History - net.minecraft.world.level.levelgen.SurfaceSystem
25w18a
Names
eih
eix
Fields
BlockState: a, WHITE_TERRACOTTA, field_35275, WHITE_TERRACOTTA, f_189894_
BlockState: a, WHITE_TERRACOTTA, field_35275
BlockState: b, ORANGE_TERRACOTTA, field_35276, ORANGE_TERRACOTTA, f_189895_
BlockState: b, ORANGE_TERRACOTTA, field_35276
BlockState: c, TERRACOTTA, field_35277, TERRACOTTA, f_189896_
BlockState: c, TERRACOTTA, field_35277
BlockState: d, YELLOW_TERRACOTTA, field_35278, YELLOW_TERRACOTTA, f_189897_
BlockState: d, YELLOW_TERRACOTTA, field_35278
BlockState: e, BROWN_TERRACOTTA, field_35279, BROWN_TERRACOTTA, f_189898_
BlockState: e, BROWN_TERRACOTTA, field_35279
BlockState: f, RED_TERRACOTTA, field_35280, RED_TERRACOTTA, f_189899_
BlockState: f, RED_TERRACOTTA, field_35280
BlockState: g, LIGHT_GRAY_TERRACOTTA, field_35281, LIGHT_GRAY_TERRACOTTA, f_189900_
BlockState: g, LIGHT_GRAY_TERRACOTTA, field_35281
BlockState: h, PACKED_ICE, field_35282, PACKED_ICE, f_189901_
BlockState: h, PACKED_ICE, field_35282
BlockState: i, SNOW_BLOCK, field_35283, SNOW_BLOCK, f_189902_
BlockState: i, SNOW_BLOCK, field_35283
BlockState: j, defaultBlock, field_35285, defaultState, f_189904_
BlockState: j, defaultBlock, field_35285
int: k, seaLevel, field_35286, seaLevel, f_189905_
int: k, seaLevel, field_35286
BlockState[]: l, clayBands, field_35287, terracottaBands, f_189906_
BlockState[]: l, clayBands, field_35287
NormalNoise: m, clayBandsOffsetNoise, field_35288, terracottaBandsOffsetNoise, f_189907_
NormalNoise: m, clayBandsOffsetNoise, field_35288
NormalNoise: n, badlandsPillarNoise, field_35495, badlandsPillarNoise, f_189908_
NormalNoise: n, badlandsPillarNoise, field_35495
NormalNoise: o, badlandsPillarRoofNoise, field_35496, badlandsPillarRoofNoise, f_189909_
NormalNoise: o, badlandsPillarRoofNoise, field_35496
NormalNoise: p, badlandsSurfaceNoise, field_35497, badlandsSurfaceNoise, f_189910_
NormalNoise: p, badlandsSurfaceNoise, field_35497
NormalNoise: q, icebergPillarNoise, field_35498, icebergPillarNoise, f_189911_
NormalNoise: q, icebergPillarNoise, field_35498
NormalNoise: r, icebergPillarRoofNoise, field_35499, icebergPillarRoofNoise, f_189912_
NormalNoise: r, icebergPillarRoofNoise, field_35499
NormalNoise: s, icebergSurfaceNoise, field_35500, icebergSurfaceNoise, f_189913_
NormalNoise: s, icebergSurfaceNoise, field_35500
PositionalRandomFactory: t, noiseRandom, field_35292, randomDeriver, f_224635_
PositionalRandomFactory: t, noiseRandom, field_35292
NormalNoise: u, surfaceNoise, field_35293, surfaceNoise, f_189918_
NormalNoise: u, surfaceNoise, field_35293
NormalNoise: v, surfaceSecondaryNoise, field_35680, surfaceSecondaryNoise, f_189892_
NormalNoise: v, surfaceSecondaryNoise, field_35680
Constructors
Methods
int (int, int): a, getSurfaceDepth, method_39552, sampleRunDepth, m_189927_
int (int, int): a, getSurfaceDepth, method_39552
boolean (BlockState): a, isStone, method_39333, isDefaultBlock, m_189952_
boolean (BlockState): a, isStone, method_39333
Optional<BlockState> (SurfaceRules$RuleSource, CarvingContext, Function<BlockPos, Holder<Biome>>, ChunkAccess, NoiseChunk, BlockPos, boolean): a, topMaterial, method_39110, applyMaterialRule, m_189971_
Optional<BlockState> (SurfaceRules$RuleSource, CarvingContext, Function<BlockPos, Holder<Biome>>, ChunkAccess, NoiseChunk, BlockPos, boolean): a, topMaterial, method_39110
void (BlockColumn, int, int, int, LevelHeightAccessor): a, erodedBadlandsExtension, method_39102, placeBadlandsPillar, m_189954_
void (BlockColumn, int, int, int, LevelHeightAccessor): a, erodedBadlandsExtension, method_39102
void (int, Biome, BlockColumn, BlockPos$MutableBlockPos, int, int, int): a, frozenOceanExtension, method_39104, placeIceberg, m_189934_
void (int, Biome, BlockColumn, BlockPos$MutableBlockPos, int, int, int): a, frozenOceanExtension, method_39104
BlockState[] (RandomSource): a, generateBands, method_39108, createTerracottaBands, m_224641_
BlockState[] (RandomSource): a, generateBands, method_39108
