History - net.minecraft.world.level.gameevent.GameEvent

25w18a

Names

egq

ehg

Fields

int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449

int: ak, notificationRadius, comp_2193, notificationRadius, f_157790_

int: ak, notificationRadius, comp_2193

Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174

Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172

Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733

Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169

Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175

Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165

Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173

Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168

Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164

Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177

Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176

Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK, f_223704_

Holder$Reference<GameEvent>: l, DRINK, field_28734

Holder$Reference<GameEvent>: m, EAT, field_28735, EAT, f_157806_

Holder$Reference<GameEvent>: m, EAT, field_28735

Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158

Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736

Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676

Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479

Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725

Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480

Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738

Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148

Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP, f_157811_

Holder$Reference<GameEvent>: v, EQUIP, field_28739

Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE, f_157812_

Holder$Reference<GameEvent>: w, EXPLODE, field_28178

Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP, f_157815_

Holder$Reference<GameEvent>: x, FLAP, field_28157

Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167

Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166

Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159

Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415

Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146

Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145

Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485

Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486

Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152

Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425

Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727

Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162

Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161

Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243

Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR, f_157781_

Holder$Reference<GameEvent>: M, SHEAR, field_28730

Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK, f_223701_

Holder$Reference<GameEvent>: N, SHRIEK, field_38244

Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH, f_157784_

Holder$Reference<GameEvent>: O, SPLASH, field_28160

Holder$Reference<GameEvent>: P, STEP, field_28155, STEP, f_157785_

Holder$Reference<GameEvent>: P, STEP, field_28155

Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM, f_157786_

Holder$Reference<GameEvent>: Q, SWIM, field_28156

Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT, f_238175_

Holder$Reference<GameEvent>: R, TELEPORT, field_39446

Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: S, UNEQUIP, field_45787

Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

Holder$Reference<GameEvent>: T, RESONATE_1, field_43308

Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

Holder$Reference<GameEvent>: U, RESONATE_2, field_43309

Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

Holder$Reference<GameEvent>: V, RESONATE_3, field_43310

Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

Holder$Reference<GameEvent>: W, RESONATE_4, field_43311

Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

Holder$Reference<GameEvent>: X, RESONATE_5, field_43312

Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313

Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314

Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315

Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316

Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317

Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318

Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319

Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

Holder$Reference<GameEvent>: af, RESONATE_13, field_43320

Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321

Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322

com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC, f_336860_

com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910

Constructors

Methods

Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault, m_322753_

Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782

int (): a, notificationRadius, comp_2193, notificationRadius, f_157790_

int (): a, notificationRadius, comp_2193

Holder$Reference<GameEvent> (String): a, register, method_32939, register, m_157822_

Holder$Reference<GameEvent> (String): a, register, method_32939

Holder$Reference<GameEvent> (String, int): a, register, method_32940, register, m_157824_

Holder$Reference<GameEvent> (String, int): a, register, method_32940

1.21.5

Names

ebu

egq

Fields

Constructors

Methods

1.21.4

Names

ecr

ebu

Fields

Constructors

Methods

1.21.3

Names

dxz

ecr

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dwx

dxz

Fields

int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_

int: ak, notificationRadius, comp_2193, notificationRadius, f_157790_

com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC, f_336860_

Constructors

Methods

1.20.6

Names

dnr

dwx

Fields

GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: l, DRINK, field_28734, DRINK, f_223704_

GameEvent: m, EAT, field_28735, EAT, f_157806_

GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

int: aj, notificationRadius, field_28154, range, f_157790_

int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_

Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK, f_223704_

Holder$Reference<GameEvent>: m, EAT, field_28735, EAT, f_157806_

Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP, f_157811_

Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE, f_157812_

Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP, f_157815_

Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR, f_157781_

Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK, f_223701_

Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH, f_157784_

Holder$Reference<GameEvent>: P, STEP, field_28155, STEP, f_157785_

Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM, f_157786_

Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT, f_238175_

Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Constructors

Methods

int (): a, getNotificationRadius, method_32941, getRange, m_157827_

GameEvent (String): a, register, method_32939, register, m_157822_

GameEvent (String, int): a, register, method_32940, register, m_157824_

Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_

Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault, m_322753_

int (): a, notificationRadius, comp_2193, notificationRadius, f_157790_

Holder$Reference<GameEvent> (String): a, register, method_32939, register, m_157822_

