History - net.minecraft.world.level.GameRules

1.21.7

Names

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: ag, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ag, GAME_RULE_TYPES, field_9197, RULE_TYPES

GameRules$Key<GameRules$BooleanValue>: b, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, f_46131_

GameRules$Key<GameRules$BooleanValue>: b, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK

GameRules$Key<GameRules$BooleanValue>: d, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: d, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING

GameRules$Key<GameRules$BooleanValue>: e, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: e, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS

GameRules$Key<GameRules$BooleanValue>: j, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: j, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS

GameRules$Key<GameRules$BooleanValue>: k, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: k, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT

GameRules$Key<GameRules$BooleanValue>: l, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: l, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION

GameRules$Key<GameRules$BooleanValue>: m, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: m, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE

GameRules$Key<GameRules$BooleanValue>: n, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: n, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS

GameRules$Key<GameRules$BooleanValue>: o, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$BooleanValue>: o, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES

GameRules$Key<GameRules$IntegerValue>: p, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$IntegerValue>: p, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED

GameRules$Key<GameRules$BooleanValue>: q, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: q, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK

GameRules$Key<GameRules$BooleanValue>: r, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: r, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO

GameRules$Key<GameRules$BooleanValue>: s, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$BooleanValue>: s, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS

GameRules$Key<GameRules$IntegerValue>: t, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$IntegerValue>: t, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS

GameRules$Key<GameRules$BooleanValue>: v, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$BooleanValue>: v, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING

GameRules$Key<GameRules$BooleanValue>: x, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: x, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE

GameRules$Key<GameRules$BooleanValue>: y, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$BooleanValue>: y, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH

GameRules$Key<GameRules$BooleanValue>: C, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: C, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS

GameRules$Key<GameRules$BooleanValue>: D, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS

Map<GameRules$Key<?>, GameRules$Value<?>>: ah, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ah, rules, field_9196, rules

GameRules$Key<GameRules$BooleanValue>: E, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN

GameRules$Key<GameRules$BooleanValue>: I, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE

GameRules$Key<GameRules$BooleanValue>: J, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE

GameRules$Key<GameRules$BooleanValue>: K, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING

GameRules$Key<GameRules$BooleanValue>: P, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: P, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS

GameRules$Key<GameRules$BooleanValue>: Q, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER

int: a, DEFAULT_RANDOM_TICK_SPEED, field_30963, DEFAULT_RANDOM_TICK_SPEED, f_151487_

int: a, DEFAULT_RANDOM_TICK_SPEED, field_30963, DEFAULT_RANDOM_TICK_SPEED

GameRules$Key<GameRules$BooleanValue>: L, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: L, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE

GameRules$Key<GameRules$IntegerValue>: R, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: R, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE

org.slf4j.Logger: af, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: af, LOGGER, field_19410, LOGGER

GameRules$Key<GameRules$BooleanValue>: O, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: O, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING

GameRules$Key<GameRules$BooleanValue>: S, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: S, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY

GameRules$Key<GameRules$BooleanValue>: T, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: T, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY

GameRules$Key<GameRules$BooleanValue>: U, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: U, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY

GameRules$Key<GameRules$IntegerValue>: V, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: V, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT

GameRules$Key<GameRules$BooleanValue>: W, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: W, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION

GameRules$Key<GameRules$BooleanValue>: X, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: X, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION

GameRules$Key<GameRules$BooleanValue>: Y, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS

GameRules$Key<GameRules$IntegerValue>: B, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$IntegerValue>: B, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT

GameRules$Key<GameRules$BooleanValue>: Z, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD

GameRules$Key<GameRules$BooleanValue>: aa, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: aa, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH

GameRules$Key<GameRules$BooleanValue>: h, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$BooleanValue>: h, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS

GameRules$Key<GameRules$IntegerValue>: A, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: A, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY

GameRules$Key<GameRules$IntegerValue>: H, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: H, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY

GameRules$Key<GameRules$IntegerValue>: ac, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$IntegerValue>: ac, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK

GameRules$Key<GameRules$IntegerValue>: ab, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED

FeatureFlagSet: ai, enabledFeatures, field_52615, enabledFeatures, f_348814_

FeatureFlagSet: ai, enabledFeatures, field_52615, enabledFeatures

GameRules$Key<GameRules$BooleanValue>: c, RULE_ALLOWFIRETICKAWAYFROMPLAYERS, field_56559, ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER, f_380161_

GameRules$Key<GameRules$BooleanValue>: c, RULE_ALLOWFIRETICKAWAYFROMPLAYERS, field_56559, ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER

GameRules$Key<GameRules$BooleanValue>: ad, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_

GameRules$Key<GameRules$BooleanValue>: ad, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES

GameRules$Key<GameRules$BooleanValue>: ae, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_

GameRules$Key<GameRules$BooleanValue>: ae, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR

Constructors

Methods

CompoundTag (): a, createTag, method_8358, toNbt, m_46163_

CompoundTag (): a, createTag, method_8358, toNbt

<T extends GameRules$Value<T>> T (GameRules$Key<T>): b, getRule, method_20746, get, m_46170_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): b, getRule, method_20746, get

