net.minecraft.client.resources.model

public class ModelManager

implements PreparableReloadListener

ijx
net.minecraft.client.resources.model.ModelManager
net.minecraft.class_1092
net.minecraft.client.render.model.BakedModelManager

Field summary

Modifier and TypeField
public static final Identifier
a
BLOCK_OR_ITEM
field_64468
field_64468
private static final org.slf4j.Logger
b
LOGGER
field_40573
LOGGER
private static final FileToIdConverter
c
MODEL_LISTER
field_53676
MODELS_FINDER
private Map<Identifier, ItemModel>
d
bakedItemStackModels
field_55472
bakedItemModels
private Map<Identifier, ClientItem$Properties>
e
itemProperties
field_55573
itemProperties
private final AtlasManager
f
atlasManager
field_61870
field_61870
private final PlayerSkinRenderCache
g
playerSkinRenderCache
field_62266
field_62266
private final BlockModelShaper
h
blockModelShaper
field_5410
blockModelCache
private final BlockColors
i
blockColors
field_20277
colorMap
private EntityModelSet
j
entityModelSet
field_55473
entityModels
private SpecialBlockModelRenderer
k
specialBlockModelRenderer
field_55474
blockEntityModels
private ModelBakery$MissingModels
l
missingModels
field_57008
missingModels
private it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>
m
modelGroups
field_55476
modelGroups

Constructor summary

ModifierConstructor
public (BlockColors arg0, AtlasManager arg1, PlayerSkinRenderCache arg2)

Method summary

Modifier and TypeMethod
public BlockStateModel
a()
getMissingBlockStateModel()
method_68046()
getMissingModel()
public ItemModel
a(amo arg0)
getItemModel(Identifier arg0)
method_65746(class_2960 arg0)
getItemModel(Identifier id)
public ClientItem$Properties
b(amo arg0)
getItemProperties(Identifier arg0)
method_65934(class_2960 arg0)
getItemProperties(Identifier id)
public BlockModelShaper
b()
getBlockModelShaper()
method_4743()
getBlockModels()
public final CompletableFuture<Void>
reload(bat$b arg0, Executor arg1, bat$a arg2, Executor arg3)
reload(PreparableReloadListener$SharedState arg0, Executor arg1, PreparableReloadListener$PreparationBarrier arg2, Executor arg3)
method_25931(class_3302$class_11558 arg0, Executor arg1, class_3302$class_4045 arg2, Executor arg3)
reload(ResourceReloader$Store arg0, Executor arg1, ResourceReloader$Synchronizer arg2, Executor arg3)
private static CompletableFuture<Map<Identifier, UnbakedModel>>
a(baz arg0, Executor arg1)
loadBlockModels(ResourceManager arg0, Executor arg1)
method_45881(class_3300 arg0, Executor arg1)
reloadModels(ResourceManager resourceManager, Executor executor)
private static ModelManager$ResolvedModels
a(Map<amo, ike> arg0, ijl$b arg1, ijm$a arg2)
discoverModelDependencies(Map<Identifier, UnbakedModel> arg0, BlockStateModelLoader$LoadedModels arg1, ClientItemInfoLoader$LoadedClientInfos arg2)
method_62657(Map<class_2960, class_1100> arg0, class_9824$class_10095 arg1, class_10521$class_10522 arg2)
collect(Map<Identifier, UnbakedModel> modelMap, BlockStatesLoader$LoadedModels stateDefinition, ItemAssetsLoader$Result result)
private static CompletableFuture<ModelManager$ReloadState>
a(ihi$a arg0, ihi$a arg1, ijt arg2, it.unimi.dsi.fastutil.objects.Object2IntMap<emz> arg3, hcz arg4, hli arg5, Executor arg6)
loadModels(SpriteLoader$Preparations arg0, SpriteLoader$Preparations arg1, ModelBakery arg2, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> arg3, EntityModelSet arg4, SpecialBlockModelRenderer arg5, Executor arg6)
method_45883(class_7766$class_7767 arg0, class_7766$class_7767 arg1, class_1088 arg2, it.unimi.dsi.fastutil.objects.Object2IntMap<class_2680> arg3, class_5599 arg4, class_10418 arg5, Executor arg6)
bake(SpriteLoader$StitchResult arg0, SpriteLoader$StitchResult arg1, ModelBaker arg2, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> arg3, LoadedEntityModels arg4, LoadedBlockEntityModels arg5, Executor arg6)
private static Map<BlockState, BlockStateModel>
a(Map<emz, hme> arg0, hme arg1)
createBlockStateToModelDispatch(Map<BlockState, BlockStateModel> arg0, BlockStateModel arg1)
method_65751(Map<class_2680, class_1087> arg0, class_1087 arg1)
toStateMap(Map<BlockState, BlockStateModel> blockStateModels, BlockStateModel missingModel)
private static it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>
a(gfi arg0, ijl$b arg1)
buildModelGroups(BlockColors arg0, BlockStateModelLoader$LoadedModels arg1)
method_62654(class_324 arg0, class_9824$class_10095 arg1)
group(BlockColors colors, BlockStatesLoader$LoadedModels definition)
private void
a(ijx$a arg0)
apply(ModelManager$ReloadState arg0)
method_18179(class_1092$class_7779 arg0)
upload(BakedModelManager$BakingResult bakingResult)
public boolean
a(emz arg0, emz arg1)
requiresRender(BlockState arg0, BlockState arg1)
method_21611(class_2680 arg0, class_2680 arg1)
shouldRerender(BlockState from, BlockState to)
public Supplier<SpecialBlockModelRenderer>
c()
specialBlockModelRenderer()
method_65756()
getBlockEntityModelsSupplier()
public Supplier<EntityModelSet>
d()
entityModels()
method_65757()
getEntityModelsSupplier()