History - net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$StrongholdPiece

25w18a

Names

evf$p

evv$p

Fields

StrongholdPieces$StrongholdPiece$SmallDoorType: h, entryDoor, field_15287, entryDoor, f_229872_

StrongholdPieces$StrongholdPiece$SmallDoorType: h, entryDoor, field_15287

Constructors

Methods

boolean (BoundingBox): a, isOkBox, method_14871, isInBounds, m_229888_

boolean (BoundingBox): a, isOkBox, method_14871

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943

void (WorldGenLevel, RandomSource, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, m_229880_

void (WorldGenLevel, RandomSource, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872

StrongholdPieces$StrongholdPiece$SmallDoorType (RandomSource): b, randomSmallDoor, method_14869, getRandomEntrance, m_229899_

StrongholdPieces$StrongholdPiece$SmallDoorType (RandomSource): b, randomSmallDoor, method_14869

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): a, generateSmallDoorChildForward, method_14874, fillForwardOpening, m_229893_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): a, generateSmallDoorChildForward, method_14874

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): b, generateSmallDoorChildLeft, method_14870, fillNWOpening, m_229901_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): b, generateSmallDoorChildLeft, method_14870

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): c, generateSmallDoorChildRight, method_14873, fillSEOpening, m_229907_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): c, generateSmallDoorChildRight, method_14873

1.21.5

Names

eqf$p

evf$p

Fields

Constructors

Methods

1.21.4

Names

erc$p

eqf$p

Fields

Constructors

Methods

1.21.3

Names

emj$p

erc$p

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eld$p

emj$p

Fields

Constructors

Methods

1.20.6

Names

ebx$p

eld$p

Fields

Constructors

Methods

1.20.4

Names

dxs$p

ebx$p

Fields

Constructors

Methods

1.20.2

Names

duk$p

dxs$p

Fields

Constructors

Methods

1.20.1

Names

dtz$p

duk$p

Fields

Constructors

Methods

1.19.4

Names

dqz$p

dtz$p

Fields

Constructors

Methods

1.19.3

Names

dnl$p

dqz$p

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_213287_

net.minecraft.src.C_213268_$C_213287_

Fields

Constructors

Methods

1.19.1

Names

dmo$p

dnl$p

Fields

Constructors

Methods

1.19

Names

dfj$p

dmo$p

net.minecraft.world.level.levelgen.structure.StrongholdPieces$StrongholdPiece

net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$StrongholdPiece

net.minecraft.src.C_2562_$C_2581_

net.minecraft.src.C_213287_

Fields

StrongholdPieces$StrongholdPiece$SmallDoorType: e, entryDoor, field_15287, entryDoor, f_73303_

StrongholdPieces$StrongholdPiece$SmallDoorType: h, entryDoor, field_15287, entryDoor, f_229872_

Constructors

Methods

StrongholdPieces$StrongholdPiece$SmallDoorType (Random): a, randomSmallDoor, method_14869, getRandomEntrance, m_73326_

boolean (BoundingBox): a, isOkBox, method_14871, isInBounds, m_73318_

boolean (BoundingBox): a, isOkBox, method_14871, isInBounds, m_229888_

void (WorldGenLevel, Random, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, m_73310_

NoiseEffect (): ae_, getNoiseEffect, method_33882, getWeightType, m_142318_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int): a, generateSmallDoorChildForward, method_14874, fillForwardOpening, m_163500_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int): b, generateSmallDoorChildLeft, method_14870, fillNWOpening, m_163507_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int): c, generateSmallDoorChildRight, method_14873, fillSEOpening, m_163513_

void (WorldGenLevel, RandomSource, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, m_229880_

StrongholdPieces$StrongholdPiece$SmallDoorType (RandomSource): b, randomSmallDoor, method_14869, getRandomEntrance, m_229899_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): a, generateSmallDoorChildForward, method_14874, fillForwardOpening, m_229893_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): b, generateSmallDoorChildLeft, method_14870, fillNWOpening, m_229901_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, RandomSource, int, int): c, generateSmallDoorChildRight, method_14873, fillSEOpening, m_229907_

1.18.2

Names

dfb$p

dfj$p

Fields

Constructors

Methods

NoiseEffect (): ac_, getNoiseEffect, method_33882, getWeightType, m_142318_

NoiseEffect (): ae_, getNoiseEffect, method_33882, getWeightType, m_142318_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbk$p

dfb$p

Fields

Constructors

Methods

NoiseEffect (): ad_, getNoiseEffect, method_33882, method_33882, m_142318_

NoiseEffect (): ac_, getNoiseEffect, method_33882, getWeightType, m_142318_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_

