History - net.minecraft.block.BlockMycelium
1.13.2
Names
bga
bgb
Fields
Constructors
Methods
1.13.1
Names
bfs
bga
Fields
Constructors
Methods
1.13
Names
asc
bfs
Fields
PropertyBool: a, field_176384_a
Constructors
()
Methods
Item (IBlockState, Random, int): a, func_180660_a
int (IBlockState): e, func_176201_c
IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
BlockStateContainer (): b, func_180661_e
void (IBlockState, World, BlockPos, Random): a, func_180655_c
void (IBlockState, World, BlockPos, Random): c, func_180655_c
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
asa
asc
Fields
Constructors
Methods
1.12
Names
aoy
asa
Fields
Constructors
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a
IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aow
aoy
Fields
Constructors
Methods
1.11
Names
anj
aow
Fields
Constructors
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a
IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
amv
anj
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
aib
amv
Fields
Constructors
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
void (World, BlockPos, IBlockState, Random): c, func_180655_c
IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
BlockStateContainer (): b, func_180661_e
void (IBlockState, World, BlockPos, Random): a, func_180655_c
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
aib
net.minecraft.block.BlockMycelium
Fields
PropertyBool: a, field_176384_a
Constructors
()
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
Item (IBlockState, Random, int): a, func_180660_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
void (World, BlockPos, IBlockState, Random): c, func_180655_c