History - net.minecraft.client.model.ArmorStandModel
25w18a
Names
ggf
gjd
Fields
ModelPart: g, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: g, shoulderStick, field_3313
ModelPart: x, basePlate, field_3312, basePlate, f_102140_
ModelPart: x, basePlate, field_3312
String: a, RIGHT_BODY_STICK, field_32445, RIGHT_BODY_STICK, f_170349_
String: a, RIGHT_BODY_STICK, field_32445
String: b, LEFT_BODY_STICK, field_32446, LEFT_BODY_STICK, f_170350_
String: b, LEFT_BODY_STICK, field_32446
String: c, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: c, SHOULDER_STICK, field_32447
String: d, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
String: d, BASE_PLATE, field_32448
ModelPart: e, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: e, rightBodyStick, field_27391
ModelPart: f, leftBodyStick, field_27392, leftBodyStick, f_170354_
ModelPart: f, leftBodyStick, field_27392
Constructors
Methods
void (HumanoidArm, PoseStack): a, translateToHand, method_2803, setArmAngle, m_6002_
void (HumanoidArm, PoseStack): a, translateToHand, method_2803
LayerDefinition (): a, createBodyLayer, method_31979, getTexturedModelData, m_170357_
LayerDefinition (): a, createBodyLayer, method_31979
void (ArmorStandRenderState): a, setupAnim, method_17066, setAngles, m_6973_
void (ArmorStandRenderState): a, setupAnim, method_17066
1.21.5
Names
gay
ggf
Fields
Constructors
Methods
1.21.4
Names
gak
gay
Fields
Constructors
Methods
1.21.3
Names
ful
gak
Fields
ModelPart: A, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: g, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: B, basePlate, field_3312, basePlate, f_102140_
ModelPart: x, basePlate, field_3312, basePlate, f_102140_
String: w, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: c, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: x, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
String: d, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
ModelPart: y, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: e, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: z, leftBodyStick, field_27392, leftBodyStick, f_170354_
ModelPart: f, leftBodyStick, field_27392, leftBodyStick, f_170354_
Constructors
Methods
void (ArmorStand, float, float, float): a, prepareMobModel, method_24223, animateModel, m_6839_
void (ArmorStand, float, float, float, float, float): a, setupAnim, method_17066, setAngles, m_6973_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_
LayerDefinition (): c, createBodyLayer, method_31979, getTexturedModelData, m_170357_
LayerDefinition (): a, createBodyLayer, method_31979, getTexturedModelData, m_170357_
void (ArmorStandRenderState): a, setupAnim, method_17066, setAngles, m_6973_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ftd
ful
Fields
Constructors
Methods
1.20.6
Names
fiz
ftd
Fields
Constructors
Methods
1.20.4
Names
feg
fiz
Fields
Constructors
Methods
1.20.2
Names
fai
feg
Fields
Constructors
Methods
1.20.1
Names
eyv
fai
Fields
Constructors
Methods
1.19.4
Names
eun
eyv
Fields
ModelPart: z, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: A, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: A, basePlate, field_3312, basePlate, f_102140_
ModelPart: B, basePlate, field_3312, basePlate, f_102140_
String: v, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: w, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: w, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
String: x, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
ModelPart: x, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: y, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: y, leftBodyStick, field_27392, leftBodyStick, f_170354_
ModelPart: z, leftBodyStick, field_27392, leftBodyStick, f_170354_
Constructors
Methods
1.19.3
Names
eqq
eun
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eph
eqq
Fields
Constructors
Methods
1.19
Names
eiq
eph
Fields
ModelPart: x, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: z, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: y, basePlate, field_3312, basePlate, f_102140_
ModelPart: A, basePlate, field_3312, basePlate, f_102140_
String: t, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: v, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: u, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
String: w, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
ModelPart: v, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: x, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: w, leftBodyStick, field_27392, leftBodyStick, f_170354_
ModelPart: y, leftBodyStick, field_27392, leftBodyStick, f_170354_
Constructors
Methods
1.18.2
Names
ehj
eiq
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
efg
ehj
Fields
Constructors
Methods
1.17.1
Names
eff
efg
Fields
Constructors
Methods
1.17
Names
dtj
eff
net.minecraft.client.renderer.entity.model.ArmorStandModel
net.minecraft.src.C_3799_
Fields
ModelPart: a, bodyStick1, field_3314, rightTorso, field_178740_a
ModelPart: b, bodyStick2, field_3315, leftTorso, field_178738_b
ModelPart: t, shoulderStick, field_3313, shoulderStick, field_178739_c
ModelPart: x, shoulderStick, field_3313, shoulderStick, f_102139_
ModelPart: u, basePlate, field_3312, basePlate, field_178737_d
ModelPart: y, basePlate, field_3312, basePlate, f_102140_
String: a, RIGHT_BODY_STICK, field_32445, RIGHT_BODY_STICK, f_170349_
String: b, LEFT_BODY_STICK, field_32446, LEFT_BODY_STICK, f_170350_
