$BooleanRule>: p, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$Key<GameRules$BooleanValue>: p, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$RuleKey<GameRules$IntRule>: q, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$Key<GameRules$IntegerValue>: q, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$RuleKey<GameRules$BooleanRule>: r, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$Key<GameRules$BooleanValue>: r, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$RuleKey<GameRules$IntRule>: s, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$Key<GameRules$IntegerValue>: s, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$RuleKey<GameRules$BooleanRule>: t, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$Key<GameRules$BooleanValue>: t, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$RuleKey<GameRules$BooleanRule>: u, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$Key<GameRules$BooleanValue>: u, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$RuleKey<GameRules$IntRule>: v, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$RuleKey<GameRules$BooleanRule>: w, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$Key<GameRules$BooleanValue>: w, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$RuleKey<GameRules$BooleanRule>: x, field_19422, DISABLE_RAIDS, field_223621_x

GameRules$Key<GameRules$BooleanValue>: x, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, field_223621_x

Map<GameRules$RuleKey<?>, GameRules$Rule<?>>: A, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: A, rules, field_9196, rules, field_82771_a

Constructors

Methods

CompoundTag (): a, method_8358, toNbt, func_82770_a

CompoundTag (): a, createTag, method_8358, toNbt, func_82770_a

void (CompoundTag): a, method_8357, fromNbt, func_82768_a

void (CompoundTag): a, loadFromTag, method_8357, load, func_82768_a

<T extends GameRules$Rule<T>> GameRules$RuleKey<T> (String, GameRules$RuleType<T>): a, method_8359, register, func_223595_a

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Type<T>): a, register, method_8359, register, func_223595_a

<T extends GameRules$Rule<T>> T (GameRules$RuleKey<T>): a, method_20746, get, func_223585_a

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, func_223585_a

void (GameRules$RuleConsumer): a, method_20744, forEach, func_223590_a

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, forEachType, func_223590_a

<T extends GameRules$Rule<T>> void (GameRules$RuleConsumer, GameRules$RuleKey<?>, GameRules$RuleType<?>): a, method_20745, consumeTyped, func_223596_a

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, cap, method_20745, accept, func_223596_a

boolean (GameRules$RuleKey<GameRules$BooleanRule>): b, method_8355, getBoolean, func_223586_b

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, func_223586_b

int (GameRules$RuleKey<GameRules$IntRule>): c, method_8356, getInt, func_223592_c

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, func_223592_c

1.14.3

Names

bhe

bhi

net.minecraft.world.GameRules

Fields

TreeMap<String, GameRules$Value>: b, field_9196, field_82771_a

TreeMap<String, GameRules$ValueDefinition>: a, field_9197, field_196232_a

org.apache.logging.log4j.Logger: y, field_19410, LOGGER, field_223622_y

Map<GameRules$RuleKey<?>, GameRules$RuleType<?>>: z, field_9197, RULES, field_223623_z

GameRules$RuleKey<GameRules$BooleanRule>: a, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$RuleKey<GameRules$BooleanRule>: b, field_19388, MOB_GRIEFING, field_223599_b

GameRules$RuleKey<GameRules$BooleanRule>: c, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$RuleKey<GameRules$BooleanRule>: d, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$RuleKey<GameRules$BooleanRule>: e, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$RuleKey<GameRules$BooleanRule>: f, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$RuleKey<GameRules$BooleanRule>: g, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$RuleKey<GameRules$BooleanRule>: h, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$RuleKey<GameRules$BooleanRule>: i, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$RuleKey<GameRules$BooleanRule>: j, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$RuleKey<GameRules$BooleanRule>: k, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$RuleKey<GameRules$BooleanRule>: l, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$RuleKey<GameRules$IntRule>: m, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$RuleKey<GameRules$BooleanRule>: n, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$RuleKey<GameRules$BooleanRule>: o, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$RuleKey<GameRules$BooleanRule>: p, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$RuleKey<GameRules$IntRule>: q, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$RuleKey<GameRules$BooleanRule>: r, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$RuleKey<GameRules$IntRule>: s, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$RuleKey<GameRules$BooleanRule>: t, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$RuleKey<GameRules$BooleanRule>: u, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$RuleKey<GameRules$IntRule>: v, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$RuleKey<GameRules$BooleanRule>: w, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$RuleKey<GameRules$BooleanRule>: x, field_19422, DISABLE_RAIDS, field_223621_x

