History - net.minecraft.world.level.gamerules.GameRules
25w45a
Names
drm
ess
net.minecraft.world.level.GameRules
net.minecraft.world.level.gamerules.GameRules
net.minecraft.world.GameRules
net.minecraft.world.rule.GameRules
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: ak, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
GameRules$Key<GameRules$BooleanValue>: b, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, f_46131_
GameRules$Key<GameRules$BooleanValue>: d, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_
GameRules$Key<GameRules$BooleanValue>: e, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_
GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_
GameRules$Key<GameRules$BooleanValue>: g, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_
GameRules$Key<GameRules$BooleanValue>: i, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_
GameRules$Key<GameRules$BooleanValue>: j, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_
GameRules$Key<GameRules$BooleanValue>: k, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_
GameRules$Key<GameRules$BooleanValue>: l, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_
GameRules$Key<GameRules$BooleanValue>: m, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_
GameRules$Key<GameRules$BooleanValue>: n, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_
GameRules$Key<GameRules$BooleanValue>: o, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_
GameRules$Key<GameRules$IntegerValue>: p, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_
GameRules$Key<GameRules$BooleanValue>: q, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_
GameRules$Key<GameRules$BooleanValue>: r, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_
GameRules$Key<GameRules$BooleanValue>: s, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_
GameRules$Key<GameRules$IntegerValue>: t, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_
GameRules$Key<GameRules$BooleanValue>: v, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$BooleanValue>: x, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: y, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$BooleanValue>: C, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: D, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
Map<GameRules$Key<?>, GameRules$Value<?>>: al, rules, field_9196, rules, f_46130_
GameRules$Key<GameRules$BooleanValue>: E, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: I, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: K, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: P, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
int: a, DEFAULT_RANDOM_TICK_SPEED, field_30963, DEFAULT_RANDOM_TICK_SPEED, f_151487_
GameRules$Key<GameRules$BooleanValue>: L, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$IntegerValue>: R, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
org.slf4j.Logger: aj, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: O, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: S, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: T, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: U, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$IntegerValue>: V, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$BooleanValue>: W, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: X, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: Y, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$IntegerValue>: B, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$BooleanValue>: Z, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
GameRules$Key<GameRules$BooleanValue>: aa, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
GameRules$Key<GameRules$BooleanValue>: h, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_
GameRules$Key<GameRules$IntegerValue>: A, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_
GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_
GameRules$Key<GameRules$IntegerValue>: H, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_
GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_
GameRules$Key<GameRules$IntegerValue>: ab, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_
FeatureFlagSet: am, enabledFeatures, field_52615, enabledFeatures, f_348814_
GameRules$Key<GameRules$BooleanValue>: c, RULE_ALLOWFIRETICKAWAYFROMPLAYERS, field_56559, ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER, f_380161_
GameRules$Key<GameRules$BooleanValue>: ac, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_
GameRules$Key<GameRules$BooleanValue>: ad, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_
GameRules$Key<GameRules$BooleanValue>: ae, RULE_PVP, field_62434, PVP, f_413780_
GameRules$Key<GameRules$BooleanValue>: af, RULE_ALLOW_NETHER, field_62435, ALLOW_ENTERING_NETHER_USING_PORTALS, f_412558_
GameRules$Key<GameRules$BooleanValue>: ag, RULE_SPAWN_MONSTERS, field_62436, SPAWN_MONSTERS, f_412878_
GameRules$Key<GameRules$BooleanValue>: ah, RULE_COMMAND_BLOCKS_ENABLED, field_62916, COMMAND_BLOCKS_ENABLED, f_411452_
GameRules$Key<GameRules$BooleanValue>: ai, RULE_SPAWNER_BLOCKS_ENABLED, field_62917, SPAWNER_BLOCKS_ENABLED, f_411699_
GameRule<Boolean>: a, ADVANCE_TIME, field_19396, ADVANCE_TIME
GameRule<Boolean>: b, ADVANCE_WEATHER, field_19406, ADVANCE_WEATHER
GameRule<Boolean>: c, ALLOW_ENTERING_NETHER_USING_PORTALS, field_62435, ALLOW_ENTERING_NETHER_USING_PORTALS
GameRule<Boolean>: d, BLOCK_DROPS, field_19392, DO_TILE_DROPS
GameRule<Boolean>: e, BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY
GameRule<Boolean>: f, COMMAND_BLOCKS_WORK, field_62916, COMMAND_BLOCKS_WORK
GameRule<Boolean>: g, COMMAND_BLOCK_OUTPUT, field_19394, COMMAND_BLOCK_OUTPUT
GameRule<Boolean>: h, DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE
GameRule<Boolean>: i, ELYTRA_MOVEMENT_CHECK, field_19404, ELYTRA_MOVEMENT_CHECK
GameRule<Boolean>: j, ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH
GameRule<Boolean>: k, ENTITY_DROPS, field_19393, ENTITY_DROPS
GameRule<Boolean>: l, FALL_DAMAGE, field_20635, FALL_DAMAGE
GameRule<Boolean>: m, FIRE_DAMAGE, field_20636, FIRE_DAMAGE
GameRule<Integer>: n, FIRE_SPREAD_RADIUS_AROUND_PLAYER, field_56559, FIRE_SPREAD_RADIUS_AROUND_PLAYER
GameRule<Boolean>: o, FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS
GameRule<Boolean>: p, FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE
GameRule<Boolean>: q, GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS
GameRule<Boolean>: r, IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN
GameRule<Boolean>: s, KEEP_INVENTORY, field_19389, KEEP_INVENTORY
GameRule<Boolean>: t, LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION
GameRule<Boolean>: u, LIMITED_CRAFTING, field_19407, LIMITED_CRAFTING
GameRule<Boolean>: v, LOCATOR_BAR, field_59751, LOCATOR_BAR
GameRule<Boolean>: w, LOG_ADMIN_COMMANDS, field_19397, LOG_ADMIN_COMMANDS
GameRule<Integer>: x, MAX_BLOCK_MODIFICATIONS, field_41766, MAX_BLOCK_MODIFICATIONS
GameRule<Integer>: y, MAX_COMMAND_FORKS, field_46658, MAX_COMMAND_FORKS
GameRule<Integer>: z, MAX_COMMAND_SEQUENCE_LENGTH, field_19408, MAX_COMMAND_SEQUENCE_LENGTH
GameRule<Integer>: A, MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING
GameRule<Integer>: B, MAX_MINECART_SPEED, field_52614, MAX_MINECART_SPEED
GameRule<Integer>: C, MAX_SNOW_ACCUMULATION_HEIGHT, field_40883, MAX_SNOW_ACCUMULATION_HEIGHT
GameRule<Boolean>: D, MOB_DROPS, field_19391, DO_MOB_LOOT
GameRule<Boolean>: E, MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY
GameRule<Boolean>: F, MOB_GRIEFING, field_19388, DO_MOB_GRIEFING
GameRule<Boolean>: G, NATURAL_HEALTH_REGENERATION, field_19395, NATURAL_HEALTH_REGENERATION
GameRule<Boolean>: H, PLAYER_MOVEMENT_CHECK, field_54909, PLAYER_MOVEMENT_CHECK
GameRule<Integer>: I, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY
GameRule<Integer>: J, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY
GameRule<Integer>: K, PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE
GameRule<Boolean>: L, PROJECTILES_CAN_BREAK_BLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS
GameRule<Boolean>: M, PVP, field_62434, PVP
GameRule<Boolean>: N, RAIDS, field_19422, DISABLE_RAIDS
GameRule<Integer>: O, RANDOM_TICK_SPEED, field_19399, RANDOM_TICK_SPEED
GameRule<Boolean>: P, REDUCED_DEBUG_INFO, field_19401, REDUCED_DEBUG_INFO
GameRule<Integer>: Q, RESPAWN_RADIUS, field_19403, RESPAWN_RADIUS
