History - net.minecraft.world.level.storage.loot.functions.SetFireworkExplosionFunction
25w18a
Names
fcv
fdq
Fields
com.mojang.serialization.MapCodec<SetFireworkExplosionFunction>: a, CODEC, field_49874, CODEC, f_316365_
com.mojang.serialization.MapCodec<SetFireworkExplosionFunction>: a, CODEC, field_49874
FireworkExplosion: b, DEFAULT_VALUE, field_49875, DEFAULT_EXPLOSION, f_315719_
FireworkExplosion: b, DEFAULT_VALUE, field_49875
Optional<FireworkExplosion$Shape>: c, shape, field_49876, shape, f_314735_
Optional<FireworkExplosion$Shape>: c, shape, field_49876
Optional<it.unimi.dsi.fastutil.ints.IntList>: d, colors, field_49877, colors, f_314363_
Optional<it.unimi.dsi.fastutil.ints.IntList>: d, colors, field_49877
Optional<it.unimi.dsi.fastutil.ints.IntList>: e, fadeColors, field_49878, fadeColors, f_316588_
Optional<it.unimi.dsi.fastutil.ints.IntList>: e, fadeColors, field_49878
Optional<Boolean>: f, trail, field_49879, trail, f_316845_
Optional<Boolean>: f, trail, field_49879
Optional<Boolean>: h, twinkle, field_49880, twinkle, f_315196_
Optional<Boolean>: h, twinkle, field_49880
Constructors
Methods
ItemStack (ItemStack, LootContext): a, run, method_522, process, m_7372_
ItemStack (ItemStack, LootContext): a, run, method_522
FireworkExplosion (FireworkExplosion): a, apply, method_58205, apply, m_320539_
FireworkExplosion (FireworkExplosion): a, apply, method_58205
LootItemFunctionType<SetFireworkExplosionFunction> (): b, getType, method_29321, getType, m_7162_
LootItemFunctionType<SetFireworkExplosionFunction> (): b, getType, method_29321
1.21.5
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fcv
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1.21.4
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1.21.3
Names
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eyr
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1.21.1
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1.21
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ett
Fields
Constructors
Methods
1.20.6
Names
esm
net.minecraft.world.level.storage.loot.functions.SetFireworkExplosionFunction
net.minecraft.class_9375
net.minecraft.loot.function.SetFireworkExplosionLootFunction
net.minecraft.src.C_313288_
Fields
com.mojang.serialization.MapCodec<SetFireworkExplosionFunction>: a, CODEC, field_49874, CODEC, f_316365_
FireworkExplosion: b, DEFAULT_VALUE, field_49875, DEFAULT_EXPLOSION, f_315719_
Optional<FireworkExplosion$Shape>: c, shape, field_49876, shape, f_314735_
Optional<it.unimi.dsi.fastutil.ints.IntList>: d, colors, field_49877, colors, f_314363_
Optional<it.unimi.dsi.fastutil.ints.IntList>: e, fadeColors, field_49878, fadeColors, f_316588_
Optional<Boolean>: f, trail, field_49879, trail, f_316845_
Optional<Boolean>: h, twinkle, field_49880, twinkle, f_315196_
Constructors
(List<LootItemCondition>, Optional<FireworkExplosion$Shape>, Optional<it.unimi.dsi.fastutil.ints.IntList>, Optional<it.unimi.dsi.fastutil.ints.IntList>, Optional<Boolean>, Optional<Boolean>)
Methods
ItemStack (ItemStack, LootContext): a, run, method_522, process, m_7372_
FireworkExplosion (FireworkExplosion): a, apply, method_58205, apply, m_320539_
LootItemFunctionType<SetFireworkExplosionFunction> (): b, getType, method_29321, getType, m_7162_