| protected boolean | |
| public Vec3 | |
| private static HumanoidModel$ArmPose | |
| private static HumanoidModel$ArmPose | |
| public Identifier | |
| protected void | |
| protected void | | a(hyh arg0, fye arg1, hll arg2, igm arg3) | | submitNameTag(AvatarRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_4213(class_10055 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | renderLabelIfPresent(PlayerEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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| public AvatarRenderState | | b() | | createRenderState() | | method_62608() | | createRenderState() |
|
| public void | | a(AvatarlikeEntity arg0, hyh arg1, float arg2) | | extractRenderState(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2) | | method_62604(AvatarlikeEntity arg0, class_10055 arg1, float arg2) | | updateRenderState(AvatarlikeEntity arg0, PlayerEntityRenderState arg1, float arg2) |
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| protected boolean | | a(AvatarlikeEntity arg0, double arg1) | | shouldShowName(AvatarlikeEntity arg0, double arg1) | | method_74935(AvatarlikeEntity arg0, double arg1) | | hasLabel(AvatarlikeEntity arg0, double arg1) |
|
| private void | | b(AvatarlikeEntity arg0, hyh arg1, float arg2) | | extractFlightData(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2) | | method_62607(AvatarlikeEntity arg0, class_10055 arg1, float arg2) | | updateGliding(AvatarlikeEntity player, PlayerEntityRenderState state, float tickProgress) |
|
| private void | | c(AvatarlikeEntity arg0, hyh arg1, float arg2) | | extractCapeState(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2) | | method_62609(AvatarlikeEntity arg0, class_10055 arg1, float arg2) | | updateCape(AvatarlikeEntity player, PlayerEntityRenderState state, float tickProgress) |
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| public void | | a(fye arg0, hll arg1, int arg2, amo arg3, boolean arg4) | | renderRightHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, Identifier arg3, boolean arg4) | | method_4220(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, boolean arg4) | | renderRightArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, boolean sleeveVisible) |
|
| public void | | b(fye arg0, hll arg1, int arg2, amo arg3, boolean arg4) | | renderLeftHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, Identifier arg3, boolean arg4) | | method_4221(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, boolean arg4) | | renderLeftArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, boolean sleeveVisible) |
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| private void | | a(fye arg0, hll arg1, int arg2, amo arg3, hdd arg4, boolean arg5) | | renderHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, Identifier arg3, ModelPart arg4, boolean arg5) | | method_23205(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, class_630 arg4, boolean arg5) | | renderArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, ModelPart arm, boolean sleeveVisible) |
|
| protected void | | a(hyh arg0, fye arg1, float arg2, float arg3) | | setupRotations(AvatarRenderState arg0, PoseStack arg1, float arg2, float arg3) | | method_4212(class_10055 arg0, class_4587 arg1, float arg2, float arg3) | | setupTransforms(PlayerEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3) |
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| public boolean | | a(AvatarlikeEntity arg0) | | isEntityUpsideDown(AvatarlikeEntity arg0) | | method_74934(AvatarlikeEntity arg0) | | shouldFlipUpsideDown(AvatarlikeEntity arg0) |
|
| public static boolean | |