| private void | | a(fye arg0, hll arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | submitStuckItem(PoseStack arg0, SubmitNodeCollector arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | method_22130(class_4587 arg0, class_11659 arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | renderObject(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, float arg3, float directionX, float directionY, int color) |
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| public void | | a(fye arg0, hll arg1, int arg2, hyh arg3, float arg4, float arg5) | | submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, AvatarRenderState arg3, float arg4, float arg5) | | method_22132(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, float arg4, float arg5) | | render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5) |
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