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, m_46164_

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, m_46166_

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept

boolean (GameRules$Key<GameRules$BooleanValue>): c, getBoolean, method_8355, getBoolean, m_46207_

boolean (GameRules$Key<GameRules$BooleanValue>): c, getBoolean, method_8355, getBoolean

int (GameRules$Key<GameRules$IntegerValue>): d, getInt, method_8356, getInt, m_46215_

int (GameRules$Key<GameRules$IntegerValue>): d, getInt, method_8356, getInt

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, m_46189_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, m_46183_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, m_46176_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, m_46172_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): b, availableRules, method_61725, streamAllRules, m_351922_

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): b, availableRules, method_61725, streamAllRules

GameRules (FeatureFlagSet): a, copy, method_27325, copy, m_46202_

GameRules (FeatureFlagSet): a, copy, method_27325, copy

<T extends GameRules$Value<T>> GameRules$Type<T> (GameRules$Key<T>): a, getType, method_66702, getRuleType, m_385757_

<T extends GameRules$Value<T>> GameRules$Type<T> (GameRules$Key<T>): a, getType, method_66702, getRuleType

<T extends GameRules$Value<T>> com.mojang.serialization.Codec<GameRules$Key<T>> (Class<T>): a, keyCodec, method_66703, createKeyCodec, m_385773_

<T extends GameRules$Value<T>> com.mojang.serialization.Codec<GameRules$Key<T>> (Class<T>): a, keyCodec, method_66703, createKeyCodec

1.21.6

Names

dkf

dmq

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: af, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ag, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: ag, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ah, rules, field_9196, rules, f_46130_

org.slf4j.Logger: ae, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: af, LOGGER, field_19410, LOGGER, f_46128_

FeatureFlagSet: ah, enabledFeatures, field_52615, enabledFeatures, f_348814_

FeatureFlagSet: ai, enabledFeatures, field_52615, enabledFeatures, f_348814_

GameRules$Key<GameRules$BooleanValue>: ae, RULE_LOCATOR_BAR, field_59751, LOCATOR_BAR, f_399407_

Constructors

Methods

1.21.5

Names

dgf

dkf

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: ad, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: af, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: c, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: d, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: d, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: e, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: j, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: j, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: k, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: k, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: l, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: l, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: m, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: m, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: n, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: n, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$BooleanValue>: o, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$IntegerValue>: o, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$IntegerValue>: p, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$BooleanValue>: p, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: q, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: q, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: r, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: r, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$BooleanValue>: s, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$IntegerValue>: s, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$IntegerValue>: t, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$BooleanValue>: v, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: w, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: x, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: x, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$BooleanValue>: y, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: B, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: C, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: ae, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ag, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: O, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: P, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: P, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: L, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: Q, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: R, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: ac, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: ae, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: O, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: R, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: S, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: S, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: T, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: T, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: U, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: U, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: V, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: V, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: W, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: W, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: X, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: X, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: A, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$IntegerValue>: B, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: aa, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: g, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$BooleanValue>: h, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: A, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: H, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$IntegerValue>: ac, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$IntegerValue>: aa, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

FeatureFlagSet: af, enabledFeatures, field_52615, enabledFeatures, f_348814_

FeatureFlagSet: ah, enabledFeatures, field_52615, enabledFeatures, f_348814_

GameRules$Key<GameRules$BooleanValue>: c, RULE_ALLOWFIRETICKAWAYFROMPLAYERS, field_56559, ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER, f_380161_

GameRules$Key<GameRules$BooleanValue>: ad, RULE_TNT_EXPLODES, field_58052, TNT_EXPLODES, f_382534_

Constructors

Methods

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, m_46170_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): b, getRule, method_20746, get, m_46170_

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, m_46207_

boolean (GameRules$Key<GameRules$BooleanValue>): c, getBoolean, method_8355, getBoolean, m_46207_

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, m_46215_

int (GameRules$Key<GameRules$IntegerValue>): d, getInt, method_8356, getInt, m_46215_

<T extends GameRules$Value<T>> GameRules$Type<T> (GameRules$Key<T>): a, getType, method_66702, getRuleType, m_385757_

<T extends GameRules$Value<T>> com.mojang.serialization.Codec<GameRules$Key<T>> (Class<T>): a, keyCodec, method_66703, createKeyCodec, m_385773_

1.21.4

Names

dhe

dgf

Fields

Constructors

Methods

1.21.3

Names

dcs

dhe

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: ab, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ad, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$BooleanValue>: u, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: u, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: v, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: w, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: w, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$BooleanValue>: x, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: x, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: A, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: B, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: ac, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ae, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: K, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: N, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: O, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: O, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: P, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: K, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: P, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: Q, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: aa, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: ac, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: N, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: R, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: R, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: S, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: S, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: T, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: T, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: U, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: U, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: V, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: V, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: W, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: W, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: X, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: z, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$IntegerValue>: A, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: X, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: Z, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: z, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: E, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: G, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

GameRules$Key<GameRules$IntegerValue>: Z, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$IntegerValue>: ab, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_PLAYER_MOVEMENT_CHECK, field_54909, DISABLE_PLAYER_MOVEMENT_CHECK, f_348281_