void (RandomSource, BlockState[], int, BlockState): a, makeBands, method_39109, addTerracottaBands, m_224643_
void (RandomSource, BlockState[], int, BlockState): a, makeBands, method_39109
BlockState (int, int, int): a, getBand, method_39103, getTerracottaBlock, m_189930_
BlockState (int, int, int): a, getBand, method_39103
double (int, int): b, getSurfaceSecondary, method_39555, sampleSecondaryDepth, m_202189_
double (int, int): b, getSurfaceSecondary, method_39555
void (RandomState, BiomeManager, Registry<Biome>, boolean, WorldGenerationContext, ChunkAccess, NoiseChunk, SurfaceRules$RuleSource): a, buildSurface, method_39106, buildSurface, m_224648_
void (RandomState, BiomeManager, Registry<Biome>, boolean, WorldGenerationContext, ChunkAccess, NoiseChunk, SurfaceRules$RuleSource): a, buildSurface, method_39106
int (): a, getSeaLevel, method_61805, getSeaLevel, m_354555_
int (): a, getSeaLevel, method_61805
1.21.5
Names
edl
eih
Fields
Constructors
Methods
1.21.4
Names
eei
edl
Fields
Constructors
Methods
1.21.3
Names
dzq
eei
Fields
Constructors
Methods
int (): a, getSeaLevel, method_61805, getSeaLevel, m_354555_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dyo
dzq
Fields
Constructors
Methods
1.20.6
Names
dpi
dyo
Fields
Constructors
Methods
1.20.4
Names
dlk
dpi
Fields
Constructors
Methods
1.20.2
Names
dic
dlk
Fields
Constructors
Methods
1.20.1
Names
dhr
dic
Fields
Constructors
Methods
int (int, int): a, getSurfaceDepth, method_39552, method_39552, m_189927_
int (int, int): a, getSurfaceDepth, method_39552, sampleRunDepth, m_189927_
double (int, int): b, getSurfaceSecondary, method_39555, method_39555, m_202189_
double (int, int): b, getSurfaceSecondary, method_39555, sampleSecondaryDepth, m_202189_
1.19.4
Names
det
dhr
Fields
Constructors
Methods
1.19.3
Names
dbj
det
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dam
dbj
Fields
Constructors
Methods
1.19
Names
cur
dam
Fields
Registry<NormalNoise$NoiseParameters>: t, noises, field_35415, noiseRegistry, f_189914_
Map<ResourceKey<NormalNoise$NoiseParameters>, NormalNoise>: u, noiseIntances, field_35291, noiseSamplers, f_189915_
Map<ResourceLocation, PositionalRandomFactory>: v, positionalRandoms, field_35633, randomDerivers, f_189916_
PositionalRandomFactory: w, randomFactory, field_35292, randomDeriver, f_189917_
PositionalRandomFactory: t, noiseRandom, field_35292, randomDeriver, f_224635_
NormalNoise: x, surfaceNoise, field_35293, surfaceNoise, f_189918_
NormalNoise: u, surfaceNoise, field_35293, surfaceNoise, f_189918_
NormalNoise: y, surfaceSecondaryNoise, field_35680, surfaceSecondaryNoise, f_189892_
NormalNoise: v, surfaceSecondaryNoise, field_35680, surfaceSecondaryNoise, f_189892_
Constructors
(Registry<NormalNoise$NoiseParameters>, BlockState, int, long, WorldgenRandom$Algorithm)
(RandomState, BlockState, int, PositionalRandomFactory)
Methods
NormalNoise (ResourceKey<NormalNoise$NoiseParameters>): a, getOrCreateNoise, method_39112, getNoiseSampler, m_189983_
PositionalRandomFactory (ResourceLocation): a, getOrCreateRandomFactory, method_39482, getRandomDeriver, m_189988_
void (BiomeManager, Registry<Biome>, boolean, WorldGenerationContext, ChunkAccess, NoiseChunk, SurfaceRules$RuleSource): a, buildSurface, method_39106, buildSurface, m_189944_
BlockState[] (RandomSource): a, generateBands, method_39108, createTerracottaBands, m_189964_
BlockState[] (RandomSource): a, generateBands, method_39108, createTerracottaBands, m_224641_
void (RandomSource, BlockState[], int, BlockState): a, makeBands, method_39109, addTerracottaBands, m_189966_
void (RandomSource, BlockState[], int, BlockState): a, makeBands, method_39109, addTerracottaBands, m_224643_
void (RandomState, BiomeManager, Registry<Biome>, boolean, WorldGenerationContext, ChunkAccess, NoiseChunk, SurfaceRules$RuleSource): a, buildSurface, method_39106, buildSurface, m_224648_
1.18.2
Names
ctv
cur
Fields
Constructors
Methods
