History - net.minecraft.world.item.enchantment.effects.ExplodeEffect

1.21.7

Names

Fields

boolean: d, attributeToUser, comp_2722, attributeToUser, f_336726_

boolean: d, attributeToUser, comp_2722, attributeToUser

Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType, f_336879_

Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType

Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier

Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks

Vec3: h, offset, comp_2726, offset, f_336686_

Vec3: h, offset, comp_2726, offset

LevelBasedValue: i, radius, comp_2727, radius, f_337082_

LevelBasedValue: i, radius, comp_2727, radius

boolean: j, createFire, comp_2728, createFire, f_337142_

boolean: j, createFire, comp_2728, createFire

Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction, f_336801_

Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction

ParticleOptions: l, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions: l, smallParticle, comp_2730, smallParticle

ParticleOptions: m, largeParticle, comp_2731, largeParticle, f_336779_

ParticleOptions: m, largeParticle, comp_2731, largeParticle

Holder<SoundEvent>: n, sound, comp_2732, sound, f_337077_

Holder<SoundEvent>: n, sound, comp_2732, sound

com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC, f_336766_

com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC

Constructors

Methods

void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_

void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply

DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource, m_338745_

DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource

com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec, m_338403_

com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec

boolean (): b, attributeToUser, comp_2722, attributeToUser, f_336726_

boolean (): b, attributeToUser, comp_2722, attributeToUser

Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType, f_336879_

Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType

Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier

Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks

Vec3 (): f, offset, comp_2726, offset, f_336686_

Vec3 (): f, offset, comp_2726, offset

LevelBasedValue (): g, radius, comp_2727, radius, f_337082_

LevelBasedValue (): g, radius, comp_2727, radius

boolean (): h, createFire, comp_2728, createFire, f_337142_

boolean (): h, createFire, comp_2728, createFire

Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction, f_336801_

Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction

ParticleOptions (): j, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions (): j, smallParticle, comp_2730, smallParticle

ParticleOptions (): k, largeParticle, comp_2731, largeParticle, f_336779_

ParticleOptions (): k, largeParticle, comp_2731, largeParticle

Holder<SoundEvent> (): l, sound, comp_2732, sound, f_337077_

Holder<SoundEvent> (): l, sound, comp_2732, sound

1.21.6

Names

dhr

dkc

Fields

Constructors

Methods

1.21.5

Names

ddu

dhr

Fields

Constructors

Methods

1.21.4

Names

det

ddu

Fields

Constructors

Methods

1.21.3

Names

dav

det

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dav

net.minecraft.world.item.enchantment.effects.ExplodeEffect

net.minecraft.class_9724

net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect

net.minecraft.src.C_336457_

Fields

boolean: d, attributeToUser, comp_2722, attributeToUser, f_336726_

Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType, f_336879_

Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Vec3: h, offset, comp_2726, offset, f_336686_

LevelBasedValue: i, radius, comp_2727, radius, f_337082_

boolean: j, createFire, comp_2728, createFire, f_337142_

Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction, f_336801_

ParticleOptions: l, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions: m, largeParticle, comp_2731, largeParticle, f_336779_

Holder<SoundEvent>: n, sound, comp_2732, sound, f_337077_

com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC, f_336766_

Constructors

(boolean, Optional<Holder<DamageType>>, Optional<LevelBasedValue>, Optional<HolderSet<Block>>, Vec3, LevelBasedValue, boolean, Level$ExplosionInteraction, ParticleOptions, ParticleOptions, Holder<SoundEvent>)

Methods

void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_

DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource, m_338745_

com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec, m_338403_

boolean (): b, attributeToUser, comp_2722, attributeToUser, f_336726_

Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType, f_336879_

Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Vec3 (): f, offset, comp_2726, offset, f_336686_

LevelBasedValue (): g, radius, comp_2727, radius, f_337082_

boolean (): h, createFire, comp_2728, createFire, f_337142_

Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction, f_336801_

ParticleOptions (): j, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions (): k, largeParticle, comp_2731, largeParticle, f_336779_

Holder<SoundEvent> (): l, sound, comp_2732, sound, f_337077_