GameRules$Key<GameRules$IntegerValue>: aa, RULE_MINECART_MAX_SPEED, field_52614, MINECART_MAX_SPEED, f_349273_

FeatureFlagSet: af, enabledFeatures, field_52615, enabledFeatures, f_348814_

Constructors

()

(com.mojang.serialization.DynamicLike<?>)

(Map<GameRules$Key<?>, GameRules$Value<?>>)

(FeatureFlagSet, com.mojang.serialization.DynamicLike<?>)

(FeatureFlagSet)

(Map<GameRules$Key<?>, GameRules$Value<?>>, FeatureFlagSet)

Methods

GameRules (): b, copy, method_27325, copy, m_46202_

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (FeatureFlagSet): b, availableRules, method_61725, streamAllRules, m_351922_

GameRules (FeatureFlagSet): a, copy, method_27325, copy, m_46202_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dbw

dcs

Fields

Constructors

Methods

1.20.6

Names

ctl

dbw

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: aa, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: ab, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: ab, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ac, rules, field_9196, rules, f_46130_

org.slf4j.Logger: Z, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: aa, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$IntegerValue>: Z, RULE_SPAWN_CHUNK_RADIUS, field_48374, SPAWN_CHUNK_RADIUS, f_314920_

Constructors

Methods

1.20.4

Names

cpr

ctl

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: W, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: aa, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: i, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: i, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: j, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: j, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: k, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: k, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: l, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: l, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: m, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: m, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$BooleanValue>: n, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$IntegerValue>: n, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$IntegerValue>: o, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$BooleanValue>: o, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: p, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: p, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: q, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: q, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$BooleanValue>: r, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$IntegerValue>: r, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$IntegerValue>: s, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$BooleanValue>: s, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$BooleanValue>: t, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: t, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$IntegerValue>: u, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: u, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: v, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: v, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$BooleanValue>: w, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$IntegerValue>: x, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: y, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: A, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: X, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: ab, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: K, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: L, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: N, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: K, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: O, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: F, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: L, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: P, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: V, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: Z, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: M, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: M, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: N, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: R, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: O, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: S, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: P, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: T, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: U, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: R, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: V, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: S, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: W, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: x, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$IntegerValue>: z, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: T, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: X, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

GameRules$Key<GameRules$BooleanValue>: U, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: Y, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

GameRules$Key<GameRules$BooleanValue>: g, RULE_PROJECTILESCANBREAKBLOCKS, field_46796, PROJECTILES_CAN_BREAK_BLOCKS, f_302210_

GameRules$Key<GameRules$IntegerValue>: y, RULE_MAX_COMMAND_FORK_COUNT, field_46658, MAX_COMMAND_FORK_COUNT, f_302764_

GameRules$Key<GameRules$IntegerValue>: E, RULE_PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, field_46794, PLAYERS_NETHER_PORTAL_DEFAULT_DELAY, f_302481_

GameRules$Key<GameRules$IntegerValue>: F, RULE_PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, field_46795, PLAYERS_NETHER_PORTAL_CREATIVE_DELAY, f_303073_

Constructors

Methods

1.20.2

Names

cmi

cpr

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: V, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: W, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: W, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: X, rules, field_9196, rules, f_46130_

org.slf4j.Logger: U, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: V, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: U, RULE_ENDER_PEARLS_VANISH_ON_DEATH, field_46176, ENDER_PEARLS_VANISH_ON_DEATH, f_291323_

Constructors

Methods

1.20.1

Names

cme

cmi

Fields

Constructors

Methods

1.19.4

Names

cjs

cme

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: T, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: V, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: x, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: y, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: y, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: U, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: W, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: C, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: J, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: J, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: K, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$BooleanValue>: F, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: K, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: L, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: S, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: U, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: I, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

GameRules$Key<GameRules$BooleanValue>: L, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: M, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: M, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: N, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: N, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$BooleanValue>: O, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: O, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$IntegerValue>: P, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: P, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: R, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: R, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$BooleanValue>: S, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

GameRules$Key<GameRules$IntegerValue>: x, RULE_COMMAND_MODIFICATION_BLOCK_LIMIT, field_41766, COMMAND_MODIFICATION_BLOCK_LIMIT, f_263760_

GameRules$Key<GameRules$BooleanValue>: T, RULE_DO_VINES_SPREAD, field_42474, DO_VINES_SPREAD, f_268705_

Constructors

Methods

1.19.3

Names

cgt

cjs

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: M, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: T, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: N, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: U, rules, field_9196, rules, f_46130_

org.slf4j.Logger: L, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: S, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: L, RULE_BLOCK_EXPLOSION_DROP_DECAY, field_40880, BLOCK_EXPLOSION_DROP_DECAY, f_254629_

GameRules$Key<GameRules$BooleanValue>: M, RULE_MOB_EXPLOSION_DROP_DECAY, field_40881, MOB_EXPLOSION_DROP_DECAY, f_254692_

