History - net.minecraft.world.level.block.BarrierBlock

1.21.7

Names

Fields

BooleanProperty: b, WATERLOGGED, field_45144, WATERLOGGED, f_291429_

BooleanProperty: b, WATERLOGGED, field_45144, WATERLOGGED

com.mojang.serialization.MapCodec<BarrierBlock>: a, CODEC, field_46266, CODEC, f_302890_

com.mojang.serialization.MapCodec<BarrierBlock>: a, CODEC, field_46266, CODEC

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

com.mojang.serialization.MapCodec<BarrierBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BarrierBlock> (): a, codec, method_53969, getCodec

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

ItemStack (LivingEntity, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_142598_

ItemStack (LivingEntity, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid

boolean (LivingEntity, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_

boolean (LivingEntity, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid

1.21.6

Names

dmv

dpg

Fields

Constructors

Methods

1.21.5

Names

diu

dmv

Fields

Constructors

Methods

ItemStack (Player, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_142598_

boolean (Player, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_

ItemStack (LivingEntity, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_142598_

boolean (LivingEntity, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_

1.21.4

Names

djt

diu

Fields

Constructors

Methods

1.21.3

Names

dff

djt

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dei

dff

Fields

Constructors

Methods

1.20.6

Names

cvx

dei

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

1.20.4

Names

csd

cvx

Fields

BooleanProperty: a, WATERLOGGED, field_45144, WATERLOGGED, f_291429_

BooleanProperty: b, WATERLOGGED, field_45144, WATERLOGGED, f_291429_

com.mojang.serialization.MapCodec<BarrierBlock>: a, CODEC, field_46266, CODEC, f_302890_

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

com.mojang.serialization.MapCodec<BarrierBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cov

csd

Fields

BooleanProperty: a, WATERLOGGED, field_45144, WATERLOGGED, f_291429_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

ItemStack (Player, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_142598_

boolean (Player, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_

1.20.1

Names

coq

cov

Fields

Constructors

Methods

1.19.4

Names

cmb

coq

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

Names

cjb

cmb

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cie

cjb

Fields

Constructors

Methods

1.19

Names

ccy

cie

Fields

Constructors

Methods

1.18.2

Names

ccg

ccy

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byx

ccg

Fields

Constructors

Methods

1.17.1

Names

byw

byx

Fields

Constructors

Methods

1.17

Names

bty

byw

net.minecraft.block.BarrierBlock

net.minecraft.src.C_1685_

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

btv

bty

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvb

btv

Fields

Constructors

Methods

1.16.1

Names

bor

bvb

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

1.15.2

Names

boo

bor

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bmg

boo

Fields

Constructors

Methods

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

1.14.4

Names

bmb

bmg

net.minecraft.world.level.block.BarrierBlock

Fields

Constructors

Methods

boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

boolean (BlockState, BlockView, BlockPos, EntityType<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

float (BlockState, BlockView, BlockPos): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.3

Names

blx

bmb

net.minecraft.block.BarrierBlock

Fields

Constructors

Methods

boolean (BlockState, IBlockReader, BlockPos): b, method_9579, func_200123_i

boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, func_200123_i

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

boolean (BlockState): f, method_9601, func_200124_e

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

boolean (BlockState, IBlockReader, BlockPos, EntityType<?>): a, method_9523, func_220067_a

boolean (BlockState, BlockView, BlockPos, EntityType<?>): a, method_9523, allowsSpawning, func_220067_a

float (BlockState, IBlockReader, BlockPos): a, method_9575, func_220080_a

float (BlockState, BlockView, BlockPos): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

blw

blx

Fields

Constructors

Methods

1.14

Names

blw

net.minecraft.class_2213

net.minecraft.block.BarrierBlock

Fields

Constructors

(Block$Properties)

Methods

boolean (BlockState, IBlockReader, BlockPos): b, method_9579, func_200123_i

BlockRenderType (BlockState): c, method_9604, func_149645_b

boolean (BlockState): f, method_9601, func_200124_e

boolean (BlockState, IBlockReader, BlockPos, EntityType<?>): a, method_9523, func_220067_a

float (BlockState, IBlockReader, BlockPos): a, method_9575, func_220080_a