History - net.minecraft.client.gui.render.state.GuiRenderState

1.21.7

Names

Fields

int: a, DEBUG_RECTANGLE_COLOR, field_60454, field_60454, f_400068_

int: a, DEBUG_RECTANGLE_COLOR, field_60454, field_60454

List<GuiRenderState$Node>: b, strata, field_60043, rootLayers, f_399646_

List<GuiRenderState$Node>: b, strata, field_60043, rootLayers

int: c, firstStratumAfterBlur, field_60314, blurLayer, f_400081_

int: c, firstStratumAfterBlur, field_60314, blurLayer

GuiRenderState$Node: d, current, field_60044, currentLayer, f_398719_

GuiRenderState$Node: d, current, field_60044, currentLayer

Set<Object>: e, itemModelIdentities, field_60046, itemModelKeys, f_398817_

Set<Object>: e, itemModelIdentities, field_60046, itemModelKeys

ScreenRectangle: f, lastElementBounds, field_60455, currentLayerBounds, f_398955_

ScreenRectangle: f, lastElementBounds, field_60455, currentLayerBounds

Constructors

Methods

void (): a, nextStratum, method_71059, createNewRootLayer, m_401805_

void (): a, nextStratum, method_71059, createNewRootLayer

void (): b, blurBeforeThisStratum, method_71299, applyBlur, m_401864_

void (): b, blurBeforeThisStratum, method_71299, applyBlur

void (): c, up, method_71067, goUpLayer, m_403556_

void (): c, up, method_71067, goUpLayer

void (): d, down, method_71073, goDownLayer, m_402408_

void (): d, down, method_71073, goDownLayer

void (GuiItemRenderState): a, submitItem, method_70920, addItem, m_401333_

void (GuiItemRenderState): a, submitItem, method_70920, addItem

void (GuiTextRenderState): a, submitText, method_70921, addText, m_403741_

void (GuiTextRenderState): a, submitText, method_70921, addText

void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922, addSpecialElement, m_402148_

void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922, addSpecialElement

void (GuiElementRenderState): a, submitGuiElement, method_70919, addSimpleElement, m_404539_

void (GuiElementRenderState): a, submitGuiElement, method_70919, addSimpleElement

void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529, onElementAdded, m_404373_

void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529, onElementAdded

boolean (ScreenArea): a, findAppropriateNode, method_71531, findAndGoToLayerToAdd, m_402335_

boolean (ScreenArea): a, findAppropriateNode, method_71531, findAndGoToLayerToAdd

void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532, findAndGoToLayerIntersecting, m_401514_

void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532, findAndGoToLayerIntersecting

boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530, anyIntersect, m_402458_

boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530, anyIntersect

void (BlitRenderState): a, submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer, m_404070_

void (BlitRenderState): a, submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer

void (GuiElementRenderState): b, submitGlyphToCurrentLayer, method_71997, addPreparedTextElement, m_403671_

void (GuiElementRenderState): b, submitGlyphToCurrentLayer, method_71997, addPreparedTextElement

Set<Object> (): e, getItemModelIdentities, method_71078, getItemModelKeys, m_401960_

Set<Object> (): e, getItemModelIdentities, method_71078, getItemModelKeys

void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060, forEachSimpleElement, m_401316_

void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060, forEachSimpleElement

void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064, forEachItemElement, m_401978_

void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064, forEachItemElement

void (Consumer<GuiTextRenderState>): b, forEachText, method_71068, forEachTextElement, m_401312_

void (Consumer<GuiTextRenderState>): b, forEachText, method_71068, forEachTextElement

void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071, forEachSpecialElement, m_403085_

void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071, forEachSpecialElement

void (Comparator<GuiElementRenderState>): a, sortElements, method_71062, sortSimpleElements, m_401181_

void (Comparator<GuiElementRenderState>): a, sortElements, method_71062, sortSimpleElements

void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074, forEachLayer, m_404086_

void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074, forEachLayer

void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061, traverseLayers, m_402961_

void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061, traverseLayers

void (): f, reset, method_70926, clear, m_403160_

void (): f, reset, method_70926, clear

1.21.6

Names

gcx

net.minecraft.client.gui.render.state.GuiRenderState

net.minecraft.class_11246

net.minecraft.client.gui.render.state.GuiRenderState

net.minecraft.src.C_398541_

Fields

int: a, DEBUG_RECTANGLE_COLOR, field_60454, field_60454, f_400068_

List<GuiRenderState$Node>: b, strata, field_60043, rootLayers, f_399646_

int: c, firstStratumAfterBlur, field_60314, blurLayer, f_400081_

GuiRenderState$Node: d, current, field_60044, currentLayer, f_398719_

Set<Object>: e, itemModelIdentities, field_60046, itemModelKeys, f_398817_

ScreenRectangle: f, lastElementBounds, field_60455, currentLayerBounds, f_398955_

Constructors

()

Methods

void (): a, nextStratum, method_71059, createNewRootLayer, m_401805_

void (): b, blurBeforeThisStratum, method_71299, applyBlur, m_401864_

void (): c, up, method_71067, goUpLayer, m_403556_

void (): d, down, method_71073, goDownLayer, m_402408_

void (GuiItemRenderState): a, submitItem, method_70920, addItem, m_401333_

void (GuiTextRenderState): a, submitText, method_70921, addText, m_403741_

void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922, addSpecialElement, m_402148_

void (GuiElementRenderState): a, submitGuiElement, method_70919, addSimpleElement, m_404539_

void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529, onElementAdded, m_404373_

boolean (ScreenArea): a, findAppropriateNode, method_71531, findAndGoToLayerToAdd, m_402335_

void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532, findAndGoToLayerIntersecting, m_401514_

boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530, anyIntersect, m_402458_

void (BlitRenderState): a, submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer, m_404070_

void (GuiElementRenderState): b, submitGlyphToCurrentLayer, method_71997, addPreparedTextElement, m_403671_

Set<Object> (): e, getItemModelIdentities, method_71078, getItemModelKeys, m_401960_

void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060, forEachSimpleElement, m_401316_

void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064, forEachItemElement, m_401978_

void (Consumer<GuiTextRenderState>): b, forEachText, method_71068, forEachTextElement, m_401312_

void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071, forEachSpecialElement, m_403085_

void (Comparator<GuiElementRenderState>): a, sortElements, method_71062, sortSimpleElements, m_401181_

void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074, forEachLayer, m_404086_

void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061, traverseLayers, m_402961_

void (): f, reset, method_70926, clear, m_403160_