| public static CompletableFuture<Vec3> | |
| private void | | a() | | scheduleNext() | | method_72255() | | scheduleNextSearch() |
|
| private static Vec3 | |
| private static boolean | |
| private static int | | a(int arg0) | | getCoprime(int arg0) | | method_72256(int arg0) | | calculateShiftAmount(int spawnArea) |
|
| private void | | a(int arg0, int arg1, int arg2, Supplier<Optional<fse>> arg3) | | scheduleCandidate(int arg0, int arg1, int arg2, Supplier<Optional<Vec3>> arg3) | | method_72258(int arg0, int arg1, int arg2, Supplier<Optional<class_243>> arg3) | | scheduleSearch(int x, int z, int index, Supplier<Optional<Vec3d>> spawnFinder) |
|
| protected static BlockPos | | a(axf arg0, int arg1, int arg2) | | getOverworldRespawnPos(ServerLevel arg0, int arg1, int arg2) | | method_29194(class_3218 arg0, int arg1, int arg2) | | findOverworldSpawn(ServerWorld world, int x, int z) |
|
| public static BlockPos | |