GameRules$Key<GameRules$BooleanValue>: N, RULE_TNT_EXPLOSION_DROP_DECAY, field_40882, TNT_EXPLOSION_DROP_DECAY, f_254705_

GameRules$Key<GameRules$IntegerValue>: O, RULE_SNOW_ACCUMULATION_HEIGHT, field_40883, SNOW_ACCUMULATION_HEIGHT, f_254637_

GameRules$Key<GameRules$BooleanValue>: P, RULE_WATER_SOURCE_CONVERSION, field_40884, WATER_SOURCE_CONVERSION, f_254725_

GameRules$Key<GameRules$BooleanValue>: Q, RULE_LAVA_SOURCE_CONVERSION, field_40885, LAVA_SOURCE_CONVERSION, f_254672_

GameRules$Key<GameRules$BooleanValue>: R, RULE_GLOBAL_SOUND_EVENTS, field_40886, GLOBAL_SOUND_EVENTS, f_254630_

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cfw

cgt

Fields

Constructors

Methods

1.19

Names

car

cfw

Fields

Map<GameRules$Key<?>, GameRules$Type<?>>: L, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Type<?>>: M, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

Map<GameRules$Key<?>, GameRules$Value<?>>: M, rules, field_9196, rules, f_46130_

Map<GameRules$Key<?>, GameRules$Value<?>>: N, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: I, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: I, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$BooleanValue>: J, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

GameRules$Key<GameRules$IntegerValue>: J, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

GameRules$Key<GameRules$IntegerValue>: K, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

org.slf4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: L, LOGGER, field_19410, LOGGER, f_46128_

GameRules$Key<GameRules$BooleanValue>: H, RULE_DO_WARDEN_SPAWNING, field_38975, DO_WARDEN_SPAWNING, f_220347_

Constructors

Methods

1.18.2

Names

bzz

car

Fields

org.apache.logging.log4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

org.slf4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bwm

bzz

Fields

Constructors

Methods

1.17.1

Names

bwl

bwm

Fields

Constructors

Methods

1.17

Names

brt

bwl

net.minecraft.world.GameRules

net.minecraft.src.C_1583_

Fields

org.apache.logging.log4j.Logger: H, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: K, LOGGER, field_19410, LOGGER, f_46128_

Map<GameRules$Key<?>, GameRules$Type<?>>: I, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: L, GAME_RULE_TYPES, field_9197, RULE_TYPES, f_46129_

GameRules$Key<GameRules$BooleanValue>: a, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$Key<GameRules$BooleanValue>: b, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, f_46131_

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, field_223599_b

GameRules$Key<GameRules$BooleanValue>: c, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, f_46132_

GameRules$Key<GameRules$BooleanValue>: c, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$Key<GameRules$BooleanValue>: d, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, f_46133_

GameRules$Key<GameRules$BooleanValue>: d, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, f_46134_

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, f_46135_

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, f_46136_

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$Key<GameRules$BooleanValue>: h, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, f_46137_

GameRules$Key<GameRules$BooleanValue>: h, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$Key<GameRules$BooleanValue>: i, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, f_46138_

GameRules$Key<GameRules$BooleanValue>: i, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$Key<GameRules$BooleanValue>: j, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, f_46139_

GameRules$Key<GameRules$BooleanValue>: j, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$Key<GameRules$BooleanValue>: k, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, f_46140_

GameRules$Key<GameRules$BooleanValue>: k, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$Key<GameRules$BooleanValue>: l, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, f_46141_

GameRules$Key<GameRules$BooleanValue>: l, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$Key<GameRules$BooleanValue>: m, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, f_46142_

GameRules$Key<GameRules$IntegerValue>: m, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$Key<GameRules$IntegerValue>: n, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, f_46143_

GameRules$Key<GameRules$BooleanValue>: n, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$Key<GameRules$BooleanValue>: o, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, f_46144_

GameRules$Key<GameRules$BooleanValue>: o, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$Key<GameRules$BooleanValue>: p, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, f_46145_

GameRules$Key<GameRules$BooleanValue>: p, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$Key<GameRules$BooleanValue>: q, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, f_46146_

GameRules$Key<GameRules$IntegerValue>: q, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$Key<GameRules$IntegerValue>: r, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, f_46147_

GameRules$Key<GameRules$BooleanValue>: r, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$Key<GameRules$BooleanValue>: s, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, f_46148_

GameRules$Key<GameRules$IntegerValue>: s, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$Key<GameRules$IntegerValue>: t, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, f_46149_

GameRules$Key<GameRules$BooleanValue>: t, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$Key<GameRules$BooleanValue>: u, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, f_46150_

GameRules$Key<GameRules$BooleanValue>: u, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$Key<GameRules$BooleanValue>: v, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, f_46151_

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$Key<GameRules$IntegerValue>: w, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, f_46152_

GameRules$Key<GameRules$BooleanValue>: w, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$Key<GameRules$BooleanValue>: x, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, f_46153_

GameRules$Key<GameRules$BooleanValue>: x, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, field_223621_x

GameRules$Key<GameRules$BooleanValue>: y, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, f_46154_

Map<GameRules$Key<?>, GameRules$Value<?>>: J, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: M, rules, field_9196, rules, f_46130_

