History - net.minecraft.client.gui.render.state.GuiRenderState
1.21.7
Names
Fields
int: a, DEBUG_RECTANGLE_COLOR, field_60454, field_60454, f_400068_
int: a, DEBUG_RECTANGLE_COLOR, field_60454, field_60454
List<GuiRenderState$Node>: b, strata, field_60043, rootLayers, f_399646_
List<GuiRenderState$Node>: b, strata, field_60043, rootLayers
int: c, firstStratumAfterBlur, field_60314, blurLayer, f_400081_
int: c, firstStratumAfterBlur, field_60314, blurLayer
GuiRenderState$Node: d, current, field_60044, currentLayer, f_398719_
GuiRenderState$Node: d, current, field_60044, currentLayer
Set<Object>: e, itemModelIdentities, field_60046, itemModelKeys, f_398817_
Set<Object>: e, itemModelIdentities, field_60046, itemModelKeys
ScreenRectangle: f, lastElementBounds, field_60455, currentLayerBounds, f_398955_
ScreenRectangle: f, lastElementBounds, field_60455, currentLayerBounds
Constructors
Methods
void (): a, nextStratum, method_71059, createNewRootLayer, m_401805_
void (): a, nextStratum, method_71059, createNewRootLayer
void (): b, blurBeforeThisStratum, method_71299, applyBlur, m_401864_
void (): b, blurBeforeThisStratum, method_71299, applyBlur
void (): c, up, method_71067, goUpLayer, m_403556_
void (): c, up, method_71067, goUpLayer
void (): d, down, method_71073, goDownLayer, m_402408_
void (): d, down, method_71073, goDownLayer
void (GuiItemRenderState): a, submitItem, method_70920, addItem, m_401333_
void (GuiItemRenderState): a, submitItem, method_70920, addItem
void (GuiTextRenderState): a, submitText, method_70921, addText, m_403741_
void (GuiTextRenderState): a, submitText, method_70921, addText
void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922, addSpecialElement, m_402148_
void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922, addSpecialElement
void (GuiElementRenderState): a, submitGuiElement, method_70919, addSimpleElement, m_404539_
void (GuiElementRenderState): a, submitGuiElement, method_70919, addSimpleElement
void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529, onElementAdded, m_404373_
void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529, onElementAdded
boolean (ScreenArea): a, findAppropriateNode, method_71531, findAndGoToLayerToAdd, m_402335_
boolean (ScreenArea): a, findAppropriateNode, method_71531, findAndGoToLayerToAdd
void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532, findAndGoToLayerIntersecting, m_401514_
void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532, findAndGoToLayerIntersecting
boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530, anyIntersect, m_402458_
boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530, anyIntersect
void (BlitRenderState): a, submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer, m_404070_
void (BlitRenderState): a, submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer
void (GuiElementRenderState): b, submitGlyphToCurrentLayer, method_71997, addPreparedTextElement, m_403671_
void (GuiElementRenderState): b, submitGlyphToCurrentLayer, method_71997, addPreparedTextElement
Set<Object> (): e, getItemModelIdentities, method_71078, getItemModelKeys, m_401960_
Set<Object> (): e, getItemModelIdentities, method_71078, getItemModelKeys
void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060, forEachSimpleElement, m_401316_
void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060, forEachSimpleElement
void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064, forEachItemElement, m_401978_
void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064, forEachItemElement
void (Consumer<GuiTextRenderState>): b, forEachText, method_71068, forEachTextElement, m_401312_
void (Consumer<GuiTextRenderState>): b, forEachText, method_71068, forEachTextElement
void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071, forEachSpecialElement, m_403085_
void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071, forEachSpecialElement
void (Comparator<GuiElementRenderState>): a, sortElements, method_71062, sortSimpleElements, m_401181_
void (Comparator<GuiElementRenderState>): a, sortElements, method_71062, sortSimpleElements
void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074, forEachLayer, m_404086_
void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074, forEachLayer
void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061, traverseLayers, m_402961_
void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061, traverseLayers
void (): f, reset, method_70926, clear, m_403160_
void (): f, reset, method_70926, clear
1.21.6
Names
gcx
net.minecraft.client.gui.render.state.GuiRenderState
net.minecraft.class_11246
net.minecraft.client.gui.render.state.GuiRenderState
net.minecraft.src.C_398541_
Fields
int: a, DEBUG_RECTANGLE_COLOR, field_60454, field_60454, f_400068_
List<GuiRenderState$Node>: b, strata, field_60043, rootLayers, f_399646_
int: c, firstStratumAfterBlur, field_60314, blurLayer, f_400081_
GuiRenderState$Node: d, current, field_60044, currentLayer, f_398719_
Set<Object>: e, itemModelIdentities, field_60046, itemModelKeys, f_398817_
ScreenRectangle: f, lastElementBounds, field_60455, currentLayerBounds, f_398955_
Constructors
()
Methods
void (): a, nextStratum, method_71059, createNewRootLayer, m_401805_
void (): b, blurBeforeThisStratum, method_71299, applyBlur, m_401864_
void (): c, up, method_71067, goUpLayer, m_403556_
void (): d, down, method_71073, goDownLayer, m_402408_
void (GuiItemRenderState): a, submitItem, method_70920, addItem, m_401333_
void (GuiTextRenderState): a, submitText, method_70921, addText, m_403741_
void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922, addSpecialElement, m_402148_
void (GuiElementRenderState): a, submitGuiElement, method_70919, addSimpleElement, m_404539_
void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529, onElementAdded, m_404373_
boolean (ScreenArea): a, findAppropriateNode, method_71531, findAndGoToLayerToAdd, m_402335_
void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532, findAndGoToLayerIntersecting, m_401514_
boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530, anyIntersect, m_402458_
void (BlitRenderState): a, submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer, m_404070_
void (GuiElementRenderState): b, submitGlyphToCurrentLayer, method_71997, addPreparedTextElement, m_403671_
Set<Object> (): e, getItemModelIdentities, method_71078, getItemModelKeys, m_401960_
void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060, forEachSimpleElement, m_401316_
void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064, forEachItemElement, m_401978_
void (Consumer<GuiTextRenderState>): b, forEachText, method_71068, forEachTextElement, m_401312_
void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071, forEachSpecialElement, m_403085_
void (Comparator<GuiElementRenderState>): a, sortElements, method_71062, sortSimpleElements, m_401181_
void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074, forEachLayer, m_404086_
void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061, traverseLayers, m_402961_
void (): f, reset, method_70926, clear, m_403160_