History - net.minecraft.world.level.levelgen.structure.structures.EndCityPieces
25w18a
Names
euk
eva
Fields
EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_227421_
EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390
List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_227422_
List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385
EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_227423_
EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386
EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_227424_
EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387
List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_227425_
List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388
EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_227426_
EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384
int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_227420_
int: a, MAX_GEN_DEPTH, field_31549
Constructors
Methods
EndCityPieces$EndCityPiece (StructureTemplateManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_227429_
EndCityPieces$EndCityPiece (StructureTemplateManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684
EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_227450_
EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681
void (StructureTemplateManager, BlockPos, Rotation, List<StructurePiece>, RandomSource): a, startHouseTower, method_14679, addPieces, m_227444_
void (StructureTemplateManager, BlockPos, Rotation, List<StructurePiece>, RandomSource): a, startHouseTower, method_14679
boolean (StructureTemplateManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, RandomSource): a, recursiveChildren, method_14673, createPart, m_227436_
boolean (StructureTemplateManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, RandomSource): a, recursiveChildren, method_14673
1.21.5
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epk
euk
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1.21.4
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eqh
epk
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1.21.3
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elo
eqh
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1.21.1
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1.21
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eki
elo
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1.20.6
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ebc
eki
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1.20.4
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dwx
ebc
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1.20.2
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dtp
dwx
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1.20.1
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dte
dtp
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1.19.4
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dqe
dte
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1.19.3
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dqe
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1.19.2
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1.19.1
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dlt
dmq
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1.19
Names
det
dlt
net.minecraft.world.level.levelgen.structure.EndCityPieces
net.minecraft.world.level.levelgen.structure.structures.EndCityPieces
net.minecraft.src.C_2483_
net.minecraft.src.C_213182_
Fields
EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_71101_
EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_227421_
List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_71102_
List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_227422_
EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_71103_
EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_227423_
EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_71104_
EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_227424_
List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_71105_
List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_227425_
EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_71106_
EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_227426_
int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_162415_
int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_227420_
Constructors
Methods
EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_71134_
EndCityPieces$EndCityPiece (StructureTemplateManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_227429_
void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, m_71124_
EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_71149_
EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_227450_
boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): a, recursiveChildren, method_14673, createPart, m_71141_
void (StructureTemplateManager, BlockPos, Rotation, List<StructurePiece>, RandomSource): a, startHouseTower, method_14679, addPieces, m_227444_
boolean (StructureTemplateManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, RandomSource): a, recursiveChildren, method_14673, createPart, m_227436_
1.18.2
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dek
det
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1.18.1
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Fields
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1.18
