History - net.minecraft.client.renderer.entity.state.MinecartRenderState
25w31a
Names
hlt
hor
Fields
float: a, xRot, field_53480, lerpedPitch, f_347281_
float: a, xRot, field_53480, lerpedPitch
float: b, yRot, field_53481, lerpedYaw, f_347107_
float: b, yRot, field_53481, lerpedYaw
long: c, offsetSeed, field_53482, hash, f_347251_
long: c, offsetSeed, field_53482, hash
int: d, hurtDir, field_53483, damageWobbleSide, f_349067_
int: d, hurtDir, field_53483, damageWobbleSide
float: e, hurtTime, field_53484, damageWobbleTicks, f_349478_
float: e, hurtTime, field_53484, damageWobbleTicks
float: f, damageTime, field_53485, damageWobbleStrength, f_346622_
float: f, damageTime, field_53485, damageWobbleStrength
int: g, displayOffset, field_53486, blockOffset, f_347272_
int: g, displayOffset, field_53486, blockOffset
BlockState: h, displayBlockState, field_53487, containedBlock, f_346987_
BlockState: h, displayBlockState, field_53487, containedBlock
boolean: i, isNewRender, field_53488, usesExperimentalController, f_349546_
boolean: i, isNewRender, field_53488, usesExperimentalController
Vec3: j, renderPos, field_53489, lerpedPos, f_349414_
Vec3: j, renderPos, field_53489, lerpedPos
Vec3: k, posOnRail, field_53490, presentPos, f_348277_
Vec3: k, posOnRail, field_53490, presentPos
Vec3: l, frontPos, field_53491, futurePos, f_347880_
Vec3: l, frontPos, field_53491, futurePos
Vec3: m, backPos, field_53479, pastPos, f_348578_
Vec3: m, backPos, field_53479, pastPos
Constructors
Methods
1.21.8
Names
hls
hlt
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
hfh
hls
Fields
Constructors
Methods
1.21.5
Names
gzo
hfh
Fields
Constructors
Methods
1.21.4
Names
gyw
gzo
Fields
Vec3: B, backPos, field_53479, pastPos, f_348578_
Vec3: m, backPos, field_53479, pastPos, f_348578_
Constructors
Methods
1.21.3
Names
gyw
net.minecraft.client.renderer.entity.state.MinecartRenderState
net.minecraft.class_10045
net.minecraft.client.render.entity.state.MinecartEntityRenderState
net.minecraft.src.C_345892_
Fields
float: a, xRot, field_53480, lerpedPitch, f_347281_
float: b, yRot, field_53481, lerpedYaw, f_347107_
long: c, offsetSeed, field_53482, hash, f_347251_
int: d, hurtDir, field_53483, damageWobbleSide, f_349067_
float: e, hurtTime, field_53484, damageWobbleTicks, f_349478_
float: f, damageTime, field_53485, damageWobbleStrength, f_346622_
int: g, displayOffset, field_53486, blockOffset, f_347272_
BlockState: h, displayBlockState, field_53487, containedBlock, f_346987_
boolean: i, isNewRender, field_53488, usesExperimentalController, f_349546_
Vec3: j, renderPos, field_53489, lerpedPos, f_349414_
Vec3: k, posOnRail, field_53490, presentPos, f_348277_
Vec3: l, frontPos, field_53491, futurePos, f_347880_
Vec3: B, backPos, field_53479, pastPos, f_348578_
Constructors
()
Methods