Holder$Reference<GameEvent> (String, int): a, register, method_32940, register, m_157824_

1.20.4

Names

djt

dnr

Fields

Constructors

Methods

1.20.2

Names

dgl

djt

Fields

GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

String: aj, name, field_28153, id, f_157789_

int: ak, notificationRadius, field_28154, range, f_157790_

int: aj, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Constructors

(String, int)

(int)

Methods

String (): a, getName, method_32938, getId, m_157821_

int (): b, getNotificationRadius, method_32941, getRange, m_157827_

int (): a, getNotificationRadius, method_32941, getRange, m_157827_

Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

1.20.1

Names

dga

dgl

Fields

GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: m, DRINK, field_28734, DRINK, f_223704_

GameEvent: l, DRINK, field_28734, DRINK, f_223704_

GameEvent: n, EAT, field_28735, EAT, f_157806_

GameEvent: m, EAT, field_28735, EAT, f_157806_

GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: z, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: T, STEP, field_28155, STEP, f_157785_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: U, SWIM, field_28156, SWIM, f_157786_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: X, name, field_28153, id, f_157789_

String: aj, name, field_28153, id, f_157789_

int: Y, notificationRadius, field_28154, range, f_157790_

int: ak, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Constructors

Methods

1.19.4

Names

ddc

dga

Fields

GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: R, STEP, field_28155, STEP, f_157785_

GameEvent: T, STEP, field_28155, STEP, f_157785_

GameEvent: S, SWIM, field_28156, SWIM, f_157786_

GameEvent: U, SWIM, field_28156, SWIM, f_157786_

GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: V, name, field_28153, id, f_157789_

String: X, name, field_28153, id, f_157789_

int: W, notificationRadius, field_28154, range, f_157790_

int: Y, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Constructors

Methods

1.19.3

Names

czv

ddc

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cyy

czv

Fields

GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, STEP, field_28155, STEP, f_157785_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, SWIM, field_28156, SWIM, f_157786_

int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: T, name, field_28153, id, f_157789_

String: V, name, field_28153, id, f_157789_

int: U, notificationRadius, field_28154, range, f_157790_

int: W, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Constructors

Methods

1.19

Names

csy

cyy

Fields

GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_

GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_

GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_

GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_

GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_

GameEvent: m, DRINK, field_28734, DRINK, f_223704_

GameEvent: p, EAT, field_28735, EAT, f_157806_

GameEvent: n, EAT, field_28735, EAT, f_157806_

GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_

GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_

GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_

GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_

GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_

GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_

GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_

GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: U, name, field_28153, id, f_157789_

String: T, name, field_28153, id, f_157789_

int: V, notificationRadius, field_28154, range, f_157790_

int: U, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

Constructors

Methods

1.18.2

Names

csg

csy

Fields

Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Constructors

Methods

Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cow

csg

Fields

Constructors

Methods

1.17.1

Names

cov

cow

Fields

Constructors

Methods

1.17

Names

cov

net.minecraft.world.level.gameevent.GameEvent

net.minecraft.class_5712

net.minecraft.world.event.GameEvent

net.minecraft.src.C_141307_

Fields

GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_

GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_

GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_

GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_

GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_

GameEvent: p, EAT, field_28735, EAT, f_157806_

GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_

GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_

GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_

GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_

GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_

GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_

GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_

GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_

int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: U, name, field_28153, id, f_157789_

int: V, notificationRadius, field_28154, range, f_157790_

Constructors

(String, int)

Methods

String (): a, getName, method_32938, getId, m_157821_

int (): b, getNotificationRadius, method_32941, getRange, m_157827_

GameEvent (String): a, register, method_32939, register, m_157822_

GameEvent (String, int): a, register, method_32940, register, m_157824_