History - net.minecraft.client.model.WardenModel

25w18a

Names

gkb

gnb

Fields

float: m, DEFAULT_ARM_X_Y, field_38324, field_38324, f_233504_

float: m, DEFAULT_ARM_X_Y, field_38324

float: n, DEFAULT_ARM_Z, field_38325, field_38325, f_233505_

float: n, DEFAULT_ARM_Z, field_38325

ModelPart: a, bone, field_38315, bone, f_233493_

ModelPart: a, bone, field_38315

ModelPart: b, body, field_38316, body, f_233494_

ModelPart: b, body, field_38316

ModelPart: c, head, field_38317, head, f_233495_

ModelPart: c, head, field_38317

ModelPart: d, rightTendril, field_38318, rightTendril, f_233496_

ModelPart: d, rightTendril, field_38318

ModelPart: e, leftTendril, field_38319, leftTendril, f_233497_

ModelPart: e, leftTendril, field_38319

ModelPart: f, leftLeg, field_38320, leftLeg, f_233498_

ModelPart: f, leftLeg, field_38320

ModelPart: g, leftArm, field_38321, leftArm, f_233499_

ModelPart: g, leftArm, field_38321

ModelPart: i, leftRibcage, field_38449, leftRibcage, f_233500_

ModelPart: i, leftRibcage, field_38449

ModelPart: j, rightArm, field_38322, rightArm, f_233501_

ModelPart: j, rightArm, field_38322

ModelPart: k, rightLeg, field_38323, rightLeg, f_233502_

ModelPart: k, rightLeg, field_38323

ModelPart: l, rightRibcage, field_38450, rightRibcage, f_233503_

ModelPart: l, rightRibcage, field_38450

List<ModelPart>: o, tendrilsLayerModelParts, field_38451, tendrils, f_233507_

List<ModelPart>: o, tendrilsLayerModelParts, field_38451

List<ModelPart>: p, heartLayerModelParts, field_38452, justBody, f_233508_

List<ModelPart>: p, heartLayerModelParts, field_38452

List<ModelPart>: q, bioluminescentLayerModelParts, field_38453, headAndLimbs, f_233509_

List<ModelPart>: q, bioluminescentLayerModelParts, field_38453

List<ModelPart>: r, pulsatingSpotsLayerModelParts, field_38454, bodyHeadAndLimbs, f_233510_

List<ModelPart>: r, pulsatingSpotsLayerModelParts, field_38454

Constructors

Methods

LayerDefinition (): a, createBodyLayer, method_42578, getTexturedModelData, m_233537_

LayerDefinition (): a, createBodyLayer, method_42578

void (float, float): a, animateHeadLookTarget, method_42735, setHeadAngle, m_233516_

void (float, float): a, animateHeadLookTarget, method_42735

void (float): a, animateIdlePose, method_42734, setHeadAndBodyAngles, m_233514_

void (float): a, animateIdlePose, method_42734

void (float, float): b, animateWalk, method_42737, setLimbAngles, m_233538_

void (float, float): b, animateWalk, method_42737

void (): b, resetArmPoses, method_42742, setArmPivots, m_233545_

void (): b, resetArmPoses, method_42742

void (WardenRenderState): a, setupAnim, method_42580, setAngles, m_6973_

void (WardenRenderState): a, setupAnim, method_42580

void (WardenRenderState, float): a, animateTendrils, method_42736, setTendrilPitches, m_233526_

void (WardenRenderState, float): a, animateTendrils, method_42736

List<ModelPart> (WardenRenderState): b, getTendrilsLayerModelParts, method_42738, getTendrils, m_233541_

List<ModelPart> (WardenRenderState): b, getTendrilsLayerModelParts, method_42738

List<ModelPart> (WardenRenderState): c, getHeartLayerModelParts, method_42739, getBody, m_233542_

List<ModelPart> (WardenRenderState): c, getHeartLayerModelParts, method_42739

List<ModelPart> (WardenRenderState): d, getBioluminescentLayerModelParts, method_42740, getHeadAndLimbs, m_233543_

List<ModelPart> (WardenRenderState): d, getBioluminescentLayerModelParts, method_42740

List<ModelPart> (WardenRenderState): e, getPulsatingSpotsLayerModelParts, method_42741, getBodyHeadAndLimbs, m_233544_