1.17.1

Names

dbj$p

dbk$p

Fields

Constructors

Methods

1.17

Names

crs$p

dbj$p

net.minecraft.world.gen.feature.structure.StrongholdPieces$Stronghold

net.minecraft.src.C_2562_$C_2581_

Fields

StrongholdPieces$StrongholdPiece$SmallDoorType: d, entryDoor, field_15287, entryDoor, field_143013_d

StrongholdPieces$StrongholdPiece$SmallDoorType: e, entryDoor, field_15287, entryDoor, f_73303_

Constructors

(StructurePieceType, int)

(StructurePieceType, int, BoundingBox)

Methods

StrongholdPieces$StrongholdPiece$SmallDoorType (Random): a, randomSmallDoor, method_14869, getRandomEntrance, func_74988_a

StrongholdPieces$StrongholdPiece$SmallDoorType (Random): a, randomSmallDoor, method_14869, getRandomEntrance, m_73326_

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): a, generateSmallDoorChildForward, method_14874, fillForwardOpening, func_74986_a

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): b, generateSmallDoorChildLeft, method_14870, fillNWOpening, func_74989_b

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): c, generateSmallDoorChildRight, method_14873, fillSEOpening, func_74987_c

boolean (BoundingBox): a, isOkBox, method_14871, isInbounds, func_74991_a

boolean (BoundingBox): a, isOkBox, method_14871, isInBounds, m_73318_

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

void (WorldGenLevel, Random, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, func_242917_a

void (WorldGenLevel, Random, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, m_73310_

NoiseEffect (): ad_, getNoiseEffect, method_33882, method_33882, m_142318_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int): a, generateSmallDoorChildForward, method_14874, fillForwardOpening, m_163500_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int): b, generateSmallDoorChildLeft, method_14870, fillNWOpening, m_163507_

StructurePiece (StrongholdPieces$StartPiece, StructurePieceAccessor, Random, int, int): c, generateSmallDoorChildRight, method_14873, fillSEOpening, m_163513_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crp$p

crs$p

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): a, generateSmallDoorChildForward, method_14874, method_14874, func_74986_a

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): a, generateSmallDoorChildForward, method_14874, fillForwardOpening, func_74986_a

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): b, generateSmallDoorChildLeft, method_14870, method_14870, func_74989_b

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): b, generateSmallDoorChildLeft, method_14870, fillNWOpening, func_74989_b

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): c, generateSmallDoorChildRight, method_14873, method_14873, func_74987_c

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): c, generateSmallDoorChildRight, method_14873, fillSEOpening, func_74987_c

boolean (BoundingBox): a, isOkBox, method_14871, method_14871, func_74991_a

boolean (BoundingBox): a, isOkBox, method_14871, isInbounds, func_74991_a

1.16.2

Names

ctw$p

crp$p

Fields

Constructors

Methods

void (LevelAccessor, Random, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, func_74990_a

void (WorldGenLevel, Random, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, func_242917_a

1.16.1

Names

clr$p

ctw$p

Fields

Constructors

Methods

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): a, generateSmallDoorChildForward, method_14874, func_74986_a

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): a, generateSmallDoorChildForward, method_14874, method_14874, func_74986_a

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): b, generateSmallDoorChildLeft, method_14870, func_74989_b

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): b, generateSmallDoorChildLeft, method_14870, method_14870, func_74989_b

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): c, generateSmallDoorChildRight, method_14873, func_74987_c

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): c, generateSmallDoorChildRight, method_14873, method_14873, func_74987_c

boolean (BoundingBox): a, isOkBox, method_14871, func_74991_a

boolean (BoundingBox): a, isOkBox, method_14871, method_14871, func_74991_a

1.15.2

Names

clo$p

clr$p

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

cis$p

clo$p

Fields

Constructors

Methods

1.14.4

Names

cin$p

cis$p

net.minecraft.world.level.levelgen.structure.StrongholdPieces$StrongholdPiece

Fields

StrongholdGenerator$Piece$EntranceType: d, field_15287, entryDoor, field_143013_d

StrongholdPieces$StrongholdPiece$SmallDoorType: d, entryDoor, field_15287, entryDoor, field_143013_d

Constructors

Methods

void (IWorld, Random, MutableIntBoundingBox, StrongholdGenerator$Piece$EntranceType, int, int, int): a, method_14872, generateEntrance, func_74990_a

void (LevelAccessor, Random, BoundingBox, StrongholdPieces$StrongholdPiece$SmallDoorType, int, int, int): a, generateSmallDoor, method_14872, generateEntrance, func_74990_a

StrongholdGenerator$Piece$EntranceType (Random): a, method_14869, getRandomEntrance, func_74988_a

