History - net.minecraft.network.play.server.SPacketSpawnMob

1.13.2

Names

Fields

Constructors

Methods

1.13.1

Names

Fields

Constructors

Methods

1.13

Names

ia

jc

Fields

Constructors

Methods

List<EntityDataManager$DataEntry<?>> (): a, func_149027_c

List<EntityDataManager$DataEntry<?>> (): b, func_149027_c

int (): b, func_149024_d

int (): c, func_149024_d

UUID (): c, func_186890_c

UUID (): d, func_186890_c

int (): d, func_149025_e

int (): e, func_149025_e

double (): e, func_186891_e

double (): f, func_186891_e

double (): f, func_186892_f

double (): g, func_186892_f

double (): g, func_186893_g

double (): h, func_186893_g

int (): h, func_149026_i

int (): i, func_149026_i

int (): i, func_149033_j

int (): j, func_149033_j

int (): j, func_149031_k

int (): k, func_149031_k

byte (): k, func_149028_l

byte (): l, func_149028_l

byte (): l, func_149030_m

byte (): m, func_149030_m

byte (): m, func_149032_n

byte (): n, func_149032_n

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

Fields

Constructors

Methods

1.12

Names

ft

ia

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

Fields

Constructors

Methods

1.11

Names

fq

ft

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

fo

fq

Fields

Constructors

Methods

1.9.4

Names

fm

fo

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

fm

net.minecraft.network.play.server.SPacketSpawnMob

Fields

int: a, field_149042_a

UUID: b, field_186894_b

int: c, field_149040_b

double: d, field_149041_c

double: e, field_149038_d

double: f, field_149039_e

int: g, field_149036_f

int: h, field_149037_g

int: i, field_149047_h

byte: j, field_149048_i

byte: k, field_149045_j

byte: l, field_149046_k

EntityDataManager: m, field_149043_l

List<EntityDataManager$DataEntry<?>>: n, field_149044_m

Constructors

()

(EntityLivingBase)

Methods

void (PacketBuffer): a, func_148837_a

void (PacketBuffer): b, func_148840_b

void (INetHandlerPlayClient): a, func_148833_a

List<EntityDataManager$DataEntry<?>> (): a, func_149027_c

int (): b, func_149024_d

UUID (): c, func_186890_c

int (): d, func_149025_e

double (): e, func_186891_e

double (): f, func_186892_f

double (): g, func_186893_g

int (): h, func_149026_i

int (): i, func_149033_j

int (): j, func_149031_k

byte (): k, func_149028_l

byte (): l, func_149030_m

byte (): m, func_149032_n