GameRule<Boolean>: R, SEND_COMMAND_FEEDBACK, field_19400, SEND_COMMAND_FEEDBACK
GameRule<Boolean>: S, SHOW_ADVANCEMENT_MESSAGES, field_19409, ANNOUNCE_ADVANCEMENTS
GameRule<Boolean>: T, SHOW_DEATH_MESSAGES, field_19398, SHOW_DEATH_MESSAGES
GameRule<Boolean>: U, SPAWNER_BLOCKS_WORK, field_62917, SPAWNER_BLOCKS_WORK
GameRule<Boolean>: V, SPAWN_MOBS, field_19390, DO_MOB_SPAWNING
GameRule<Boolean>: W, SPAWN_MONSTERS, field_62436, SPAWN_MONSTERS
GameRule<Boolean>: X, SPAWN_PATROLS, field_21831, SPAWN_PATROLS
GameRule<Boolean>: Y, SPAWN_PHANTOMS, field_20637, SPAWN_PHANTOMS
GameRule<Boolean>: Z, SPAWN_WANDERING_TRADERS, field_21832, SPAWN_WANDERING_TRADERS
GameRule<Boolean>: aa, SPAWN_WARDENS, field_38975, SPAWN_WARDENS
GameRule<Boolean>: ab, SPECTATORS_GENERATE_CHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS
GameRule<Boolean>: ac, SPREAD_VINES, field_42474, SPREAD_VINES
GameRule<Boolean>: ad, TNT_EXPLODES, field_58052, TNT_EXPLODES
GameRule<Boolean>: ae, TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY
GameRule<Boolean>: af, UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER
GameRule<Boolean>: ag, WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION
GameRuleMap: ah, rules, field_9196, rules
Constructors
(FeatureFlagSet, com.mojang.serialization.DynamicLike<?>)
(Map<GameRules$Key<?>, GameRules$Value<?>>, FeatureFlagSet)
Methods
CompoundTag (): a, createTag, method_8358, toNbt, m_46163_
<T extends GameRules$Value<T>> T (GameRules$Key<T>): b, getRule, method_20746, get, m_46170_
void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, m_46164_
<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, m_46166_
boolean (GameRules$Key<GameRules$BooleanValue>): c, getBoolean, method_8355, getBoolean, m_46207_
int (GameRules$Key<GameRules$IntegerValue>): d, getInt, method_8356, getInt, m_46215_
<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, m_46189_
void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, m_46183_
void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, m_46176_
<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, m_46172_
Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): a, availableRules, method_61725, streamAllRules, m_351922_
GameRules (FeatureFlagSet): b, copy, method_27325, copy, m_46202_
GameRules (FeatureFlagSet): b, copy, method_27325, withEnabledFeatures
<T extends GameRules$Value<T>> GameRules$Type<T> (GameRules$Key<T>): a, getType, method_66702, getRuleType, m_385757_
<T extends GameRules$Value<T>> com.mojang.serialization.Codec<GameRules$Key<T>> (Class<T>): a, keyCodec, method_66703, createKeyCodec, m_385773_
com.mojang.serialization.Codec<GameRules> (FeatureFlagSet): a, codec, method_76182, createCodec
Stream<GameRule<?>> (): a, availableRules, method_76181, streamRules
<T> T (GameRule<T>): a, get, method_76185, getValue
<T> void (GameRule<T>, T, MinecraftServer): a, set, method_76186, setValue
void (GameRules, MinecraftServer): a, setAll, method_76192, copyFrom
void (GameRuleMap, MinecraftServer): a, setAll, method_76188, copyFrom
<T> void (GameRuleMap, GameRule<T>, MinecraftServer): a, setFromOther, method_76187, copyFrom
void (GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept
GameRule<Boolean> (String, GameRuleCategory, boolean): a, registerBoolean, method_76198, registerBooleanRule
GameRule<Integer> (String, GameRuleCategory, int, int): a, registerInteger, method_76195, registerIntRule
GameRule<Integer> (String, GameRuleCategory, int, int, int): a, registerInteger, method_76196, registerIntRule
GameRule<Integer> (String, GameRuleCategory, int, int, int, FeatureFlagSet): a, registerInteger, method_76197, registerIntRule
<T> GameRule<T> (String, GameRuleCategory, GameRuleType, com.mojang.brigadier.arguments.ArgumentType<T>, com.mojang.serialization.Codec<T>, T, FeatureFlagSet, GameRules$VisitorCaller<T>, ToIntFunction<T>): a, register, method_8359, register
GameRule<?> (Registry<GameRule<?>>): a, bootstrap, method_76199, registerAndGetDefault
<T> String (GameRule<T>): b, getAsString, method_76200, getRuleValueName
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dmq
drm
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: ag, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: ak, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Value<?>>: ah, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: al, rules, field_9196, rules, f_46130_
org.slf4j.Logger: af, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: aj, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$IntegerValue>: ac, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_
FeatureFlagSet: ai, enabledFeatures, field_52615, enabledFeatures, f_348814_
FeatureFlagSet: am, enabledFeatures, field_52615, enabledFeatures, f_348814_
GameRules$Key<GameRules$BooleanValue>: ad, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_
GameRules$Key<GameRules$BooleanValue>: ac, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_
GameRules$Key<GameRules$BooleanValue>: ae, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_
GameRules$Key<GameRules$BooleanValue>: ad, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_
GameRules$Key<GameRules$BooleanValue>: ae, RULE_PVP, field_62434, PVP, f_413780_
GameRules$Key<GameRules$BooleanValue>: af, RULE_ALLOW_NETHER, field_62435, ALLOW_ENTERING_NETHER_USING_PORTALS, f_412558_
GameRules$Key<GameRules$BooleanValue>: ag, RULE_SPAWN_MONSTERS, field_62436, SPAWN_MONSTERS, f_412878_
GameRules$Key<GameRules$BooleanValue>: ah, RULE_COMMAND_BLOCKS_ENABLED, field_62916, COMMAND_BLOCKS_ENABLED, f_411452_
GameRules$Key<GameRules$BooleanValue>: ai, RULE_SPAWNER_BLOCKS_ENABLED, field_62917, SPAWNER_BLOCKS_ENABLED, f_411699_
Constructors
Methods
Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): b, availableRules, method_61725, streamAllRules, m_351922_
Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): a, availableRules, method_61725, streamAllRules, m_351922_
GameRules (FeatureFlagSet): a, copy, method_27325, copy, m_46202_
GameRules (FeatureFlagSet): b, copy, method_27325, copy, m_46202_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dkf
dmq
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: af, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: ag, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Value<?>>: ag, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: ah, rules, field_9196, rules, f_46130_
org.slf4j.Logger: ae, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: af, LOGGER, field_19410, LOGGER, f_46128_
FeatureFlagSet: ah, enabledFeatures, field_52615, enabledFeatures, f_348814_
FeatureFlagSet: ai, enabledFeatures, field_52615, enabledFeatures, f_348814_
GameRules$Key<GameRules$BooleanValue>: ae, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_
Constructors
Methods
1.21.5
Names
dgf
dkf
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: ad, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: af, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
GameRules$Key<GameRules$BooleanValue>: c, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_
GameRules$Key<GameRules$BooleanValue>: d, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_
GameRules$Key<GameRules$BooleanValue>: d, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_
GameRules$Key<GameRules$BooleanValue>: e, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_
GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_
GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_
GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_
GameRules$Key<GameRules$BooleanValue>: g, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_
GameRules$Key<GameRules$BooleanValue>: h, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_
GameRules$Key<GameRules$BooleanValue>: i, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_
GameRules$Key<GameRules$BooleanValue>: i, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_
GameRules$Key<GameRules$BooleanValue>: j, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_
GameRules$Key<GameRules$BooleanValue>: j, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_
GameRules$Key<GameRules$BooleanValue>: k, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_
GameRules$Key<GameRules$BooleanValue>: k, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_