StrongholdPieces$StrongholdPiece$SmallDoorType (Random): a, randomSmallDoor, method_14869, getRandomEntrance, func_74988_a

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int): a, method_14874, method_14874, func_74986_a

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): a, generateSmallDoorChildForward, method_14874, func_74986_a

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int): b, method_14870, method_14870, func_74989_b

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): b, generateSmallDoorChildLeft, method_14870, func_74989_b

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int): c, method_14873, method_14873, func_74987_c

StructurePiece (StrongholdPieces$StartPiece, List<StructurePiece>, Random, int, int): c, generateSmallDoorChildRight, method_14873, func_74987_c

boolean (MutableIntBoundingBox): a, method_14871, method_14871, func_74991_a

boolean (BoundingBox): a, isOkBox, method_14871, func_74991_a

void (CompoundTag): a, method_14943, toNbt, func_143011_b

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

1.14.3

Names

cij$p

cin$p

net.minecraft.structure.StrongholdGenerator$Piece

Fields

StrongholdPieces$Stronghold$Door: d, field_15287, field_143013_d

StrongholdGenerator$Piece$EntranceType: d, field_15287, entryDoor, field_143013_d

Constructors

Methods

void (IWorld, Random, MutableBoundingBox, StrongholdPieces$Stronghold$Door, int, int, int): a, method_14872, func_74990_a

void (IWorld, Random, MutableIntBoundingBox, StrongholdGenerator$Piece$EntranceType, int, int, int): a, method_14872, generateEntrance, func_74990_a

StrongholdPieces$Stronghold$Door (Random): a, method_14869, func_74988_a

StrongholdGenerator$Piece$EntranceType (Random): a, method_14869, getRandomEntrance, func_74988_a

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): a, method_14874, func_74986_a

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int): a, method_14874, method_14874, func_74986_a

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): b, method_14870, func_74989_b

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int): b, method_14870, method_14870, func_74989_b

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): c, method_14873, func_74987_c

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int): c, method_14873, method_14873, func_74987_c

boolean (MutableBoundingBox): a, method_14871, func_74991_a

boolean (MutableIntBoundingBox): a, method_14871, method_14871, func_74991_a

void (CompoundNBT): a, method_14943, func_143011_b

void (CompoundTag): a, method_14943, toNbt, func_143011_b

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cih$p

cij$p

Fields

Constructors

Methods

1.14

Names

bwx$p

cih$p

net.minecraft.class_3421$class_3437

Fields

StrongholdPieces$Stronghold$Door: d, field_143013_d

StrongholdPieces$Stronghold$Door: d, field_15287, field_143013_d

Constructors

()

(int)

(IStructurePieceType, int)

(IStructurePieceType, CompoundNBT)

Methods

void (NBTTagCompound): a, func_143012_a

void (NBTTagCompound, TemplateManager): a, func_143011_b

void (IWorld, Random, MutableBoundingBox, StrongholdPieces$Stronghold$Door, int, int, int): a, func_74990_a

void (IWorld, Random, MutableBoundingBox, StrongholdPieces$Stronghold$Door, int, int, int): a, method_14872, func_74990_a

StrongholdPieces$Stronghold$Door (Random): a, func_74988_a

StrongholdPieces$Stronghold$Door (Random): a, method_14869, func_74988_a

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): a, func_74986_a

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): a, method_14874, func_74986_a

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): b, func_74989_b

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): b, method_14870, func_74989_b

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): c, func_74987_c

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): c, method_14873, func_74987_c

boolean (MutableBoundingBox): a, func_74991_a

boolean (MutableBoundingBox): a, method_14871, func_74991_a

void (CompoundNBT): a, method_14943, func_143011_b

1.13.2

Names

bww$p

bwx$p

Fields

Constructors

Methods

1.13.1

Names

bwo$p

bww$p

Fields

Constructors

Methods

1.13

Names

bwo$p

net.minecraft.world.gen.feature.structure.StrongholdPieces$Stronghold

Fields

StrongholdPieces$Stronghold$Door: d, field_143013_d

Constructors

()

(int)

Methods

void (NBTTagCompound): a, func_143012_a

void (NBTTagCompound, TemplateManager): a, func_143011_b

void (IWorld, Random, MutableBoundingBox, StrongholdPieces$Stronghold$Door, int, int, int): a, func_74990_a

StrongholdPieces$Stronghold$Door (Random): a, func_74988_a

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): a, func_74986_a

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): b, func_74989_b

StructurePiece (StrongholdPieces$Stairs2, List<StructurePiece>, Random, int, int): c, func_74987_c

boolean (MutableBoundingBox): a, func_74991_a