History - net.minecraft.world.level.block.entity.trialspawner.PlayerDetector

25w18a

Names

eaq

ebg

Fields

PlayerDetector: c, SHEEP, field_47357, SHEEP, f_302453_

PlayerDetector: c, SHEEP, field_47357

PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860, SURVIVAL_PLAYERS, f_314248_

PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860

PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861, NON_SPECTATOR_PLAYERS, f_314914_

PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861

Constructors

Methods

List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect, detect, detect, m_305839_

List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect

boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696, hasLineOfSight, m_318952_

boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696

1.21.5

Names

dvz

eaq

Fields

Constructors

Methods

1.21.4

Names

dww

dvz

Fields

Constructors

Methods

1.21.3

Names

dse

dww

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

drg

dse

Fields

Constructors

Methods

1.20.6

Names

diq

drg

Fields

PlayerDetector: a, PLAYERS, field_47356, SURVIVAL_PLAYER, f_303829_

PlayerDetector: b, SHEEP, field_47357, SHEEP, f_302453_

PlayerDetector: c, SHEEP, field_47357, SHEEP, f_302453_

PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860, SURVIVAL_PLAYERS, f_314248_

PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861, NON_SPECTATOR_PLAYERS, f_314914_

Constructors

Methods

List<UUID> (ServerLevel, BlockPos, int): detect, detect, detect, detect, m_305839_

List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect, detect, detect, m_305839_

boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696, hasLineOfSight, m_318952_

1.20.4

Names

diq

net.minecraft.world.level.block.entity.trialspawner.PlayerDetector

net.minecraft.class_8962

net.minecraft.block.spawner.EntityDetector

net.minecraft.src.C_302097_

Fields

PlayerDetector: a, PLAYERS, field_47356, SURVIVAL_PLAYER, f_303829_

PlayerDetector: b, SHEEP, field_47357, SHEEP, f_302453_

Constructors

Methods

List<UUID> (ServerLevel, BlockPos, int): detect, detect, detect, detect, m_305839_