History - net.minecraft.world.item.enchantment.effects.ExplodeEffect
25w18a
Names
dhr
dih
Fields
boolean: d, attributeToUser, comp_2722, attributeToUser, f_336726_
boolean: d, attributeToUser, comp_2722
Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType, f_336879_
Optional<Holder<DamageType>>: e, damageType, comp_2723
Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_
Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724
Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks, f_336951_
Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725
Vec3: h, offset, comp_2726, offset, f_336686_
Vec3: h, offset, comp_2726
LevelBasedValue: i, radius, comp_2727, radius, f_337082_
LevelBasedValue: i, radius, comp_2727
boolean: j, createFire, comp_2728, createFire, f_337142_
boolean: j, createFire, comp_2728
Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction, f_336801_
Level$ExplosionInteraction: k, blockInteraction, comp_2729
ParticleOptions: l, smallParticle, comp_2730, smallParticle, f_337600_
ParticleOptions: l, smallParticle, comp_2730
ParticleOptions: m, largeParticle, comp_2731, largeParticle, f_336779_
ParticleOptions: m, largeParticle, comp_2731
Holder<SoundEvent>: n, sound, comp_2732, sound, f_337077_
Holder<SoundEvent>: n, sound, comp_2732
com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC, f_336766_
com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710
Constructors
Methods
void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_
void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220
DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource, m_338745_
DamageSource (Entity, Vec3): a, getDamageSource, method_60235
com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec, m_338403_
com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219
boolean (): b, attributeToUser, comp_2722, attributeToUser, f_336726_
boolean (): b, attributeToUser, comp_2722
Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType, f_336879_
Optional<Holder<DamageType>> (): c, damageType, comp_2723
Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_
Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724
Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks, f_336951_
Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725
Vec3 (): f, offset, comp_2726, offset, f_336686_
Vec3 (): f, offset, comp_2726
LevelBasedValue (): g, radius, comp_2727, radius, f_337082_
LevelBasedValue (): g, radius, comp_2727
boolean (): h, createFire, comp_2728, createFire, f_337142_
boolean (): h, createFire, comp_2728
Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction, f_336801_
Level$ExplosionInteraction (): i, blockInteraction, comp_2729
ParticleOptions (): j, smallParticle, comp_2730, smallParticle, f_337600_
ParticleOptions (): j, smallParticle, comp_2730
ParticleOptions (): k, largeParticle, comp_2731, largeParticle, f_336779_
ParticleOptions (): k, largeParticle, comp_2731
Holder<SoundEvent> (): l, sound, comp_2732, sound, f_337077_
Holder<SoundEvent> (): l, sound, comp_2732
1.21.5
Names
ddu
dhr
Fields
Constructors
Methods
1.21.4
Names
det
ddu
Fields
Constructors
Methods
1.21.3
Names
dav
det
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dav
net.minecraft.world.item.enchantment.effects.ExplodeEffect
net.minecraft.class_9724
net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect
net.minecraft.src.C_336457_
Fields
boolean: d, attributeToUser, comp_2722, attributeToUser, f_336726_
Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType, f_336879_
Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_
Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks, f_336951_
Vec3: h, offset, comp_2726, offset, f_336686_
LevelBasedValue: i, radius, comp_2727, radius, f_337082_
boolean: j, createFire, comp_2728, createFire, f_337142_
Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction, f_336801_
ParticleOptions: l, smallParticle, comp_2730, smallParticle, f_337600_
ParticleOptions: m, largeParticle, comp_2731, largeParticle, f_336779_
Holder<SoundEvent>: n, sound, comp_2732, sound, f_337077_
com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC, f_336766_
Constructors
(boolean, Optional<Holder<DamageType>>, Optional<LevelBasedValue>, Optional<HolderSet<Block>>, Vec3, LevelBasedValue, boolean, Level$ExplosionInteraction, ParticleOptions, ParticleOptions, Holder<SoundEvent>)
Methods
void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_
DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource, m_338745_
com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec, m_338403_
boolean (): b, attributeToUser, comp_2722, attributeToUser, f_336726_
Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType, f_336879_
Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_
Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks, f_336951_
Vec3 (): f, offset, comp_2726, offset, f_336686_
LevelBasedValue (): g, radius, comp_2727, radius, f_337082_
boolean (): h, createFire, comp_2728, createFire, f_337142_
Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction, f_336801_
ParticleOptions (): j, smallParticle, comp_2730, smallParticle, f_337600_
ParticleOptions (): k, largeParticle, comp_2731, largeParticle, f_336779_
Holder<SoundEvent> (): l, sound, comp_2732, sound, f_337077_