History - net.minecraft.world.gen.ChunkProviderFlat
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avq
avs
Fields
Constructors
Methods
1.11
Names
aty
avq
Fields
List<MapGenStructure>: e, field_82696_f
Map<String, MapGenStructure>: e, field_82696_f
Constructors
Methods
BlockPos (World, String, BlockPos): a, func_180513_a
BlockPos (World, String, BlockPos, boolean): a, func_180513_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ati
aty
Fields
Constructors
Methods
1.9.4
Names
ath
ati
Fields
Constructors
Methods
1.9.2
Names
ati
ath
Fields
Constructors
Methods
1.9
Names
anv
ati
Fields
Constructors
Methods
Chunk (int, int): d, func_73154_d
boolean (int, int): a, func_73149_a
void (IChunkProvider, int, int): a, func_73153_a
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a
void (): c, func_104112_b
boolean (): d, func_73156_b
boolean (): e, func_73157_c
String (): f, func_73148_d
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
int (): g, func_73152_e
void (Chunk, int, int): a, func_180514_a
void (Chunk, int, int): b, func_180514_a
Chunk (BlockPos): a, func_177459_a
Chunk (int, int): a, func_185932_a
void (int, int): b, func_185931_b
boolean (Chunk, int, int): a, func_185933_a
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
anv
net.minecraft.world.gen.ChunkProviderFlat
Fields
World: a, field_73163_a
Random: b, field_73161_b
IBlockState[]: c, field_82700_c
FlatGeneratorInfo: d, field_82699_e
List<MapGenStructure>: e, field_82696_f
boolean: f, field_82697_g
boolean: g, field_82702_h
WorldGenLakes: h, field_82703_i
WorldGenLakes: i, field_82701_j
Constructors
(World, long, boolean, String)
Methods
Chunk (int, int): d, func_73154_d
boolean (int, int): a, func_73149_a
void (IChunkProvider, int, int): a, func_73153_a
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a
void (): c, func_104112_b
boolean (): d, func_73156_b
boolean (): e, func_73157_c
String (): f, func_73148_d
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
int (): g, func_73152_e
void (Chunk, int, int): a, func_180514_a