GameRules$Key<GameRules$BooleanValue>: l, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_
GameRules$Key<GameRules$BooleanValue>: l, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_
GameRules$Key<GameRules$BooleanValue>: m, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_
GameRules$Key<GameRules$BooleanValue>: m, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_
GameRules$Key<GameRules$BooleanValue>: n, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_
GameRules$Key<GameRules$BooleanValue>: n, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_
GameRules$Key<GameRules$BooleanValue>: o, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_
GameRules$Key<GameRules$IntegerValue>: o, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_
GameRules$Key<GameRules$IntegerValue>: p, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_
GameRules$Key<GameRules$BooleanValue>: p, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_
GameRules$Key<GameRules$BooleanValue>: q, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_
GameRules$Key<GameRules$BooleanValue>: q, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_
GameRules$Key<GameRules$BooleanValue>: r, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_
GameRules$Key<GameRules$BooleanValue>: r, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_
GameRules$Key<GameRules$BooleanValue>: s, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_
GameRules$Key<GameRules$IntegerValue>: s, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_
GameRules$Key<GameRules$IntegerValue>: t, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_
GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$BooleanValue>: v, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$BooleanValue>: w, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: x, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: x, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$BooleanValue>: y, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$BooleanValue>: B, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: C, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: C, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
GameRules$Key<GameRules$BooleanValue>: D, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
Map<GameRules$Key<?>, GameRules$Value<?>>: ae, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: ag, rules, field_9196, rules, f_46130_
GameRules$Key<GameRules$BooleanValue>: D, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: E, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: H, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: I, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: I, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: K, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: O, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: P, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: P, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: K, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$BooleanValue>: L, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$IntegerValue>: Q, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
GameRules$Key<GameRules$IntegerValue>: R, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
org.slf4j.Logger: ac, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: ae, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: O, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: R, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: S, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: S, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: T, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: T, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$BooleanValue>: U, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$IntegerValue>: U, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$IntegerValue>: V, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$BooleanValue>: V, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: W, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: W, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: X, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: X, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$BooleanValue>: Y, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$IntegerValue>: A, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$IntegerValue>: B, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$BooleanValue>: Y, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
GameRules$Key<GameRules$BooleanValue>: Z, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
GameRules$Key<GameRules$BooleanValue>: Z, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
GameRules$Key<GameRules$BooleanValue>: aa, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
GameRules$Key<GameRules$BooleanValue>: g, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_
GameRules$Key<GameRules$BooleanValue>: h, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_
GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_
GameRules$Key<GameRules$IntegerValue>: A, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_
GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_
GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_
GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_
GameRules$Key<GameRules$IntegerValue>: H, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_
GameRules$Key<GameRules$IntegerValue>: ab, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_
GameRules$Key<GameRules$IntegerValue>: ac, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_
GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_
GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_
GameRules$Key<GameRules$IntegerValue>: aa, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_
GameRules$Key<GameRules$IntegerValue>: ab, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_
FeatureFlagSet: af, enabledFeatures, field_52615, enabledFeatures, f_348814_
FeatureFlagSet: ah, enabledFeatures, field_52615, enabledFeatures, f_348814_
GameRules$Key<GameRules$BooleanValue>: c, RULE_ALLOWFIRETICKAWAYFROMPLAYERS, field_56559, ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER, f_380161_
GameRules$Key<GameRules$BooleanValue>: ad, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_
Constructors
Methods
<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, m_46170_
<T extends GameRules$Value<T>> T (GameRules$Key<T>): b, getRule, method_20746, get, m_46170_
boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, m_46207_
boolean (GameRules$Key<GameRules$BooleanValue>): c, getBoolean, method_8355, getBoolean, m_46207_
int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, m_46215_
int (GameRules$Key<GameRules$IntegerValue>): d, getInt, method_8356, getInt, m_46215_
<T extends GameRules$Value<T>> GameRules$Type<T> (GameRules$Key<T>): a, getType, method_66702, getRuleType, m_385757_
<T extends GameRules$Value<T>> com.mojang.serialization.Codec<GameRules$Key<T>> (Class<T>): a, keyCodec, method_66703, createKeyCodec, m_385773_
1.21.4
Names
dhe
dgf
Fields
Constructors
Methods
1.21.3
Names
dcs
dhe
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: ab, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: ad, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$IntegerValue>: u, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$BooleanValue>: v, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: w, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: w, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$BooleanValue>: x, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$IntegerValue>: x, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$BooleanValue>: A, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: B, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: B, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
GameRules$Key<GameRules$BooleanValue>: C, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
Map<GameRules$Key<?>, GameRules$Value<?>>: ac, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: ae, rules, field_9196, rules, f_46130_
