| public void | | a(fye arg0, hll arg1, int arg2, hyh arg3, float arg4, float arg5) | | submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, AvatarRenderState arg3, float arg4, float arg5) | | method_4185(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, float arg4, float arg5) | | render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5) |
|
| private void | | a(fye arg0, hll arg1, int arg2, hyh arg3, cud$b arg4, float arg5, float arg6, boolean arg7) | | submitOnShoulder(PoseStack arg0, SubmitNodeCollector arg1, int arg2, AvatarRenderState arg3, Parrot$Variant arg4, float arg5, float arg6, boolean arg7) | | method_62593(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, class_1453$class_7989 arg4, float arg5, float arg6, boolean arg7) | | render(MatrixStack matrices, OrderedRenderCommandQueue arg1, int light, PlayerEntityRenderState state, ParrotEntity$Variant parrotVariant, float headYaw, float headPitch, boolean left) |
|