History - net.minecraft.item.ItemArmor

1.13.2

Names

ara

arb

Fields

Constructors

Methods

1.13.1

Names

aqx

ara

Fields

UUID[]: l, field_185084_n

UUID[]: k, field_185084_n

Constructors

(IArmorMaterial, EntityEquipmentSlot, Item$Builder)

(IArmorMaterial, EntityEquipmentSlot, Item$Properties)

Methods

1.13

Names

agv

aqx

Fields

int[]: n, field_77882_bY

String[]: a, field_94603_a

IBehaviorDispenseItem: b, field_96605_cw

IBehaviorDispenseItem: a, field_96605_cw

int: d, field_77879_b

int: c, field_77879_b

int: f, field_77880_c

ItemArmor$ArmorMaterial: p, field_77878_bZ

UUID[]: o, field_185084_n

UUID[]: l, field_185084_n

EntityEquipmentSlot: c, field_77881_a

EntityEquipmentSlot: b, field_77881_a

float: e, field_189415_e

float: d, field_189415_e

IArmorMaterial: e, field_200882_e

Constructors

(ItemArmor$ArmorMaterial, int, EntityEquipmentSlot)

(IArmorMaterial, EntityEquipmentSlot, Item$Builder)

Methods

ItemArmor$ArmorMaterial (): d, func_82812_d

boolean (ItemStack): e_, func_82816_b_

int (ItemStack): c, func_82814_b

void (ItemStack): d, func_82815_c

void (ItemStack, int): a, func_82813_b

EntityEquipmentSlot (): E_, func_185083_B_

EntityEquipmentSlot (): b, func_185083_B_

IArmorMaterial (): d, func_200880_d

int (): e, func_200881_e

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

agt

agv

Fields

Constructors

Methods

1.12

Names

adp

agt

Fields

Constructors

Methods

EntityEquipmentSlot (): D_, func_185083_B_

EntityEquipmentSlot (): E_, func_185083_B_

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ado

adp

Fields

Constructors

Methods

1.11

Names

acf

ado

Fields

Constructors

Methods

int (ItemStack): b, func_82814_b

int (ItemStack): c, func_82814_b

void (ItemStack): c, func_82815_c

void (ItemStack): d, func_82815_c

ActionResult<ItemStack> (ItemStack, World, EntityPlayer, EnumHand): a, func_77659_a

EntityEquipmentSlot (): B_, func_185083_B_

EntityEquipmentSlot (): D_, func_185083_B_

ActionResult<ItemStack> (World, EntityPlayer, EnumHand): a, func_77659_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

abw

acf

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

int[]: m, field_77882_bY

int[]: n, field_77882_bY

int: e, field_77880_c

int: f, field_77880_c

ItemArmor$ArmorMaterial: o, field_77878_bZ

ItemArmor$ArmorMaterial: p, field_77878_bZ

UUID[]: n, field_185084_n

UUID[]: o, field_185084_n

float: e, field_189415_e

Constructors

Methods

1.9

Names

yj

abw

Fields

int[]: k, field_77882_bY

int[]: m, field_77882_bY

IBehaviorDispenseItem: l, field_96605_cw

IBehaviorDispenseItem: b, field_96605_cw

int: b, field_77881_a

int: c, field_77879_b

int: d, field_77879_b

int: d, field_77880_c

int: e, field_77880_c

ItemArmor$ArmorMaterial: m, field_77878_bZ

ItemArmor$ArmorMaterial: o, field_77878_bZ

UUID[]: n, field_185084_n

EntityEquipmentSlot: c, field_77881_a

Constructors

(ItemArmor$ArmorMaterial, int, int)

(ItemArmor$ArmorMaterial, int, EntityEquipmentSlot)

Methods

int (): b, func_77619_b

int (): c, func_77619_b

ItemArmor$ArmorMaterial (): x_, func_82812_d

ItemArmor$ArmorMaterial (): d, func_82812_d

boolean (ItemStack): d_, func_82816_b_

boolean (ItemStack): e_, func_82816_b_

void (ItemStack, int): b, func_82813_b

void (ItemStack, int): a, func_82813_b

ItemStack (ItemStack, World, EntityPlayer): a, func_77659_a

int (ItemStack, int): a, func_82790_a

ItemStack (IBlockSource, ItemStack): a, func_185082_a

ActionResult<ItemStack> (ItemStack, World, EntityPlayer, EnumHand): a, func_77659_a

com.google.common.collect.Multimap<String, AttributeModifier> (EntityEquipmentSlot): a, func_111205_h

EntityEquipmentSlot (): B_, func_185083_B_

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

yj

net.minecraft.item.ItemArmor

Fields

int[]: k, field_77882_bY

String[]: a, field_94603_a

IBehaviorDispenseItem: l, field_96605_cw

int: b, field_77881_a

int: c, field_77879_b

int: d, field_77880_c

ItemArmor$ArmorMaterial: m, field_77878_bZ

Constructors

(ItemArmor$ArmorMaterial, int, int)

Methods

int (): b, func_77619_b

ItemArmor$ArmorMaterial (): x_, func_82812_d

boolean (ItemStack): d_, func_82816_b_

int (ItemStack): b, func_82814_b

void (ItemStack): c, func_82815_c

void (ItemStack, int): b, func_82813_b

boolean (ItemStack, ItemStack): a, func_82789_a

ItemStack (ItemStack, World, EntityPlayer): a, func_77659_a

int (ItemStack, int): a, func_82790_a