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dau
dek
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1.17.1
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dat
dau
Fields
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1.17
Names
crd
dat
net.minecraft.world.gen.feature.structure.EndCityPieces
net.minecraft.src.C_2483_
Fields
StructurePlaceSettings: a, OVERWRITE, field_14383, PLACEMENT_DATA, field_186202_b
StructurePlaceSettings: b, INSERT, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c
EndCityPieces$SectionGenerator: c, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, field_186204_d
EndCityPieces$SectionGenerator: b, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, f_71101_
List<Tuple<Rotation, BlockPos>>: d, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e
List<Tuple<Rotation, BlockPos>>: c, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, f_71102_
EndCityPieces$SectionGenerator: e, TOWER_GENERATOR, field_14386, SMALL_TOWER, field_186206_f
EndCityPieces$SectionGenerator: d, TOWER_GENERATOR, field_14386, SMALL_TOWER, f_71103_
EndCityPieces$SectionGenerator: f, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, field_186207_g
EndCityPieces$SectionGenerator: e, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, f_71104_
List<Tuple<Rotation, BlockPos>>: g, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h
List<Tuple<Rotation, BlockPos>>: f, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, f_71105_
EndCityPieces$SectionGenerator: h, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, field_186209_i
EndCityPieces$SectionGenerator: g, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, f_71106_
int: a, MAX_GEN_DEPTH, field_31549, MAX_DEPTH, f_162415_
Constructors
()
Methods
EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): b, addPiece, method_14684, createPiece, func_191090_b
EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): a, addPiece, method_14684, createPiece, m_71134_
void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, func_191087_a
void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, m_71124_
EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): b, addHelper, method_14681, addPiece, func_189935_b
EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): a, addHelper, method_14681, addPiece, m_71149_
boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): b, recursiveChildren, method_14673, createPart, func_191088_b
boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): a, recursiveChildren, method_14673, createPart, m_71141_
1.16.5
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1.16.4
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cra
crd
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1.16.3
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Fields
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1.16.2
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ctg
cra
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1.16.1
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cle
ctg
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1.15.2
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clb
cle
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1.15.1
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Fields
Constructors
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1.15
Names
cif
clb
Fields
Constructors
Methods
1.14.4
Names
cia
cif
net.minecraft.world.level.levelgen.structure.EndCityPieces
Fields
StructurePlacementData: a, field_14383, PLACEMENT_DATA, field_186202_b
StructurePlaceSettings: a, OVERWRITE, field_14383, PLACEMENT_DATA, field_186202_b
StructurePlacementData: b, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c
StructurePlaceSettings: b, INSERT, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c
EndCityGenerator$Part: c, field_14390, BUILDING, field_186204_d
EndCityPieces$SectionGenerator: c, HOUSE_TOWER_GENERATOR, field_14390, BUILDING, field_186204_d
List<Pair<BlockRotation, BlockPos>>: d, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e
List<Tuple<Rotation, BlockPos>>: d, TOWER_BRIDGES, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e
EndCityGenerator$Part: e, field_14386, SMALL_TOWER, field_186206_f
EndCityPieces$SectionGenerator: e, TOWER_GENERATOR, field_14386, SMALL_TOWER, field_186206_f
EndCityGenerator$Part: f, field_14387, BRIDGE_PIECE, field_186207_g
EndCityPieces$SectionGenerator: f, TOWER_BRIDGE_GENERATOR, field_14387, BRIDGE_PIECE, field_186207_g
List<Pair<BlockRotation, BlockPos>>: g, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h
List<Tuple<Rotation, BlockPos>>: g, FAT_TOWER_BRIDGES, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h
EndCityGenerator$Part: h, field_14384, FAT_TOWER, field_186209_i
EndCityPieces$SectionGenerator: h, FAT_TOWER_GENERATOR, field_14384, FAT_TOWER, field_186209_i
Constructors
Methods
EndCityGenerator$Piece (StructureManager, EndCityGenerator$Piece, BlockPos, String, BlockRotation, boolean): b, method_14684, createPiece, func_191090_b
EndCityPieces$EndCityPiece (StructureManager, EndCityPieces$EndCityPiece, BlockPos, String, Rotation, boolean): b, addPiece, method_14684, createPiece, func_191090_b
void (StructureManager, BlockPos, BlockRotation, List<StructurePiece>, Random): a, method_14679, addPieces, func_191087_a
void (StructureManager, BlockPos, Rotation, List<StructurePiece>, Random): a, startHouseTower, method_14679, addPieces, func_191087_a
