History - net.minecraft.world.level.levelgen.structure.structures.EndCityPieces

25w18a

Names

euk

eva

Fields

EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_227421_

EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390

List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_227422_

List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385

EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_227423_

EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386

EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_227424_

EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387

List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_227425_

List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388

EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_227426_

EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384

int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_227420_

int: a, MAX_GEN_DEPTH, field_31549

Constructors

Methods

EndCityPieces$EndCityPiece (StructureTemplateManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_227429_

EndCityPieces$EndCityPiece (StructureTemplateManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684

EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_227450_

EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681

void (StructureTemplateManager, BlockPos, Rotation, List<StructurePiece>, RandomSource): a, startHouseTower, method_14679, addPieces, m_227444_

void (StructureTemplateManager, BlockPos, Rotation, List<StructurePiece>, RandomSource): a, startHouseTower, method_14679

boolean (StructureTemplateManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, RandomSource): a, recursiveChildren, method_14673, createPart, m_227436_

boolean (StructureTemplateManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, RandomSource): a, recursiveChildren, method_14673

1.21.5

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epk

euk

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1.21.4

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eqh

epk

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1.21.3

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elo

eqh

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1.21.1

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1.21

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eki

elo

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1.20.6

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ebc

eki

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1.20.4

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dwx

ebc

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1.20.2

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dtp

dwx

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1.20.1

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dte

dtp

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1.19.4

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dqe

dte

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1.19.3

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dmq

dqe

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1.19.2

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1.19.1

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dlt

dmq

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1.19

Names

det

dlt

net.minecraft.world.level.levelgen.structure.EndCityPieces

net.minecraft.world.level.levelgen.structure.structures.EndCityPieces

net.minecraft.src.C_2483_

net.minecraft.src.C_213182_

Fields

EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_71101_

EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_227421_

List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_71102_

List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_227422_

EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_71103_

EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_227423_

EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_71104_

EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_227424_

List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_71105_

List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_227425_

EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_71106_

EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_227426_

int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_162415_

int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_227420_

Constructors

Methods

EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_71134_

EndCityPieces$EndCityPiece (StructureTemplateManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_227429_

void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, m_71124_

EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_71149_

EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_227450_

boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): a, recursiveChildren, method_14673, createPart, m_71141_

void (StructureTemplateManager, BlockPos, Rotation, List<StructurePiece>, RandomSource): a, startHouseTower, method_14679, addPieces, m_227444_

boolean (StructureTemplateManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, RandomSource): a, recursiveChildren, method_14673, createPart, m_227436_

1.18.2

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dek

det

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1.18.1

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1.18

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dau

dek

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1.17.1

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dat

dau

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1.17

Names

crd

dat

net.minecraft.world.gen.feature.structure.EndCityPieces

net.minecraft.src.C_2483_

Fields

StructurePlaceSettings: a, OVERWRITE, field_14383, PLACEMENT_DATA, field_186202_b

StructurePlaceSettings: b, INSERT, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c

EndCityPieces$SectionGenerator: c, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, field_186204_d

EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_71101_

List<Tuple<Rotation, BlockPos>>: d, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e

List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_71102_

EndCityPieces$SectionGenerator: e, TOWER_GENERATOR, field_14386, SMALL_TOWER, field_186206_f

EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_71103_

EndCityPieces$SectionGenerator: f, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, field_186207_g

EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_71104_

List<Tuple<Rotation, BlockPos>>: g, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h

List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_71105_

EndCityPieces$SectionGenerator: h, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, field_186209_i

EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_71106_

int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_162415_

Constructors

()

Methods

EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): b, addPiece, method_14684, createPiece, func_191090_b

EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_71134_

void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, func_191087_a

void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, m_71124_

EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): b, addHelper, method_14681, addPiece, func_189935_b

EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_71149_

boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): b, recursiveChildren, method_14673, createPart, func_191088_b

boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): a, recursiveChildren, method_14673, createPart, m_71141_

1.16.5

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1.16.4

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cra

crd

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1.16.3

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1.16.2

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ctg

cra

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1.16.1

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cle

ctg

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1.15.2

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clb

cle

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1.15.1

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1.15

Names

cif

clb

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1.14.4

Names

cia

cif

net.minecraft.world.level.levelgen.structure.EndCityPieces

Fields

StructurePlacementData: a, field_14383, PLACEMENT_DATA, field_186202_b

StructurePlaceSettings: a, OVERWRITE, field_14383, PLACEMENT_DATA, field_186202_b

StructurePlacementData: b, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c

StructurePlaceSettings: b, INSERT, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c

EndCityGenerator$Part: c, field_14390, BUILDING, field_186204_d

EndCityPieces$SectionGenerator: c, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, field_186204_d

List<Pair<BlockRotation, BlockPos>>: d, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e

List<Tuple<Rotation, BlockPos>>: d, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e

EndCityGenerator$Part: e, field_14386, SMALL_TOWER, field_186206_f

EndCityPieces$SectionGenerator: e, TOWER_GENERATOR, field_14386, SMALL_TOWER, field_186206_f

EndCityGenerator$Part: f, field_14387, BRIDGE_PIECE, field_186207_g

EndCityPieces$SectionGenerator: f, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, field_186207_g

List<Pair<BlockRotation, BlockPos>>: g, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h

List<Tuple<Rotation, BlockPos>>: g, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h