GameRules$Key<GameRules$BooleanValue>: y, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, field_226682_y_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, f_46155_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, field_226683_z_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, f_46156_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, field_226679_A_

GameRules$Key<GameRules$BooleanValue>: B, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, f_46121_

GameRules$Key<GameRules$BooleanValue>: B, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, field_226680_B_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, f_46122_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, field_226681_C_

GameRules$Key<GameRules$BooleanValue>: D, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, f_46123_

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, field_230127_D_

GameRules$Key<GameRules$BooleanValue>: F, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, f_46124_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, field_230128_E_

GameRules$Key<GameRules$BooleanValue>: G, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, f_46125_

GameRules$Key<GameRules$BooleanValue>: F, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, field_234895_F_

GameRules$Key<GameRules$BooleanValue>: H, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, f_46126_

GameRules$Key<GameRules$BooleanValue>: G, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, field_234896_G_

GameRules$Key<GameRules$BooleanValue>: I, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, f_46127_

int: a, DEFAULT_RANDOM_TICK_SPEED, field_30963, DEFAULT_RANDOM_TICK_SPEED, f_151487_

GameRules$Key<GameRules$BooleanValue>: E, RULE_FREEZE_DAMAGE, field_28044, FREEZE_DAMAGE, f_151485_

GameRules$Key<GameRules$IntegerValue>: J, RULE_PLAYERS_SLEEPING_PERCENTAGE, field_28357, PLAYERS_SLEEPING_PERCENTAGE, f_151486_

Constructors

Methods

CompoundTag (): a, createTag, method_8358, toNbt, func_82770_a

CompoundTag (): a, createTag, method_8358, toNbt, m_46163_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, func_223585_a

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, m_46170_

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, func_223590_a

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, m_46164_

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, func_234897_a_

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, m_46166_

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, func_223586_b

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, m_46207_

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, func_223592_c

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, m_46215_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, func_234903_a_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, m_46189_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, func_234901_a_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, m_46183_

GameRules (): b, copy, method_27325, copy, func_234905_b_

GameRules (): b, copy, method_27325, copy, m_46202_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, func_234899_a_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, m_46176_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, func_234898_a_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, m_46172_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

brq

brt

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bpx

brq

Fields

Constructors

Methods

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, forEachType, func_223590_a

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, accept, func_223590_a

1.16.1

Names

bjs

bpx

Fields

org.apache.logging.log4j.Logger: F, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: H, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$Key<?>, GameRules$Type<?>>: G, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: I, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, MOB_GRIEFING, field_223599_b

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, DO_MOB_GRIEFING, field_223599_b

Map<GameRules$Key<?>, GameRules$Value<?>>: H, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: J, rules, field_9196, rules, field_82771_a

GameRules$Key<GameRules$BooleanValue>: F, RULE_FORGIVE_DEAD_PLAYERS, field_25401, FORGIVE_DEAD_PLAYERS, field_234895_F_

GameRules$Key<GameRules$BooleanValue>: G, RULE_UNIVERSAL_ANGER, field_25402, UNIVERSAL_ANGER, field_234896_G_

Constructors

(com.mojang.serialization.DynamicLike<?>)

(Map<GameRules$Key<?>, GameRules$Value<?>>)

Methods

void (CompoundTag): a, loadFromTag, method_8357, load, func_82768_a

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Type<T>): a, register, method_8359, register, func_223595_a

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, cap, method_20745, accept, func_223596_a

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, callVisitorCap, method_20745, accept, func_234897_a_

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Category, GameRules$Type<T>): a, register, method_8359, register, func_234903_a_

void (com.mojang.serialization.DynamicLike<?>): a, loadFromTag, method_8357, load, func_234901_a_

GameRules (): b, copy, method_27325, copy, func_234905_b_

void (GameRules, MinecraftServer): a, assignFrom, method_27322, setAllValues, func_234899_a_

<T extends GameRules$Value<T>> void (GameRules$Key<T>, GameRules, MinecraftServer): a, assignCap, method_27321, setValue, func_234898_a_

1.15.2

Names

bjp

bjs

Fields

org.apache.logging.log4j.Logger: D, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: F, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$Key<?>, GameRules$Type<?>>: E, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: G, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Value<?>>: F, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: H, rules, field_9196, rules, field_82771_a

GameRules$Key<GameRules$BooleanValue>: D, RULE_DO_PATROL_SPAWNING, field_21831, DO_PATROL_SPAWNING, field_230127_D_

GameRules$Key<GameRules$BooleanValue>: E, RULE_DO_TRADER_SPAWNING, field_21832, DO_TRADER_SPAWNING, field_230128_E_

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bhn

bjp

Fields

org.apache.logging.log4j.Logger: y, LOGGER, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: D, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$Key<?>, GameRules$Type<?>>: z, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: E, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

Map<GameRules$Key<?>, GameRules$Value<?>>: A, rules, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: F, rules, field_9196, rules, field_82771_a

GameRules$Key<GameRules$BooleanValue>: y, RULE_DOINSOMNIA, field_20637, DO_INSOMNIA, field_226682_y_