GameRules$Key<GameRules$BooleanValue>: C, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: D, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: G, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: H, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: H, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: I, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: I, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: K, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: N, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: O, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: O, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: P, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$BooleanValue>: K, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$IntegerValue>: P, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
GameRules$Key<GameRules$IntegerValue>: Q, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
org.slf4j.Logger: aa, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: ac, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: R, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: R, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: S, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: S, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$BooleanValue>: T, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$IntegerValue>: T, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$IntegerValue>: U, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$BooleanValue>: U, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: V, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: V, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: W, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: W, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$BooleanValue>: X, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$IntegerValue>: z, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$IntegerValue>: A, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$BooleanValue>: X, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
GameRules$Key<GameRules$BooleanValue>: Y, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
GameRules$Key<GameRules$BooleanValue>: Y, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
GameRules$Key<GameRules$BooleanValue>: Z, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_
GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_
GameRules$Key<GameRules$IntegerValue>: E, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_
GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_
GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_
GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_
GameRules$Key<GameRules$IntegerValue>: Z, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_
GameRules$Key<GameRules$IntegerValue>: ab, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_
GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_
GameRules$Key<GameRules$IntegerValue>: aa, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_
FeatureFlagSet: af, enabledFeatures, field_52615, enabledFeatures, f_348814_
Constructors
()
(com.mojang.serialization.DynamicLike<?>)
(Map<GameRules$Key<?>, GameRules$Value<?>>)
(FeatureFlagSet, com.mojang.serialization.DynamicLike<?>)
(Map<GameRules$Key<?>, GameRules$Value<?>>, FeatureFlagSet)
Methods
GameRules (): b, copy, method_27325, copy, m_46202_
Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): b, availableRules, method_61725, streamAllRules, m_351922_
GameRules (FeatureFlagSet): a, copy, method_27325, copy, m_46202_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dbw
dcs
Fields
Constructors
Methods
1.20.6
Names
ctl
dbw
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: aa, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: ab, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Value<?>>: ab, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: ac, rules, field_9196, rules, f_46130_
org.slf4j.Logger: Z, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: aa, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$IntegerValue>: Z, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_
Constructors
Methods
1.20.4
Names
cpr
ctl
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: W, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: aa, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
GameRules$Key<GameRules$BooleanValue>: g, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_
GameRules$Key<GameRules$BooleanValue>: h, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_
GameRules$Key<GameRules$BooleanValue>: h, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_
GameRules$Key<GameRules$BooleanValue>: i, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_
GameRules$Key<GameRules$BooleanValue>: i, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_
GameRules$Key<GameRules$BooleanValue>: j, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_
GameRules$Key<GameRules$BooleanValue>: j, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_
GameRules$Key<GameRules$BooleanValue>: k, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_
GameRules$Key<GameRules$BooleanValue>: k, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_
GameRules$Key<GameRules$BooleanValue>: l, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_
GameRules$Key<GameRules$BooleanValue>: l, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_
GameRules$Key<GameRules$BooleanValue>: m, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_
GameRules$Key<GameRules$BooleanValue>: m, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_
GameRules$Key<GameRules$BooleanValue>: n, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_
GameRules$Key<GameRules$IntegerValue>: n, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_
GameRules$Key<GameRules$IntegerValue>: o, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_
GameRules$Key<GameRules$BooleanValue>: o, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_
GameRules$Key<GameRules$BooleanValue>: p, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_
GameRules$Key<GameRules$BooleanValue>: p, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_
GameRules$Key<GameRules$BooleanValue>: q, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_
GameRules$Key<GameRules$BooleanValue>: q, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_
GameRules$Key<GameRules$BooleanValue>: r, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_
GameRules$Key<GameRules$IntegerValue>: r, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_
GameRules$Key<GameRules$IntegerValue>: s, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_
GameRules$Key<GameRules$BooleanValue>: s, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$IntegerValue>: t, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$IntegerValue>: u, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$BooleanValue>: u, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: v, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: v, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$BooleanValue>: w, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$IntegerValue>: x, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$BooleanValue>: y, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: A, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: z, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
GameRules$Key<GameRules$BooleanValue>: B, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
Map<GameRules$Key<?>, GameRules$Value<?>>: X, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: ab, rules, field_9196, rules, f_46130_
GameRules$Key<GameRules$BooleanValue>: A, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: C, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: B, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: C, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: G, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: D, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: H, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: E, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: I, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: K, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: N, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: K, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: O, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: F, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$IntegerValue>: L, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
