History - net.minecraft.world.item.enchantment.effects.ExplodeEffect

25w18a

Names

dhr

dih

Fields

boolean: d, attributeToUser, comp_2722, attributeToUser, f_336726_

boolean: d, attributeToUser, comp_2722

Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType, f_336879_

Optional<Holder<DamageType>>: e, damageType, comp_2723

Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724

Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725

Vec3: h, offset, comp_2726, offset, f_336686_

Vec3: h, offset, comp_2726

LevelBasedValue: i, radius, comp_2727, radius, f_337082_

LevelBasedValue: i, radius, comp_2727

boolean: j, createFire, comp_2728, createFire, f_337142_

boolean: j, createFire, comp_2728

Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction, f_336801_

Level$ExplosionInteraction: k, blockInteraction, comp_2729

ParticleOptions: l, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions: l, smallParticle, comp_2730

ParticleOptions: m, largeParticle, comp_2731, largeParticle, f_336779_

ParticleOptions: m, largeParticle, comp_2731

Holder<SoundEvent>: n, sound, comp_2732, sound, f_337077_

Holder<SoundEvent>: n, sound, comp_2732

com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC, f_336766_

com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710

Constructors

Methods

void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_

void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220

DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource, m_338745_

DamageSource (Entity, Vec3): a, getDamageSource, method_60235

com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec, m_338403_

com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219

boolean (): b, attributeToUser, comp_2722, attributeToUser, f_336726_

boolean (): b, attributeToUser, comp_2722

Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType, f_336879_

Optional<Holder<DamageType>> (): c, damageType, comp_2723

Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724

Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725

Vec3 (): f, offset, comp_2726, offset, f_336686_

Vec3 (): f, offset, comp_2726

LevelBasedValue (): g, radius, comp_2727, radius, f_337082_

LevelBasedValue (): g, radius, comp_2727

boolean (): h, createFire, comp_2728, createFire, f_337142_

boolean (): h, createFire, comp_2728

Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction, f_336801_

Level$ExplosionInteraction (): i, blockInteraction, comp_2729

ParticleOptions (): j, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions (): j, smallParticle, comp_2730

ParticleOptions (): k, largeParticle, comp_2731, largeParticle, f_336779_

ParticleOptions (): k, largeParticle, comp_2731

Holder<SoundEvent> (): l, sound, comp_2732, sound, f_337077_

Holder<SoundEvent> (): l, sound, comp_2732

1.21.5

Names

ddu

dhr

Fields

Constructors

Methods

1.21.4

Names

det

ddu

Fields

Constructors

Methods

1.21.3

Names

dav

det

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dav

net.minecraft.world.item.enchantment.effects.ExplodeEffect

net.minecraft.class_9724

net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect

net.minecraft.src.C_336457_

Fields

boolean: d, attributeToUser, comp_2722, attributeToUser, f_336726_

Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType, f_336879_

Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Vec3: h, offset, comp_2726, offset, f_336686_

LevelBasedValue: i, radius, comp_2727, radius, f_337082_

boolean: j, createFire, comp_2728, createFire, f_337142_

Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction, f_336801_

ParticleOptions: l, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions: m, largeParticle, comp_2731, largeParticle, f_336779_

Holder<SoundEvent>: n, sound, comp_2732, sound, f_337077_

com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC, f_336766_

Constructors

(boolean, Optional<Holder<DamageType>>, Optional<LevelBasedValue>, Optional<HolderSet<Block>>, Vec3, LevelBasedValue, boolean, Level$ExplosionInteraction, ParticleOptions, ParticleOptions, Holder<SoundEvent>)

Methods

void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_

DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource, m_338745_

com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec, m_338403_

boolean (): b, attributeToUser, comp_2722, attributeToUser, f_336726_

Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType, f_336879_

Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Vec3 (): f, offset, comp_2726, offset, f_336686_

LevelBasedValue (): g, radius, comp_2727, radius, f_337082_

boolean (): h, createFire, comp_2728, createFire, f_337142_

Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction, f_336801_

ParticleOptions (): j, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions (): k, largeParticle, comp_2731, largeParticle, f_336779_

Holder<SoundEvent> (): l, sound, comp_2732, sound, f_337077_