List<ModelPart> (WardenRenderState): e, getPulsatingSpotsLayerModelParts, method_42741

1.21.5

Names

gep

gkb

Fields

Constructors

Methods

1.21.4

Names

gdz

gep

Fields

Constructors

Methods

1.21.3

Names

fxw

gdz

Fields

float: o, DEFAULT_ARM_X_Y, field_38324, field_38324, f_233504_

float: m, DEFAULT_ARM_X_Y, field_38324, field_38324, f_233504_

float: p, DEFAULT_ARM_Z, field_38325, field_38325, f_233505_

float: n, DEFAULT_ARM_Z, field_38325, field_38325, f_233505_

ModelPart: q, root, field_38327, root, f_233506_

ModelPart: f, head, field_38317, head, f_233495_

ModelPart: c, head, field_38317, head, f_233495_

ModelPart: g, rightTendril, field_38318, rightTendril, f_233496_

ModelPart: d, rightTendril, field_38318, rightTendril, f_233496_

ModelPart: h, leftTendril, field_38319, leftTendril, f_233497_

ModelPart: e, leftTendril, field_38319, leftTendril, f_233497_

ModelPart: i, leftLeg, field_38320, leftLeg, f_233498_

ModelPart: f, leftLeg, field_38320, leftLeg, f_233498_

ModelPart: j, leftArm, field_38321, leftArm, f_233499_

ModelPart: g, leftArm, field_38321, leftArm, f_233499_

ModelPart: k, leftRibcage, field_38449, leftRibcage, f_233500_

ModelPart: i, leftRibcage, field_38449, leftRibcage, f_233500_

ModelPart: l, rightArm, field_38322, rightArm, f_233501_

ModelPart: j, rightArm, field_38322, rightArm, f_233501_

ModelPart: m, rightLeg, field_38323, rightLeg, f_233502_

ModelPart: k, rightLeg, field_38323, rightLeg, f_233502_

ModelPart: n, rightRibcage, field_38450, rightRibcage, f_233503_

ModelPart: l, rightRibcage, field_38450, rightRibcage, f_233503_

List<ModelPart>: r, tendrilsLayerModelParts, field_38451, tendrils, f_233507_

List<ModelPart>: o, tendrilsLayerModelParts, field_38451, tendrils, f_233507_

List<ModelPart>: s, heartLayerModelParts, field_38452, justBody, f_233508_

List<ModelPart>: p, heartLayerModelParts, field_38452, justBody, f_233508_

List<ModelPart>: t, bioluminescentLayerModelParts, field_38453, headAndLimbs, f_233509_

List<ModelPart>: q, bioluminescentLayerModelParts, field_38453, headAndLimbs, f_233509_

List<ModelPart>: u, pulsatingSpotsLayerModelParts, field_38454, bodyHeadAndLimbs, f_233510_

List<ModelPart>: r, pulsatingSpotsLayerModelParts, field_38454, bodyHeadAndLimbs, f_233510_

Constructors

Methods

LayerDefinition (): b, createBodyLayer, method_42578, getTexturedModelData, m_233537_

LayerDefinition (): a, createBodyLayer, method_42578, getTexturedModelData, m_233537_

void (T, float, float, float, float, float): a, setupAnim, method_42580, setAngles, m_6973_

void (): g, resetArmPoses, method_42742, setArmPivots, m_233545_

void (): b, resetArmPoses, method_42742, setArmPivots, m_233545_

void (T, float, float): a, animateTendrils, method_42736, setTendrilPitches, m_233526_

ModelPart (): a, root, method_32008, getPart, m_142109_

List<ModelPart> (): c, getTendrilsLayerModelParts, method_42738, getTendrils, m_233541_

List<ModelPart> (): d, getHeartLayerModelParts, method_42739, getBody, m_233542_

List<ModelPart> (): e, getBioluminescentLayerModelParts, method_42740, getHeadAndLimbs, m_233543_

List<ModelPart> (): f, getPulsatingSpotsLayerModelParts, method_42741, getBodyHeadAndLimbs, m_233544_

void (WardenRenderState): a, setupAnim, method_42580, setAngles, m_6973_

void (WardenRenderState, float): a, animateTendrils, method_42736, setTendrilPitches, m_233526_

