History - net.minecraft.world.level.lighting.ChunkSkyLightSources
25w18a
Names
exk
eya
Fields
int: b, SIZE, field_44711, field_44711, f_283752_
int: b, SIZE, field_44711
int: a, NEGATIVE_INFINITY, field_44710, field_44710, f_283790_
int: a, NEGATIVE_INFINITY, field_44710
int: c, minY, field_44712, minY, f_283758_
int: c, minY, field_44712
BitStorage: d, heightmap, field_44713, palette, f_283905_
BitStorage: d, heightmap, field_44713
BlockPos$MutableBlockPos: e, mutablePos1, field_44714, reusableBlockPos1, f_283859_
BlockPos$MutableBlockPos: e, mutablePos1, field_44714
BlockPos$MutableBlockPos: f, mutablePos2, field_44715, reusableBlockPos2, f_283783_
BlockPos$MutableBlockPos: f, mutablePos2, field_44715
Constructors
Methods
void (ChunkAccess): a, fillFrom, method_51540, refreshSurfaceY, m_284271_
void (ChunkAccess): a, fillFrom, method_51540
int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541, calculateSurfaceY, m_284264_
int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541
boolean (BlockGetter, int, int, int): a, update, method_51536, isSkyLightAccessible, m_284521_
boolean (BlockGetter, int, int, int): a, update, method_51536
boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537, isSkyLightAccessible, m_284301_
boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537
int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538, locateLightBlockingBlockBelow, m_284300_
int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538
int (int, int): a, getLowestSourceY, method_51535, get, m_284402_
int (int, int): a, getLowestSourceY, method_51535
int (): a, getHighestLowestSourceY, method_51533, getMaxSurfaceY, m_284191_
int (): a, getHighestLowestSourceY, method_51533
void (int): a, fill, method_51534, fill, m_284134_
void (int): a, fill, method_51534
void (int, int): b, set, method_51543, set, m_284514_
void (int, int): b, set, method_51543
int (int): b, get, method_51542, get, m_284474_
int (int): b, get, method_51542
int (int): c, extendSourcesBelowWorld, method_51544, convertMinY, m_284557_
int (int): c, extendSourcesBelowWorld, method_51544
int (int, int): c, index, method_51545, getPackedIndex, m_284186_
int (int, int): c, index, method_51545
boolean (BlockState, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_
boolean (BlockState, BlockState): a, isEdgeOccluded, method_51539
1.21.5
Names
esk
exk
Fields
Constructors
Methods
1.21.4
Names
eth
esk
Fields
Constructors
Methods
1.21.3
Names
eoo
eth
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_
boolean (BlockState, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
enh
eoo
Fields
Constructors
Methods
1.20.6
Names
eeb
enh
Fields
Constructors
Methods
1.20.4
Names
dzw
eeb
Fields
Constructors
Methods
1.20.2
Names
dwo
dzw
Fields
Constructors
Methods
1.20.1
Names
dwo
net.minecraft.world.level.lighting.ChunkSkyLightSources
net.minecraft.class_8528
net.minecraft.world.chunk.light.ChunkSkyLight
net.minecraft.src.C_283715_
Fields
int: b, SIZE, field_44711, field_44711, f_283752_
int: a, NEGATIVE_INFINITY, field_44710, field_44710, f_283790_
int: c, minY, field_44712, minY, f_283758_
BitStorage: d, heightmap, field_44713, palette, f_283905_
BlockPos$MutableBlockPos: e, mutablePos1, field_44714, reusableBlockPos1, f_283859_
BlockPos$MutableBlockPos: f, mutablePos2, field_44715, reusableBlockPos2, f_283783_
Constructors
Methods
void (ChunkAccess): a, fillFrom, method_51540, refreshSurfaceY, m_284271_
int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541, calculateSurfaceY, m_284264_
boolean (BlockGetter, int, int, int): a, update, method_51536, isSkyLightAccessible, m_284521_
boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537, isSkyLightAccessible, m_284301_
int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538, locateLightBlockingBlockBelow, m_284300_
boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_
int (int, int): a, getLowestSourceY, method_51535, get, m_284402_
int (): a, getHighestLowestSourceY, method_51533, getMaxSurfaceY, m_284191_
void (int): a, fill, method_51534, fill, m_284134_
void (int, int): b, set, method_51543, set, m_284514_
int (int): b, get, method_51542, get, m_284474_
int (int): c, extendSourcesBelowWorld, method_51544, convertMinY, m_284557_
int (int, int): c, index, method_51545, getPackedIndex, m_284186_