GameRules$Key<GameRules$IntegerValue>: P, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
org.slf4j.Logger: V, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: Z, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: I, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: M, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: N, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: R, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: O, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$BooleanValue>: S, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$IntegerValue>: P, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$IntegerValue>: T, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: U, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: R, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: V, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: S, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$BooleanValue>: W, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$IntegerValue>: x, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$IntegerValue>: z, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$BooleanValue>: T, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
GameRules$Key<GameRules$BooleanValue>: X, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
GameRules$Key<GameRules$BooleanValue>: U, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
GameRules$Key<GameRules$BooleanValue>: Y, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
GameRules$Key<GameRules$BooleanValue>: g, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_
GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_
GameRules$Key<GameRules$IntegerValue>: E, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_
GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_
Constructors
Methods
1.20.2
Names
cmi
cpr
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: V, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: W, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Value<?>>: W, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: X, rules, field_9196, rules, f_46130_
org.slf4j.Logger: U, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: V, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: U, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_
Constructors
Methods
1.20.1
Names
cme
cmi
Fields
Constructors
Methods
1.19.4
Names
cjs
cme
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: T, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: V, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
GameRules$Key<GameRules$BooleanValue>: x, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: y, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: y, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
GameRules$Key<GameRules$BooleanValue>: z, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
Map<GameRules$Key<?>, GameRules$Value<?>>: U, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: W, rules, field_9196, rules, f_46130_
GameRules$Key<GameRules$BooleanValue>: z, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: A, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: A, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: B, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: B, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: C, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: C, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: D, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: D, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: E, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: I, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: J, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: J, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: K, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: E, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$BooleanValue>: F, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$IntegerValue>: K, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
GameRules$Key<GameRules$IntegerValue>: L, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
org.slf4j.Logger: S, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: U, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: I, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
GameRules$Key<GameRules$BooleanValue>: L, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: M, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: M, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: N, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: N, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$BooleanValue>: O, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$IntegerValue>: O, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$IntegerValue>: P, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$BooleanValue>: P, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: R, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: R, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$BooleanValue>: S, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
GameRules$Key<GameRules$IntegerValue>: x, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_
GameRules$Key<GameRules$BooleanValue>: T, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_
Constructors
Methods
1.19.3
Names
cgt
cjs
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: M, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: T, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Value<?>>: N, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: U, rules, field_9196, rules, f_46130_
org.slf4j.Logger: L, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: S, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: L, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_
GameRules$Key<GameRules$BooleanValue>: M, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_
GameRules$Key<GameRules$BooleanValue>: N, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_
GameRules$Key<GameRules$IntegerValue>: O, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_
GameRules$Key<GameRules$BooleanValue>: P, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_
GameRules$Key<GameRules$BooleanValue>: Q, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_
GameRules$Key<GameRules$BooleanValue>: R, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cfw
cgt
Fields
Constructors
Methods
1.19
Names
car
cfw
Fields
Map<GameRules$Key<?>, GameRules$Type<?>>: L, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Type<?>>: M, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
Map<GameRules$Key<?>, GameRules$Value<?>>: M, rules, field_9196, rules, f_46130_
Map<GameRules$Key<?>, GameRules$Value<?>>: N, rules, field_9196, rules, f_46130_
GameRules$Key<GameRules$BooleanValue>: H, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: I, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: I, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$BooleanValue>: J, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
GameRules$Key<GameRules$IntegerValue>: J, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
GameRules$Key<GameRules$IntegerValue>: K, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
org.slf4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: L, LOGGER, field_19410, LOGGER, f_46128_
GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_
Constructors
Methods
1.18.2
Names
bzz
car
Fields
org.apache.logging.log4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_
org.slf4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bwm
bzz
Fields
Constructors
Methods
1.17.1
Names
bwl
bwm
Fields
Constructors
Methods
1.17
Names
brt
bwl
net.minecraft.world.GameRules
net.minecraft.src.C_1583_
Fields
org.apache.logging.log4j.Logger: H, LOGGER, field_19410, LOGGER, field_223622_y
org.apache.logging.log4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_
Map<GameRules$Key<?>, GameRules$Type<?>>: I, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
Map<GameRules$Key<?>, GameRules$Type<?>>: L, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_
GameRules$Key<GameRules$BooleanValue>: a, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, field_223598_a
GameRules$Key<GameRules$BooleanValue>: b, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, f_46131_
GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, field_223599_b
GameRules$Key<GameRules$BooleanValue>: c, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_
GameRules$Key<GameRules$BooleanValue>: c, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, field_223600_c
GameRules$Key<GameRules$BooleanValue>: d, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_
GameRules$Key<GameRules$BooleanValue>: d, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, field_223601_d
GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_
GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, field_223602_e
GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_
GameRules$Key<GameRules$BooleanValue>: f, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, field_223603_f
GameRules$Key<GameRules$BooleanValue>: g, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_
GameRules$Key<GameRules$BooleanValue>: g, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, field_223604_g
GameRules$Key<GameRules$BooleanValue>: h, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_
GameRules$Key<GameRules$BooleanValue>: h, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h
GameRules$Key<GameRules$BooleanValue>: i, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_
GameRules$Key<GameRules$BooleanValue>: i, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, field_223606_i
GameRules$Key<GameRules$BooleanValue>: j, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_
GameRules$Key<GameRules$BooleanValue>: j, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j
GameRules$Key<GameRules$BooleanValue>: k, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_
GameRules$Key<GameRules$BooleanValue>: k, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, field_223608_k
GameRules$Key<GameRules$BooleanValue>: l, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_
GameRules$Key<GameRules$BooleanValue>: l, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, field_223609_l
GameRules$Key<GameRules$BooleanValue>: m, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_
GameRules$Key<GameRules$IntegerValue>: m, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, field_223610_m
GameRules$Key<GameRules$IntegerValue>: n, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_
GameRules$Key<GameRules$BooleanValue>: n, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n
GameRules$Key<GameRules$BooleanValue>: o, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_
GameRules$Key<GameRules$BooleanValue>: o, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, field_223612_o
GameRules$Key<GameRules$BooleanValue>: p, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_
GameRules$Key<GameRules$BooleanValue>: p, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p
GameRules$Key<GameRules$BooleanValue>: q, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_
GameRules$Key<GameRules$IntegerValue>: q, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, field_223614_q
GameRules$Key<GameRules$IntegerValue>: r, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_
GameRules$Key<GameRules$BooleanValue>: r, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r
GameRules$Key<GameRules$BooleanValue>: s, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_
GameRules$Key<GameRules$IntegerValue>: s, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, field_223616_s
GameRules$Key<GameRules$IntegerValue>: t, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_
GameRules$Key<GameRules$BooleanValue>: t, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, field_223617_t
GameRules$Key<GameRules$BooleanValue>: u, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_
GameRules$Key<GameRules$BooleanValue>: u, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, field_223618_u
GameRules$Key<GameRules$BooleanValue>: v, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_
GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v
GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_
GameRules$Key<GameRules$BooleanValue>: w, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w
GameRules$Key<GameRules$BooleanValue>: x, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_
GameRules$Key<GameRules$BooleanValue>: x, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, field_223621_x
GameRules$Key<GameRules$BooleanValue>: y, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_
Map<GameRules$Key<?>, GameRules$Value<?>>: J, rules, field_9196, rules, field_82771_a
Map<GameRules$Key<?>, GameRules$Value<?>>: M, rules, field_9196, rules, f_46130_
GameRules$Key<GameRules$BooleanValue>: y, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, field_226682_y_
GameRules$Key<GameRules$BooleanValue>: z, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_
GameRules$Key<GameRules$BooleanValue>: z, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, field_226683_z_
GameRules$Key<GameRules$BooleanValue>: A, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_
GameRules$Key<GameRules$BooleanValue>: A, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, field_226679_A_
GameRules$Key<GameRules$BooleanValue>: B, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_
GameRules$Key<GameRules$BooleanValue>: B, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, field_226680_B_
GameRules$Key<GameRules$BooleanValue>: C, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_
GameRules$Key<GameRules$BooleanValue>: C, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, field_226681_C_
GameRules$Key<GameRules$BooleanValue>: D, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_
GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, field_230127_D_
GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_
GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, field_230128_E_
GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_
GameRules$Key<GameRules$BooleanValue>: F, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, field_234895_F_
GameRules$Key<GameRules$BooleanValue>: H, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_
GameRules$Key<GameRules$BooleanValue>: G, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, field_234896_G_
GameRules$Key<GameRules$BooleanValue>: I, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_
int: a, DEFAULT_RANDOM_TICK_SPEED, field_30963, DEFAULT_RANDOM_TICK_SPEED, f_151487_
GameRules$Key<GameRules$BooleanValue>: E, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_
GameRules$Key<GameRules$IntegerValue>: J, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_
Constructors
Methods
CompoundTag (): a, createTag, method_8358, toNbt, func_82770_a
CompoundTag (): a, createTag, method_8358, toNbt, m_46163_
<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, func_223585_a
<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, m_46170_
void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, func_223590_a
void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, m_46164_
<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, func_234897_a_
<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, m_46166_
boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, func_223586_b
boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, m_46207_
int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, func_223592_c
int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, m_46215_
<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, func_234903_a_
<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, m_46189_
void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, func_234901_a_
void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, m_46183_
GameRules (): b, copy, method_27325, copy, func_234905_b_
GameRules (): b, copy, method_27325, copy, m_46202_
void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, func_234899_a_
void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, m_46176_
<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, func_234898_a_
<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, m_46172_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
brq
brt
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bpx
brq
Fields
Constructors
Methods
void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, forEachType, func_223590_a
void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, func_223590_a