Map<GameRules$RuleKey<?>, GameRules$Rule<?>>: A, field_9196, rules, field_82771_a

Constructors

Methods

boolean (String): b, method_8355, func_82766_b

int (String): c, method_8356, func_180263_c

void (String, String, MinecraftServer): a, method_8359, func_82764_b

GameRules$Value (String): f, method_8360, func_196230_f

TreeMap<String, GameRules$ValueDefinition> (): b, method_8354, func_196231_c

CompoundNBT (): a, method_8358, func_82770_a

CompoundTag (): a, method_8358, toNbt, func_82770_a

void (CompoundNBT): a, method_8357, func_82768_a

void (CompoundTag): a, method_8357, fromNbt, func_82768_a

<T extends GameRules$Rule<T>> GameRules$RuleKey<T> (String, GameRules$RuleType<T>): a, method_8359, register, func_223595_a

<T extends GameRules$Rule<T>> T (GameRules$RuleKey<T>): a, method_20746, get, func_223585_a

void (GameRules$RuleConsumer): a, method_20744, forEach, func_223590_a

<T extends GameRules$Rule<T>> void (GameRules$RuleConsumer, GameRules$RuleKey<?>, GameRules$RuleType<?>): a, method_20745, consumeTyped, func_223596_a

boolean (GameRules$RuleKey<GameRules$BooleanRule>): b, method_8355, getBoolean, func_223586_b

int (GameRules$RuleKey<GameRules$IntRule>): c, method_8356, getInt, func_223592_c

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bhd

bhe

Fields

Constructors

Methods

1.14

Names

axu

bhd

net.minecraft.class_1928

Fields

TreeMap<String, GameRules$Value>: b, field_82771_a

TreeMap<String, GameRules$Value>: b, field_9196, field_82771_a

TreeMap<String, GameRules$ValueDefinition>: a, field_196232_a

TreeMap<String, GameRules$ValueDefinition>: a, field_9197, field_196232_a

Constructors

Methods

boolean (String): b, func_82766_b

boolean (String): b, method_8355, func_82766_b

int (String): c, func_180263_c

int (String): c, method_8356, func_180263_c

NBTTagCompound (): a, func_82770_a

void (NBTTagCompound): a, func_82768_a

void (String, String, MinecraftServer): a, func_82764_b

void (String, String, MinecraftServer): a, method_8359, func_82764_b

GameRules$Value (String): f, func_196230_f

GameRules$Value (String): f, method_8360, func_196230_f

TreeMap<String, GameRules$ValueDefinition> (): b, func_196231_c

TreeMap<String, GameRules$ValueDefinition> (): b, method_8354, func_196231_c

CompoundNBT (): a, method_8358, func_82770_a

void (CompoundNBT): a, method_8357, func_82768_a

1.13.2

Names

axt

axu

Fields

Constructors

Methods

1.13.1

Names

axo

axt

Fields

Constructors

Methods

1.13

Names

amr

axo

Fields

TreeMap<String, GameRules$Value>: a, field_82771_a

TreeMap<String, GameRules$Value>: b, field_82771_a

TreeMap<String, GameRules$ValueDefinition>: a, field_196232_a

Constructors

Methods

void (String, String, GameRules$ValueType): a, func_180262_a

void (String, String): a, func_82764_b

String (String): a, func_82767_a

String[] (): b, func_82763_b

boolean (String): e, func_82765_e

boolean (String, GameRules$ValueType): a, func_180264_a

void (String, String, MinecraftServer): a, func_82764_b

GameRules$Value (String): f, func_196230_f

TreeMap<String, GameRules$ValueDefinition> (): b, func_196231_c

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

amp

amr

Fields

Constructors

Methods

1.12

Names

ajp

amp

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ajn

ajp

Fields

Constructors

Methods

1.11

Names

aia

ajn

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ahr

aia

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

adk

ahr

Fields

Constructors

Methods

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

adk

net.minecraft.world.GameRules

Fields

TreeMap<String, GameRules$Value>: a, field_82771_a

Constructors

()

Methods

void (String, String, GameRules$ValueType): a, func_180262_a

void (String, String): a, func_82764_b

String (String): a, func_82767_a

boolean (String): b, func_82766_b

int (String): c, func_180263_c

NBTTagCompound (): a, func_82770_a

void (NBTTagCompound): a, func_82768_a

String[] (): b, func_82763_b

boolean (String): e, func_82765_e

boolean (String, GameRules$ValueType): a, func_180264_a