| public void | |
| public Identifier | |
| public SalmonRenderState | | b() | | createRenderState() | | method_62521() | | createRenderState() |
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| protected void | | a(iav arg0, fye arg1, float arg2, float arg3) | | setupRotations(SalmonRenderState arg0, PoseStack arg1, float arg2, float arg3) | | method_4100(class_10062 arg0, class_4587 arg1, float arg2, float arg3) | | setupTransforms(SalmonEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3) |
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| public void | | a(iav arg0, fye arg1, hll arg2, igm arg3) | | submit(SalmonRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_62520(class_10062 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(SalmonEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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