GameRules$Key<GameRules$BooleanValue>: z, RULE_DO_IMMEDIATE_RESPAWN, field_20638, DO_IMMEDIATE_RESPAWN, field_226683_z_

GameRules$Key<GameRules$BooleanValue>: A, RULE_DROWNING_DAMAGE, field_20634, DROWNING_DAMAGE, field_226679_A_

GameRules$Key<GameRules$BooleanValue>: B, RULE_FALL_DAMAGE, field_20635, FALL_DAMAGE, field_226680_B_

GameRules$Key<GameRules$BooleanValue>: C, RULE_FIRE_DAMAGE, field_20636, FIRE_DAMAGE, field_226681_C_

Constructors

Methods

1.14.4

Names

bhi

bhn

net.minecraft.world.level.GameRules

Fields

org.apache.logging.log4j.Logger: y, field_19410, LOGGER, field_223622_y

org.apache.logging.log4j.Logger: y, LOGGER, field_19410, LOGGER, field_223622_y

Map<GameRules$RuleKey<?>, GameRules$RuleType<?>>: z, field_9197, RULES, field_223623_z

Map<GameRules$Key<?>, GameRules$Type<?>>: z, GAME_RULE_TYPES, field_9197, RULE_TYPES, field_223623_z

GameRules$RuleKey<GameRules$BooleanRule>: a, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$Key<GameRules$BooleanValue>: a, RULE_DOFIRETICK, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$RuleKey<GameRules$BooleanRule>: b, field_19388, MOB_GRIEFING, field_223599_b

GameRules$Key<GameRules$BooleanValue>: b, RULE_MOBGRIEFING, field_19388, MOB_GRIEFING, field_223599_b

GameRules$RuleKey<GameRules$BooleanRule>: c, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$Key<GameRules$BooleanValue>: c, RULE_KEEPINVENTORY, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$RuleKey<GameRules$BooleanRule>: d, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$Key<GameRules$BooleanValue>: d, RULE_DOMOBSPAWNING, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$RuleKey<GameRules$BooleanRule>: e, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$Key<GameRules$BooleanValue>: e, RULE_DOMOBLOOT, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$RuleKey<GameRules$BooleanRule>: f, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$Key<GameRules$BooleanValue>: f, RULE_DOBLOCKDROPS, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$RuleKey<GameRules$BooleanRule>: g, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$Key<GameRules$BooleanValue>: g, RULE_DOENTITYDROPS, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$RuleKey<GameRules$BooleanRule>: h, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$Key<GameRules$BooleanValue>: h, RULE_COMMANDBLOCKOUTPUT, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$RuleKey<GameRules$BooleanRule>: i, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$Key<GameRules$BooleanValue>: i, RULE_NATURAL_REGENERATION, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$RuleKey<GameRules$BooleanRule>: j, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$Key<GameRules$BooleanValue>: j, RULE_DAYLIGHT, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$RuleKey<GameRules$BooleanRule>: k, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$Key<GameRules$BooleanValue>: k, RULE_LOGADMINCOMMANDS, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$RuleKey<GameRules$BooleanRule>: l, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$Key<GameRules$BooleanValue>: l, RULE_SHOWDEATHMESSAGES, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$RuleKey<GameRules$IntRule>: m, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$Key<GameRules$IntegerValue>: m, RULE_RANDOMTICKING, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$RuleKey<GameRules$BooleanRule>: n, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$Key<GameRules$BooleanValue>: n, RULE_SENDCOMMANDFEEDBACK, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$RuleKey<GameRules$BooleanRule>: o, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$Key<GameRules$BooleanValue>: o, RULE_REDUCEDDEBUGINFO, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$RuleKey<GameRules$BooleanRule>: p, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$Key<GameRules$BooleanValue>: p, RULE_SPECTATORSGENERATECHUNKS, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$RuleKey<GameRules$IntRule>: q, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$Key<GameRules$IntegerValue>: q, RULE_SPAWN_RADIUS, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$RuleKey<GameRules$BooleanRule>: r, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$Key<GameRules$BooleanValue>: r, RULE_DISABLE_ELYTRA_MOVEMENT_CHECK, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$RuleKey<GameRules$IntRule>: s, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$Key<GameRules$IntegerValue>: s, RULE_MAX_ENTITY_CRAMMING, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$RuleKey<GameRules$BooleanRule>: t, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$Key<GameRules$BooleanValue>: t, RULE_WEATHER_CYCLE, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$RuleKey<GameRules$BooleanRule>: u, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$Key<GameRules$BooleanValue>: u, RULE_LIMITED_CRAFTING, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$RuleKey<GameRules$IntRule>: v, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$Key<GameRules$IntegerValue>: v, RULE_MAX_COMMAND_CHAIN_LENGTH, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$RuleKey<GameRules$BooleanRule>: w, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$Key<GameRules$BooleanValue>: w, RULE_ANNOUNCE_ADVANCEMENTS, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$RuleKey<GameRules$BooleanRule>: x, field_19422, DISABLE_RAIDS, field_223621_x

GameRules$Key<GameRules$BooleanValue>: x, RULE_DISABLE_RAIDS, field_19422, DISABLE_RAIDS, field_223621_x