EndCityGenerator$Part: h, field_14384, FAT_TOWER, field_186209_i

EndCityPieces$SectionGenerator: h, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, field_186209_i

Constructors

Methods

EndCityGenerator$Piece (StructureManager, EndCityGenerator$Piece, BlockPos, String, BlockRotation, boolean): b, method_14684, createPiece, func_191090_b

EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): b, addPiece, method_14684, createPiece, func_191090_b

void (StructureManager, BlockPos, BlockRotation, List<StructurePiece>, Random): a, method_14679, addPieces, func_191087_a

void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, func_191087_a

EndCityGenerator$Piece (List<StructurePiece>, EndCityGenerator$Piece): b, method_14681, addPiece, func_189935_b

EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): b, addHelper, method_14681, addPiece, func_189935_b

boolean (StructureManager, EndCityGenerator$Part, int, EndCityGenerator$Piece, BlockPos, List<StructurePiece>, Random): b, method_14673, createPart, func_191088_b

boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): b, recursiveChildren, method_14673, createPart, func_191088_b

1.14.3

Names

chw

cia

net.minecraft.structure.EndCityGenerator

Fields

PlacementSettings: a, field_14383, field_186202_b

StructurePlacementData: a, field_14383, PLACEMENT_DATA, field_186202_b

PlacementSettings: b, field_14389, field_186203_c

StructurePlacementData: b, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c

EndCityPieces$IGenerator: c, field_14390, field_186204_d

EndCityGenerator$Part: c, field_14390, BUILDING, field_186204_d

List<Tuple<Rotation, BlockPos>>: d, field_14385, field_186205_e

List<Pair<BlockRotation, BlockPos>>: d, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e

EndCityPieces$IGenerator: e, field_14386, field_186206_f

EndCityGenerator$Part: e, field_14386, SMALL_TOWER, field_186206_f

EndCityPieces$IGenerator: f, field_14387, field_186207_g

EndCityGenerator$Part: f, field_14387, BRIDGE_PIECE, field_186207_g

List<Tuple<Rotation, BlockPos>>: g, field_14388, field_186208_h

List<Pair<BlockRotation, BlockPos>>: g, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h

EndCityPieces$IGenerator: h, field_14384, field_186209_i

EndCityGenerator$Part: h, field_14384, FAT_TOWER, field_186209_i

Constructors

Methods

EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, method_14684, func_191090_b

EndCityGenerator$Piece (StructureManager, EndCityGenerator$Piece, BlockPos, String, BlockRotation, boolean): b, method_14684, createPiece, func_191090_b

void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, method_14679, func_191087_a

void (StructureManager, BlockPos, BlockRotation, List<StructurePiece>, Random): a, method_14679, addPieces, func_191087_a

EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, method_14681, func_189935_b

EndCityGenerator$Piece (List<StructurePiece>, EndCityGenerator$Piece): b, method_14681, addPiece, func_189935_b

boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, method_14673, func_191088_b

boolean (StructureManager, EndCityGenerator$Part, int, EndCityGenerator$Piece, BlockPos, List<StructurePiece>, Random): b, method_14673, createPart, func_191088_b

1.14.2

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1.14.1

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chu

chw

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1.14

Names

bwl

chu

net.minecraft.class_3342

Fields

PlacementSettings: a, field_186202_b

PlacementSettings: a, field_14383, field_186202_b

PlacementSettings: b, field_186203_c

PlacementSettings: b, field_14389, field_186203_c

EndCityPieces$IGenerator: c, field_186204_d

EndCityPieces$IGenerator: c, field_14390, field_186204_d

List<Tuple<Rotation, BlockPos>>: d, field_186205_e

List<Tuple<Rotation, BlockPos>>: d, field_14385, field_186205_e

EndCityPieces$IGenerator: e, field_186206_f

EndCityPieces$IGenerator: e, field_14386, field_186206_f

EndCityPieces$IGenerator: f, field_186207_g

EndCityPieces$IGenerator: f, field_14387, field_186207_g

List<Tuple<Rotation, BlockPos>>: g, field_186208_h

List<Tuple<Rotation, BlockPos>>: g, field_14388, field_186208_h

EndCityPieces$IGenerator: h, field_186209_i

EndCityPieces$IGenerator: h, field_14384, field_186209_i

Constructors

Methods

void (): a, func_186200_a

EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, func_191090_b

EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, method_14684, func_191090_b

void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, func_191087_a

void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, method_14679, func_191087_a

EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, func_189935_b

EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, method_14681, func_189935_b

boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, func_191088_b

boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, method_14673, func_191088_b

1.13.2

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bwk

bwl

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Constructors

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1.13.1

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bwc

bwk

Fields

Constructors

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1.13

Names

bwc

net.minecraft.world.gen.feature.structure.EndCityPieces

Fields

PlacementSettings: a, field_186202_b

PlacementSettings: b, field_186203_c

EndCityPieces$IGenerator: c, field_186204_d

List<Tuple<Rotation, BlockPos>>: d, field_186205_e

EndCityPieces$IGenerator: e, field_186206_f

EndCityPieces$IGenerator: f, field_186207_g

List<Tuple<Rotation, BlockPos>>: g, field_186208_h

EndCityPieces$IGenerator: h, field_186209_i

Constructors

Methods

void (): a, func_186200_a

EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, func_191090_b

void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, func_191087_a

EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, func_189935_b

boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, func_191088_b