History - net.minecraft.network.play.server.SPacketJoinGame

1.13.2

Names

Fields

Constructors

Methods

1.13.1

Names

Fields

int: d, field_149202_d

DimensionType: d, field_149202_d

Constructors

(int, GameType, boolean, int, EnumDifficulty, int, WorldType, boolean)

(int, GameType, boolean, DimensionType, EnumDifficulty, int, WorldType, boolean)

Methods

int (): e, func_149194_f

DimensionType (): e, func_212642_e

1.13

Names

jh

kj

Fields

Constructors

Methods

int (): a, func_149197_c

int (): b, func_149197_c

boolean (): b, func_149195_d

boolean (): c, func_149195_d

int (): d, func_149194_f

int (): e, func_149194_f

EnumDifficulty (): e, func_149192_g

EnumDifficulty (): f, func_149192_g

int (): f, func_149193_h

WorldType (): g, func_149196_i

WorldType (): h, func_149196_i

boolean (): h, func_179744_h

boolean (): i, func_179744_h

GameType (): c, func_149198_e

GameType (): d, func_149198_e

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

Fields

Constructors

Methods

1.12

Names

gz

jh

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

Fields

Constructors

Methods

1.11

Names

gw

gz

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

gu

gw

Fields

WorldSettings$GameType: c, field_149205_c

GameType: c, field_149205_c

Constructors

(int, WorldSettings$GameType, boolean, int, EnumDifficulty, int, WorldType, boolean)

(int, GameType, boolean, int, EnumDifficulty, int, WorldType, boolean)

Methods

WorldSettings$GameType (): c, func_149198_e

GameType (): c, func_149198_e

1.9.4

Names

gs

gu

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

gs

net.minecraft.network.play.server.SPacketJoinGame

Fields

int: a, field_149206_a

boolean: b, field_149204_b

WorldSettings$GameType: c, field_149205_c

int: d, field_149202_d

EnumDifficulty: e, field_149203_e

int: f, field_149200_f

WorldType: g, field_149201_g

boolean: h, field_179745_h

Constructors

()

(int, WorldSettings$GameType, boolean, int, EnumDifficulty, int, WorldType, boolean)

Methods

void (PacketBuffer): a, func_148837_a

void (PacketBuffer): b, func_148840_b

void (INetHandlerPlayClient): a, func_148833_a

int (): a, func_149197_c

boolean (): b, func_149195_d

WorldSettings$GameType (): c, func_149198_e

int (): d, func_149194_f

EnumDifficulty (): e, func_149192_g

int (): f, func_149193_h

WorldType (): g, func_149196_i

boolean (): h, func_179744_h