History - net.minecraft.world.level.lighting.ChunkSkyLightSources

25w18a

Names

exk

eya

Fields

int: b, SIZE, field_44711, field_44711, f_283752_

int: b, SIZE, field_44711

int: a, NEGATIVE_INFINITY, field_44710, field_44710, f_283790_

int: a, NEGATIVE_INFINITY, field_44710

int: c, minY, field_44712, minY, f_283758_

int: c, minY, field_44712

BitStorage: d, heightmap, field_44713, palette, f_283905_

BitStorage: d, heightmap, field_44713

BlockPos$MutableBlockPos: e, mutablePos1, field_44714, reusableBlockPos1, f_283859_

BlockPos$MutableBlockPos: e, mutablePos1, field_44714

BlockPos$MutableBlockPos: f, mutablePos2, field_44715, reusableBlockPos2, f_283783_

BlockPos$MutableBlockPos: f, mutablePos2, field_44715

Constructors

Methods

void (ChunkAccess): a, fillFrom, method_51540, refreshSurfaceY, m_284271_

void (ChunkAccess): a, fillFrom, method_51540

int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541, calculateSurfaceY, m_284264_

int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541

boolean (BlockGetter, int, int, int): a, update, method_51536, isSkyLightAccessible, m_284521_

boolean (BlockGetter, int, int, int): a, update, method_51536

boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537, isSkyLightAccessible, m_284301_

boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537

int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538, locateLightBlockingBlockBelow, m_284300_

int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538

int (int, int): a, getLowestSourceY, method_51535, get, m_284402_

int (int, int): a, getLowestSourceY, method_51535

int (): a, getHighestLowestSourceY, method_51533, getMaxSurfaceY, m_284191_

int (): a, getHighestLowestSourceY, method_51533

void (int): a, fill, method_51534, fill, m_284134_

void (int): a, fill, method_51534

void (int, int): b, set, method_51543, set, m_284514_

void (int, int): b, set, method_51543

int (int): b, get, method_51542, get, m_284474_

int (int): b, get, method_51542

int (int): c, extendSourcesBelowWorld, method_51544, convertMinY, m_284557_

int (int): c, extendSourcesBelowWorld, method_51544

int (int, int): c, index, method_51545, getPackedIndex, m_284186_

int (int, int): c, index, method_51545

boolean (BlockState, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_

boolean (BlockState, BlockState): a, isEdgeOccluded, method_51539

1.21.5

Names

esk

exk

Fields

Constructors

Methods

1.21.4

Names

eth

esk

Fields

Constructors

Methods

1.21.3

Names

eoo

eth

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_

boolean (BlockState, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

enh

eoo

Fields

Constructors

Methods

1.20.6

Names

eeb

enh

Fields

Constructors

Methods

1.20.4

Names

dzw

eeb

Fields

Constructors

Methods

1.20.2

Names

dwo

dzw

Fields

Constructors

Methods

1.20.1

Names

dwo

net.minecraft.world.level.lighting.ChunkSkyLightSources

net.minecraft.class_8528

net.minecraft.world.chunk.light.ChunkSkyLight

net.minecraft.src.C_283715_

Fields

int: b, SIZE, field_44711, field_44711, f_283752_

int: a, NEGATIVE_INFINITY, field_44710, field_44710, f_283790_

int: c, minY, field_44712, minY, f_283758_

BitStorage: d, heightmap, field_44713, palette, f_283905_

BlockPos$MutableBlockPos: e, mutablePos1, field_44714, reusableBlockPos1, f_283859_

BlockPos$MutableBlockPos: f, mutablePos2, field_44715, reusableBlockPos2, f_283783_

Constructors

(LevelHeightAccessor)

Methods

void (ChunkAccess): a, fillFrom, method_51540, refreshSurfaceY, m_284271_

int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541, calculateSurfaceY, m_284264_

boolean (BlockGetter, int, int, int): a, update, method_51536, isSkyLightAccessible, m_284521_

boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537, isSkyLightAccessible, m_284301_

int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538, locateLightBlockingBlockBelow, m_284300_

boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_

int (int, int): a, getLowestSourceY, method_51535, get, m_284402_

int (): a, getHighestLowestSourceY, method_51533, getMaxSurfaceY, m_284191_

void (int): a, fill, method_51534, fill, m_284134_

void (int, int): b, set, method_51543, set, m_284514_

int (int): b, get, method_51542, get, m_284474_

int (int): c, extendSourcesBelowWorld, method_51544, convertMinY, m_284557_

int (int, int): c, index, method_51545, getPackedIndex, m_284186_