History - net.minecraft.entity.passive.HorseArmorType
1.13.2
Names
akq
akr
Fields
Constructors
Methods
1.13.1
Names
akn
akq
Fields
Constructors
Methods
1.13
Names
aar
akn
Fields
Constructors
Methods
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aap
aar
Fields
Constructors
Methods
1.12
Names
xp
aap
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
xo
xp
Fields
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Methods
1.11
Names
ws
xo
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
wl
ws
Fields
Constructors
Methods
1.9.4
Names
wm
wl
Fields
HorseArmorType: a, HORSE
HorseArmorType: b, DONKEY
HorseArmorType: c, MULE
HorseArmorType: d, ZOMBIE
HorseArmorType: e, SKELETON
TextComponentTranslation: f, field_188609_f
ResourceLocation: g, field_188610_g
SoundEvent: h, field_188611_h
SoundEvent: i, field_188612_i
SoundEvent: j, field_188613_j
ResourceLocation: k, field_188614_k
HorseArmorType: a, NONE
HorseArmorType: b, IRON
HorseArmorType: c, GOLD
HorseArmorType: d, DIAMOND
String: e, field_188586_e
String: f, field_188587_f
int: g, field_188588_g
Constructors
(String, String, SoundEvent, SoundEvent, SoundEvent, ResourceLocation)
(int)
Methods
SoundEvent (): a, func_188599_a
SoundEvent (): b, func_188597_b
SoundEvent (): c, func_188593_c
TextComponentTranslation (): d, func_188596_d
boolean (): f, func_188600_f
boolean (): g, func_188601_g
boolean (): h, func_188602_h
boolean (): i, func_188590_i
boolean (): j, func_188603_j
int (): k, func_188595_k
HorseArmorType (int): a, func_188591_a
ResourceLocation (): l, func_188598_l
ResourceLocation (): e, func_188592_e
int (): a, func_188579_a
int (): c, func_188578_c
HorseArmorType (int): a, func_188575_a
HorseArmorType (ItemStack): a, func_188580_a
HorseArmorType (Item): a, func_188576_a
boolean (Item): b, func_188577_b
String (): b, func_188573_b
String (): d, func_188574_d
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
wm
net.minecraft.entity.passive.HorseArmorType
Fields
HorseArmorType: a, HORSE
HorseArmorType: b, DONKEY
HorseArmorType: c, MULE
HorseArmorType: d, ZOMBIE
HorseArmorType: e, SKELETON
TextComponentTranslation: f, field_188609_f
ResourceLocation: g, field_188610_g
SoundEvent: h, field_188611_h
SoundEvent: i, field_188612_i
SoundEvent: j, field_188613_j
ResourceLocation: k, field_188614_k
Constructors
(String, String, SoundEvent, SoundEvent, SoundEvent, ResourceLocation)
Methods
HorseArmorType[] (): values, values
HorseArmorType (String): valueOf, valueOf
SoundEvent (): a, func_188599_a
SoundEvent (): b, func_188597_b
SoundEvent (): c, func_188593_c
TextComponentTranslation (): d, func_188596_d
boolean (): f, func_188600_f
boolean (): g, func_188601_g
boolean (): h, func_188602_h
boolean (): i, func_188590_i
boolean (): j, func_188603_j
int (): k, func_188595_k
HorseArmorType (int): a, func_188591_a
ResourceLocation (): l, func_188598_l
ResourceLocation (): e, func_188592_e