Map<GameRules$RuleKey<?>, GameRules$Rule<?>>: A, field_9196, rules, field_82771_a

Map<GameRules$Key<?>, GameRules$Value<?>>: A, rules, field_9196, rules, field_82771_a

Constructors

Methods

CompoundTag (): a, method_8358, toNbt, func_82770_a

CompoundTag (): a, createTag, method_8358, toNbt, func_82770_a

void (CompoundTag): a, method_8357, fromNbt, func_82768_a

void (CompoundTag): a, loadFromTag, method_8357, load, func_82768_a

<T extends GameRules$Rule<T>> GameRules$RuleKey<T> (String, GameRules$RuleType<T>): a, method_8359, register, func_223595_a

<T extends GameRules$Value<T>> GameRules$Key<T> (String, GameRules$Type<T>): a, register, method_8359, register, func_223595_a

<T extends GameRules$Rule<T>> T (GameRules$RuleKey<T>): a, method_20746, get, func_223585_a

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_20746, get, func_223585_a

void (GameRules$RuleConsumer): a, method_20744, forEach, func_223590_a

void (GameRules$GameRuleTypeVisitor): a, visitGameRuleTypes, method_20744, forEachType, func_223590_a

<T extends GameRules$Rule<T>> void (GameRules$RuleConsumer, GameRules$RuleKey<?>, GameRules$RuleType<?>): a, method_20745, consumeTyped, func_223596_a

<T extends GameRules$Value<T>> void (GameRules$GameRuleTypeVisitor, GameRules$Key<?>, GameRules$Type<?>): a, cap, method_20745, accept, func_223596_a

boolean (GameRules$RuleKey<GameRules$BooleanRule>): b, method_8355, getBoolean, func_223586_b

boolean (GameRules$Key<GameRules$BooleanValue>): b, getBoolean, method_8355, getBoolean, func_223586_b

int (GameRules$RuleKey<GameRules$IntRule>): c, method_8356, getInt, func_223592_c

int (GameRules$Key<GameRules$IntegerValue>): c, getInt, method_8356, getInt, func_223592_c

1.14.3

Names

bhe

bhi

net.minecraft.world.GameRules

Fields

TreeMap<String, GameRules$Value>: b, field_9196, field_82771_a

TreeMap<String, GameRules$ValueDefinition>: a, field_9197, field_196232_a

org.apache.logging.log4j.Logger: y, field_19410, LOGGER, field_223622_y

Map<GameRules$RuleKey<?>, GameRules$RuleType<?>>: z, field_9197, RULES, field_223623_z

GameRules$RuleKey<GameRules$BooleanRule>: a, field_19387, DO_FIRE_TICK, field_223598_a

GameRules$RuleKey<GameRules$BooleanRule>: b, field_19388, MOB_GRIEFING, field_223599_b

GameRules$RuleKey<GameRules$BooleanRule>: c, field_19389, KEEP_INVENTORY, field_223600_c

GameRules$RuleKey<GameRules$BooleanRule>: d, field_19390, DO_MOB_SPAWNING, field_223601_d

GameRules$RuleKey<GameRules$BooleanRule>: e, field_19391, DO_MOB_LOOT, field_223602_e

GameRules$RuleKey<GameRules$BooleanRule>: f, field_19392, DO_TILE_DROPS, field_223603_f

GameRules$RuleKey<GameRules$BooleanRule>: g, field_19393, DO_ENTITY_DROPS, field_223604_g

GameRules$RuleKey<GameRules$BooleanRule>: h, field_19394, COMMAND_BLOCK_OUTPUT, field_223605_h

GameRules$RuleKey<GameRules$BooleanRule>: i, field_19395, NATURAL_REGENERATION, field_223606_i

GameRules$RuleKey<GameRules$BooleanRule>: j, field_19396, DO_DAYLIGHT_CYCLE, field_223607_j

GameRules$RuleKey<GameRules$BooleanRule>: k, field_19397, LOG_ADMIN_COMMANDS, field_223608_k

GameRules$RuleKey<GameRules$BooleanRule>: l, field_19398, SHOW_DEATH_MESSAGES, field_223609_l

GameRules$RuleKey<GameRules$IntRule>: m, field_19399, RANDOM_TICK_SPEED, field_223610_m

GameRules$RuleKey<GameRules$BooleanRule>: n, field_19400, SEND_COMMAND_FEEDBACK, field_223611_n

GameRules$RuleKey<GameRules$BooleanRule>: o, field_19401, REDUCED_DEBUG_INFO, field_223612_o

GameRules$RuleKey<GameRules$BooleanRule>: p, field_19402, SPECTATORS_GENERATE_CHUNKS, field_223613_p

GameRules$RuleKey<GameRules$IntRule>: q, field_19403, SPAWN_RADIUS, field_223614_q

GameRules$RuleKey<GameRules$BooleanRule>: r, field_19404, DISABLE_ELYTRA_MOVEMENT_CHECK, field_223615_r

GameRules$RuleKey<GameRules$IntRule>: s, field_19405, MAX_ENTITY_CRAMMING, field_223616_s