EndCityGenerator$Piece (List<StructurePiece>, EndCityGenerator$Piece): b, method_14681, addPiece, func_189935_b
EndCityPieces$EndCityPiece (List<StructurePiece>, EndCityPieces$EndCityPiece): b, addHelper, method_14681, addPiece, func_189935_b
boolean (StructureManager, EndCityGenerator$Part, int, EndCityGenerator$Piece, BlockPos, List<StructurePiece>, Random): b, method_14673, createPart, func_191088_b
boolean (StructureManager, EndCityPieces$SectionGenerator, int, EndCityPieces$EndCityPiece, BlockPos, List<StructurePiece>, Random): b, recursiveChildren, method_14673, createPart, func_191088_b
1.14.3
Names
chw
cia
net.minecraft.structure.EndCityGenerator
Fields
PlacementSettings: a, field_14383, field_186202_b
StructurePlacementData: a, field_14383, PLACEMENT_DATA, field_186202_b
PlacementSettings: b, field_14389, field_186203_c
StructurePlacementData: b, field_14389, IGNORE_AIR_PLACEMENT_DATA, field_186203_c
EndCityPieces$IGenerator: c, field_14390, field_186204_d
EndCityGenerator$Part: c, field_14390, BUILDING, field_186204_d
List<Tuple<Rotation, BlockPos>>: d, field_14385, field_186205_e
List<Pair<BlockRotation, BlockPos>>: d, field_14385, SMALL_TOWER_BRIDGE_ATTACHMENTS, field_186205_e
EndCityPieces$IGenerator: e, field_14386, field_186206_f
EndCityGenerator$Part: e, field_14386, SMALL_TOWER, field_186206_f
EndCityPieces$IGenerator: f, field_14387, field_186207_g
EndCityGenerator$Part: f, field_14387, BRIDGE_PIECE, field_186207_g
List<Tuple<Rotation, BlockPos>>: g, field_14388, field_186208_h
List<Pair<BlockRotation, BlockPos>>: g, field_14388, FAT_TOWER_BRIDGE_ATTACHMENTS, field_186208_h
EndCityPieces$IGenerator: h, field_14384, field_186209_i
EndCityGenerator$Part: h, field_14384, FAT_TOWER, field_186209_i
Constructors
Methods
EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, method_14684, func_191090_b
EndCityGenerator$Piece (StructureManager, EndCityGenerator$Piece, BlockPos, String, BlockRotation, boolean): b, method_14684, createPiece, func_191090_b
void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, method_14679, func_191087_a
void (StructureManager, BlockPos, BlockRotation, List<StructurePiece>, Random): a, method_14679, addPieces, func_191087_a
EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, method_14681, func_189935_b
EndCityGenerator$Piece (List<StructurePiece>, EndCityGenerator$Piece): b, method_14681, addPiece, func_189935_b
boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, method_14673, func_191088_b
boolean (StructureManager, EndCityGenerator$Part, int, EndCityGenerator$Piece, BlockPos, List<StructurePiece>, Random): b, method_14673, createPart, func_191088_b
1.14.2
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1.14.1
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chu
chw
Fields
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1.14
Names
bwl
chu
net.minecraft.class_3342
Fields
PlacementSettings: a, field_186202_b
PlacementSettings: a, field_14383, field_186202_b
PlacementSettings: b, field_186203_c
PlacementSettings: b, field_14389, field_186203_c
EndCityPieces$IGenerator: c, field_186204_d
EndCityPieces$IGenerator: c, field_14390, field_186204_d
List<Tuple<Rotation, BlockPos>>: d, field_186205_e
List<Tuple<Rotation, BlockPos>>: d, field_14385, field_186205_e
EndCityPieces$IGenerator: e, field_186206_f
EndCityPieces$IGenerator: e, field_14386, field_186206_f
EndCityPieces$IGenerator: f, field_186207_g
EndCityPieces$IGenerator: f, field_14387, field_186207_g
List<Tuple<Rotation, BlockPos>>: g, field_186208_h
List<Tuple<Rotation, BlockPos>>: g, field_14388, field_186208_h
EndCityPieces$IGenerator: h, field_186209_i
EndCityPieces$IGenerator: h, field_14384, field_186209_i
Constructors
Methods
void (): a, func_186200_a
EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, func_191090_b
EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, method_14684, func_191090_b
void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, func_191087_a
void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, method_14679, func_191087_a
EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, func_189935_b
EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, method_14681, func_189935_b
boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, func_191088_b
boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, method_14673, func_191088_b
1.13.2
Names
bwk
bwl
Fields
Constructors
Methods
1.13.1
Names
bwc
bwk
Fields
Constructors
Methods
1.13
Names
bwc
net.minecraft.world.gen.feature.structure.EndCityPieces
Fields
PlacementSettings: a, field_186202_b
PlacementSettings: b, field_186203_c
EndCityPieces$IGenerator: c, field_186204_d
List<Tuple<Rotation, BlockPos>>: d, field_186205_e
EndCityPieces$IGenerator: e, field_186206_f
EndCityPieces$IGenerator: f, field_186207_g
List<Tuple<Rotation, BlockPos>>: g, field_186208_h
EndCityPieces$IGenerator: h, field_186209_i
Constructors
Methods
void (): a, func_186200_a
EndCityPieces$CityTemplate (TemplateManager, EndCityPieces$CityTemplate, BlockPos, String, Rotation, boolean): b, func_191090_b
void (TemplateManager, BlockPos, Rotation, List<StructurePiece>, Random): a, func_191087_a
EndCityPieces$CityTemplate (List<StructurePiece>, EndCityPieces$CityTemplate): b, func_189935_b
boolean (TemplateManager, EndCityPieces$IGenerator, int, EndCityPieces$CityTemplate, BlockPos, List<StructurePiece>, Random): b, func_191088_b