History - net.minecraft.client.model.AxolotlModel

25w18a

Names

ggh

gjf

Fields

float: a, SWIMMING_LEG_XROT, field_32449, MOVING_IN_WATER_LEG_PITCH, f_170358_

float: a, SWIMMING_LEG_XROT, field_32449

ModelPart: c, tail, field_28373, tail, f_170359_

ModelPart: c, tail, field_28373

ModelPart: d, leftHindLeg, field_28374, leftHindLeg, f_170360_

ModelPart: d, leftHindLeg, field_28374

ModelPart: e, rightHindLeg, field_28375, rightHindLeg, f_170361_

ModelPart: e, rightHindLeg, field_28375

ModelPart: f, leftFrontLeg, field_28376, leftFrontLeg, f_170362_

ModelPart: f, leftFrontLeg, field_28376

ModelPart: g, rightFrontLeg, field_28377, rightFrontLeg, f_170363_

ModelPart: g, rightFrontLeg, field_28377

ModelPart: i, body, field_28378, body, f_170364_

ModelPart: i, body, field_28378

ModelPart: j, head, field_28379, head, f_170365_

ModelPart: j, head, field_28379

ModelPart: k, topGills, field_28380, topGills, f_170366_

ModelPart: k, topGills, field_28380

ModelPart: l, leftGills, field_28381, leftGills, f_170367_

ModelPart: l, leftGills, field_28381

ModelPart: m, rightGills, field_28382, rightGills, f_170368_

ModelPart: m, rightGills, field_28382

MeshTransformer: b, BABY_TRANSFORMER, field_52869, BABY_TRANSFORMER, f_347733_

MeshTransformer: b, BABY_TRANSFORMER, field_52869

Constructors

Methods

LayerDefinition (): a, createBodyLayer, method_33296, getTexturedModelData, m_170417_

LayerDefinition (): a, createBodyLayer, method_33296

void (float, float): a, setupLayStillOnGroundAnimation, method_33291, setStandingOnGroundAngles, m_170414_

void (float, float): a, setupLayStillOnGroundAnimation, method_33291

void (float, float): b, setupGroundCrawlingAnimation, method_33294, setMovingOnGroundAngles, m_170418_

void (float, float): b, setupGroundCrawlingAnimation, method_33294

void (float): a, setupPlayDeadAnimation, method_33298, setPlayingDeadAngles, m_170412_

void (float): a, setupPlayDeadAnimation, method_33298

void (AxolotlRenderState): a, setupAnim, method_33293, setAngles, m_6973_

void (AxolotlRenderState): a, setupAnim, method_33293

void (float, float): c, setupWaterHoveringAnimation, method_33297, setStandingInWaterAngles, m_170372_

void (float, float): c, setupWaterHoveringAnimation, method_33297

void (float, float, float): a, setupSwimmingAnimation, method_33295, setMovingInWaterAngles, m_170422_

void (float, float, float): a, setupSwimmingAnimation, method_33295

void (float): b, applyMirrorLegRotations, method_33299, copyLegAngles, m_170421_

void (float): b, applyMirrorLegRotations, method_33299

1.21.5

Names

gba

ggh

Fields

Constructors

Methods

1.21.4

Names

gam

gba

Fields

Constructors

Methods

1.21.3

Names

fum

gam

Fields

ModelPart: b, tail, field_28373, tail, f_170359_

ModelPart: c, tail, field_28373, tail, f_170359_

ModelPart: f, leftHindLeg, field_28374, leftHindLeg, f_170360_

ModelPart: d, leftHindLeg, field_28374, leftHindLeg, f_170360_

ModelPart: g, rightHindLeg, field_28375, rightHindLeg, f_170361_

ModelPart: e, rightHindLeg, field_28375, rightHindLeg, f_170361_

ModelPart: h, leftFrontLeg, field_28376, leftFrontLeg, f_170362_

ModelPart: f, leftFrontLeg, field_28376, leftFrontLeg, f_170362_

ModelPart: i, rightFrontLeg, field_28377, rightFrontLeg, f_170363_

ModelPart: g, rightFrontLeg, field_28377, rightFrontLeg, f_170363_

ModelPart: j, body, field_28378, body, f_170364_

ModelPart: i, body, field_28378, body, f_170364_

ModelPart: k, head, field_28379, head, f_170365_

ModelPart: j, head, field_28379, head, f_170365_

ModelPart: l, topGills, field_28380, topGills, f_170366_

ModelPart: k, topGills, field_28380, topGills, f_170366_

ModelPart: m, leftGills, field_28381, leftGills, f_170367_

ModelPart: l, leftGills, field_28381, leftGills, f_170367_

ModelPart: n, rightGills, field_28382, rightGills, f_170368_

ModelPart: m, rightGills, field_28382, rightGills, f_170368_

MeshTransformer: b, BABY_TRANSFORMER, field_52869, BABY_TRANSFORMER, f_347733_

Constructors

Methods

LayerDefinition (): c, createBodyLayer, method_33296, getTexturedModelData, m_170417_