1.16.1
Names
bjs
bpx
Fields
org.apache.logging.log4j.Logger: F, LOGGER, field_19410, LOGGER, field_223622_y
org.apache.logging.log4j.Logger: H, LOGGER, field_19410, LOGGER, field_223622_y
Map<GameRules$Key<?>, GameRules$Type<?>>: G, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
Map<GameRules$Key<?>, GameRules$Type<?>>: I, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, MOB_GRIEFING, field_223599_b
GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, field_223599_b
Map<GameRules$Key<?>, GameRules$Value<?>>: H, rules, field_9196, rules, field_82771_a
Map<GameRules$Key<?>, GameRules$Value<?>>: J, rules, field_9196, rules, field_82771_a
GameRules$Key<GameRules$BooleanValue>: F, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, field_234895_F_
GameRules$Key<GameRules$BooleanValue>: G, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, field_234896_G_
Constructors
(com.mojang.serialization.DynamicLike<?>)
(Map<GameRules$Key<?>, GameRules$Value<?>>)
Methods
void (CompoundTag): a, loadFromTag, method_8357, load, func_82768_a
<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Type<T>): a, register, method_8359, register, func_223595_a
<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, cap, method_20745, accept, func_223596_a
<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, func_234897_a_
<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, func_234903_a_
void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, func_234901_a_
GameRules (): b, copy, method_27325, copy, func_234905_b_
void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, func_234899_a_
<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, func_234898_a_
1.15.2
Names
bjp
bjs
Fields
org.apache.logging.log4j.Logger: D, LOGGER, field_19410, LOGGER, field_223622_y
org.apache.logging.log4j.Logger: F, LOGGER, field_19410, LOGGER, field_223622_y
Map<GameRules$Key<?>, GameRules$Type<?>>: E, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
Map<GameRules$Key<?>, GameRules$Type<?>>: G, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
Map<GameRules$Key<?>, GameRules$Value<?>>: F, rules, field_9196, rules, field_82771_a
Map<GameRules$Key<?>, GameRules$Value<?>>: H, rules, field_9196, rules, field_82771_a
GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, field_230127_D_
GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, field_230128_E_
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bhn
bjp
Fields
org.apache.logging.log4j.Logger: y, LOGGER, field_19410, LOGGER, field_223622_y
org.apache.logging.log4j.Logger: D, LOGGER, field_19410, LOGGER, field_223622_y
Map<GameRules$Key<?>, GameRules$Type<?>>: z, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
Map<GameRules$Key<?>, GameRules$Type<?>>: E, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
Map<GameRules$Key<?>, GameRules$Value<?>>: A, rules, field_9196, rules, field_82771_a
Map<GameRules$Key<?>, GameRules$Value<?>>: F, rules, field_9196, rules, field_82771_a
GameRules$Key<GameRules$BooleanValue>: y, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, field_226682_y_
GameRules$Key<GameRules$BooleanValue>: z, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, field_226683_z_
GameRules$Key<GameRules$BooleanValue>: A, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, field_226679_A_
GameRules$Key<GameRules$BooleanValue>: B, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, field_226680_B_
GameRules$Key<GameRules$BooleanValue>: C, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, field_226681_C_
Constructors
Methods
1.14.4
Names
bhi
bhn
net.minecraft.world.level.GameRules
Fields
org.apache.logging.log4j.Logger: y, field_19410, LOGGER, field_223622_y
org.apache.logging.log4j.Logger: y, LOGGER, field_19410, LOGGER, field_223622_y
Map<GameRules$RuleKey<?>, GameRules$RuleType<?>>: z, field_9197, RULES, field_223623_z
Map<GameRules$Key<?>, GameRules$Type<?>>: z, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z
GameRules$RuleKey<GameRules$BooleanRule>: a, field_19387, DO_FIRE_TICK, field_223598_a
GameRules$Key<GameRules$BooleanValue>: a, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, field_223598_a
GameRules$RuleKey<GameRules$BooleanRule>: b, field_19388, MOB_GRIEFING, field_223599_b
GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, MOB_GRIEFING, field_223599_b
GameRules$RuleKey<GameRules$BooleanRule>: c, field_19389, KEEP_INVENTORY, field_223600_c
GameRules$Key<GameRules$BooleanValue>: c, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, field_223600_c
GameRules$RuleKey<GameRules$BooleanRule>: d, field_19390, DO_MOB_SPAWNING, field_223601_d
GameRules$Key<GameRules$BooleanValue>: d, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, field_223601_d
GameRules$RuleKey<GameRules$BooleanRule>: e, field_19391, DO_MOB_LOOT, field_223602_e
GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, field_223602_e
GameRules$RuleKey<GameRules$BooleanRule>: f, field_19392, DO_TILE_DROPS, field_223603_f
GameRules$Key<GameRules$BooleanValue>: f, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, field_223603_f
GameRules$RuleKey<GameRules$BooleanRule>: g, field_19393, DO_ENTITY_DROPS, field_223604_g
GameRules$Key<GameRules$BooleanValue>: g, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, field_223604_g
GameRules$RuleKey<GameRules$BooleanRule>: h, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h
GameRules$Key<GameRules$BooleanValue>: h, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h
GameRules$RuleKey<GameRules$BooleanRule>: i, field_19395, NATURAL_REGENERATION, field_223606_i
GameRules$Key<GameRules$BooleanValue>: i, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, field_223606_i
GameRules$RuleKey<GameRules$BooleanRule>: j, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j
GameRules$Key<GameRules$BooleanValue>: j, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j
GameRules$RuleKey<GameRules$BooleanRule>: k, field_19397, LOG_ADMIN_COMMANDS, field_223608_k
GameRules$Key<GameRules$BooleanValue>: k, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, field_223608_k
GameRules$RuleKey<GameRules$BooleanRule>: l, field_19398, SHOW_DEATH_MESSAGES, field_223609_l
GameRules$Key<GameRules$BooleanValue>: l, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, field_223609_l
GameRules$RuleKey<GameRules$IntRule>: m, field_19399, RANDOM_TICK_SPEED, field_223610_m
GameRules$Key<GameRules$IntegerValue>: m, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, field_223610_m
GameRules$RuleKey<GameRules$BooleanRule>: n, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n
GameRules$Key<GameRules$BooleanValue>: n, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n
GameRules$RuleKey<GameRules$BooleanRule>: o, field_19401, REDUCED_DEBUG_INFO, field_223612_o
GameRules$Key<GameRules$BooleanValue>: o, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, field_223612_o
GameRules$RuleKey<GameRules$BooleanRule>: p, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p
GameRules$Key<GameRules$BooleanValue>: p, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p
GameRules$RuleKey<GameRules$IntRule>: q, field_19403, SPAWN_RADIUS, field_223614_q
GameRules$Key<GameRules$IntegerValue>: q, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, field_223614_q
GameRules$RuleKey<GameRules$BooleanRule>: r, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r
GameRules$Key<GameRules$BooleanValue>: r, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r
GameRules$RuleKey<GameRules$IntRule>: s, field_19405, MAX_ENTITY_CRAMMING, field_223616_s
GameRules$Key<GameRules$IntegerValue>: s, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, field_223616_s
GameRules$RuleKey<GameRules$BooleanRule>: t, field_19406, DO_WEATHER_CYCLE, field_223617_t
GameRules$Key<GameRules$BooleanValue>: t, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, field_223617_t
GameRules$RuleKey<GameRules$BooleanRule>: u, field_19407, DO_LIMITED_CRAFTING, field_223618_u
GameRules$Key<GameRules$BooleanValue>: u, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, field_223618_u
GameRules$RuleKey<GameRules$IntRule>: v, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v
GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v
GameRules$RuleKey<GameRules$BooleanRule>: w, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w
