History - net.minecraft.client.gui.render.GuiRenderer

25w18a

Names

gac

net.minecraft.client.gui.render.GuiRenderer

net.minecraft.class_11228

Fields

org.slf4j.Logger: f, LOGGER, field_59905

float: g, MAX_GUI_Z, field_59906

float: a, MIN_GUI_Z, field_59901

float: h, GUI_Z_NEAR, field_59907

int: b, GUI_3D_Z_FAR, field_59902

int: c, GUI_3D_Z_NEAR, field_59903

int: d, DEFAULT_ITEM_SIZE, field_59908

int: i, MINIMUM_ITEM_ATLAS_SIZE, field_59909

int: j, MAXIMUM_ITEM_ATLAS_SIZE, field_59910

int: e, CLEAR_COLOR, field_59904

Comparator<ScreenRectangle>: k, SCISSOR_COMPARATOR, field_60038

Comparator<TextureSetup>: l, TEXTURE_COMPARATOR, field_60039

Comparator<GuiElementRenderState>: m, ELEMENT_SORT_COMPARATOR, field_59912

Map<Object, GuiRenderer$AtlasPosition>: n, atlasPositions, field_59913

GuiRenderState: o, renderState, field_59914

List<GuiRenderer$Draw>: p, draws, field_59915

List<GuiRenderer$MeshToDraw>: q, meshesToDraw, field_60310

ByteBufferBuilder: r, byteBufferBuilder, field_59916

Map<VertexFormat, MappableRingBuffer>: s, vertexBuffers, field_60311

int: t, firstDrawIndexAfterBlur, field_60312

CachedOrthoProjectionMatrixBuffer: u, guiProjectionMatrixBuffer, field_60040

CachedOrthoProjectionMatrixBuffer: v, itemsProjectionMatrixBuffer, field_60041

MultiBufferSource$BufferSource: w, bufferSource, field_59917

Map<Class<? extends PictureInPictureRenderState>, PictureInPictureRenderer<?>>: x, pictureInPictureRenderers, field_59918

GpuTexture: y, itemsAtlas, field_59919

GpuTexture: z, itemsAtlasDepth, field_59920

int: A, itemAtlasX, field_59922

int: B, itemAtlasY, field_59923

int: C, cachedGuiScale, field_59924

int: D, frameNumber, field_59925

ScreenRectangle: E, previousScissorArea, field_60034

RenderPipeline: F, previousPipeline, field_60035

TextureSetup: G, previousTextureSetup, field_60036

BufferBuilder: H, bufferBuilder, field_60037

Constructors

(GuiRenderState, MultiBufferSource$BufferSource, List<PictureInPictureRenderer<?>>)

Methods

void (): a, incrementFrameNumber, method_70879

void (GpuBufferSlice): a, render, method_70890

void (): b, prepare, method_71290

void (GuiRenderState$TraverseRange): a, addElementsToMeshes, method_71288

void (GpuBufferSlice): b, draw, method_71291

void (Supplier<String>, RenderTarget, GpuBufferSlice, GpuBufferSlice, GpuBuffer, VertexFormat$IndexType, int, int): a, executeDrawRange, method_71289

void (GuiElementRenderState, int): a, addElementToMesh, method_71287

void (): c, prepareText, method_70891

void (): d, prepareItemElements, method_70892

void (): e, preparePictureInPicture, method_70893

<T extends PictureInPictureRenderState> void (T, int): a, preparePictureInPictureState, method_70888

void (ItemStackRenderState, PoseStack, int, int, int): a, renderItemToAtlas, method_70889

void (GuiItemRenderState, float, float, int, int): a, submitBlitFromItemAtlas, method_70887

void (int): a, createAtlasTextures, method_70880

int (int, int): a, calculateAtlasSizeInPixels, method_70881

int (): f, getItemCount, method_70894

int (): g, getGuiScaleInvalidatingItemAtlasIfChanged, method_70895

void (): h, invalidateItemAtlas, method_70896

void (BufferBuilder, RenderPipeline, TextureSetup, ScreenRectangle): a, recordMesh, method_71286

void (): i, recordDraws, method_71292

void (): j, ensureVertexBufferSizes, method_71293

it.unimi.dsi.fastutil.objects.Object2IntMap<VertexFormat> (): k, calculatedRequiredVertexBufferSizes, method_71294

void (GuiRenderer$Draw, RenderPass, GpuBuffer, VertexFormat$IndexType): a, executeDraw, method_70886

BufferBuilder (RenderPipeline): a, getBufferBuilder, method_70882

boolean (ScreenRectangle, ScreenRectangle): a, scissorChanged, method_70885

void (ScreenRectangle, RenderPass): a, enableScissor, method_70884

void (): close, close