int (int, int): b, getSurfaceSecondaryDepth, method_39555, method_39555, m_189993_
int (NormalNoise, int, int): a, getSurfaceDepth, method_39554, method_39554, m_189979_
double (int, int): b, getSurfaceSecondary, method_39555, method_39555, m_202189_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ctv
net.minecraft.world.level.levelgen.SurfaceSystem
net.minecraft.class_6724
net.minecraft.world.gen.surfacebuilder.SurfaceBuilder
net.minecraft.src.C_182948_
Fields
BlockState: a, WHITE_TERRACOTTA, field_35275, WHITE_TERRACOTTA, f_189894_
BlockState: b, ORANGE_TERRACOTTA, field_35276, ORANGE_TERRACOTTA, f_189895_
BlockState: c, TERRACOTTA, field_35277, TERRACOTTA, f_189896_
BlockState: d, YELLOW_TERRACOTTA, field_35278, YELLOW_TERRACOTTA, f_189897_
BlockState: e, BROWN_TERRACOTTA, field_35279, BROWN_TERRACOTTA, f_189898_
BlockState: f, RED_TERRACOTTA, field_35280, RED_TERRACOTTA, f_189899_
BlockState: g, LIGHT_GRAY_TERRACOTTA, field_35281, LIGHT_GRAY_TERRACOTTA, f_189900_
BlockState: h, PACKED_ICE, field_35282, PACKED_ICE, f_189901_
BlockState: i, SNOW_BLOCK, field_35283, SNOW_BLOCK, f_189902_
BlockState: j, defaultBlock, field_35285, defaultState, f_189904_
int: k, seaLevel, field_35286, seaLevel, f_189905_
BlockState[]: l, clayBands, field_35287, terracottaBands, f_189906_
NormalNoise: m, clayBandsOffsetNoise, field_35288, terracottaBandsOffsetNoise, f_189907_
NormalNoise: n, badlandsPillarNoise, field_35495, badlandsPillarNoise, f_189908_
NormalNoise: o, badlandsPillarRoofNoise, field_35496, badlandsPillarRoofNoise, f_189909_
NormalNoise: p, badlandsSurfaceNoise, field_35497, badlandsSurfaceNoise, f_189910_
NormalNoise: q, icebergPillarNoise, field_35498, icebergPillarNoise, f_189911_
NormalNoise: r, icebergPillarRoofNoise, field_35499, icebergPillarRoofNoise, f_189912_
NormalNoise: s, icebergSurfaceNoise, field_35500, icebergSurfaceNoise, f_189913_
Registry<NormalNoise$NoiseParameters>: t, noises, field_35415, noiseRegistry, f_189914_
Map<ResourceKey<NormalNoise$NoiseParameters>, NormalNoise>: u, noiseIntances, field_35291, noiseSamplers, f_189915_
Map<ResourceLocation, PositionalRandomFactory>: v, positionalRandoms, field_35633, randomDerivers, f_189916_
PositionalRandomFactory: w, randomFactory, field_35292, randomDeriver, f_189917_
NormalNoise: x, surfaceNoise, field_35293, surfaceNoise, f_189918_
NormalNoise: y, surfaceSecondaryNoise, field_35680, surfaceSecondaryNoise, f_189892_
Constructors
(Registry<NormalNoise$NoiseParameters>, BlockState, int, long, WorldgenRandom$Algorithm)
Methods
NormalNoise (ResourceKey<NormalNoise$NoiseParameters>): a, getOrCreateNoise, method_39112, getNoiseSampler, m_189983_
PositionalRandomFactory (ResourceLocation): a, getOrCreateRandomFactory, method_39482, getRandomDeriver, m_189988_
void (BiomeManager, Registry<Biome>, boolean, WorldGenerationContext, ChunkAccess, NoiseChunk, SurfaceRules$RuleSource): a, buildSurface, method_39106, buildSurface, m_189944_
int (int, int): a, getSurfaceDepth, method_39552, method_39552, m_189927_
int (int, int): b, getSurfaceSecondaryDepth, method_39555, method_39555, m_189993_
int (NormalNoise, int, int): a, getSurfaceDepth, method_39554, method_39554, m_189979_
boolean (BlockState): a, isStone, method_39333, isDefaultBlock, m_189952_
Optional<BlockState> (SurfaceRules$RuleSource, CarvingContext, Function<BlockPos, Biome>, ChunkAccess, NoiseChunk, BlockPos, boolean): a, topMaterial, method_39110, applyMaterialRule, m_189971_
void (BlockColumn, int, int, int, LevelHeightAccessor): a, erodedBadlandsExtension, method_39102, placeBadlandsPillar, m_189954_
void (int, Biome, BlockColumn, BlockPos$MutableBlockPos, int, int, int): a, frozenOceanExtension, method_39104, placeIceberg, m_189934_
BlockState[] (RandomSource): a, generateBands, method_39108, createTerracottaBands, m_189964_
void (RandomSource, BlockState[], int, BlockState): a, makeBands, method_39109, addTerracottaBands, m_189966_
BlockState (int, int, int): a, getBand, method_39103, getTerracottaBlock, m_189930_