History - net.minecraft.server.level.ServerPlayer$RespawnConfig

1.21.7

Names

Fields

ResourceKey<Level>: b, dimension, comp_3683, dimension, f_380045_

ResourceKey<Level>: b, dimension, comp_3683, dimension

BlockPos: c, pos, comp_3684, pos, f_380989_

BlockPos: c, pos, comp_3684, pos

float: d, angle, comp_3685, angle, f_379912_

float: d, angle, comp_3685, angle

boolean: e, forced, comp_3686, forced, f_379703_

boolean: e, forced, comp_3686, forced

com.mojang.serialization.Codec<ServerPlayer$RespawnConfig>: a, CODEC, field_56608, CODEC, f_380682_

com.mojang.serialization.Codec<ServerPlayer$RespawnConfig>: a, CODEC, field_56608, CODEC

Constructors

Methods

ResourceKey<Level> (ServerPlayer$RespawnConfig): b, getDimensionOrDefault, method_67567, getDimension, m_384081_

ResourceKey<Level> (ServerPlayer$RespawnConfig): b, getDimensionOrDefault, method_67567, getDimension

boolean (ServerPlayer$RespawnConfig): a, isSamePosition, method_67565, posEquals, m_389031_

boolean (ServerPlayer$RespawnConfig): a, isSamePosition, method_67565, posEquals

ResourceKey<Level> (): a, dimension, comp_3683, dimension, f_380045_

ResourceKey<Level> (): a, dimension, comp_3683, dimension

BlockPos (): b, pos, comp_3684, pos, f_380989_

BlockPos (): b, pos, comp_3684, pos

float (): c, angle, comp_3685, angle, f_379912_

float (): c, angle, comp_3685, angle

boolean (): d, forced, comp_3686, forced, f_379703_

boolean (): d, forced, comp_3686, forced

1.21.6

Names

asc$a

auc$a

Fields

Constructors

Methods

1.21.5

Names

asc$a

net.minecraft.server.level.ServerPlayer$RespawnConfig

net.minecraft.class_3222$class_10766

net.minecraft.server.network.ServerPlayerEntity$Respawn

net.minecraft.src.C_13_$C_379177_

Fields

ResourceKey<Level>: b, dimension, comp_3683, dimension, f_380045_

BlockPos: c, pos, comp_3684, pos, f_380989_

float: d, angle, comp_3685, angle, f_379912_

boolean: e, forced, comp_3686, forced, f_379703_

com.mojang.serialization.Codec<ServerPlayer$RespawnConfig>: a, CODEC, field_56608, CODEC, f_380682_

Constructors

(ResourceKey<Level>, BlockPos, float, boolean)

Methods

ResourceKey<Level> (ServerPlayer$RespawnConfig): b, getDimensionOrDefault, method_67567, getDimension, m_384081_

boolean (ServerPlayer$RespawnConfig): a, isSamePosition, method_67565, posEquals, m_389031_

ResourceKey<Level> (): a, dimension, comp_3683, dimension, f_380045_

BlockPos (): b, pos, comp_3684, pos, f_380989_

float (): c, angle, comp_3685, angle, f_379912_

boolean (): d, forced, comp_3686, forced, f_379703_