LayerDefinition (): a, createBodyLayer, method_33296, getTexturedModelData, m_170417_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_33293, setAngles, m_6973_

void (T): a, saveAnimationValues, method_37093, updateAnglesCache, m_170388_

void (T, float, float): a, setupInitialAnimationValues, method_33292, resetAngles, m_170390_

float (float, float): a, lerpTo, method_37091, lerpAngleDegrees, m_170374_

float (float, float, float): a, lerpTo, method_37092, lerpAngleDegrees, m_170377_

void (ModelPart, float, float, float): a, lerpPart, method_37095, setAngles, m_170403_

void (float, float): b, setupLayStillOnGroundAnimation, method_33291, setStandingOnGroundAngles, m_170414_

void (float, float): a, setupLayStillOnGroundAnimation, method_33291, setStandingOnGroundAngles, m_170414_

void (float, float): c, setupGroundCrawlingAnimation, method_33294, setMovingOnGroundAngles, m_170418_

void (float, float): b, setupGroundCrawlingAnimation, method_33294, setMovingOnGroundAngles, m_170418_

void (float): a, setupWaterHoveringAnimation, method_33297, setStandingInWaterAngles, m_170372_

void (float, float): d, setupSwimmingAnimation, method_33295, setMovingInWaterAngles, m_170422_

void (float): b, setupPlayDeadAnimation, method_33298, setPlayingDeadAngles, m_170412_

void (float): a, setupPlayDeadAnimation, method_33298, setPlayingDeadAngles, m_170412_

void (): d, applyMirrorLegRotations, method_33299, copyLegAngles, m_170421_

org.joml.Vector3f (ModelPart): a, getRotationVector, method_37094, getAngles, m_253263_

void (ModelPart, org.joml.Vector3f): a, setRotationFromVector, method_37096, setAngles, m_252862_

void (AxolotlRenderState): a, setupAnim, method_33293, setAngles, m_6973_

void (float, float): c, setupWaterHoveringAnimation, method_33297, setStandingInWaterAngles, m_170372_

void (float, float, float): a, setupSwimmingAnimation, method_33295, setMovingInWaterAngles, m_170422_

void (float): b, applyMirrorLegRotations, method_33299, copyLegAngles, m_170421_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fte

fum

Fields

Constructors

Methods

1.20.6

Names

fja

fte

Fields

Constructors

Methods

1.20.4

Names

feh

fja

Fields

Constructors

Methods

1.20.2

Names

faj

feh

Fields

Constructors

Methods

1.20.1

Names

eyw

faj

Fields

Constructors

Methods

1.19.4

Names

euo

eyw

Fields

Constructors

Methods

1.19.3

Names

eqr

euo

Fields

Constructors

Methods

Vector3f (ModelPart): a, getRotationVector, method_37094, getAngles, m_170401_

void (ModelPart, Vector3f): a, setRotationFromVector, method_37096, setAngles, m_170408_

org.joml.Vector3f (ModelPart): a, getRotationVector, method_37094, getAngles, m_253263_

void (ModelPart, org.joml.Vector3f): a, setRotationFromVector, method_37096, setAngles, m_252862_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

epi

eqr

Fields

Constructors

Methods

1.19

Names

eir

epi

Fields

Constructors

Methods

1.18.2

Names

ehk

eir

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

efh

ehk

Fields

Constructors

Methods

1.17.1

Names

efg

efh

Fields

Constructors

Methods

1.17

Names

efg

net.minecraft.client.model.AxolotlModel

net.minecraft.class_5772

net.minecraft.client.render.entity.model.AxolotlEntityModel

net.minecraft.src.C_141647_

Fields

float: a, SWIMMING_LEG_XROT, field_32449, MOVING_IN_WATER_LEG_PITCH, f_170358_

ModelPart: b, tail, field_28373, tail, f_170359_

ModelPart: f, leftHindLeg, field_28374, leftHindLeg, f_170360_

ModelPart: g, rightHindLeg, field_28375, rightHindLeg, f_170361_

ModelPart: h, leftFrontLeg, field_28376, leftFrontLeg, f_170362_

ModelPart: i, rightFrontLeg, field_28377, rightFrontLeg, f_170363_

ModelPart: j, body, field_28378, body, f_170364_

ModelPart: k, head, field_28379, head, f_170365_

ModelPart: l, topGills, field_28380, topGills, f_170366_

ModelPart: m, leftGills, field_28381, leftGills, f_170367_

ModelPart: n, rightGills, field_28382, rightGills, f_170368_

Constructors

(ModelPart)

Methods

LayerDefinition (): c, createBodyLayer, method_33296, getTexturedModelData, m_170417_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_33293, setAngles, m_6973_

void (T): a, saveAnimationValues, method_37093, updateAnglesCache, m_170388_

Vector3f (ModelPart): a, getRotationVector, method_37094, getAngles, m_170401_

void (ModelPart, Vector3f): a, setRotationFromVector, method_37096, setAngles, m_170408_

void (T, float, float): a, setupInitialAnimationValues, method_33292, resetAngles, m_170390_

float (float, float): a, lerpTo, method_37091, lerpAngleDegrees, m_170374_

float (float, float, float): a, lerpTo, method_37092, lerpAngleDegrees, m_170377_

void (ModelPart, float, float, float): a, lerpPart, method_37095, setAngles, m_170403_

void (float, float): b, setupLayStillOnGroundAnimation, method_33291, setStandingOnGroundAngles, m_170414_

void (float, float): c, setupGroundCrawlingAnimation, method_33294, setMovingOnGroundAngles, m_170418_

void (float): a, setupWaterHoveringAnimation, method_33297, setStandingInWaterAngles, m_170372_

void (float, float): d, setupSwimmingAnimation, method_33295, setMovingInWaterAngles, m_170422_

void (float): b, setupPlayDeadAnimation, method_33298, setPlayingDeadAngles, m_170412_

void (): d, applyMirrorLegRotations, method_33299, copyLegAngles, m_170421_