History - net.minecraft.world.level.gameevent.GameEvent
1.21.7
Names
Fields
int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE
int: ak, notificationRadius, comp_2193, notificationRadius, f_157790_
int: ak, notificationRadius, comp_2193, notificationRadius
Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_
Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE
Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_
Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH
Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_
Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE
Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_
Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE
Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_
Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE
Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_
Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY
Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_
Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH
Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_
Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN
Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_
Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE
Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_
Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE
Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_
Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN
Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK, f_223704_
Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK
Holder$Reference<GameEvent>: m, EAT, field_28735, EAT, f_157806_
Holder$Reference<GameEvent>: m, EAT, field_28735, EAT
Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_
Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE
Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_
Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE
Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_
Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE
Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_
Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT
Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT
Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_
Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT
Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE
Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_
Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION
Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP, f_157811_
Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP
Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE, f_157812_
Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE
Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP, f_157815_
Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP
Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP
Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE
Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND
Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY
Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH
Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START
Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY
Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY
Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE
Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY
Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE
Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND
Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT
Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING
Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR, f_157781_
Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR
Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK, f_223701_
Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK
Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH, f_157784_
Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH
Holder$Reference<GameEvent>: P, STEP, field_28155, STEP, f_157785_
Holder$Reference<GameEvent>: P, STEP, field_28155, STEP
Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM, f_157786_
Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM
Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT, f_238175_
Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT
Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP, f_291275_
Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP
Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1, f_276553_
Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1
Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2, f_276530_
Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2
Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3, f_276691_
Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3
Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4, f_276533_
Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4
Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5, f_276695_
Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5
Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_
Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6
Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_
Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7
Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_
Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8
Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_
Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9
Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_
Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10
Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_
Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11
Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_
Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12
Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13, f_276569_
Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13
Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_
Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14
Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_
Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15
com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC, f_336860_
com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC
Constructors
Methods
Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault, m_322753_
Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault
int (): a, notificationRadius, comp_2193, notificationRadius, f_157790_
int (): a, notificationRadius, comp_2193, notificationRadius
Holder$Reference<GameEvent> (String): a, register, method_32939, register, m_157822_
Holder$Reference<GameEvent> (String): a, register, method_32939, register
Holder$Reference<GameEvent> (String, int): a, register, method_32940, register, m_157824_
Holder$Reference<GameEvent> (String, int): a, register, method_32940, register
1.21.6
Names
egq
ejb
Fields
Constructors
Methods
1.21.5
Names
ebu
egq
Fields
Constructors
Methods
1.21.4
Names
ecr
ebu
Fields
Constructors
Methods
1.21.3
Names
dxz
ecr
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dwx
dxz
Fields
int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_
int: ak, notificationRadius, comp_2193, notificationRadius, f_157790_
com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC, f_336860_
Constructors
Methods
1.20.6
Names
dnr
dwx
Fields
GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_
GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_
GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_
GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_
GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_
GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_
GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_
GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_
GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_
GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_
GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_
GameEvent: l, DRINK, field_28734, DRINK, f_223704_
GameEvent: m, EAT, field_28735, EAT, f_157806_
GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_
GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_
GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: x, FLAP, field_28157, FLAP, f_157815_
GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: P, STEP, field_28155, STEP, f_157785_
GameEvent: Q, SWIM, field_28156, SWIM, f_157786_
int: aj, notificationRadius, field_28154, range, f_157790_
int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_
Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_
GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_
GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_
GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_
GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_
GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_
GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_
GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_
GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_
GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_
GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_
GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_
GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_
GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_
GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_
GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_
GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_
GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_
GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_
GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_
GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_
Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_
Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_
Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_
Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_
Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_
Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_
Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_
Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_
Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_
Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_
Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_
Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK, f_223704_
Holder$Reference<GameEvent>: m, EAT, field_28735, EAT, f_157806_
Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_
Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_
Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_
Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_
Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_
Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_
Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP, f_157811_
Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE, f_157812_
Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP, f_157815_
Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR, f_157781_
Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK, f_223701_
Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH, f_157784_
Holder$Reference<GameEvent>: P, STEP, field_28155, STEP, f_157785_
Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM, f_157786_
Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT, f_238175_
Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP, f_291275_
Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1, f_276553_
Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2, f_276530_
Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3, f_276691_
Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4, f_276533_
Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5, f_276695_
Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_
Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_
Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_
Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_
Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_
Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_
Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_
Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13, f_276569_
Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_
Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_
Constructors
Methods
int (): a, getNotificationRadius, method_32941, getRange, m_157827_
GameEvent (String): a, register, method_32939, register, m_157822_
GameEvent (String, int): a, register, method_32940, register, m_157824_
Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_
boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_
Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault, m_322753_
int (): a, notificationRadius, comp_2193, notificationRadius, f_157790_
Holder$Reference<GameEvent> (String): a, register, method_32939, register, m_157822_
Holder$Reference<GameEvent> (String, int): a, register, method_32940, register, m_157824_
1.20.4
Names
djt
dnr
Fields
Constructors
Methods
1.20.2
Names
dgl
djt
Fields
GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: y, FLAP, field_28157, FLAP, f_157815_
GameEvent: x, FLAP, field_28157, FLAP, f_157815_
GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_
GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: Q, STEP, field_28155, STEP, f_157785_
GameEvent: P, STEP, field_28155, STEP, f_157785_
GameEvent: R, SWIM, field_28156, SWIM, f_157786_
GameEvent: Q, SWIM, field_28156, SWIM, f_157786_
GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_
String: aj, name, field_28153, id, f_157789_
int: ak, notificationRadius, field_28154, range, f_157790_
int: aj, notificationRadius, field_28154, range, f_157790_
Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_
Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_
GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_
GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_
Constructors
(String, int)
(int)
Methods
String (): a, getName, method_32938, getId, m_157821_
int (): b, getNotificationRadius, method_32941, getRange, m_157827_
int (): a, getNotificationRadius, method_32941, getRange, m_157827_
Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_
Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_
1.20.1
Names
dga
dgl
Fields
GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_
GameEvent: m, DRINK, field_28734, DRINK, f_223704_
GameEvent: l, DRINK, field_28734, DRINK, f_223704_
GameEvent: n, EAT, field_28735, EAT, f_157806_
GameEvent: m, EAT, field_28735, EAT, f_157806_
GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_
GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_
GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_
GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_
GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: z, FLAP, field_28157, FLAP, f_157815_
GameEvent: y, FLAP, field_28157, FLAP, f_157815_
GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_
GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_
GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: T, STEP, field_28155, STEP, f_157785_
GameEvent: Q, STEP, field_28155, STEP, f_157785_
GameEvent: U, SWIM, field_28156, SWIM, f_157786_
GameEvent: R, SWIM, field_28156, SWIM, f_157786_
GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_
GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_
int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
String: X, name, field_28153, id, f_157789_
String: aj, name, field_28153, id, f_157789_
int: Y, notificationRadius, field_28154, range, f_157790_
int: ak, notificationRadius, field_28154, range, f_157790_
Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_
Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_
GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_
GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_
GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_
GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_
GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_
GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_
GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_
GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_
GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_
GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_
GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_
GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_
GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_
GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_
GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_
GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_
GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_
GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_
GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_
GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_
GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_
Constructors
Methods
1.19.4
Names
ddc
dga
Fields
GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: x, FLAP, field_28157, FLAP, f_157815_
GameEvent: z, FLAP, field_28157, FLAP, f_157815_
GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_
GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_
GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: R, STEP, field_28155, STEP, f_157785_
GameEvent: T, STEP, field_28155, STEP, f_157785_
GameEvent: S, SWIM, field_28156, SWIM, f_157786_