GameRules$RuleKey<GameRules$BooleanRule>: t, field_19406, DO_WEATHER_CYCLE, field_223617_t

GameRules$RuleKey<GameRules$BooleanRule>: u, field_19407, DO_LIMITED_CRAFTING, field_223618_u

GameRules$RuleKey<GameRules$IntRule>: v, field_19408, MAX_COMMAND_CHAIN_LENGTH, field_223619_v

GameRules$RuleKey<GameRules$BooleanRule>: w, field_19409, ANNOUNCE_ADVANCEMENTS, field_223620_w

GameRules$RuleKey<GameRules$BooleanRule>: x, field_19422, DISABLE_RAIDS, field_223621_x

Map<GameRules$RuleKey<?>, GameRules$Rule<?>>: A, field_9196, rules, field_82771_a

Constructors

Methods

boolean (String): b, method_8355, func_82766_b

int (String): c, method_8356, func_180263_c

void (String, String, MinecraftServer): a, method_8359, func_82764_b

GameRules$Value (String): f, method_8360, func_196230_f

TreeMap<String, GameRules$ValueDefinition> (): b, method_8354, func_196231_c

CompoundNBT (): a, method_8358, func_82770_a

CompoundTag (): a, method_8358, toNbt, func_82770_a

void (CompoundNBT): a, method_8357, func_82768_a

void (CompoundTag): a, method_8357, fromNbt, func_82768_a

<T extends GameRules$Rule<T>> GameRules$RuleKey<T> (String, GameRules$RuleType<T>): a, method_8359, register, func_223595_a

<T extends GameRules$Rule<T>> T (GameRules$RuleKey<T>): a, method_20746, get, func_223585_a

void (GameRules$RuleConsumer): a, method_20744, forEach, func_223590_a

<T extends GameRules$Rule<T>> void (GameRules$RuleConsumer, GameRules$RuleKey<?>, GameRules$RuleType<?>): a, method_20745, consumeTyped, func_223596_a

boolean (GameRules$RuleKey<GameRules$BooleanRule>): b, method_8355, getBoolean, func_223586_b

int (GameRules$RuleKey<GameRules$IntRule>): c, method_8356, getInt, func_223592_c

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bhd

bhe

Fields

Constructors

Methods

1.14

Names

axu

bhd

net.minecraft.class_1928

Fields

TreeMap<String, GameRules$Value>: b, field_82771_a

TreeMap<String, GameRules$Value>: b, field_9196, field_82771_a

TreeMap<String, GameRules$ValueDefinition>: a, field_196232_a

TreeMap<String, GameRules$ValueDefinition>: a, field_9197, field_196232_a

Constructors

Methods

boolean (String): b, func_82766_b

boolean (String): b, method_8355, func_82766_b

int (String): c, func_180263_c

int (String): c, method_8356, func_180263_c

NBTTagCompound (): a, func_82770_a

void (NBTTagCompound): a, func_82768_a

void (String, String, MinecraftServer): a, func_82764_b

void (String, String, MinecraftServer): a, method_8359, func_82764_b

GameRules$Value (String): f, func_196230_f

GameRules$Value (String): f, method_8360, func_196230_f

TreeMap<String, GameRules$ValueDefinition> (): b, func_196231_c

TreeMap<String, GameRules$ValueDefinition> (): b, method_8354, func_196231_c

CompoundNBT (): a, method_8358, func_82770_a

void (CompoundNBT): a, method_8357, func_82768_a

1.13.2

Names

axt

axu

Fields

Constructors

Methods

1.13.1

Names

axo

axt

Fields

Constructors

Methods

1.13

Names

amr

axo

Fields

TreeMap<String, GameRules$Value>: a, field_82771_a

TreeMap<String, GameRules$Value>: b, field_82771_a

TreeMap<String, GameRules$ValueDefinition>: a, field_196232_a

Constructors

Methods

void (String, String, GameRules$ValueType): a, func_180262_a

void (String, String): a, func_82764_b

String (String): a, func_82767_a

String[] (): b, func_82763_b

boolean (String): e, func_82765_e

boolean (String, GameRules$ValueType): a, func_180264_a

void (String, String, MinecraftServer): a, func_82764_b

GameRules$Value (String): f, func_196230_f

TreeMap<String, GameRules$ValueDefinition> (): b, func_196231_c

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

amp

amr

Fields

Constructors

Methods

1.12

Names

ajp

amp

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ajn

ajp

Fields

Constructors

Methods

1.11

Names

aia

ajn

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ahr

aia

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

adk

ahr

Fields

Constructors

Methods

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

adk

net.minecraft.world.GameRules

Fields

TreeMap<String, GameRules$Value>: a, field_82771_a

Constructors

()

Methods

void (String, String, GameRules$ValueType): a, func_180262_a

void (String, String): a, func_82764_b

String (String): a, func_82767_a

boolean (String): b, func_82766_b

int (String): c, func_180263_c

NBTTagCompound (): a, func_82770_a

void (NBTTagCompound): a, func_82768_a

String[] (): b, func_82763_b

boolean (String): e, func_82765_e

boolean (String, GameRules$ValueType): a, func_180264_a