History - net.minecraft.world.level.block.entity.trialspawner.PlayerDetector
25w18a
Names
eaq
ebg
Fields
PlayerDetector: c, SHEEP, field_47357, SHEEP, f_302453_
PlayerDetector: c, SHEEP, field_47357
PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860, SURVIVAL_PLAYERS, f_314248_
PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860
PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861, NON_SPECTATOR_PLAYERS, f_314914_
PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861
Constructors
Methods
List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect, detect, detect, m_305839_
List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect
boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696, hasLineOfSight, m_318952_
boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696
1.21.5
Names
dvz
eaq
Fields
Constructors
Methods
1.21.4
Names
dww
dvz
Fields
Constructors
Methods
1.21.3
Names
dse
dww
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
drg
dse
Fields
Constructors
Methods
1.20.6
Names
diq
drg
Fields
PlayerDetector: a, PLAYERS, field_47356, SURVIVAL_PLAYER, f_303829_
PlayerDetector: b, SHEEP, field_47357, SHEEP, f_302453_
PlayerDetector: c, SHEEP, field_47357, SHEEP, f_302453_
PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860, SURVIVAL_PLAYERS, f_314248_
PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861, NON_SPECTATOR_PLAYERS, f_314914_
Constructors
Methods
List<UUID> (ServerLevel, BlockPos, int): detect, detect, detect, detect, m_305839_
List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect, detect, detect, m_305839_
boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696, hasLineOfSight, m_318952_
1.20.4
Names
diq
net.minecraft.world.level.block.entity.trialspawner.PlayerDetector
net.minecraft.class_8962
net.minecraft.block.spawner.EntityDetector
net.minecraft.src.C_302097_
Fields
PlayerDetector: a, PLAYERS, field_47356, SURVIVAL_PLAYER, f_303829_
PlayerDetector: b, SHEEP, field_47357, SHEEP, f_302453_
Constructors
Methods
List<UUID> (ServerLevel, BlockPos, int): detect, detect, detect, detect, m_305839_