GameEvent: U, SWIM, field_28156, SWIM, f_157786_
GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_
GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_
int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
String: V, name, field_28153, id, f_157789_
String: X, name, field_28153, id, f_157789_
int: W, notificationRadius, field_28154, range, f_157790_
int: Y, notificationRadius, field_28154, range, f_157790_
Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_
Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_
GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_
GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_
Constructors
Methods
1.19.3
Names
czv
ddc
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cyy
czv
Fields
GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: P, STEP, field_28155, STEP, f_157785_
GameEvent: R, STEP, field_28155, STEP, f_157785_
GameEvent: Q, SWIM, field_28156, SWIM, f_157786_
GameEvent: S, SWIM, field_28156, SWIM, f_157786_
int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
String: T, name, field_28153, id, f_157789_
String: V, name, field_28153, id, f_157789_
int: U, notificationRadius, field_28154, range, f_157790_
int: W, notificationRadius, field_28154, range, f_157790_
Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_
Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_
GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_
GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_
GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_
Constructors
Methods
1.19
Names
csy
cyy
Fields
GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_
GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_
GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_
GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_
GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_
GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_
GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_
GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_
GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_
GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_
GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_
GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_
GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_
GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_
GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_
GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_
GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_
GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_
GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_
GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_
GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_
GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_
GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_
GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_
GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_
GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_
GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_
GameEvent: m, DRINK, field_28734, DRINK, f_223704_
GameEvent: p, EAT, field_28735, EAT, f_157806_
GameEvent: n, EAT, field_28735, EAT, f_157806_
GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_
GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_
GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_
GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_
GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_
GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_
GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_
GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_
GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_
GameEvent: y, FLAP, field_28157, FLAP, f_157815_
GameEvent: x, FLAP, field_28157, FLAP, f_157815_
GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_
GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_
GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_
GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_
GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_
GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_
GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_
GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_
GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: Q, STEP, field_28155, STEP, f_157785_
GameEvent: P, STEP, field_28155, STEP, f_157785_
GameEvent: R, SWIM, field_28156, SWIM, f_157786_
GameEvent: Q, SWIM, field_28156, SWIM, f_157786_
GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_
GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_
int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
String: U, name, field_28153, id, f_157789_
String: T, name, field_28153, id, f_157789_
int: V, notificationRadius, field_28154, range, f_157790_
int: U, notificationRadius, field_28154, range, f_157790_
Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_
Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_
GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_
GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_
GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_
GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_
GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_
GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_
Constructors
Methods
1.18.2
Names
csg
csy
Fields
Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_
Constructors
Methods
Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_
boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cow
csg
Fields
Constructors
Methods
1.17.1
Names
cov
cow
Fields
Constructors
Methods
1.17
Names
cov
net.minecraft.world.level.gameevent.GameEvent
net.minecraft.class_5712
net.minecraft.world.event.GameEvent
net.minecraft.src.C_141307_
Fields
GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_
GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_
GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_
GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_
GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_
GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_
GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_
GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_
GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_
GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_
GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_
GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_
GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_
GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_
GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_
GameEvent: p, EAT, field_28735, EAT, f_157806_
GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_
GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_
GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_
GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_
GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_
GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_
GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_
GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_
GameEvent: y, FLAP, field_28157, FLAP, f_157815_
GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_
GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_
GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_
GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_
GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_
GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_
GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_
GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_
GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_
GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_
GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_
GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_
GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_
GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_
GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_
GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_
GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_
GameEvent: Q, STEP, field_28155, STEP, f_157785_
GameEvent: R, SWIM, field_28156, SWIM, f_157786_
GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_
int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_
String: U, name, field_28153, id, f_157789_
int: V, notificationRadius, field_28154, range, f_157790_
Constructors
(String, int)
Methods
String (): a, getName, method_32938, getId, m_157821_
int (): b, getNotificationRadius, method_32941, getRange, m_157827_
GameEvent (String): a, register, method_32939, register, m_157822_
GameEvent (String, int): a, register, method_32940, register, m_157824_