History - net.minecraft.world.level.gameevent.GameEvent

1.21.7

Names

Fields

int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE

int: ak, notificationRadius, comp_2193, notificationRadius, f_157790_

int: ak, notificationRadius, comp_2193, notificationRadius

Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE

Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH

Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE

Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE

Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE

Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY

Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH

Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN

Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE

Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE

Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN

Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK, f_223704_

Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK

Holder$Reference<GameEvent>: m, EAT, field_28735, EAT, f_157806_

Holder$Reference<GameEvent>: m, EAT, field_28735, EAT

Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE

Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE

Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE

Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT

Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT

Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT

Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE

Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION

Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP, f_157811_

Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP

Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE, f_157812_

Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE

Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP, f_157815_

Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP

Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP

Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE

Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND

Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY

Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH

Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START

Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY

Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY

Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE

Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY

Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE

Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND

Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT

Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING

Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR, f_157781_

Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR

Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK, f_223701_

Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK

Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH, f_157784_

Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH

Holder$Reference<GameEvent>: P, STEP, field_28155, STEP, f_157785_

Holder$Reference<GameEvent>: P, STEP, field_28155, STEP

Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM, f_157786_

Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM

Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT, f_238175_

Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT

Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP

Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1

Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2

Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3

Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4

Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5

Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6

Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7

Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8

Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9

Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10

Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11

Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12

Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13

Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14

Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15

com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC, f_336860_

com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC

Constructors

Methods

Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault, m_322753_

Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault

int (): a, notificationRadius, comp_2193, notificationRadius, f_157790_

int (): a, notificationRadius, comp_2193, notificationRadius

Holder$Reference<GameEvent> (String): a, register, method_32939, register, m_157822_

Holder$Reference<GameEvent> (String): a, register, method_32939, register

Holder$Reference<GameEvent> (String, int): a, register, method_32940, register, m_157824_

Holder$Reference<GameEvent> (String, int): a, register, method_32940, register

1.21.6

Names

egq

ejb

Fields

Constructors

Methods

1.21.5

Names

ebu

egq

Fields

Constructors

Methods

1.21.4

Names

ecr

ebu

Fields

Constructors

Methods

1.21.3

Names

dxz

ecr

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dwx

dxz

Fields

int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_

int: ak, notificationRadius, comp_2193, notificationRadius, f_157790_

com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC, f_336860_

Constructors

Methods

1.20.6

Names

dnr

dwx

Fields

GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: l, DRINK, field_28734, DRINK, f_223704_

GameEvent: m, EAT, field_28735, EAT, f_157806_

GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

int: aj, notificationRadius, field_28154, range, f_157790_

int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_

Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK, f_223704_

Holder$Reference<GameEvent>: m, EAT, field_28735, EAT, f_157806_

Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP, f_157811_

Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE, f_157812_

Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP, f_157815_

Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR, f_157781_

Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK, f_223701_

Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH, f_157784_

Holder$Reference<GameEvent>: P, STEP, field_28155, STEP, f_157785_

Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM, f_157786_

Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT, f_238175_

Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Constructors

Methods

int (): a, getNotificationRadius, method_32941, getRange, m_157827_

GameEvent (String): a, register, method_32939, register, m_157822_

GameEvent (String, int): a, register, method_32940, register, m_157824_

Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_

Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault, m_322753_

int (): a, notificationRadius, comp_2193, notificationRadius, f_157790_

Holder$Reference<GameEvent> (String): a, register, method_32939, register, m_157822_

Holder$Reference<GameEvent> (String, int): a, register, method_32940, register, m_157824_

1.20.4

Names

djt

dnr

Fields

Constructors

Methods

1.20.2

Names

dgl

djt

Fields

GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

String: aj, name, field_28153, id, f_157789_

int: ak, notificationRadius, field_28154, range, f_157790_

int: aj, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Constructors

(String, int)

(int)

Methods

String (): a, getName, method_32938, getId, m_157821_

int (): b, getNotificationRadius, method_32941, getRange, m_157827_

int (): a, getNotificationRadius, method_32941, getRange, m_157827_

Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

1.20.1

Names

dga

dgl

Fields

GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: m, DRINK, field_28734, DRINK, f_223704_

GameEvent: l, DRINK, field_28734, DRINK, f_223704_

GameEvent: n, EAT, field_28735, EAT, f_157806_

GameEvent: m, EAT, field_28735, EAT, f_157806_

GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: z, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: T, STEP, field_28155, STEP, f_157785_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: U, SWIM, field_28156, SWIM, f_157786_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: X, name, field_28153, id, f_157789_

String: aj, name, field_28153, id, f_157789_

int: Y, notificationRadius, field_28154, range, f_157790_

int: ak, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Constructors

Methods

1.19.4

Names

ddc

dga

Fields

GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: R, STEP, field_28155, STEP, f_157785_

GameEvent: T, STEP, field_28155, STEP, f_157785_

GameEvent: S, SWIM, field_28156, SWIM, f_157786_

GameEvent: U, SWIM, field_28156, SWIM, f_157786_

GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: V, name, field_28153, id, f_157789_

String: X, name, field_28153, id, f_157789_

int: W, notificationRadius, field_28154, range, f_157790_

int: Y, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Constructors

Methods

1.19.3

Names

czv

ddc

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cyy

czv

Fields

GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, STEP, field_28155, STEP, f_157785_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, SWIM, field_28156, SWIM, f_157786_

int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: T, name, field_28153, id, f_157789_

String: V, name, field_28153, id, f_157789_

int: U, notificationRadius, field_28154, range, f_157790_

int: W, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Constructors

Methods

1.19

Names

csy

cyy

Fields

GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_

GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_

GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_

GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_

GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_

GameEvent: m, DRINK, field_28734, DRINK, f_223704_

GameEvent: p, EAT, field_28735, EAT, f_157806_

GameEvent: n, EAT, field_28735, EAT, f_157806_

GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_

GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_

GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_

GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_

GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_

GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_

GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_

GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: U, name, field_28153, id, f_157789_

String: T, name, field_28153, id, f_157789_

int: V, notificationRadius, field_28154, range, f_157790_

int: U, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

Constructors

Methods

1.18.2

Names

csg

csy

Fields

Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Constructors

Methods

Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cow

csg

Fields

Constructors

Methods

1.17.1

Names

cov

cow

Fields

Constructors

Methods

1.17

Names

cov

net.minecraft.world.level.gameevent.GameEvent

net.minecraft.class_5712

net.minecraft.world.event.GameEvent

net.minecraft.src.C_141307_

Fields

GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_

GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_

GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_

GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_

GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_

GameEvent: p, EAT, field_28735, EAT, f_157806_

GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_

GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_

GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_

GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_

GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_

GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_

GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_

GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_

int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: U, name, field_28153, id, f_157789_

int: V, notificationRadius, field_28154, range, f_157790_

Constructors

(String, int)

Methods

String (): a, getName, method_32938, getId, m_157821_

int (): b, getNotificationRadius, method_32941, getRange, m_157827_

GameEvent (String): a, register, method_32939, register, m_157822_

GameEvent (String, int): a, register, method_32940, register, m_157824_