String: t, SHOULDER_STICK, field_32447, SHOULDER_STICK, f_170351_
String: u, BASE_PLATE, field_32448, BASE_PLATE, f_170352_
ModelPart: v, rightBodyStick, field_27391, rightBodyStick, f_170353_
ModelPart: w, leftBodyStick, field_27392, leftBodyStick, f_170354_
Constructors
()
(float)
Methods
void (ArmorStand, float, float, float): a, prepareMobModel, method_24223, animateModel, func_212843_a_
void (ArmorStand, float, float, float): a, prepareMobModel, method_24223, animateModel, m_6839_
void (ArmorStand, float, float, float, float, float): a, setupAnim, method_17066, setAngles, func_225597_a_
void (ArmorStand, float, float, float, float, float): a, setupAnim, method_17066, setAngles, m_6973_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_
void (HumanoidArm, PoseStack): a, translateToHand, method_2803, setArmAngle, func_225599_a_
void (HumanoidArm, PoseStack): a, translateToHand, method_2803, setArmAngle, m_6002_
LayerDefinition (): c, createBodyLayer, method_31979, getTexturedModelData, m_170357_
1.16.5
Names
Fields
ModelPart: t, shoulderStick, field_3313, hip, field_178739_c
ModelPart: t, shoulderStick, field_3313, shoulderStick, field_178739_c
ModelPart: u, basePlate, field_3312, plate, field_178737_d
ModelPart: u, basePlate, field_3312, basePlate, field_178737_d
Constructors
Methods
1.16.4
Names
dtb
dtj
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
dvc
dtb
Fields
Constructors
Methods
1.16.1
Names
dkh
dvc
Fields
Constructors
Methods
1.15.2
Names
dke
dkh
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dgo
dke
Fields
ModelPart: a, bodyStick1, field_3314, field_178740_a
ModelPart: a, bodyStick1, field_3314, rightTorso, field_178740_a
ModelPart: b, bodyStick2, field_3315, field_178738_b
ModelPart: b, bodyStick2, field_3315, leftTorso, field_178738_b
ModelPart: t, shoulderStick, field_3313, field_178739_c
ModelPart: t, shoulderStick, field_3313, hip, field_178739_c
ModelPart: u, basePlate, field_3312, field_178737_d
ModelPart: u, basePlate, field_3312, plate, field_178737_d
Constructors
Methods
void (ArmorStand, float, float, float, float, float, float): a, setupAnim, method_17066, setAngles, func_212844_a_
void (ArmorStand, float, float, float, float, float, float): b, render, method_17067, render, func_78088_a
void (float, HumanoidArm): a, translateToHand, method_2803, setArmAngle, func_187073_a
void (ArmorStand, float, float, float): a, prepareMobModel, method_24223, animateModel, func_212843_a_
void (ArmorStand, float, float, float, float, float): a, setupAnim, method_17066, setAngles, func_225597_a_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_
void (HumanoidArm, PoseStack): a, translateToHand, method_2803, setArmAngle, func_225599_a_
1.14.4
Names
dea
dgo
net.minecraft.client.model.ArmorStandModel
Fields
Cuboid: a, field_3314, field_3314, field_178740_a
ModelPart: a, bodyStick1, field_3314, field_178740_a
Cuboid: b, field_3315, field_3315, field_178738_b
ModelPart: b, bodyStick2, field_3315, field_178738_b
Cuboid: t, field_3313, field_3313, field_178739_c
ModelPart: t, shoulderStick, field_3313, field_178739_c
Cuboid: u, field_3312, field_3312, field_178737_d
ModelPart: u, basePlate, field_3312, field_178737_d
Constructors
Methods
void (ArmorStandEntity, float, float, float, float, float, float): a, method_17066, method_17066, func_212844_a_
void (ArmorStand, float, float, float, float, float, float): a, setupAnim, method_17066, setAngles, func_212844_a_
void (ArmorStandEntity, float, float, float, float, float, float): b, method_17067, method_17067, func_78088_a
void (ArmorStand, float, float, float, float, float, float): b, render, method_17067, render, func_78088_a
void (float, Arm): a, method_2803, setArmAngle, func_187073_a
void (float, HumanoidArm): a, translateToHand, method_2803, setArmAngle, func_187073_a
1.14.3
Names
ddw
dea
net.minecraft.client.render.entity.model.ArmorStandEntityModel
Fields
RendererModel: a, field_3314, field_178740_a
Cuboid: a, field_3314, field_3314, field_178740_a
RendererModel: b, field_3315, field_178738_b
Cuboid: b, field_3315, field_3315, field_178738_b
RendererModel: t, field_3313, field_178739_c
Cuboid: t, field_3313, field_3313, field_178739_c
RendererModel: u, field_3312, field_178737_d
Cuboid: u, field_3312, field_3312, field_178737_d
Constructors
Methods
void (ArmorStandEntity, float, float, float, float, float, float): a, method_17066, func_212844_a_
void (ArmorStandEntity, float, float, float, float, float, float): a, method_17066, method_17066, func_212844_a_
void (ArmorStandEntity, float, float, float, float, float, float): b, method_17067, func_78088_a
void (ArmorStandEntity, float, float, float, float, float, float): b, method_17067, method_17067, func_78088_a
void (float, HandSide): a, method_2803, func_187073_a
void (float, Arm): a, method_2803, setArmAngle, func_187073_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
ddu
ddw
Fields
Constructors
Methods
1.14
Names
ddu
net.minecraft.class_551
net.minecraft.client.renderer.entity.model.ArmorStandModel
Fields
RendererModel: a, field_3314, field_178740_a
RendererModel: b, field_3315, field_178738_b
RendererModel: t, field_3313, field_178739_c
RendererModel: u, field_3312, field_178737_d
Constructors
()
(float)
Methods
void (ArmorStandEntity, float, float, float, float, float, float): a, method_17066, func_212844_a_
void (ArmorStandEntity, float, float, float, float, float, float): b, method_17067, func_78088_a
void (float, HandSide): a, method_2803, func_187073_a