List<ModelPart> (WardenRenderState): b, getTendrilsLayerModelParts, method_42738, getTendrils, m_233541_

List<ModelPart> (WardenRenderState): c, getHeartLayerModelParts, method_42739, getBody, m_233542_

List<ModelPart> (WardenRenderState): d, getBioluminescentLayerModelParts, method_42740, getHeadAndLimbs, m_233543_

List<ModelPart> (WardenRenderState): e, getPulsatingSpotsLayerModelParts, method_42741, getBodyHeadAndLimbs, m_233544_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fwo

fxw

Fields

Constructors

Methods

1.20.6

Names

fmj

fwo

Fields

Constructors

Methods

1.20.4

Names

fhp

fmj

Fields

Constructors

Methods

1.20.2

Names

fdr

fhp

Fields

Constructors

Methods

1.20.1

Names

fce

fdr

Fields

Constructors

Methods

1.19.4

Names

exu

fce

Fields

List<ModelPart>: v, pulsatingSpotsLayerModelParts, field_38454, bodyHeadAndLimbs, f_233510_

List<ModelPart>: u, pulsatingSpotsLayerModelParts, field_38454, bodyHeadAndLimbs, f_233510_

Constructors

Methods

1.19.3

Names

ets

exu

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

esj

ets

Fields

Constructors

Methods

1.19

Names

esj

net.minecraft.client.model.WardenModel

net.minecraft.class_7280

net.minecraft.client.render.entity.model.WardenEntityModel

net.minecraft.src.C_213401_

Fields

float: o, DEFAULT_ARM_X_Y, field_38324, field_38324, f_233504_

float: p, DEFAULT_ARM_Z, field_38325, field_38325, f_233505_

ModelPart: q, root, field_38327, root, f_233506_

ModelPart: a, bone, field_38315, bone, f_233493_

ModelPart: b, body, field_38316, body, f_233494_

ModelPart: f, head, field_38317, head, f_233495_

ModelPart: g, rightTendril, field_38318, rightTendril, f_233496_

ModelPart: h, leftTendril, field_38319, leftTendril, f_233497_

ModelPart: i, leftLeg, field_38320, leftLeg, f_233498_

ModelPart: j, leftArm, field_38321, leftArm, f_233499_

ModelPart: k, leftRibcage, field_38449, leftRibcage, f_233500_

ModelPart: l, rightArm, field_38322, rightArm, f_233501_

ModelPart: m, rightLeg, field_38323, rightLeg, f_233502_

ModelPart: n, rightRibcage, field_38450, rightRibcage, f_233503_

List<ModelPart>: r, tendrilsLayerModelParts, field_38451, tendrils, f_233507_

List<ModelPart>: s, heartLayerModelParts, field_38452, justBody, f_233508_

List<ModelPart>: t, bioluminescentLayerModelParts, field_38453, headAndLimbs, f_233509_

List<ModelPart>: v, pulsatingSpotsLayerModelParts, field_38454, bodyHeadAndLimbs, f_233510_

Constructors

(ModelPart)

Methods

LayerDefinition (): b, createBodyLayer, method_42578, getTexturedModelData, m_233537_

void (T, float, float, float, float, float): a, setupAnim, method_42580, setAngles, m_6973_

void (float, float): a, animateHeadLookTarget, method_42735, setHeadAngle, m_233516_

void (float): a, animateIdlePose, method_42734, setHeadAndBodyAngles, m_233514_

void (float, float): b, animateWalk, method_42737, setLimbAngles, m_233538_

void (): g, resetArmPoses, method_42742, setArmPivots, m_233545_

void (T, float, float): a, animateTendrils, method_42736, setTendrilPitches, m_233526_

ModelPart (): a, root, method_32008, getPart, m_142109_

List<ModelPart> (): c, getTendrilsLayerModelParts, method_42738, getTendrils, m_233541_

List<ModelPart> (): d, getHeartLayerModelParts, method_42739, getBody, m_233542_

List<ModelPart> (): e, getBioluminescentLayerModelParts, method_42740, getHeadAndLimbs, m_233543_

List<ModelPart> (): f, getPulsatingSpotsLayerModelParts, method_42741, getBodyHeadAndLimbs, m_233544_