GameRules$Key<GameRules$BooleanValue>: w, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w
GameRules$RuleKey<GameRules$BooleanRule>: x, field_19422, DISABLE_RAIDS, field_223621_x
GameRules$Key<GameRules$BooleanValue>: x, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, field_223621_x
Map<GameRules$RuleKey<?>, GameRules$Rule<?>>: A, field_9196, rules, field_82771_a
Map<GameRules$Key<?>, GameRules$Value<?>>: A, rules, field_9196, rules, field_82771_a
Constructors
Methods
CompoundTag (): a, method_8358, toNbt, func_82770_a
CompoundTag (): a, createTag, method_8358, toNbt, func_82770_a
void (CompoundTag): a, method_8357, fromNbt, func_82768_a
void (CompoundTag): a, loadFromTag, method_8357, load, func_82768_a
<T extends GameRules$Rule<T>> GameRules$RuleKey<T> (String, GameRules$RuleType<T>): a, method_8359, register, func_223595_a
<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Type<T>): a, register, method_8359, register, func_223595_a
<T extends GameRules$Rule<T>> T (GameRules$RuleKey<T>): a, method_20746, get, func_223585_a
<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, func_223585_a
void (GameRules$RuleConsumer): a, method_20744, forEach, func_223590_a
void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, forEachType, func_223590_a
<T extends GameRules$Rule<T>> void (GameRules$RuleConsumer, GameRules$RuleKey<?>, GameRules$RuleType<?>): a, method_20745, consumeTyped, func_223596_a
<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, cap, method_20745, accept, func_223596_a
boolean (GameRules$RuleKey<GameRules$BooleanRule>): b, method_8355, getBoolean, func_223586_b
boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, func_223586_b
int (GameRules$RuleKey<GameRules$IntRule>): c, method_8356, getInt, func_223592_c
int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, func_223592_c
1.14.3
Names
bhe
bhi
net.minecraft.world.GameRules
Fields
TreeMap<String, GameRules$Value>: b, field_9196, field_82771_a
TreeMap<String, GameRules$ValueDefinition>: a, field_9197, field_196232_a
org.apache.logging.log4j.Logger: y, field_19410, LOGGER, field_223622_y
Map<GameRules$RuleKey<?>, GameRules$RuleType<?>>: z, field_9197, RULES, field_223623_z
GameRules$RuleKey<GameRules$BooleanRule>: a, field_19387, DO_FIRE_TICK, field_223598_a
GameRules$RuleKey<GameRules$BooleanRule>: b, field_19388, MOB_GRIEFING, field_223599_b
GameRules$RuleKey<GameRules$BooleanRule>: c, field_19389, KEEP_INVENTORY, field_223600_c
GameRules$RuleKey<GameRules$BooleanRule>: d, field_19390, DO_MOB_SPAWNING, field_223601_d
GameRules$RuleKey<GameRules$BooleanRule>: e, field_19391, DO_MOB_LOOT, field_223602_e
GameRules$RuleKey<GameRules$BooleanRule>: f, field_19392, DO_TILE_DROPS, field_223603_f
GameRules$RuleKey<GameRules$BooleanRule>: g, field_19393, DO_ENTITY_DROPS, field_223604_g
GameRules$RuleKey<GameRules$BooleanRule>: h, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h
GameRules$RuleKey<GameRules$BooleanRule>: i, field_19395, NATURAL_REGENERATION, field_223606_i
GameRules$RuleKey<GameRules$BooleanRule>: j, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j
GameRules$RuleKey<GameRules$BooleanRule>: k, field_19397, LOG_ADMIN_COMMANDS, field_223608_k
GameRules$RuleKey<GameRules$BooleanRule>: l, field_19398, SHOW_DEATH_MESSAGES, field_223609_l
GameRules$RuleKey<GameRules$IntRule>: m, field_19399, RANDOM_TICK_SPEED, field_223610_m
GameRules$RuleKey<GameRules$BooleanRule>: n, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n
GameRules$RuleKey<GameRules$BooleanRule>: o, field_19401, REDUCED_DEBUG_INFO, field_223612_o
GameRules$RuleKey<GameRules$BooleanRule>: p, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p
GameRules$RuleKey<GameRules$IntRule>: q, field_19403, SPAWN_RADIUS, field_223614_q
GameRules$RuleKey<GameRules$BooleanRule>: r, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r
GameRules$RuleKey<GameRules$IntRule>: s, field_19405, MAX_ENTITY_CRAMMING, field_223616_s
GameRules$RuleKey<GameRules$BooleanRule>: t, field_19406, DO_WEATHER_CYCLE, field_223617_t
GameRules$RuleKey<GameRules$BooleanRule>: u, field_19407, DO_LIMITED_CRAFTING, field_223618_u
GameRules$RuleKey<GameRules$IntRule>: v, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v
GameRules$RuleKey<GameRules$BooleanRule>: w, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w
GameRules$RuleKey<GameRules$BooleanRule>: x, field_19422, DISABLE_RAIDS, field_223621_x
Map<GameRules$RuleKey<?>, GameRules$Rule<?>>: A, field_9196, rules, field_82771_a
Constructors
Methods
boolean (String): b, method_8355, func_82766_b
int (String): c, method_8356, func_180263_c
void (String, String, MinecraftServer): a, method_8359, func_82764_b
GameRules$Value (String): f, method_8360, func_196230_f
TreeMap<String, GameRules$ValueDefinition> (): b, method_8354, func_196231_c
CompoundNBT (): a, method_8358, func_82770_a
CompoundTag (): a, method_8358, toNbt, func_82770_a
void (CompoundNBT): a, method_8357, func_82768_a
void (CompoundTag): a, method_8357, fromNbt, func_82768_a
<T extends GameRules$Rule<T>> GameRules$RuleKey<T> (String, GameRules$RuleType<T>): a, method_8359, register, func_223595_a
<T extends GameRules$Rule<T>> T (GameRules$RuleKey<T>): a, method_20746, get, func_223585_a
void (GameRules$RuleConsumer): a, method_20744, forEach, func_223590_a
<T extends GameRules$Rule<T>> void (GameRules$RuleConsumer, GameRules$RuleKey<?>, GameRules$RuleType<?>): a, method_20745, consumeTyped, func_223596_a
boolean (GameRules$RuleKey<GameRules$BooleanRule>): b, method_8355, getBoolean, func_223586_b
int (GameRules$RuleKey<GameRules$IntRule>): c, method_8356, getInt, func_223592_c
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bhd
bhe
Fields
Constructors
Methods
1.14
Names
axu
bhd
net.minecraft.class_1928
Fields
TreeMap<String, GameRules$Value>: b, field_82771_a
TreeMap<String, GameRules$Value>: b, field_9196, field_82771_a
TreeMap<String, GameRules$ValueDefinition>: a, field_196232_a
TreeMap<String, GameRules$ValueDefinition>: a, field_9197, field_196232_a
Constructors
Methods
boolean (String): b, func_82766_b
boolean (String): b, method_8355, func_82766_b
int (String): c, func_180263_c
int (String): c, method_8356, func_180263_c
NBTTagCompound (): a, func_82770_a
void (NBTTagCompound): a, func_82768_a
void (String, String, MinecraftServer): a, func_82764_b
void (String, String, MinecraftServer): a, method_8359, func_82764_b
GameRules$Value (String): f, func_196230_f
GameRules$Value (String): f, method_8360, func_196230_f
TreeMap<String, GameRules$ValueDefinition> (): b, func_196231_c
TreeMap<String, GameRules$ValueDefinition> (): b, method_8354, func_196231_c
CompoundNBT (): a, method_8358, func_82770_a
void (CompoundNBT): a, method_8357, func_82768_a
1.13.2
Names
axt
axu
Fields
Constructors
Methods
1.13.1
Names
axo
axt
Fields
Constructors
Methods
1.13
Names
amr
axo
Fields
TreeMap<String, GameRules$Value>: a, field_82771_a
TreeMap<String, GameRules$Value>: b, field_82771_a
TreeMap<String, GameRules$ValueDefinition>: a, field_196232_a
Constructors
Methods
void (String, String, GameRules$ValueType): a, func_180262_a
void (String, String): a, func_82764_b
String (String): a, func_82767_a
String[] (): b, func_82763_b
boolean (String): e, func_82765_e
boolean (String, GameRules$ValueType): a, func_180264_a
void (String, String, MinecraftServer): a, func_82764_b
GameRules$Value (String): f, func_196230_f
TreeMap<String, GameRules$ValueDefinition> (): b, func_196231_c
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
amp
amr
Fields
Constructors
Methods
1.12
Names
ajp
amp
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ajn
ajp
Fields
Constructors
Methods
1.11
Names
aia
ajn
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ahr
aia
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
adk
ahr
Fields
Constructors
Methods
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
adk
net.minecraft.world.GameRules
Fields
TreeMap<String, GameRules$Value>: a, field_82771_a
Constructors
()
Methods
void (String, String, GameRules$ValueType): a, func_180262_a
void (String, String): a, func_82764_b
String (String): a, func_82767_a
boolean (String): b, func_82766_b
int (String): c, func_180263_c
NBTTagCompound (): a, func_82770_a
void (NBTTagCompound): a, func_82768_a
String[] (): b, func_82763_b
boolean (String): e, func_82765_e
boolean (String, GameRules$ValueType): a, func_180264_a